TEST
Dependencies: max32630fthr Adafruit_FeatherOLED USBDevice
Diff: Drivers/LS013B7DH03/BufferedDisplay.cpp
- Revision:
- 1:f60eafbf009a
diff -r 07d28b5db986 -r f60eafbf009a Drivers/LS013B7DH03/BufferedDisplay.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Drivers/LS013B7DH03/BufferedDisplay.cpp Wed Apr 10 14:56:25 2019 +0300 @@ -0,0 +1,139 @@ +/***************************************************************************//** + * @file BufferedDisplay.cpp + * @brief Buffered version of GraphicsDisplay + ******************************************************************************* + * @section License + * <b>(C) Copyright 2015 Silicon Labs, http://www.silabs.com</b> + ******************************************************************************* + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * 3. This notice may not be removed or altered from any source distribution. + * + * DISCLAIMER OF WARRANTY/LIMITATION OF REMEDIES: Silicon Labs has no + * obligation to support this Software. Silicon Labs is providing the + * Software "AS IS", with no express or implied warranties of any kind, + * including, but not limited to, any implied warranties of merchantability + * or fitness for any particular purpose or warranties against infringement + * of any proprietary rights of a third party. + * + * Silicon Labs will not be liable for any consequential, incidental, or + * special damages, or any other relief, or for any claim by any third party, + * arising from your use of this Software. + * + ******************************************************************************/ + +#include "BufferedDisplay.h" + +#define SWAP8(a) ((((a) & 0x80) >> 7) | (((a) & 0x40) >> 5) | (((a) & 0x20) >> 3) | (((a) & 0x10) >> 1) | (((a) & 0x08) << 1) | (((a) & 0x04) << 3) | (((a) & 0x02) << 5) | (((a) & 0x01) << 7)) + +namespace silabs { + + BufferedDisplay::BufferedDisplay(const char *name) : GraphicsDisplay(name) { + memset((uint8_t*)_pixelBuffer, White, sizeof(_pixelBuffer)); // init full frame buffer + memset((uint8_t*)_dirtyRows, 0xFF, sizeof(_dirtyRows)); // init dirty status + } + + /** + * Override of GraphicsDisplay's pixel() + */ + + void BufferedDisplay::pixel(int x, int y, int colour) { + /* Apply constraint to x and y */ + if(x < 0 || y < 0) return; + if(x >= DISPLAY_WIDTH || y >= DISPLAY_HEIGHT) return; + + /***************************************************************************************************************** + * The display expects LSB input, while the SPI is configured for 8bit MSB transfers. Therefore, we should + * construct the framebuffer accordingly, so that an MSB transmission will put pixel 0 first on the wire. + * + * So the actual pixel layout in framebuffer (for 128x128) is as follows: + * { //Framebuffer + * { //Line 0 + * {p0, p1, p2, p3, p4, p5, p6, p7}, //Line 0 byte 0 (byte 0) + * {p8, p9,p10,p11,p12,p13,p14,p15}, //Line 0 byte 1 (byte 1) + * ... + * {p120,p121,p122,p123,p124,p125,p126,p127} //Line 0 byte 15 (byte 15) + * }, + * { //Line 1 + * {p128,p129,p130,p131,p132,p133,p134,p135}, //Line 1 byte 0 (byte 16) + * ... + * }, + * ... + * { //Line 127 + * {...}, //Line 127 byte 0 (byte 2032) + * ... + * {...} //Line 127 byte 15 (byte 2047) = 128*128 bits + * } + * } + * + * This means that to calculate the actual bit position in the framebuffer byte, we need to swap the bit + * order of the lower three bits. So pixel 7 becomes bit offset 0, 6 -> 1, 5 -> 2, 4->3, 3->4, 2->5, 1->6 and 0->7. + *****************************************************************************************************************/ + uint8_t swapx = 7 - ((unsigned int)x & 0x07); + x = ((unsigned int)x & 0xFFFFFFF8) | swapx; + + /* Since we are dealing with 1-bit pixels, we can avoid having to do bitshift and comparison operations twice. + * Basically, do the comparison with the requested state and current state, and if it changed, do an XOR on the framebuffer pixel and set the line to dirty. + */ + bool change = ((_pixelBuffer[((y * DISPLAY_WIDTH) + x) / DISPLAY_BUFFER_TYPE_SIZE] & (1 << (x & DISPLAY_BUFFER_TYPE_MASK))) != ((colour & 0x01) << (x & DISPLAY_BUFFER_TYPE_MASK))); + if(change) { + /* Pixel's value and requested value are different, so since it's binary, we can simply do an XOR */ + _pixelBuffer[((y * DISPLAY_WIDTH) + x) / DISPLAY_BUFFER_TYPE_SIZE] ^= (1 << (x & DISPLAY_BUFFER_TYPE_MASK)); + + /* notify dirty status of this line */ + _dirtyRows[y / DISPLAY_BUFFER_TYPE_SIZE] |= (1 << (y & DISPLAY_BUFFER_TYPE_MASK)); + } + } + + int BufferedDisplay::width() { + return DISPLAY_WIDTH; + } + int BufferedDisplay::height() { + return DISPLAY_HEIGHT; + } + + /** + * Function to move bitmap into frame buffer + * arguments: + * * bitmap: pointer to uint8 array containing horizontal pixel data + * * bmpWidth: width of the bitmap in pixels (must be multiple of 8) + * * bmpHeight: height of the bitmap in pixels + * * startX: starting position to apply bitmap in horizontal direction (0 = leftmost) (must be multiple of 8) + * * startY: starting position to apply bitmap in vertical direction (0 = topmost) + */ + void BufferedDisplay::showBMP(const uint8_t* bitmap, const uint32_t bmpWidth, const uint32_t bmpHeight, const uint32_t startX, const uint32_t startY) { + uint32_t bmpLine = 0, y = startY, bytesPerLine = ((bmpWidth >= (DISPLAY_WIDTH - startX)) ? (DISPLAY_WIDTH - startX) : bmpWidth) / 8; + + /* Apply constraints */ + if((bmpWidth & 0x07) != 0) return; + if((startX & 0x07) != 0) return; + if(startX >= DISPLAY_WIDTH) return; + + //Superflouous due to for-loop check + //if((startY >= DISPLAY_HEIGHT) return; + + /* Copy over bytes to the framebuffer, do not write outside framebuffer boundary */ + for(; y < DISPLAY_HEIGHT; y++) { + /* Check that we are not writing more than the BMP height */ + if(bmpLine >= bmpHeight) break; + + /* Copy over one line (bmpLine) from the BMP file to the corresponding line (y) in the pixel buffer */ + memcpy( (void*) &(((uint8_t*)_pixelBuffer)[((y * DISPLAY_WIDTH) + startX) / 8]), + (const void*) &(bitmap[bmpLine * (bmpWidth / 8)]), + bytesPerLine); + + /* Set dirty status for the line we just overwrote */ + _dirtyRows[y / DISPLAY_BUFFER_TYPE_SIZE] |= (1 << (y % DISPLAY_BUFFER_TYPE_SIZE)); + bmpLine++; + } + + return; + } +}