frogger game revision

Dependencies:   4DGL-uLCD-SE MMA8452 SDFileSystem mbed wave_player

Dependents:   C_Assembly

Fork of ECE2035_FroggerGame_SUM2015 by ECE 2035

Revision:
4:3fb1d198e9d6
Parent:
0:7fe3c940e4b5
Child:
6:5ed435a31cc7
--- a/map/map_private.h	Sun Jul 05 16:55:35 2015 +0000
+++ b/map/map_private.h	Sun Jul 05 21:50:36 2015 +0000
@@ -55,21 +55,21 @@
 
 
 #define DEFAULT_MAP {\
-0,   0,   0,   7,   3,   4,   5,   3,   4,   5,   3,   4,   5,   7,   6,   6,   6,  \
-0,   0,   0,   7,   3,   4,   5,   3,   4,   5,   3,   4,   5,   7,   6,   6,   6,  \
-0,   0,   0,   7,   3,   1,   5,   3,   4,   5,   3,   4,   5,   7,   6,   6,   6,  \
-0,   0,   0,   7,   3,   4,   5,   3,   4,   5,   3,   4,   5,   7,   6,   6,   6,  \
-0,   0,   0,   7,   3,   4,   5,   3,   4,   5,   3,   4,   5,   7,   6,   6,   6,  \
-0,   0,   0,   7,   3,   2,   5,   3,   4,   5,   3,   4,   5,   7,   6,   6,   6,  \
-0,   0,   0,   7,   3,   4,   5,   3,   4,   5,   3,   4,   5,   7,   6,   6,   6,  \
+0,   0,   0,   7,   3,   1,   5,   3,   4,   5,   3,   1,   5,   7,   6,   6,   6,  \
+0,   0,   0,   7,   3,   1,   5,   3,   2,   5,   3,   1,   5,   7,   6,   6,   6,  \
+0,   0,   0,   7,   3,   1,   5,   3,   1,   5,   3,   1,   5,   7,   6,   6,   6,  \
 0,   0,   0,   7,   3,   4,   5,   3,   4,   5,   3,   4,   5,   7,   6,   6,   6,  \
-0,   0,   0,   7,   3,   4,   5,   3,   4,   5,   3,   4,   5,   7,   6,   6,   6,  \
-0,   0,   0,   7,   3,   4,   5,   3,   4,   5,   3,   4,   5,   7,   6,   6,   6,  \
-0,   0,   0,   7,   3,   1,   5,   3,   4,   5,   3,   4,   5,   7,   6,   6,   6,  \
+0,   0,   0,   7,   3,   1,   5,   3,   1,   5,   3,   1,   5,   7,   6,   6,   6,  \
+0,   0,   0,   7,   3,   2,   5,   3,   1,   5,   3,   2,   5,   7,   6,   6,   6,  \
+0,   0,   0,   7,   3,   1,   5,   3,   1,   5,   3,   1,   5,   7,   6,   6,   6,  \
+0,   0,   0,   7,   3,   4,   5,   3,   2,   5,   3,   4,   5,   7,   6,   6,   6,  \
 0,   0,   0,   7,   3,   4,   5,   3,   4,   5,   3,   4,   5,   7,   6,   6,   6,  \
-0,   0,   0,   7,   3,   4,   5,   3,   4,   5,   3,   4,   5,   7,   6,   6,   6,  \
+0,   0,   0,   7,   3,   2,   5,   3,   1,   5,   3,   2,   5,   7,   6,   6,   6,  \
+0,   0,   0,   7,   3,   1,   5,   3,   1,   5,   3,   1,   5,   7,   6,   6,   6,  \
+0,   0,   0,   7,   3,   2,   5,   3,   1,   5,   3,   2,   5,   7,   6,   6,   6,  \
 0,   0,   0,   7,   3,   4,   5,   3,   4,   5,   3,   4,   5,   7,   6,   6,   6,  \
-0,   0,   0,   7,   3,   4,   5,   3,   4,   5,   3,   4,   5,   7,   6,   6,   6,  \
+0,   0,   0,   7,   3,   1,   5,   3,   1,   5,   3,   1,   5,   7,   6,   6,   6,  \
+0,   0,   0,   7,   3,   1,   5,   3,   2,   5,   3,   1,   5,   7,   6,   6,   6,  \
 0,   0,   0,   7,   3,   4,   5,   3,   4,   5,   3,   4,   5,   7,   6,   6,   6, }
 
 // Here defines some useful macros