Port of the LPC4088 QSB EA LCD Sphere Demo to the LPC4088 DM using the DMSupport lib. Dropping the QSB EALib
Dependencies: DMBasicGUI DMSupport
Fork of lpc4088_displaymodule_hello_world by
Just a quick hack to get something good looking on the LPC4088DM
/media/uploads/tecnosys/lpc4088dm.jpg
Diff: SphereDemo.cpp
- Revision:
- 5:d2f1c9185c5b
diff -r 5077afc9f0f4 -r d2f1c9185c5b SphereDemo.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/SphereDemo.cpp Wed Apr 29 05:34:03 2015 +0000 @@ -0,0 +1,303 @@ +/****************************************************************************** + * Includes + *****************************************************************************/ + +#include "mbed.h" +#include "DMBoard.h" +//#include "LcdController.h" +#//include "EaLcdBoard.h" +#include "SphereDemo.h" + +#include <math.h> + +/****************************************************************************** + * Typedefs and defines + *****************************************************************************/ + +#define PI2 6.283185307179586476925286766559 + +/* Red color mask, 565 mode */ +#define REDMASK 0xF800 +/* Red shift value, 565 mode */ +#define REDSHIFT 11 +/* Green color mask, 565 mode */ +#define GREENMASK 0x07E0 +/* Green shift value, 565 mode */ +#define GREENSHIFT 5 +/* Blue color mask, 565 mode */ +#define BLUEMASK 0x001F +/* Blue shift value, 565 mode */ +#define BLUESHIFT 0 + +/* Number of colors in 565 mode */ +#define NUM_COLORS 65536 +/* Number of red colors in 565 mode */ +#define RED_COLORS 0x20 +/* Number of green colors in 565 mode */ +#define GREEN_COLORS 0x40 +/* Number of blue colors in 565 mode */ +#define BLUE_COLORS 0x20 + +/****************************************************************************** + * Local variables + *****************************************************************************/ + + +/****************************************************************************** + * External variables + *****************************************************************************/ +//extern EaLcdBoard lcdBoard; + Display* _disp; +extern bool abortTest; + +/****************************************************************************** + * Local functions + *****************************************************************************/ + +uint16_t SphereDemo::fastsqrt(uint32_t n) const { + uint16_t c = 0x8000; + uint16_t g = 0x8000; + for(;;) { + if(g*g > n) + g ^= c; + c >>= 1; + if(c == 0) + return g; + g |= c; + } +} + +void SphereDemo::matrix(int16_t xyz[3][N], uint8_t rgb[3][N]) { + static uint32_t t = 0; + uint16_t i; + int16_t x = -SCALE; + int16_t y = -SCALE; + uint16_t d; + uint16_t s; + + for(i = 0; i < N; i++) { + + xyz[0][i] = x; + xyz[1][i] = y; + + d = fastsqrt(x * x + y * y); + s = sine[(t * 30) % SCALE] + SCALE; + + xyz[2][i] = sine[(d + s) % SCALE] * + sine[(t * 10) % SCALE] / SCALE / 2; + + rgb[0][i] = (cosi[xyz[2][i] + SCALE / 2] + SCALE) * + (RED_COLORS - 1) / SCALE / 2; + + rgb[1][i] = (cosi[(xyz[2][i] + SCALE / 2 + 2 * SCALE / 3) % SCALE] + SCALE) * + (GREEN_COLORS - 1) / SCALE / 2; + + rgb[2][i] = (cosi[(xyz[2][i] + SCALE / 2 + SCALE / 3) % SCALE] + SCALE) * + (BLUE_COLORS - 1) / SCALE / 2; + + x += INCREMENT; + if(x >= SCALE) { + x = -SCALE; + y += INCREMENT; + } + + } + t++; +} + +void SphereDemo::rotate(int16_t xyz[3][N], uint8_t rgb[3][N], + uint16_t angleX, uint16_t angleY, uint16_t angleZ) { + uint16_t i; + int16_t tmpX; + int16_t tmpY; + int16_t sinx = sine[angleX]; + int16_t cosx = cosi[angleX]; + int16_t siny = sine[angleY]; + int16_t cosy = cosi[angleY]; + int16_t sinz = sine[angleZ]; + int16_t cosz = cosi[angleZ]; + + for(i = 0; i < N; i++) { + tmpX = (xyz[0][i] * cosx - xyz[2][i] * sinx) / SCALE; + xyz[2][i] = (xyz[0][i] * sinx + xyz[2][i] * cosx) / SCALE; + xyz[0][i] = tmpX; + + tmpY = (xyz[1][i] * cosy - xyz[2][i] * siny) / SCALE; + xyz[2][i] = (xyz[1][i] * siny + xyz[2][i] * cosy) / SCALE; + xyz[1][i] = tmpY; + + tmpX = (xyz[0][i] * cosz - xyz[1][i] * sinz) / SCALE; + xyz[1][i] = (xyz[0][i] * sinz + xyz[1][i] * cosz) / SCALE; + xyz[0][i] = tmpX; + } +} + +void SphereDemo::draw(int16_t xyz[3][N], uint8_t rgb[3][N]) { +// static uint16_t oldProjX[N] = {0}; +// static uint16_t oldProjY[N] = {0}; +// static uint8_t oldDotSize[N] = {0}; + uint16_t i; + uint16_t projX; + uint16_t projY; + uint16_t projZ; + uint16_t dotSize; + static uint8_t cnt=0; + + if (cnt == 0) + { + cnt = 1; + pFrmBuf = pFrmBuf1; + } + else if (cnt == 1) + { + cnt = 2; + pFrmBuf = pFrmBuf2; + } + else + { + cnt = 0; + pFrmBuf = pFrmBuf3; + } + + graphics.setFrameBuffer(pFrmBuf); + + memset((void*)(pFrmBuf), 0x00, windowX * windowY * 2); + + for(i = 0; i < N; i++) { + projZ = SCALE - (xyz[2][i] + SCALE) / 4; //4; + projX = windowX / 2 + (xyz[0][i] * projZ / SCALE) / 40; //EA 25; + projY = windowY / 2 + (xyz[1][i] * projZ / SCALE) / 40; //EA 25; + dotSize = 3 - (xyz[2][i] + SCALE) * 2 / SCALE; +//EA put_circle(oldProjX[i], oldProjY[i], 0, dotSize, 1); + + if((projX > dotSize) && + (projY > dotSize) && + (projX < (windowX - dotSize)) && + (projY < (windowY - dotSize))) { + + graphics.put_circle(projX, projY, (rgb[0][i] << REDSHIFT) + (rgb[1][i] << GREENSHIFT) + (rgb[2][i] << BLUESHIFT), dotSize, 1); + +// oldProjX[i] = projX; +// oldProjY[i] = projY; +// oldDotSize[i] = dotSize; + } + } +} + + + +/****************************************************************************** + * Public functions + *****************************************************************************/ +SphereDemo::SphereDemo(void *pFrameBuf, int dispWidth, int dispHeight) + : graphics((uint16_t *)pFrameBuf, dispWidth, dispHeight) +{ + this->windowX = dispWidth; + this->windowY = dispHeight; + this->pFrmBuf = (uint16_t *)pFrameBuf; + this->pFrmBuf1 = (uint16_t *)pFrameBuf; + this->pFrmBuf2 = (uint16_t *)((uint32_t)pFrameBuf + dispWidth*dispHeight*2); + this->pFrmBuf3 = (uint16_t *)((uint32_t)pFrameBuf + dispWidth*dispHeight*4); + + for(uint16_t i = 0; i < SCALE; i++) { + sine[i] = (int)(sin(PI2 * i / SCALE) * SCALE); + cosi[i] = (int)(cos(PI2 * i / SCALE) * SCALE); + } +} + +void SphereDemo::run(uint32_t loops, uint32_t delayMs) +{ + printf("SphereDemo, %d loops, %dms delay\n", loops, delayMs); + + int16_t angleX = 0; + int16_t angleY = 1000; + int16_t angleZ = 0; + + int16_t speedX = 0; + int16_t speedY = 0; + int16_t speedZ = 0; + + int16_t xyz[3][N]; + uint8_t rgb[3][N]; + + loops = 2*820; + for(int32_t n=0;n<loops;n++) { + + matrix(xyz, rgb); + + rotate(xyz, rgb, angleX, angleY, angleZ); + + draw(xyz, rgb); + //update framebuffer + _disp = DMBoard::instance().display(); + + _disp->swapFramebuffer(this->pFrmBuf); + //lcdBoard.setFrameBuffer((uint32_t)this->pFrmBuf); + +#if 0 + if(joyState & JOYSTICK_RIGHT) + speedX -= SPEED; + else if(joyState & JOYSTICK_LEFT) + speedX += SPEED; + else if(joyState & JOYSTICK_UP) + speedY -= SPEED; + else if(joyState & JOYSTICK_DOWN) + speedY += SPEED; + else if(ledState & KEY1) + speedZ -= SPEED; + else if(ledState & KEY2) + speedZ += SPEED; + else if(ledState & KEY3) { + speedX = 0; + speedY = 0; + speedZ = 0; + angleX = 0; + angleY = 0; + angleZ = 0; + } else +#endif + { + if(speedX > 0) + speedX -= SPEED; + else if(speedX < 0) + speedX += SPEED; + + if(speedY > 0) + speedY -= SPEED; + else if(speedY < 0) + speedY += SPEED; + + if(speedZ > 0) + speedZ -= SPEED; + else if(speedZ < 0) + speedZ += SPEED; + } + + angleX += 0; //speedX; + angleY += 0; //speedY; + angleZ += 2; //speedZ; + + if(angleX >= SCALE) + angleX -= SCALE; + else if(angleX < 0) + angleX += SCALE; + + if(angleY >= SCALE) + angleY -= SCALE; + else if(angleY < 0) + angleY += SCALE; + + if(angleZ >= SCALE) + angleZ -= SCALE; + else if(angleZ < 0) + angleZ += SCALE; + + if (abortTest) { + return; + } + } +//wait_ms(delayMs); + wait_ms(1000); + +} +