A simple asteroids-like game utilizing various Mbed-compatible sensors

Dependencies:   mbed 4DGL-uLCD-SE PinDetect

Revision:
0:f2cc64948895
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ScreenObject.h	Fri Nov 30 04:49:11 2018 +0000
@@ -0,0 +1,22 @@
+#ifndef SCREENOBJECT_H
+#define SCREENOBJECT_H
+#include <string>
+#include <iostream>
+
+class ScreenObject
+{
+    public:
+        int xpos;
+        int ypos;
+
+        virtual void draw() = 0;
+        virtual void update() = 0;
+        virtual bool outB() = 0;
+        
+    private:
+
+        
+};
+#endif
+
+    
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