A simple asteroids-like game utilizing various Mbed-compatible sensors
Dependencies: mbed 4DGL-uLCD-SE PinDetect
ScreenObject.h
- Committer:
- sralph3
- Date:
- 2018-11-30
- Revision:
- 0:f2cc64948895
File content as of revision 0:f2cc64948895:
#ifndef SCREENOBJECT_H #define SCREENOBJECT_H #include <string> #include <iostream> class ScreenObject { public: int xpos; int ypos; virtual void draw() = 0; virtual void update() = 0; virtual bool outB() = 0; private: }; #endif