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Map/Objectif/objectif.h
- Committer:
- IceTeam
- Date:
- 2016-05-04
- Revision:
- 57:86f491f5b25d
- Parent:
- 56:4fd9636dfb36
- Child:
- 60:8d2320a54a32
File content as of revision 57:86f491f5b25d:
#ifndef OBJECTIF_H #define OBJECTIF_H /* Dernier Changement : Romain 20h20 Inclu dans : map.h */ #include "../../AX12/AX12.h" #include "../../StepperMotor/Stepper.h" class objectif { public: objectif (int type, float x_obj, float y_obj, float thet_obj, AX12 * nA1, AX12 * nA2, AX12 * nA3, Stepper * nS1, Stepper * nS2); bool Action (); float getX() { return x_objectif; } float getY() { return y_objectif; } float getThet() { return thet_object; } private: bool obj_bloc_action(); int type; float x_objectif, y_objectif, thet_object; AX12 * A1, * A2, * A3; Stepper * S1, * S2; }; #endif