PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

POKITTO_CORE/FONTS/fontC64UIGfx.cpp

Committer:
Pokitto
Date:
2017-09-18
Revision:
0:e8b8f36b4505

File content as of revision 0:e8b8f36b4505:


// This font contains a special UI graphics in lower case letters. It is meant to be used with Pokitto UI Widgets.

//WARNING: This Font is usable only with MikroE GLCD Lib.
//         X-GLCD Lib does not handle this font.

//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
//MikroeElektronika 2011
//http://www.mikroe.com

//GLCD FontName : C64Font8x8
//GLCD FontSize : 8 x 8
#include "PokittoFonts.h"

const unsigned char fntC64UIGfx[] = {
    8,8,32,0, //width, height, start char, boolean truncated to only caps
    0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
    0x08, 0x00, 0x00, 0x00, 0x4F, 0x4F, 0x00, 0x00, 0x00, // Code for char !
    0x08, 0x00, 0x03, 0x03, 0x00, 0x00, 0x03, 0x03, 0x00, // Code for char "
    0x08, 0x14, 0x7F, 0x7F, 0x14, 0x14, 0x7F, 0x7F, 0x14, // Code for char #
    0x08, 0x00, 0x24, 0x2E, 0x6B, 0x6B, 0x3A, 0x12, 0x00, // Code for char $
    0x08, 0x00, 0x63, 0x33, 0x18, 0x0C, 0x66, 0x63, 0x00, // Code for char %
    0x08, 0x00, 0x32, 0x7F, 0x4D, 0x4D, 0x77, 0x72, 0x50, // Code for char &
    0x08, 0x00, 0x00, 0x00, 0x04, 0x06, 0x03, 0x01, 0x00, // Code for char '
    0x08, 0x00, 0x00, 0x1C, 0x3E, 0x63, 0x41, 0x00, 0x00, // Code for char (
    0x08, 0x00, 0x00, 0x41, 0x63, 0x3E, 0x1C, 0x00, 0x00, // Code for char )
    0x08, 0x08, 0x2A, 0x3E, 0x1C, 0x1C, 0x3E, 0x2A, 0x08, // Code for char *
    0x08, 0x00, 0x08, 0x08, 0x3E, 0x3E, 0x08, 0x08, 0x00, // Code for char +
    0x08, 0x00, 0x00, 0x80, 0xE0, 0x60, 0x00, 0x00, 0x00, // Code for char ,
    0x08, 0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, // Code for char -
    0x08, 0x00, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x00, // Code for char .
    0x08, 0x00, 0x40, 0x60, 0x30, 0x18, 0x0C, 0x06, 0x02, // Code for char /
    0x08, 0x00, 0x3E, 0x7F, 0x49, 0x45, 0x7F, 0x3E, 0x00, // Code for char 0
    0x08, 0x00, 0x40, 0x44, 0x7F, 0x7F, 0x40, 0x40, 0x00, // Code for char 1
    0x08, 0x00, 0x62, 0x73, 0x51, 0x49, 0x4F, 0x46, 0x00, // Code for char 2
    0x08, 0x00, 0x22, 0x63, 0x49, 0x49, 0x7F, 0x36, 0x00, // Code for char 3
    0x08, 0x00, 0x00, 0x18, 0x14, 0x16, 0x7F, 0x7F, 0x10, // Code for char 4
    0x08, 0x00, 0x27, 0x67, 0x45, 0x45, 0x7D, 0x39, 0x00, // Code for char 5
    0x08, 0x00, 0x3E, 0x7F, 0x49, 0x49, 0x7B, 0x32, 0x00, // Code for char 6
    0x08, 0x00, 0x03, 0x03, 0x79, 0x7D, 0x07, 0x03, 0x00, // Code for char 7
    0x08, 0x00, 0x36, 0x7F, 0x49, 0x49, 0x7F, 0x36, 0x00, // Code for char 8
    0x08, 0x00, 0x26, 0x6F, 0x49, 0x49, 0x7F, 0x3E, 0x00, // Code for char 9
    0x08, 0x00, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x00, // Code for char :
    0x08, 0x00, 0x00, 0x80, 0xE4, 0x64, 0x00, 0x00, 0x00, // Code for char ;
    0x08, 0x00, 0x08, 0x1C, 0x36, 0x63, 0x41, 0x41, 0x00, // Code for char <
    0x08, 0x00, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x00, // Code for char =
    0x08, 0x00, 0x41, 0x41, 0x63, 0x36, 0x1C, 0x08, 0x00, // Code for char >
    0x08, 0x00, 0x02, 0x03, 0x51, 0x59, 0x0F, 0x06, 0x00, // Code for char ?
    0x08, 0x00, 0x3E, 0x7F, 0x41, 0x4D, 0x6F, 0x2E, 0x00, // Code for char @
    0x08, 0x00, 0x7C, 0x7E, 0x0B, 0x0B, 0x7E, 0x7C, 0x00, // Code for char A
    0x08, 0x00, 0x7F, 0x7F, 0x49, 0x49, 0x7F, 0x36, 0x00, // Code for char B
    0x08, 0x00, 0x3E, 0x7F, 0x41, 0x41, 0x63, 0x22, 0x00, // Code for char C
    0x08, 0x00, 0x7F, 0x7F, 0x41, 0x63, 0x3E, 0x1C, 0x00, // Code for char D
    0x08, 0x00, 0x7F, 0x7F, 0x49, 0x49, 0x41, 0x41, 0x00, // Code for char E
    0x08, 0x00, 0x7F, 0x7F, 0x09, 0x09, 0x01, 0x01, 0x00, // Code for char F
    0x08, 0x00, 0x3E, 0x7F, 0x41, 0x49, 0x7B, 0x3A, 0x00, // Code for char G
    0x08, 0x00, 0x7F, 0x7F, 0x08, 0x08, 0x7F, 0x7F, 0x00, // Code for char H
    0x08, 0x00, 0x00, 0x41, 0x7F, 0x7F, 0x41, 0x00, 0x00, // Code for char I
    0x08, 0x00, 0x20, 0x61, 0x41, 0x7F, 0x3F, 0x01, 0x00, // Code for char J
    0x08, 0x00, 0x7F, 0x7F, 0x1C, 0x36, 0x63, 0x41, 0x00, // Code for char K
    0x08, 0x00, 0x7F, 0x7F, 0x40, 0x40, 0x40, 0x40, 0x00, // Code for char L
    0x08, 0x00, 0x7F, 0x7F, 0x06, 0x0C, 0x06, 0x7F, 0x7F, // Code for char M
    0x08, 0x00, 0x7F, 0x7F, 0x0E, 0x1C, 0x7F, 0x7F, 0x00, // Code for char N
    0x08, 0x00, 0x3E, 0x7F, 0x41, 0x41, 0x7F, 0x3E, 0x00, // Code for char O
    0x08, 0x00, 0x7F, 0x7F, 0x09, 0x09, 0x0F, 0x06, 0x00, // Code for char P
    0x08, 0x00, 0x1E, 0x3F, 0x21, 0x61, 0x7F, 0x5E, 0x00, // Code for char Q
    0x08, 0x00, 0x7F, 0x7F, 0x19, 0x39, 0x6F, 0x46, 0x00, // Code for char R
    0x08, 0x00, 0x26, 0x6F, 0x49, 0x49, 0x7B, 0x32, 0x00, // Code for char S
    0x08, 0x00, 0x01, 0x01, 0x7F, 0x7F, 0x01, 0x01, 0x00, // Code for char T
    0x08, 0x00, 0x3F, 0x7F, 0x40, 0x40, 0x7F, 0x3F, 0x00, // Code for char U
    0x08, 0x00, 0x1F, 0x3F, 0x60, 0x60, 0x3F, 0x1F, 0x00, // Code for char V
    0x08, 0x00, 0x7F, 0x7F, 0x30, 0x18, 0x30, 0x7F, 0x7F, // Code for char W
    0x08, 0x00, 0x63, 0x77, 0x1C, 0x1C, 0x77, 0x63, 0x00, // Code for char X
    0x08, 0x00, 0x07, 0x0F, 0x78, 0x78, 0x0F, 0x07, 0x00, // Code for char Y
    0x08, 0x00, 0x61, 0x71, 0x59, 0x4D, 0x47, 0x43, 0x00, // Code for char Z
    0x08, 0x00, 0x00, 0x7F, 0x7F, 0x41, 0x41, 0x00, 0x00, // Code for char [
    0x08, 0x02, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x40, 0x00, // Code for char BackSlash
    0x08, 0x00, 0x00, 0x41, 0x41, 0x7F, 0x7F, 0x00, 0x00, // Code for char ]
    0x08, 0x00, 0x08, 0x0C, 0xFE, 0xFE, 0x0C, 0x08, 0x00, // Code for char ^
    0x08, 0x00, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x00, // Code for char _
    0x08, 0x00, 0x00, 0x00, 0x01, 0x03, 0x06, 0x04, 0x00, // Code for char `
    0x08, 0x00, 0x00, 0x00, 0xE0, 0xF0, 0x38, 0x18, 0x18, // Code for char a, UI graphics
    0x08, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, // Code for char b, UI graphics
    0x08, 0x18, 0x18, 0x38, 0xF0, 0xE0, 0x00, 0x00, 0x00, // Code for char c, UI graphics
    0x08, 0x00, 0x00, 0x00, 0x07, 0x0F, 0x1C, 0x18, 0x18, // Code for char d, UI graphics
    0x08, 0x18, 0x18, 0x1C, 0x0F, 0x07, 0x00, 0x00, 0x00, // Code for char e, UI graphics
    0x08, 0x00, 0x00, 0x00, 0xCC, 0xCC, 0x00, 0x00, 0x00, // Code for char f, UI graphics
    0x08, 0x33, 0x99, 0xCC, 0x66, 0x33, 0x99, 0xCC, 0x66, // Code for char g, UI graphics
    0x08, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, // Code for char h, UI graphics
    0x08, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x09, 0x09, 0x07, // Code for char i, Pokitto image.
    0x08, 0xF1, 0xF1, 0xF1, 0xF1, 0x71, 0x71, 0xF1, 0xF1, // Code for char j, Pokitto image.
    0x08, 0xF1, 0xF1, 0x71, 0x71, 0xF1, 0xF1, 0xF1, 0xF1, // Code for char k, Pokitto image.
    0x08, 0x07, 0x09, 0x09, 0xFE, 0x00, 0x00, 0x00, 0x00, // Code for char l, Pokitto image.
    0x08, 0x00, 0x0C, 0x12, 0x12, 0xFF, 0x00, 0x00, 0x00, // Code for char m, Pokitto image.
    0x08, 0xFF, 0xFF, 0xFF, 0xFE, 0xF7, 0xEF, 0xEE, 0xEF, // Code for char n, Pokitto image.
    0x08, 0xEF, 0xEE, 0xEF, 0xF7, 0xFE, 0xFF, 0xFF, 0xFF, // Code for char o, Pokitto image.
    0x08, 0x00, 0x00, 0x00, 0xFF, 0x12, 0x12, 0x0C, 0x00, // Code for char p, Pokitto image.
    0x08, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, // Code for char q, Pokitto image.
    0x08, 0x30, 0x30, 0xFC, 0xFC, 0x30, 0x30, 0x00, 0x00, // Code for char r, Pokitto image.
    0x08, 0x00, 0x00, 0x70, 0x70, 0x70, 0x00, 0x1C, 0x1C, // Code for char s, Pokitto image.
    0x08, 0x1C, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, // Code for char t, Pokitto image.
    0x08, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x92, 0x92, 0x7C, // Code for char u, Pokitto image.
    0x08, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x12, // Code for char v, Pokitto image.
    0x08, 0x12, 0x12, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, // Code for char w, Pokitto image.
    0x08, 0x7C, 0x92, 0x92, 0x7F, 0x00, 0x00, 0x00, 0x00, // Code for char x, Pokitto image.
    0x08, 0x00, 0x9C, 0xBC, 0xA0, 0xE0, 0x7C, 0x3C, 0x00,  // Code for char y
    0x08, 0x00, 0x44, 0x64, 0x74, 0x5C, 0x4C, 0x44, 0x00, // Code for char z
    0x08, 0x00, 0x08, 0x7F, 0x77, 0x41, 0x41, 0x00, 0x00, // Code for char {
    0x08, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, // Code for char |
    0x08, 0x00, 0x00, 0x41, 0x41, 0x77, 0x7F, 0x08, 0x00, // Code for char }
    0x08, 0x00, 0x02, 0x06, 0x04, 0x02, 0x06, 0x04, 0x00, // Code for char ~
    0x08, 0x00, 0x3C, 0x66, 0x66, 0x3C, 0x66, 0x66, 0x3C // Code for char
};