Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
main.cpp@6:33bdb54c2c88, 2020-04-01 (annotated)
- Committer:
- thestudent
- Date:
- Wed Apr 01 11:20:24 2020 +0000
- Revision:
- 6:33bdb54c2c88
- Parent:
- 5:8e3d6cbc8b02
- Child:
- 7:82079de8bcd6
Creating a ball object and working on its movement across the screen. Got the ball going in a linear and parabolic way. For the functioning of the objects created a new class called functions. ;
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
thestudent | 6:33bdb54c2c88 | 1 | /* |
eencae | 0:b7f1f47bb26a | 2 | ELEC2645 Embedded Systems Project |
eencae | 0:b7f1f47bb26a | 3 | School of Electronic & Electrical Engineering |
eencae | 0:b7f1f47bb26a | 4 | University of Leeds |
eencae | 0:b7f1f47bb26a | 5 | 2019/20 |
eencae | 0:b7f1f47bb26a | 6 | |
thestudent | 1:664a272ab028 | 7 | Name:Arturs Kolovskis |
thestudent | 1:664a272ab028 | 8 | Username:el18ak |
thestudent | 1:664a272ab028 | 9 | Student ID Number: 201253737 |
thestudent | 1:664a272ab028 | 10 | Date:08.03.2020 |
eencae | 0:b7f1f47bb26a | 11 | */ |
eencae | 0:b7f1f47bb26a | 12 | |
eencae | 0:b7f1f47bb26a | 13 | // includes |
eencae | 0:b7f1f47bb26a | 14 | #include "mbed.h" |
eencae | 0:b7f1f47bb26a | 15 | #include "Gamepad.h" |
eencae | 0:b7f1f47bb26a | 16 | #include "N5110.h" |
thestudent | 2:ee6a6bcbce87 | 17 | #include "Objects.h" |
thestudent | 6:33bdb54c2c88 | 18 | #include "Functions.h" |
eencae | 0:b7f1f47bb26a | 19 | |
eencae | 0:b7f1f47bb26a | 20 | |
eencae | 0:b7f1f47bb26a | 21 | // objects |
eencae | 0:b7f1f47bb26a | 22 | Gamepad pad; |
eencae | 0:b7f1f47bb26a | 23 | N5110 lcd; |
thestudent | 2:ee6a6bcbce87 | 24 | Objects objects; |
thestudent | 6:33bdb54c2c88 | 25 | Functions functions; |
thestudent | 2:ee6a6bcbce87 | 26 | |
thestudent | 2:ee6a6bcbce87 | 27 | //functions |
thestudent | 2:ee6a6bcbce87 | 28 | void initialise(); |
eencae | 0:b7f1f47bb26a | 29 | |
eencae | 0:b7f1f47bb26a | 30 | int main() |
eencae | 0:b7f1f47bb26a | 31 | { |
thestudent | 2:ee6a6bcbce87 | 32 | initialise(); |
thestudent | 2:ee6a6bcbce87 | 33 | |
thestudent | 6:33bdb54c2c88 | 34 | while(1) { |
thestudent | 6:33bdb54c2c88 | 35 | lcd.clear(); |
thestudent | 6:33bdb54c2c88 | 36 | objects.draw_base(lcd); |
thestudent | 6:33bdb54c2c88 | 37 | objects.draw_cannon(lcd); |
thestudent | 6:33bdb54c2c88 | 38 | objects.cannon_position(pad); |
thestudent | 6:33bdb54c2c88 | 39 | objects.draw_shots(lcd); |
thestudent | 6:33bdb54c2c88 | 40 | functions.ball_position(lcd, objects); |
thestudent | 6:33bdb54c2c88 | 41 | lcd.refresh(); |
thestudent | 6:33bdb54c2c88 | 42 | wait(0.2); |
thestudent | 6:33bdb54c2c88 | 43 | |
thestudent | 2:ee6a6bcbce87 | 44 | } |
thestudent | 2:ee6a6bcbce87 | 45 | } |
thestudent | 2:ee6a6bcbce87 | 46 | |
thestudent | 6:33bdb54c2c88 | 47 | void initialise() |
thestudent | 6:33bdb54c2c88 | 48 | { |
thestudent | 2:ee6a6bcbce87 | 49 | pad.init();//initialises the gamepad |
thestudent | 2:ee6a6bcbce87 | 50 | lcd.init();//initialises the N5100 screen |
thestudent | 6:33bdb54c2c88 | 51 | |
eencae | 0:b7f1f47bb26a | 52 | } |
eencae | 0:b7f1f47bb26a | 53 |