Finished V1
Dependencies: mbed wave_player 4DGL-uLCD-SE MMA8452
Diff: map.h
- Revision:
- 5:2fb023cdc666
- Parent:
- 4:2297a714936f
diff -r 2297a714936f -r 2fb023cdc666 map.h --- a/map.h Tue Nov 19 16:53:47 2019 +0000 +++ b/map.h Sun Nov 24 03:22:35 2019 +0000 @@ -59,6 +59,17 @@ //MYCODE #define NPC 2 #define ladder 3 +#define keyItem 4 +#define sonar 5 +#define treasure 6 +#define water 7 +#define rock 8 +#define wood 9 +#define gate 10 +#define prisoner 11 +#define expPnt 12 +#define waterS1 13 +#define waterS2 14 /** * Initializes the internal structures for all maps. This does not populate @@ -158,5 +169,16 @@ //MYCODE void add_NPC(int x, int y); void add_ladder(int x, int y); +void add_key(int x, int y); +void add_sonar(int x, int y); +void add_treasure(int x, int y); +void add_gate(int x, int y); +void add_prisoner(int x, int y); +void add_expPnt(int x, int y); +void add_water(int x, int y, int dir, int len); +void add_rock(int x, int y, int dir, int len); +void add_wood(int x, int y, int dir, int len); +void add_waterS1(int x, int y); +void add_waterS2(int x, int y); #endif //MAP_H \ No newline at end of file