A simple asteroids-like game utilizing various Mbed-compatible sensors

Dependencies:   mbed 4DGL-uLCD-SE PinDetect

AbsAst.cpp

Committer:
sralph3
Date:
2019-01-03
Revision:
8:137330cfe63d
Parent:
0:f2cc64948895

File content as of revision 8:137330cfe63d:

#include "AbsAst.h"
#define SCREEN_MAX 125
#define SCREEN_MIN 1

bool AbsAst::outB(){
    if(this->xpos <= SCREEN_MIN || this->xpos >= SCREEN_MAX || this->ypos <= SCREEN_MIN || this->ypos >= SCREEN_MAX){
        return true;
    }
    else return false;
    }