This is the open source Pawn interpreter ported to mbed. See here: http://www.compuphase.com/pawn/pawn.htm and here: http://code.google.com/p/pawnscript/
Some instructions:
- Put the attached include folder next to your source, so when you compile you get all the proper definitions
- Use the attached main.p as a starting point if you wish
- Compile your main.p into main.amx - Put your main.amx on the mbed 'drive'
- Reset and be amazed.
Important Compile Notes:
- You should use the -S# option to define a smaller default stack size. Start with -S64 and go up from there if needed.
- To use on the Cortex-M0 version of the mbed (LPC11U24), you MUST include the TARGET=3 command-line option as well, so the pin names are properly defined. In the future this may be handled on the native code side.
Known Issues:
At the moment it appears the kbhit() function is not working right - at least on my mac. Will continue testing on Windows.Working fine.
Todo:
- Add more wrappers for the mbed peripherals
- Add Pawn overlay support, to allow much larger scripts to run (even on the LPC11U24)
Diff: osdefs.h
- Revision:
- 1:cc719e522b5d
- Parent:
- 0:3ab1d2d14eb3
- Child:
- 2:01588bd27169
--- a/osdefs.h Thu Nov 15 17:41:21 2012 +0000 +++ b/osdefs.h Wed May 22 12:20:59 2013 +0000 @@ -51,6 +51,7 @@ #define AMX_ANSIONLY 1 #define AMX_NODYNALOAD 1 #define AMX_TERMINAL 1 +// #define AMX_ASM 1 // #define TCHAR char // #define __T(x) (x)