Library for Firebase, PUT, PATCH, POST, GET, DELETE operations supported, (others are available, todo). Based on Mbed's https-example. Tested on STM32F767 using ETHERNET and ESP8266 WIFI interfaces and STM32F446 using ESP8266 WIFI interface.
source/http_request_base.h
- Committer:
- star297
- Date:
- 2020-01-23
- Revision:
- 0:768ae9838086
File content as of revision 0:768ae9838086:
/* * PackageLicenseDeclared: Apache-2.0 * Copyright (c) 2017 ARM Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _HTTP_REQUEST_BASE_H_ #define _HTTP_REQUEST_BASE_H_ #include <map> #include <string> #include <vector> #include "mbed.h" #include "http_parser.h" #include "http_parsed_url.h" #include "http_request_builder.h" #include "http_request_parser.h" #include "http_response.h" #include "NetworkInterface.h" #include "netsocket/Socket.h" /** * @todo: * - Userinfo parameter is not handled */ #ifndef HTTP_RECEIVE_BUFFER_SIZE #define HTTP_RECEIVE_BUFFER_SIZE 8 * 1024 #endif class HttpRequest; class HttpsRequest; /** * \brief HttpRequest implements the logic for interacting with HTTP servers. */ class HttpRequestBase { friend class HttpRequest; friend class HttpsRequest; public: HttpRequestBase(Socket *socket, Callback<void(const char *at, uint32_t length)> bodyCallback) : _socket(socket), _body_callback(bodyCallback), _request_buffer(NULL), _request_buffer_ix(0) {} /** * HttpRequest Constructor */ virtual ~HttpRequestBase() { // should response be owned by us? Or should user free it? // maybe implement copy constructor on response... if (_response) { delete _response; } if (_parsed_url) { delete _parsed_url; } if (_request_builder) { delete _request_builder; } if (_socket && _we_created_socket) { delete _socket; } } /** * Execute the request and receive the response. * This adds a Content-Length header to the request (when body_size is set), and sends the data to the server. * @param body Pointer to the body to be sent * @param body_size Size of the body to be sent * @return An HttpResponse pointer on success, or NULL on failure. * See get_error() for the error code. */ HttpResponse* send(const void* body = NULL, nsapi_size_t body_size = 0) { nsapi_size_or_error_t ret = connect_socket(); if (ret != NSAPI_ERROR_OK) { _error = ret; return NULL; } _request_buffer_ix = 0; uint32_t request_size = 0; char* request = _request_builder->build(body, body_size, request_size); ret = send_buffer(request, request_size); free(request); if (ret < 0) { _error = ret; return NULL; } return create_http_response(); } /** * Execute the request and receive the response. * This sends the request through chunked-encoding. * @param body_cb Callback which generates the next chunk of the request * @return An HttpResponse pointer on success, or NULL on failure. * See get_error() for the error code. */ HttpResponse* send(Callback<const void*(uint32_t*)> body_cb) { nsapi_error_t ret; if ((ret = connect_socket()) != NSAPI_ERROR_OK) { _error = ret; return NULL; } _request_buffer_ix = 0; set_header("Transfer-Encoding", "chunked"); uint32_t request_size = 0; char* request = _request_builder->build(NULL, 0, request_size); // first... send this request headers without the body nsapi_size_or_error_t total_send_count = send_buffer(request, request_size); if (total_send_count < 0) { free(request); _error = total_send_count; return NULL; } // ok... now it's time to start sending chunks... while (1) { uint32_t size; const void *buffer = body_cb(&size); if (size == 0) break; // so... size in HEX, \r\n, data, \r\n again char size_buff[10]; // if sending length of more than 8 digits, you have another problem on a microcontroller... int size_buff_size = sprintf(size_buff, "%X\r\n", static_cast<size_t>(size)); if ((total_send_count = send_buffer(size_buff, static_cast<uint32_t>(size_buff_size))) < 0) { free(request); _error = total_send_count; return NULL; } // now send the normal buffer... and then \r\n at the end total_send_count = send_buffer((char*)buffer, size); if (total_send_count < 0) { free(request); _error = total_send_count; return NULL; } // and... \r\n const char* rn = "\r\n"; if ((total_send_count = send_buffer((char*)rn, 2)) < 0) { free(request); _error = total_send_count; return NULL; } } // finalize...? const char* fin = "0\r\n\r\n"; if ((total_send_count = send_buffer((char*)fin, strlen(fin))) < 0) { free(request); _error = total_send_count; return NULL; } free(request); return create_http_response(); } /** * Set a header for the request. * * The 'Host', 'Content-Length', and (optionally) 'Transfer-Encoding: chunked' * headers are set automatically. * Setting the same header twice will overwrite the previous entry. * * @param key Header key * @param value Header value */ void set_header(string key, string value) { _request_builder->set_header(key, value); } /** * Get the error code. * * When send() fails, this error is set. */ nsapi_error_t get_error() { return _error; } /** * Set the request log buffer, all bytes that are sent for this request are logged here. * If the buffer would overflow logging is stopped. * * @param buffer Pointer to a buffer to store the data in * @param buffer_size Size of the buffer */ void set_request_log_buffer(uint8_t *buffer, size_t buffer_size) { _request_buffer = buffer; _request_buffer_size = buffer_size; _request_buffer_ix = 0; } /** * Get the number of bytes written to the request log buffer, since the last request. * If no request was sent, or if the request log buffer is NULL, then this returns 0. */ size_t get_request_log_buffer_length() { return _request_buffer_ix; } protected: virtual nsapi_error_t connect_socket(char *host, uint16_t port) = 0; private: nsapi_error_t connect_socket( ) { if (_response != NULL) { // already executed this response return -2100; // @todo, make a lookup table with errors } if (_we_created_socket) { nsapi_error_t connection_result = connect_socket(_parsed_url->host(), _parsed_url->port()); if (connection_result != NSAPI_ERROR_OK) { return connection_result; } } return NSAPI_ERROR_OK; } nsapi_size_or_error_t send_buffer(char* buffer, uint32_t buffer_size) { nsapi_size_or_error_t total_send_count = 0; while (total_send_count < buffer_size) { // get a slice of the buffer char *buffer_slice = buffer + total_send_count; uint32_t buffer_slice_size = buffer_size - total_send_count; // if request buffer was set, copy it there if (_request_buffer != NULL && _request_buffer_ix + buffer_slice_size < _request_buffer_size) { memcpy(_request_buffer + _request_buffer_ix, buffer_slice, buffer_slice_size); _request_buffer_ix += buffer_slice_size; } nsapi_size_or_error_t send_result = _socket->send(buffer_slice, buffer_slice_size); if (send_result < 0) { total_send_count = send_result; break; } if (send_result == 0) { break; } total_send_count += send_result; } return total_send_count; } HttpResponse* create_http_response() { // Create a response object _response = new HttpResponse(); // And a response parser HttpParser parser(_response, HTTP_RESPONSE, _body_callback); // Set up a receive buffer (on the heap) uint8_t* recv_buffer = (uint8_t*)malloc(HTTP_RECEIVE_BUFFER_SIZE); // Socket::recv is called until we don't have any data anymore nsapi_size_or_error_t recv_ret; while ((recv_ret = _socket->recv(recv_buffer, HTTP_RECEIVE_BUFFER_SIZE)) > 0) { // Pass the chunk into the http_parser uint32_t nparsed = parser.execute((const char*)recv_buffer, recv_ret); if (nparsed != recv_ret) { // printf("Parsing failed... parsed %d bytes, received %d bytes\n", nparsed, recv_ret); _error = -2101; free(recv_buffer); return NULL; } if (_response->is_message_complete()) { break; } } // error? if (recv_ret < 0) { _error = recv_ret; free(recv_buffer); return NULL; } // When done, call parser.finish() parser.finish(); // Free the receive buffer free(recv_buffer); if (_we_created_socket) { // Close the socket _socket->close(); } return _response; } private: Socket* _socket; Callback<void(const char *at, uint32_t length)> _body_callback; ParsedUrl* _parsed_url; HttpRequestBuilder* _request_builder; HttpResponse* _response; bool _we_created_socket; nsapi_error_t _error; uint8_t *_request_buffer; size_t _request_buffer_size; size_t _request_buffer_ix; }; #endif // _HTTP_REQUEST_BASE_H_