This is the open source Pawn interpreter ported to mbed. See here: http://www.compuphase.com/pawn/pawn.htm and here: http://code.google.com/p/pawnscript/
Some instructions:
- Put the attached include folder next to your source, so when you compile you get all the proper definitions
- Use the attached main.p as a starting point if you wish
- Compile your main.p into main.amx - Put your main.amx on the mbed 'drive'
- Reset and be amazed.
Important Compile Notes:
- You should use the -S# option to define a smaller default stack size. Start with -S64 and go up from there if needed.
- To use on the Cortex-M0 version of the mbed (LPC11U24), you MUST include the TARGET=3 command-line option as well, so the pin names are properly defined. In the future this may be handled on the native code side.
Known Issues:
At the moment it appears the kbhit() function is not working right - at least on my mac. Will continue testing on Windows.Working fine.
Todo:
- Add more wrappers for the mbed peripherals
- Add Pawn overlay support, to allow much larger scripts to run (even on the LPC11U24)
Changes
Revision | Date | Who | Commit message |
---|---|---|---|
3:185fdbb7ccf0 | 2013-05-24 | Lobo | Now includes AnalogIn and AnalogOut functions |
2:01588bd27169 | 2013-05-22 | tylerwilson | - Some additional cleanup; - Fix stime function (call mbed set_time function); - Add explicit amxtime.h header file for inclusion in main function |
1:cc719e522b5d | 2013-05-22 | tylerwilson | Small cleanup in main.cpp test program |
0:3ab1d2d14eb3 | 2012-11-15 | tylerwilson | Initial Pawn 4.x interpreter for mbed check-in |