A simple asteroids-like game utilizing various Mbed-compatible sensors

Dependencies:   mbed 4DGL-uLCD-SE PinDetect

SSE.h

Committer:
sralph3
Date:
2018-11-30
Revision:
0:f2cc64948895

File content as of revision 0:f2cc64948895:

#ifndef SSE_H
#define SSE_H

#include <string>
#include <iostream>
#include "ScreenObject.h"
class SSE : public ScreenObject
    {
    public:
        void draw();
        void update();
        SSE();
        bool outB();
        
    private:
    double x;
    double y;
    double z;
     };
#endif