A simple asteroids-like game utilizing various Mbed-compatible sensors
Dependencies: mbed 4DGL-uLCD-SE PinDetect
SSE.h
- Committer:
- sralph3
- Date:
- 2019-01-03
- Revision:
- 8:137330cfe63d
- Parent:
- 0:f2cc64948895
File content as of revision 8:137330cfe63d:
#ifndef SSE_H #define SSE_H #include <string> #include <iostream> #include "ScreenObject.h" class SSE : public ScreenObject { public: void draw(); void update(); SSE(); bool outB(); private: double x; double y; double z; }; #endif