An Open Sound Control library for the mbed, created to be compatible with Recotana's OSCClass library (http://recotana.com) for the Arduino with Ethernet shield. It also uses parts of the OSC Transceiver(Sender/Receiver) code by xshige written by: Alvaro Cassinelli, October 2011 tweaked by: Toby Harris / *spark audio-visual, March 2012
example-processing.h
- Committer:
- tobyspark
- Date:
- 2013-07-26
- Revision:
- 1:63b72e393989
- Parent:
- 0:fdea65150534
File content as of revision 1:63b72e393989:
/* EXAMPLE SEND/RECEIVE on PROCESSING: // oscP5sendreceive by andreas schlegel // example shows how to send and receive osc messages. // oscP5 website at http://www.sojamo.de/oscP5 */ import oscP5.*; import netP5.*; OscP5 oscP5; NetAddress myRemoteLocation; void setup() { size(400,400); frameRate(25); // start oscP5, listening for incoming messages at port 12000 oscP5 = new OscP5(this,12000); // myRemoteLocation is a NetAddress. a NetAddress takes 2 parameters, // an ip address and a port number. myRemoteLocation is used as parameter in // oscP5.send() when sending osc packets to another computer, device, // application. usage see below. for testing purposes the listening port // and the port of the remote location address are the same, hence you will // send messages back to this sketch. myRemoteLocation = new NetAddress("10.0.0.2",10000); } void draw() { background(0); } void mousePressed() { // in the following different ways of creating osc messages are shown by example OscMessage myMessage = new OscMessage("/mbed/test1"); myMessage.add(123); // add an int to the osc message // send the message oscP5.send(myMessage, myRemoteLocation); } // incoming osc message are forwarded to the oscEvent method. void oscEvent(OscMessage theOscMessage) { // print the address pattern and the typetag of the received OscMessage print("### received an osc message."); print(" addrpattern: "+theOscMessage.addrPattern()); println(" typetag: "+theOscMessage.typetag()); }