uni project for eq system

Fork of AUDIO_DISCO_F746NG by ST

AUDIO_DISCO_F746NG.cpp

Committer:
Jerome Coutant
Date:
2017-03-22
Revision:
1:7046ce26b7ed
Parent:
0:6f035eff38e4

File content as of revision 1:7046ce26b7ed:

/* Copyright (c) 2010-2016 mbed.org, MIT License
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
* and associated documentation files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or
* substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
* BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/

#include "AUDIO_DISCO_F746NG.h"

// Constructor
AUDIO_DISCO_F746NG::AUDIO_DISCO_F746NG()
{
    BSP_AUDIO_IN_OUT_Init(INPUT_DEVICE_DIGITAL_MICROPHONE_2, OUTPUT_DEVICE_HEADPHONE, DEFAULT_AUDIO_IN_FREQ, DEFAULT_AUDIO_IN_BIT_RESOLUTION, DEFAULT_AUDIO_IN_CHANNEL_NBR);
}

// Destructor
AUDIO_DISCO_F746NG::~AUDIO_DISCO_F746NG()
{

}

//=================================================================================================================
// Public methods
//=================================================================================================================

uint8_t AUDIO_DISCO_F746NG::OUT_Init(uint16_t OutputDevice, uint8_t Volume, uint32_t AudioFreq)
{
    return BSP_AUDIO_OUT_Init(OutputDevice, Volume, AudioFreq);
}

uint8_t AUDIO_DISCO_F746NG::OUT_Play(uint16_t* pBuffer, uint32_t Size)
{
    return BSP_AUDIO_OUT_Play(pBuffer, Size);
}

void AUDIO_DISCO_F746NG::OUT_ChangeBuffer(uint16_t *pData, uint16_t Size)
{
    BSP_AUDIO_OUT_ChangeBuffer(pData, Size);
}

uint8_t AUDIO_DISCO_F746NG::OUT_Pause(void)
{
    return BSP_AUDIO_OUT_Pause();
}

uint8_t AUDIO_DISCO_F746NG::OUT_Resume(void)
{
    return BSP_AUDIO_OUT_Resume();
}

uint8_t AUDIO_DISCO_F746NG::OUT_Stop(uint32_t Option)
{
    return BSP_AUDIO_OUT_Stop(Option);
}

uint8_t AUDIO_DISCO_F746NG::OUT_SetVolume(uint8_t Volume)
{
    return BSP_AUDIO_OUT_SetVolume(Volume);
}

uint8_t AUDIO_DISCO_F746NG::OUT_SetMute(uint32_t Cmd)
{
    return BSP_AUDIO_OUT_SetMute(Cmd);
}

uint8_t AUDIO_DISCO_F746NG::OUT_SetOutputMode(uint8_t Output)
{
    return BSP_AUDIO_OUT_SetOutputMode(Output);
}

void AUDIO_DISCO_F746NG::OUT_SetFrequency(uint32_t AudioFreq)
{
    BSP_AUDIO_OUT_SetFrequency(AudioFreq);
}

void AUDIO_DISCO_F746NG::OUT_SetAudioFrameSlot(uint32_t AudioFrameSlot)
{
    BSP_AUDIO_OUT_SetAudioFrameSlot(AudioFrameSlot);
}

void AUDIO_DISCO_F746NG::OUT_DeInit(void)
{
    BSP_AUDIO_OUT_DeInit();
}

uint8_t AUDIO_DISCO_F746NG::IN_Init(uint16_t InputDevice, uint8_t Volume, uint32_t AudioFreq)
{
    return BSP_AUDIO_IN_Init(InputDevice, Volume, AudioFreq);
}

uint8_t AUDIO_DISCO_F746NG::IN_OUT_Init(uint16_t InputDevice, uint16_t OutputDevice, uint32_t AudioFreq, uint32_t BitRes, uint32_t ChnlNbr)
{
    return BSP_AUDIO_IN_OUT_Init(InputDevice, OutputDevice, AudioFreq, BitRes, ChnlNbr);
}

uint8_t  AUDIO_DISCO_F746NG::IN_Record(uint16_t* pbuf, uint32_t size)
{
    return BSP_AUDIO_IN_Record(pbuf, size);
}

uint8_t AUDIO_DISCO_F746NG::IN_Stop(uint32_t Option)
{
    return BSP_AUDIO_IN_Stop(Option);
}

uint8_t AUDIO_DISCO_F746NG::IN_Pause(void)
{
    return BSP_AUDIO_IN_Pause();
}

uint8_t AUDIO_DISCO_F746NG::IN_Resume(void)
{
    return BSP_AUDIO_IN_Resume();
}

uint8_t AUDIO_DISCO_F746NG::IN_SetVolume(uint8_t Volume)
{
    return BSP_AUDIO_IN_SetVolume(Volume);
}

void AUDIO_DISCO_F746NG::IN_DeInit(void)
{
    BSP_AUDIO_IN_DeInit();
}