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Diff: My_game_clases/Objects.cpp
- Revision:
- 8:09eb8fe2bb20
- Parent:
- 7:82079de8bcd6
- Child:
- 9:4b11ee1155ad
--- a/My_game_clases/Objects.cpp Thu Apr 02 11:51:44 2020 +0000 +++ b/My_game_clases/Objects.cpp Fri Apr 03 07:29:16 2020 +0000 @@ -56,7 +56,7 @@ for (int i = 0; i < _shot_y_pos.size(); i++) { lcd.drawRect(_shot_x_pos[i],_shot_y_pos[i],2,2,FILL_BLACK); - printf( " %d || %d \n",_shot_x_pos.size(),_shot_y_pos.size()); + //printf( " %d || %d \n",_shot_x_pos.size(),_shot_y_pos.size()); _shot_y_pos[i] -= _shot_incrementer; // moves the shots upwards }