multiplayer pong game for LPC 1768
Dependencies: mbed MbedJSONValue mbed-rtos Adafruit_ST7735 Adafruit_GFX EthernetInterface DebouncedInterrupt
main.cpp@17:32ae1f106002, 2020-11-14 (annotated)
- Committer:
- vsoltan
- Date:
- Sat Nov 14 02:37:13 2020 +0000
- Revision:
- 17:32ae1f106002
- Parent:
- 16:7fd48cda0773
- Child:
- 18:32fce82690a1
added menu to enter game, JSON de-serialization, and game state update.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
donatien | 1:8e1d4987eb90 | 1 | #include "mbed.h" |
donatien | 1:8e1d4987eb90 | 2 | #include "EthernetInterface.h" |
vsoltan | 11:d0a105f6743f | 3 | #include "network.h" |
vsoltan | 15:9d90f68e53da | 4 | #include "gamestate.h" |
vsoltan | 16:7fd48cda0773 | 5 | #include "graphics.h" |
denizguler | 13:95d44f7855ca | 6 | #include "DebouncedInterrupt.h" |
vsoltan | 17:32ae1f106002 | 7 | #include "MbedJSONValue.h" |
vsoltan | 12:91affff3be75 | 8 | |
vsoltan | 14:6b20a930e1cb | 9 | #define DEBOUNCE 50 |
vsoltan | 12:91affff3be75 | 10 | |
denizguler | 13:95d44f7855ca | 11 | DebouncedInterrupt leftButton(p21); |
denizguler | 13:95d44f7855ca | 12 | DebouncedInterrupt middleButton(p22); |
denizguler | 13:95d44f7855ca | 13 | DebouncedInterrupt rightButton(p23); |
vsoltan | 12:91affff3be75 | 14 | |
vsoltan | 12:91affff3be75 | 15 | EthernetInterface eth; |
vsoltan | 12:91affff3be75 | 16 | UDPSocket sock; |
vsoltan | 12:91affff3be75 | 17 | Endpoint nist; |
vsoltan | 12:91affff3be75 | 18 | |
denizguler | 13:95d44f7855ca | 19 | volatile int count = 0; |
vsoltan | 14:6b20a930e1cb | 20 | volatile int sendFlag = 0; |
vsoltan | 14:6b20a930e1cb | 21 | volatile int moveData = 0; |
vsoltan | 17:32ae1f106002 | 22 | volatile int menuPress = 0; |
denizguler | 13:95d44f7855ca | 23 | |
vsoltan | 17:32ae1f106002 | 24 | // interrupts service routines |
vsoltan | 17:32ae1f106002 | 25 | |
vsoltan | 17:32ae1f106002 | 26 | void pressButtonMenu(void) { |
vsoltan | 17:32ae1f106002 | 27 | menuPress = 1; |
vsoltan | 17:32ae1f106002 | 28 | } |
vsoltan | 17:32ae1f106002 | 29 | |
vsoltan | 17:32ae1f106002 | 30 | void pressLeftGame( void ) { |
vsoltan | 14:6b20a930e1cb | 31 | sendFlag = 1; |
vsoltan | 14:6b20a930e1cb | 32 | moveData--; |
vsoltan | 12:91affff3be75 | 33 | } |
vsoltan | 12:91affff3be75 | 34 | |
vsoltan | 17:32ae1f106002 | 35 | void pressRightGame() { |
vsoltan | 14:6b20a930e1cb | 36 | sendFlag = 1; |
vsoltan | 14:6b20a930e1cb | 37 | moveData++; |
vsoltan | 12:91affff3be75 | 38 | } |
emilmont | 6:25aad2d88749 | 39 | |
emilmont | 6:25aad2d88749 | 40 | int main() { |
vsoltan | 17:32ae1f106002 | 41 | Graphics *gfx = new Graphics(); |
vsoltan | 17:32ae1f106002 | 42 | initEthernet(ð, &sock, &nist); |
emilmont | 7:dedf5dde9798 | 43 | |
vsoltan | 17:32ae1f106002 | 44 | // attach ISR |
vsoltan | 17:32ae1f106002 | 45 | leftButton.attach(&pressButtonMenu, IRQ_RISE, DEBOUNCE); |
vsoltan | 17:32ae1f106002 | 46 | middleButton.attach(&pressButtonMenu, IRQ_RISE, DEBOUNCE); |
vsoltan | 17:32ae1f106002 | 47 | rightButton.attach(&pressButtonMenu, IRQ_RISE, DEBOUNCE); |
vsoltan | 12:91affff3be75 | 48 | |
vsoltan | 17:32ae1f106002 | 49 | MbedJSONValue serverResponse; |
vsoltan | 15:9d90f68e53da | 50 | |
vsoltan | 14:6b20a930e1cb | 51 | char toSend[] = "{\"type\": \"connected\", \"data\": \"Ay whats good\"}"; |
vsoltan | 14:6b20a930e1cb | 52 | char readTo[256]; |
vsoltan | 14:6b20a930e1cb | 53 | |
vsoltan | 17:32ae1f106002 | 54 | gfx->renderLaunchScreen(); |
vsoltan | 15:9d90f68e53da | 55 | |
vsoltan | 17:32ae1f106002 | 56 | while (1) { // keep program running |
vsoltan | 17:32ae1f106002 | 57 | if (menuPress) { |
vsoltan | 17:32ae1f106002 | 58 | GameState *gs = new GameState(); |
vsoltan | 17:32ae1f106002 | 59 | |
vsoltan | 17:32ae1f106002 | 60 | gfx->renderGameState(gs); |
vsoltan | 17:32ae1f106002 | 61 | |
vsoltan | 17:32ae1f106002 | 62 | // change ISRs to game controls |
vsoltan | 17:32ae1f106002 | 63 | leftButton.attach(&pressLeftGame, IRQ_RISE, DEBOUNCE); |
vsoltan | 17:32ae1f106002 | 64 | rightButton.attach(&pressRightGame, IRQ_RISE, DEBOUNCE); |
vsoltan | 17:32ae1f106002 | 65 | |
vsoltan | 17:32ae1f106002 | 66 | while (!gs->done()) { |
vsoltan | 17:32ae1f106002 | 67 | if (sendFlag != 0) { |
vsoltan | 17:32ae1f106002 | 68 | printf("Move value: %i\n\r", moveData); |
vsoltan | 17:32ae1f106002 | 69 | sendFlag = 0; |
vsoltan | 17:32ae1f106002 | 70 | moveData = 0; |
vsoltan | 17:32ae1f106002 | 71 | sock.sendTo(nist, toSend, sizeof(toSend) - 1); |
vsoltan | 17:32ae1f106002 | 72 | } |
vsoltan | 17:32ae1f106002 | 73 | int bytesRead = sock.receiveFrom(nist, readTo, sizeof(readTo)); |
vsoltan | 17:32ae1f106002 | 74 | readTo[bytesRead] = 0; |
vsoltan | 17:32ae1f106002 | 75 | if (bytesRead > 0) { |
vsoltan | 17:32ae1f106002 | 76 | printf("Reading: %i bytes, data: %s\n\r", bytesRead, readTo); |
vsoltan | 17:32ae1f106002 | 77 | parse(serverResponse, readTo); |
vsoltan | 17:32ae1f106002 | 78 | gs->update(&serverResponse); |
vsoltan | 17:32ae1f106002 | 79 | } |
vsoltan | 17:32ae1f106002 | 80 | wait(.1); |
vsoltan | 15:9d90f68e53da | 81 | } |
vsoltan | 17:32ae1f106002 | 82 | gfx->renderLaunchScreen(); |
vsoltan | 17:32ae1f106002 | 83 | // reset the game |
vsoltan | 17:32ae1f106002 | 84 | menuPress = 0; |
vsoltan | 14:6b20a930e1cb | 85 | } |
vsoltan | 17:32ae1f106002 | 86 | wait(0.3); |
denizguler | 13:95d44f7855ca | 87 | } |
vsoltan | 15:9d90f68e53da | 88 | // cleanupEthernet(ð, &sock); |
donatien | 1:8e1d4987eb90 | 89 | } |