A simple asteroids-like game utilizing various Mbed-compatible sensors
Dependencies: mbed 4DGL-uLCD-SE PinDetect
Diff: ConcreteAsteroid2.h
- Revision:
- 0:f2cc64948895
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ConcreteAsteroid2.h Fri Nov 30 04:49:11 2018 +0000 @@ -0,0 +1,16 @@ +#ifndef CONCRETEASTEROID2_H +#define CONCRETEASTEROID2_H + +#include <string> +#include <iostream> +//#include "ScreenObject.h" +#include "AbsAst.h" + +class ConcreteAsteroid2 : public AbsAst + { + public: + virtual void draw(); + virtual void update(); + ConcreteAsteroid2(); + }; +#endif \ No newline at end of file