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main.cpp@9:4b11ee1155ad, 2020-04-10 (annotated)
- Committer:
- thestudent
- Date:
- Fri Apr 10 08:24:48 2020 +0000
- Revision:
- 9:4b11ee1155ad
- Parent:
- 8:09eb8fe2bb20
- Child:
- 10:f5b920a6a71a
Got the shots to interact with the balls
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
thestudent | 6:33bdb54c2c88 | 1 | /* |
eencae | 0:b7f1f47bb26a | 2 | ELEC2645 Embedded Systems Project |
eencae | 0:b7f1f47bb26a | 3 | School of Electronic & Electrical Engineering |
eencae | 0:b7f1f47bb26a | 4 | University of Leeds |
eencae | 0:b7f1f47bb26a | 5 | 2019/20 |
eencae | 0:b7f1f47bb26a | 6 | |
thestudent | 1:664a272ab028 | 7 | Name:Arturs Kolovskis |
thestudent | 1:664a272ab028 | 8 | Username:el18ak |
thestudent | 1:664a272ab028 | 9 | Student ID Number: 201253737 |
thestudent | 1:664a272ab028 | 10 | Date:08.03.2020 |
eencae | 0:b7f1f47bb26a | 11 | */ |
eencae | 0:b7f1f47bb26a | 12 | |
eencae | 0:b7f1f47bb26a | 13 | // includes |
eencae | 0:b7f1f47bb26a | 14 | #include "mbed.h" |
eencae | 0:b7f1f47bb26a | 15 | #include "Gamepad.h" |
eencae | 0:b7f1f47bb26a | 16 | #include "N5110.h" |
thestudent | 2:ee6a6bcbce87 | 17 | #include "Objects.h" |
thestudent | 6:33bdb54c2c88 | 18 | #include "Functions.h" |
eencae | 0:b7f1f47bb26a | 19 | |
eencae | 0:b7f1f47bb26a | 20 | |
eencae | 0:b7f1f47bb26a | 21 | // objects |
eencae | 0:b7f1f47bb26a | 22 | Gamepad pad; |
eencae | 0:b7f1f47bb26a | 23 | N5110 lcd; |
thestudent | 2:ee6a6bcbce87 | 24 | Objects objects; |
thestudent | 6:33bdb54c2c88 | 25 | Functions functions; |
thestudent | 2:ee6a6bcbce87 | 26 | |
thestudent | 2:ee6a6bcbce87 | 27 | //functions |
thestudent | 2:ee6a6bcbce87 | 28 | void initialise(); |
eencae | 0:b7f1f47bb26a | 29 | |
eencae | 0:b7f1f47bb26a | 30 | int main() |
eencae | 0:b7f1f47bb26a | 31 | { |
thestudent | 2:ee6a6bcbce87 | 32 | initialise(); |
thestudent | 7:82079de8bcd6 | 33 | |
thestudent | 6:33bdb54c2c88 | 34 | while(1) { |
thestudent | 6:33bdb54c2c88 | 35 | lcd.clear(); |
thestudent | 6:33bdb54c2c88 | 36 | objects.draw_base(lcd); |
thestudent | 7:82079de8bcd6 | 37 | objects.cannon_position(pad); |
thestudent | 6:33bdb54c2c88 | 38 | objects.draw_cannon(lcd); |
thestudent | 9:4b11ee1155ad | 39 | //functions.ball_position_linear(lcd, objects,1); |
thestudent | 9:4b11ee1155ad | 40 | functions.ball_position_parabolic(lcd, objects,5); |
thestudent | 9:4b11ee1155ad | 41 | functions.ball_position_linear(lcd, objects,8); |
thestudent | 6:33bdb54c2c88 | 42 | objects.draw_shots(lcd); |
thestudent | 9:4b11ee1155ad | 43 | functions.collision_checker(lcd,objects); |
thestudent | 9:4b11ee1155ad | 44 | lcd.refresh(); |
thestudent | 9:4b11ee1155ad | 45 | wait(0.135); |
thestudent | 9:4b11ee1155ad | 46 | |
thestudent | 9:4b11ee1155ad | 47 | //functions.ball_position_parabolic(lcd, objects,5); |
thestudent | 9:4b11ee1155ad | 48 | |
thestudent | 9:4b11ee1155ad | 49 | objects.cannon_position(pad); |
thestudent | 9:4b11ee1155ad | 50 | objects.draw_cannon(lcd); |
thestudent | 9:4b11ee1155ad | 51 | //objects.draw_shots(lcd); |
thestudent | 9:4b11ee1155ad | 52 | //functions.collision_checker(lcd,objects); |
thestudent | 9:4b11ee1155ad | 53 | |
thestudent | 6:33bdb54c2c88 | 54 | lcd.refresh(); |
thestudent | 7:82079de8bcd6 | 55 | wait(0.005); |
thestudent | 9:4b11ee1155ad | 56 | //printf("|%f\n|",pad.read_pot1()); |
thestudent | 6:33bdb54c2c88 | 57 | |
thestudent | 2:ee6a6bcbce87 | 58 | } |
thestudent | 2:ee6a6bcbce87 | 59 | } |
thestudent | 2:ee6a6bcbce87 | 60 | |
thestudent | 6:33bdb54c2c88 | 61 | void initialise() |
thestudent | 6:33bdb54c2c88 | 62 | { |
thestudent | 2:ee6a6bcbce87 | 63 | pad.init();//initialises the gamepad |
thestudent | 2:ee6a6bcbce87 | 64 | lcd.init();//initialises the N5100 screen |
thestudent | 6:33bdb54c2c88 | 65 | |
eencae | 0:b7f1f47bb26a | 66 | } |
eencae | 0:b7f1f47bb26a | 67 |