A simple asteroids-like game utilizing various Mbed-compatible sensors
Dependencies: mbed 4DGL-uLCD-SE PinDetect
Diff: AbsAst.cpp
- Revision:
- 0:f2cc64948895
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/AbsAst.cpp Fri Nov 30 04:49:11 2018 +0000 @@ -0,0 +1,10 @@ +#include "AbsAst.h" +#define SCREEN_MAX 125 +#define SCREEN_MIN 1 + +bool AbsAst::outB(){ + if(this->xpos <= SCREEN_MIN || this->xpos >= SCREEN_MAX || this->ypos <= SCREEN_MIN || this->ypos >= SCREEN_MAX){ + return true; + } + else return false; + } \ No newline at end of file