
Time is good
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Map/map.h@57:86f491f5b25d, 2016-05-04 (annotated)
- Committer:
- IceTeam
- Date:
- Wed May 04 21:04:50 2016 +0200
- Revision:
- 57:86f491f5b25d
- Parent:
- 56:4fd9636dfb36
- Child:
- 60:8d2320a54a32
Rajout de la classe Objectif, petits changements dans le fonctionnement de map
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
IceTeam | 47:be4eebf40568 | 1 | #ifndef MAP_H |
IceTeam | 47:be4eebf40568 | 2 | #define MAP_H |
IceTeam | 47:be4eebf40568 | 3 | |
IceTeam | 57:86f491f5b25d | 4 | /* Dernier Changement : Romain 20h30 |
IceTeam | 57:86f491f5b25d | 5 | Inclu dans : main.cpp |
IceTeam | 57:86f491f5b25d | 6 | Il faut encore gerer les formations de coquillage */ |
IceTeam | 57:86f491f5b25d | 7 | |
IceTeam | 47:be4eebf40568 | 8 | #include "obsCarr.h" |
IceTeam | 47:be4eebf40568 | 9 | #include "pointParcours.h" |
IceTeam | 47:be4eebf40568 | 10 | #include "nVector.h" |
IceTeam | 47:be4eebf40568 | 11 | #include "controle.h" |
IceTeam | 57:86f491f5b25d | 12 | #include "Objectif/objectif.h" |
IceTeam | 57:86f491f5b25d | 13 | #include "../Odometry/Odometry.h" |
IceTeam | 56:4fd9636dfb36 | 14 | #include "../AX12/AX12.h" |
IceTeam | 57:86f491f5b25d | 15 | #include "../../StepperMotor/Stepper.h" |
IceTeam | 47:be4eebf40568 | 16 | |
IceTeam | 52:98f8a6ccb6ae | 17 | #define MAP_RIGHTSIDE 1 |
IceTeam | 52:98f8a6ccb6ae | 18 | #define MAP_LEFTSIDE 2 |
IceTeam | 52:98f8a6ccb6ae | 19 | |
IceTeam | 47:be4eebf40568 | 20 | class map { |
IceTeam | 47:be4eebf40568 | 21 | public: |
IceTeam | 57:86f491f5b25d | 22 | map (Odometry* nodo, AX12 * nA1, AX12 * nA2, AX12 * nA3, Stepper * nS1, Stepper * nS2); |
IceTeam | 47:be4eebf40568 | 23 | void addObs (obsCarr nobs); |
IceTeam | 47:be4eebf40568 | 24 | void FindWay (point dep, point arr); |
IceTeam | 47:be4eebf40568 | 25 | void FindWay (float depX, float depY, float arrX, float arrY); |
IceTeam | 57:86f491f5b25d | 26 | void Execute (int obj); |
IceTeam | 47:be4eebf40568 | 27 | void Execute (float XObjectif, float YObjectif); |
IceTeam | 55:dfeee9e5c0af | 28 | void Build(int couleur, int formation); |
IceTeam | 47:be4eebf40568 | 29 | nVector<pointParcours>& getParc () { return path; } |
IceTeam | 47:be4eebf40568 | 30 | bool& getEnded () { return endedParc; } |
IceTeam | 47:be4eebf40568 | 31 | |
IceTeam | 47:be4eebf40568 | 32 | protected: |
IceTeam | 47:be4eebf40568 | 33 | nVector<obsCarr> obs; |
IceTeam | 47:be4eebf40568 | 34 | nVector<pointParcours> path; |
IceTeam | 57:86f491f5b25d | 35 | nVector<Objectif> objectifs; |
IceTeam | 57:86f491f5b25d | 36 | |
IceTeam | 47:be4eebf40568 | 37 | bool endedParc; // Definit s'il existe un chemin parcourable dans le dernier FindWay |
IceTeam | 47:be4eebf40568 | 38 | Odometry* Codo; |
IceTeam | 57:86f491f5b25d | 39 | AX12 * A1, * A2, * A3; |
IceTeam | 57:86f491f5b25d | 40 | Stepper * S1, * S2; |
IceTeam | 56:4fd9636dfb36 | 41 | |
IceTeam | 56:4fd9636dfb36 | 42 | float min_x_table, min_y_table, max_x_table, max_y_table; |
IceTeam | 47:be4eebf40568 | 43 | }; |
IceTeam | 47:be4eebf40568 | 44 | |
IceTeam | 47:be4eebf40568 | 45 | #endif |