A simple asteroids-like game utilizing various Mbed-compatible sensors

Dependencies:   mbed 4DGL-uLCD-SE PinDetect

Revision:
1:79577bd1e4cb
Parent:
0:f2cc64948895
--- a/ConcreteAsteroid4.cpp	Fri Nov 30 04:49:11 2018 +0000
+++ b/ConcreteAsteroid4.cpp	Fri Nov 30 05:37:28 2018 +0000
@@ -20,7 +20,6 @@
     //VELOCITY VECTOR, Y VECTOR IS -5 TO +5, X VECTOR IS 1 TO 11
     dx = (rand() % 10) +1 ;
     dy = (rand() % 10 -5);
-    uLCD.printf("\n What's up mbed4!\n");
 }
 
 void ConcreteAsteroid4::draw(){