This is the open source Pawn interpreter ported to mbed. See here: http://www.compuphase.com/pawn/pawn.htm and here: http://code.google.com/p/pawnscript/
Some instructions:
- Put the attached include folder next to your source, so when you compile you get all the proper definitions
- Use the attached main.p as a starting point if you wish
- Compile your main.p into main.amx - Put your main.amx on the mbed 'drive'
- Reset and be amazed.
Important Compile Notes:
- You should use the -S# option to define a smaller default stack size. Start with -S64 and go up from there if needed.
- To use on the Cortex-M0 version of the mbed (LPC11U24), you MUST include the TARGET=3 command-line option as well, so the pin names are properly defined. In the future this may be handled on the native code side.
Known Issues:
At the moment it appears the kbhit() function is not working right - at least on my mac. Will continue testing on Windows.Working fine.
Todo:
- Add more wrappers for the mbed peripherals
- Add Pawn overlay support, to allow much larger scripts to run (even on the LPC11U24)
Diff: amxmbed.cpp
- Revision:
- 2:01588bd27169
- Parent:
- 0:3ab1d2d14eb3
- Child:
- 3:185fdbb7ccf0
diff -r cc719e522b5d -r 01588bd27169 amxmbed.cpp --- a/amxmbed.cpp Wed May 22 12:20:59 2013 +0000 +++ b/amxmbed.cpp Wed May 22 16:30:01 2013 +0000 @@ -39,12 +39,14 @@ return port?port->getc():0; } -char *amx_gets(char*, int) +char *amx_gets(char* s, int i) { + return port?port->gets(s,i):0; } int amx_termctl(int,int) { + return 0; } void amx_clrscr(void)