frogger game revision
Dependencies: 4DGL-uLCD-SE MMA8452 SDFileSystem mbed wave_player
Fork of ECE2035_FroggerGame_SUM2015 by
Diff: map/map_private.h
- Revision:
- 0:7fe3c940e4b5
- Child:
- 4:3fb1d198e9d6
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/map/map_private.h Thu Jun 25 14:35:52 2015 +0000 @@ -0,0 +1,83 @@ +/* Gatech ECE2035 2015 SPRING PAC MAN + * Copyright (c) 2015 Gatech ECE2035 + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ +#ifndef MAP_PRIVATE_H +#define MAP_PRIVATE_H + +#include "mbed.h" + +#ifndef ULCD_4DGL_H_ +#define ULCD_4DGL_H_ +#include "uLCD_4DGL.h" +#endif + +#include "globals.h" +#include "map_public.h" + +// It defines the settings for drawing the map +#define SIDE_WALK_COLOR_2 0x999999 +#define SIDE_WALK_COLOR 0x198C19 +#define LINE_COLOR 0xE5E500 +#define CANDY_COLOR 0xFF7F7F +#define CANDY_RADIUS 1 +#define BIG_CANDY_RADIUS 2 +#define WHITE 0xFFFFFF + + + +// It defines the values used in the DEFAULT_MAP +#define MAP_ATTRIBUTE_SIDE_WALK 0 //side walk +#define MAP_ATTRIBUTE_CANDY 1 //candy +#define MAP_ATTRIBUTE_BIG_CANDY 2 //big candy +#define MAP_ATTRIBUTE_ROAD_L 3 +#define MAP_ATTRIBUTE_ROAD 4 +#define MAP_ATTRIBUTE_ROAD_R 5 +#define MAP_ATTRIBUTE_V_LINE 6 +#define MAP_ATTRIBUTE_SIDE_WALK_2 7 + + +#define DEFAULT_MAP {\ +0, 0, 0, 7, 3, 4, 5, 3, 4, 5, 3, 4, 5, 7, 6, 6, 6, \ +0, 0, 0, 7, 3, 4, 5, 3, 4, 5, 3, 4, 5, 7, 6, 6, 6, \ +0, 0, 0, 7, 3, 1, 5, 3, 4, 5, 3, 4, 5, 7, 6, 6, 6, \ +0, 0, 0, 7, 3, 4, 5, 3, 4, 5, 3, 4, 5, 7, 6, 6, 6, \ +0, 0, 0, 7, 3, 4, 5, 3, 4, 5, 3, 4, 5, 7, 6, 6, 6, \ +0, 0, 0, 7, 3, 2, 5, 3, 4, 5, 3, 4, 5, 7, 6, 6, 6, \ +0, 0, 0, 7, 3, 4, 5, 3, 4, 5, 3, 4, 5, 7, 6, 6, 6, \ +0, 0, 0, 7, 3, 4, 5, 3, 4, 5, 3, 4, 5, 7, 6, 6, 6, \ +0, 0, 0, 7, 3, 4, 5, 3, 4, 5, 3, 4, 5, 7, 6, 6, 6, \ +0, 0, 0, 7, 3, 4, 5, 3, 4, 5, 3, 4, 5, 7, 6, 6, 6, \ +0, 0, 0, 7, 3, 1, 5, 3, 4, 5, 3, 4, 5, 7, 6, 6, 6, \ +0, 0, 0, 7, 3, 4, 5, 3, 4, 5, 3, 4, 5, 7, 6, 6, 6, \ +0, 0, 0, 7, 3, 4, 5, 3, 4, 5, 3, 4, 5, 7, 6, 6, 6, \ +0, 0, 0, 7, 3, 4, 5, 3, 4, 5, 3, 4, 5, 7, 6, 6, 6, \ +0, 0, 0, 7, 3, 4, 5, 3, 4, 5, 3, 4, 5, 7, 6, 6, 6, \ +0, 0, 0, 7, 3, 4, 5, 3, 4, 5, 3, 4, 5, 7, 6, 6, 6, } + +// Here defines some useful macros +#define IDX2X(idx) (idx%NUM_GRID_X) +#define IDX2Y(idx) (idx/NUM_GRID_X) +#define XY2IDX(x,y) (y*NUM_GRID_X+x) + +void map_draw(void); + + +#endif //MAP_H \ No newline at end of file