A simple asteroids-like game utilizing various Mbed-compatible sensors
Dependencies: mbed 4DGL-uLCD-SE PinDetect
Diff: ConcreteAsteroid4.cpp
- Revision:
- 1:79577bd1e4cb
- Parent:
- 0:f2cc64948895
--- a/ConcreteAsteroid4.cpp Fri Nov 30 04:49:11 2018 +0000 +++ b/ConcreteAsteroid4.cpp Fri Nov 30 05:37:28 2018 +0000 @@ -20,7 +20,6 @@ //VELOCITY VECTOR, Y VECTOR IS -5 TO +5, X VECTOR IS 1 TO 11 dx = (rand() % 10) +1 ; dy = (rand() % 10 -5); - uLCD.printf("\n What's up mbed4!\n"); } void ConcreteAsteroid4::draw(){