Robot's source code
Dependencies: mbed
Map/Obstacles/Obstacle.h
- Committer:
- Jagang
- Date:
- 2015-05-05
- Revision:
- 109:53918ba98306
- Child:
- 123:55e5e9acc541
File content as of revision 109:53918ba98306:
#ifndef OBSTACLE_H_ #define OBSTACLE_H_ class Obstacle { public: Obstacle(float robotRadius); virtual ~Obstacle(); virtual int height(float x, float y) = 0; void setBigShape(bool bs) {bigShape = bs;} bool isBigShape() {return bigShape;} void setSmoothBigShape(bool sbs) {smoothBigShape = sbs;} bool isSmoothBigShape() {return smoothBigShape;} void setRobotRadius(float robotRadius) {this->robotRadius = robotRadius;} float getRobotRadius() {return robotRadius;} int getId(){return id;} void setId(int id){this->id = id;} protected: bool bigShape,smoothBigShape; float robotRadius; int id; }; #endif