Library for the NeoPixel leds
Dependents: Balloons_v9_Module_Lampe
Fork of NeoStrip by
NeoCore.s
- Committer:
- aswild
- Date:
- 2014-03-12
- Revision:
- 0:9f237b11f0a8
- Child:
- 2:cf5c8199c733
File content as of revision 0:9f237b11f0a8:
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; NeoCore.s ; ; Allen Wild ; March 2014 ; ; ARM assembly functions for writing to Adafruit NeoPixels ; with the mbed NXP LPC1768 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; AREA neo_core, CODE, READONLY IMPORT neo_fio_reg IMPORT neo_bitmask ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; neo_write_pin ; Set the GPIO pin to the value passed in R0 ; Registers and bitmasks are stored in variables set by the C++ library LDR R1, =neo_fio_reg ; load pointers to register values LDR R2, =neo_bitmask LDR R1, [R1] ; load actual values from memory LDR R2, [R2] CMP R0, #0 ; VALUE == 0 ? ITE EQ ; (IF-THEN-ELSE) ON NEXT TWO INSTRUCTIONS USING "EQ" FLAG STREQ R2, [R1,#0x1C] ; if==0, CLEAR BIT STRNE R2, [R1,#0x18] ; if==1, SET BIT BX LR ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; neo_zero ; Output a NeoPixel zero, composed of a short ; HIGH pulse and a long LOW pulse PUSH {LR} MOV R0, #1 BL neo_write_pin ; set pin high MOV R0, #10 ; delay for long enough BL neo_delay MOV R0, #0 ; set pin low BL neo_write_pin MOV R0, #20 ; delay BL neo_delay POP {LR} BX LR ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; neo_one ; Output a NeoPixel one, composed of a long ; HIGH pulse and a short LOW pulse PUSH {LR} MOV R0, #1 BL neo_write_pin MOV R0, #86 BL neo_delay MOV R0, #0 BL neo_write_pin NOP ; really short delay NOP NOP POP {LR} BX LR ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; EXPORT neo_out ; void neo_out(int *data, int n); ; Main function called from the C++ library ; R0 contains a pointer to the array of color data to send ; R1 contains the number of bytes of data to send neo_out PUSH {LR, R4, R5, R6, R7, R8} MOV R7, R1 ; move length to R7 MOV R6, R0 ; move address to R6 neo_byteloop LDRB R5, [R6] ; load byte to send MOV R4, #0x80 ; load initial bitmask neo_bitloop AND R3, R5, R4 ; mask current byte CMP R3, #0 BLEQ neo_zero ; send current bit BLNE neo_one LSR R4, R4, #1 ; shift bitmask right one CMP R4, #0 ; if still more bits, loop back BNE neo_bitloop ADD R6, R6, #1 ; increment address SUB R7, R7, #1 ; decrement count CMP R7, #0 BNE neo_byteloop ; continue if not done MOV R0, #0 BL neo_write_pin POP {R8, R7, R6, R5, R4, LR} BX LR ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; neo_delay ; delay the specified number of cycles in R0 with a bunch of nops LDR R2, =neo_delay_end SUB R2, R2, R0 BX R2 NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP NOP neo_delay_end BX LR END ; end code region