This is the open source Pawn interpreter ported to mbed. See here: http://www.compuphase.com/pawn/pawn.htm and here: http://code.google.com/p/pawnscript/
Some instructions:
- Put the attached include folder next to your source, so when you compile you get all the proper definitions
- Use the attached main.p as a starting point if you wish
- Compile your main.p into main.amx - Put your main.amx on the mbed 'drive'
- Reset and be amazed.
Important Compile Notes:
- You should use the -S# option to define a smaller default stack size. Start with -S64 and go up from there if needed.
- To use on the Cortex-M0 version of the mbed (LPC11U24), you MUST include the TARGET=3 command-line option as well, so the pin names are properly defined. In the future this may be handled on the native code side.
Known Issues:
At the moment it appears the kbhit() function is not working right - at least on my mac. Will continue testing on Windows.Working fine.
Todo:
- Add more wrappers for the mbed peripherals
- Add Pawn overlay support, to allow much larger scripts to run (even on the LPC11U24)
Diff: amxmbed.h
- Revision:
- 0:3ab1d2d14eb3
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/amxmbed.h Thu Nov 15 17:41:21 2012 +0000 @@ -0,0 +1,24 @@ +/** + * Include file for the interface to mbed from Pawn interpreter. + * + * Copyright 2011 Pulse-Robotics, Inc. + * Author: Tyler Wilson + */ + +#ifndef AMXMBED_H +#define AMXMBED_H + +#include "amx.h" + +#ifdef __cplusplus +extern "C" { +#endif + +int amx_mbedInit(AMX *amx); +int amx_mbedCleanup(AMX *amx); + +#ifdef __cplusplus +} +#endif + +#endif /* AMXMBED_H */