PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

Revision:
0:e8b8f36b4505
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/POKITTO_CORE/FONTS/fontC64UIGfx.cpp	Mon Sep 18 11:47:51 2017 +0000
@@ -0,0 +1,115 @@
+
+// This font contains a special UI graphics in lower case letters. It is meant to be used with Pokitto UI Widgets.
+
+//WARNING: This Font is usable only with MikroE GLCD Lib.
+//         X-GLCD Lib does not handle this font.
+
+//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
+//MikroeElektronika 2011
+//http://www.mikroe.com
+
+//GLCD FontName : C64Font8x8
+//GLCD FontSize : 8 x 8
+#include "PokittoFonts.h"
+
+const unsigned char fntC64UIGfx[] = {
+    8,8,32,0, //width, height, start char, boolean truncated to only caps
+    0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
+    0x08, 0x00, 0x00, 0x00, 0x4F, 0x4F, 0x00, 0x00, 0x00, // Code for char !
+    0x08, 0x00, 0x03, 0x03, 0x00, 0x00, 0x03, 0x03, 0x00, // Code for char "
+    0x08, 0x14, 0x7F, 0x7F, 0x14, 0x14, 0x7F, 0x7F, 0x14, // Code for char #
+    0x08, 0x00, 0x24, 0x2E, 0x6B, 0x6B, 0x3A, 0x12, 0x00, // Code for char $
+    0x08, 0x00, 0x63, 0x33, 0x18, 0x0C, 0x66, 0x63, 0x00, // Code for char %
+    0x08, 0x00, 0x32, 0x7F, 0x4D, 0x4D, 0x77, 0x72, 0x50, // Code for char &
+    0x08, 0x00, 0x00, 0x00, 0x04, 0x06, 0x03, 0x01, 0x00, // Code for char '
+    0x08, 0x00, 0x00, 0x1C, 0x3E, 0x63, 0x41, 0x00, 0x00, // Code for char (
+    0x08, 0x00, 0x00, 0x41, 0x63, 0x3E, 0x1C, 0x00, 0x00, // Code for char )
+    0x08, 0x08, 0x2A, 0x3E, 0x1C, 0x1C, 0x3E, 0x2A, 0x08, // Code for char *
+    0x08, 0x00, 0x08, 0x08, 0x3E, 0x3E, 0x08, 0x08, 0x00, // Code for char +
+    0x08, 0x00, 0x00, 0x80, 0xE0, 0x60, 0x00, 0x00, 0x00, // Code for char ,
+    0x08, 0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, // Code for char -
+    0x08, 0x00, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x00, // Code for char .
+    0x08, 0x00, 0x40, 0x60, 0x30, 0x18, 0x0C, 0x06, 0x02, // Code for char /
+    0x08, 0x00, 0x3E, 0x7F, 0x49, 0x45, 0x7F, 0x3E, 0x00, // Code for char 0
+    0x08, 0x00, 0x40, 0x44, 0x7F, 0x7F, 0x40, 0x40, 0x00, // Code for char 1
+    0x08, 0x00, 0x62, 0x73, 0x51, 0x49, 0x4F, 0x46, 0x00, // Code for char 2
+    0x08, 0x00, 0x22, 0x63, 0x49, 0x49, 0x7F, 0x36, 0x00, // Code for char 3
+    0x08, 0x00, 0x00, 0x18, 0x14, 0x16, 0x7F, 0x7F, 0x10, // Code for char 4
+    0x08, 0x00, 0x27, 0x67, 0x45, 0x45, 0x7D, 0x39, 0x00, // Code for char 5
+    0x08, 0x00, 0x3E, 0x7F, 0x49, 0x49, 0x7B, 0x32, 0x00, // Code for char 6
+    0x08, 0x00, 0x03, 0x03, 0x79, 0x7D, 0x07, 0x03, 0x00, // Code for char 7
+    0x08, 0x00, 0x36, 0x7F, 0x49, 0x49, 0x7F, 0x36, 0x00, // Code for char 8
+    0x08, 0x00, 0x26, 0x6F, 0x49, 0x49, 0x7F, 0x3E, 0x00, // Code for char 9
+    0x08, 0x00, 0x00, 0x00, 0x24, 0x24, 0x00, 0x00, 0x00, // Code for char :
+    0x08, 0x00, 0x00, 0x80, 0xE4, 0x64, 0x00, 0x00, 0x00, // Code for char ;
+    0x08, 0x00, 0x08, 0x1C, 0x36, 0x63, 0x41, 0x41, 0x00, // Code for char <
+    0x08, 0x00, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x00, // Code for char =
+    0x08, 0x00, 0x41, 0x41, 0x63, 0x36, 0x1C, 0x08, 0x00, // Code for char >
+    0x08, 0x00, 0x02, 0x03, 0x51, 0x59, 0x0F, 0x06, 0x00, // Code for char ?
+    0x08, 0x00, 0x3E, 0x7F, 0x41, 0x4D, 0x6F, 0x2E, 0x00, // Code for char @
+    0x08, 0x00, 0x7C, 0x7E, 0x0B, 0x0B, 0x7E, 0x7C, 0x00, // Code for char A
+    0x08, 0x00, 0x7F, 0x7F, 0x49, 0x49, 0x7F, 0x36, 0x00, // Code for char B
+    0x08, 0x00, 0x3E, 0x7F, 0x41, 0x41, 0x63, 0x22, 0x00, // Code for char C
+    0x08, 0x00, 0x7F, 0x7F, 0x41, 0x63, 0x3E, 0x1C, 0x00, // Code for char D
+    0x08, 0x00, 0x7F, 0x7F, 0x49, 0x49, 0x41, 0x41, 0x00, // Code for char E
+    0x08, 0x00, 0x7F, 0x7F, 0x09, 0x09, 0x01, 0x01, 0x00, // Code for char F
+    0x08, 0x00, 0x3E, 0x7F, 0x41, 0x49, 0x7B, 0x3A, 0x00, // Code for char G
+    0x08, 0x00, 0x7F, 0x7F, 0x08, 0x08, 0x7F, 0x7F, 0x00, // Code for char H
+    0x08, 0x00, 0x00, 0x41, 0x7F, 0x7F, 0x41, 0x00, 0x00, // Code for char I
+    0x08, 0x00, 0x20, 0x61, 0x41, 0x7F, 0x3F, 0x01, 0x00, // Code for char J
+    0x08, 0x00, 0x7F, 0x7F, 0x1C, 0x36, 0x63, 0x41, 0x00, // Code for char K
+    0x08, 0x00, 0x7F, 0x7F, 0x40, 0x40, 0x40, 0x40, 0x00, // Code for char L
+    0x08, 0x00, 0x7F, 0x7F, 0x06, 0x0C, 0x06, 0x7F, 0x7F, // Code for char M
+    0x08, 0x00, 0x7F, 0x7F, 0x0E, 0x1C, 0x7F, 0x7F, 0x00, // Code for char N
+    0x08, 0x00, 0x3E, 0x7F, 0x41, 0x41, 0x7F, 0x3E, 0x00, // Code for char O
+    0x08, 0x00, 0x7F, 0x7F, 0x09, 0x09, 0x0F, 0x06, 0x00, // Code for char P
+    0x08, 0x00, 0x1E, 0x3F, 0x21, 0x61, 0x7F, 0x5E, 0x00, // Code for char Q
+    0x08, 0x00, 0x7F, 0x7F, 0x19, 0x39, 0x6F, 0x46, 0x00, // Code for char R
+    0x08, 0x00, 0x26, 0x6F, 0x49, 0x49, 0x7B, 0x32, 0x00, // Code for char S
+    0x08, 0x00, 0x01, 0x01, 0x7F, 0x7F, 0x01, 0x01, 0x00, // Code for char T
+    0x08, 0x00, 0x3F, 0x7F, 0x40, 0x40, 0x7F, 0x3F, 0x00, // Code for char U
+    0x08, 0x00, 0x1F, 0x3F, 0x60, 0x60, 0x3F, 0x1F, 0x00, // Code for char V
+    0x08, 0x00, 0x7F, 0x7F, 0x30, 0x18, 0x30, 0x7F, 0x7F, // Code for char W
+    0x08, 0x00, 0x63, 0x77, 0x1C, 0x1C, 0x77, 0x63, 0x00, // Code for char X
+    0x08, 0x00, 0x07, 0x0F, 0x78, 0x78, 0x0F, 0x07, 0x00, // Code for char Y
+    0x08, 0x00, 0x61, 0x71, 0x59, 0x4D, 0x47, 0x43, 0x00, // Code for char Z
+    0x08, 0x00, 0x00, 0x7F, 0x7F, 0x41, 0x41, 0x00, 0x00, // Code for char [
+    0x08, 0x02, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x40, 0x00, // Code for char BackSlash
+    0x08, 0x00, 0x00, 0x41, 0x41, 0x7F, 0x7F, 0x00, 0x00, // Code for char ]
+    0x08, 0x00, 0x08, 0x0C, 0xFE, 0xFE, 0x0C, 0x08, 0x00, // Code for char ^
+    0x08, 0x00, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x00, // Code for char _
+    0x08, 0x00, 0x00, 0x00, 0x01, 0x03, 0x06, 0x04, 0x00, // Code for char `
+    0x08, 0x00, 0x00, 0x00, 0xE0, 0xF0, 0x38, 0x18, 0x18, // Code for char a, UI graphics
+    0x08, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, // Code for char b, UI graphics
+    0x08, 0x18, 0x18, 0x38, 0xF0, 0xE0, 0x00, 0x00, 0x00, // Code for char c, UI graphics
+    0x08, 0x00, 0x00, 0x00, 0x07, 0x0F, 0x1C, 0x18, 0x18, // Code for char d, UI graphics
+    0x08, 0x18, 0x18, 0x1C, 0x0F, 0x07, 0x00, 0x00, 0x00, // Code for char e, UI graphics
+    0x08, 0x00, 0x00, 0x00, 0xCC, 0xCC, 0x00, 0x00, 0x00, // Code for char f, UI graphics
+    0x08, 0x33, 0x99, 0xCC, 0x66, 0x33, 0x99, 0xCC, 0x66, // Code for char g, UI graphics
+    0x08, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, // Code for char h, UI graphics
+    0x08, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x09, 0x09, 0x07, // Code for char i, Pokitto image.
+    0x08, 0xF1, 0xF1, 0xF1, 0xF1, 0x71, 0x71, 0xF1, 0xF1, // Code for char j, Pokitto image.
+    0x08, 0xF1, 0xF1, 0x71, 0x71, 0xF1, 0xF1, 0xF1, 0xF1, // Code for char k, Pokitto image.
+    0x08, 0x07, 0x09, 0x09, 0xFE, 0x00, 0x00, 0x00, 0x00, // Code for char l, Pokitto image.
+    0x08, 0x00, 0x0C, 0x12, 0x12, 0xFF, 0x00, 0x00, 0x00, // Code for char m, Pokitto image.
+    0x08, 0xFF, 0xFF, 0xFF, 0xFE, 0xF7, 0xEF, 0xEE, 0xEF, // Code for char n, Pokitto image.
+    0x08, 0xEF, 0xEE, 0xEF, 0xF7, 0xFE, 0xFF, 0xFF, 0xFF, // Code for char o, Pokitto image.
+    0x08, 0x00, 0x00, 0x00, 0xFF, 0x12, 0x12, 0x0C, 0x00, // Code for char p, Pokitto image.
+    0x08, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, // Code for char q, Pokitto image.
+    0x08, 0x30, 0x30, 0xFC, 0xFC, 0x30, 0x30, 0x00, 0x00, // Code for char r, Pokitto image.
+    0x08, 0x00, 0x00, 0x70, 0x70, 0x70, 0x00, 0x1C, 0x1C, // Code for char s, Pokitto image.
+    0x08, 0x1C, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, // Code for char t, Pokitto image.
+    0x08, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x92, 0x92, 0x7C, // Code for char u, Pokitto image.
+    0x08, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x12, // Code for char v, Pokitto image.
+    0x08, 0x12, 0x12, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, // Code for char w, Pokitto image.
+    0x08, 0x7C, 0x92, 0x92, 0x7F, 0x00, 0x00, 0x00, 0x00, // Code for char x, Pokitto image.
+    0x08, 0x00, 0x9C, 0xBC, 0xA0, 0xE0, 0x7C, 0x3C, 0x00,  // Code for char y
+    0x08, 0x00, 0x44, 0x64, 0x74, 0x5C, 0x4C, 0x44, 0x00, // Code for char z
+    0x08, 0x00, 0x08, 0x7F, 0x77, 0x41, 0x41, 0x00, 0x00, // Code for char {
+    0x08, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, // Code for char |
+    0x08, 0x00, 0x00, 0x41, 0x41, 0x77, 0x7F, 0x08, 0x00, // Code for char }
+    0x08, 0x00, 0x02, 0x06, 0x04, 0x02, 0x06, 0x04, 0x00, // Code for char ~
+    0x08, 0x00, 0x3C, 0x66, 0x66, 0x3C, 0x66, 0x66, 0x3C // Code for char
+};
+
+