Silvan Li
/
mbedKart_sp
(notes)
main.cpp@7:ee46a1d4227b, 2018-12-10 (annotated)
- Committer:
- DerekW2015
- Date:
- Mon Dec 10 01:46:53 2018 +0000
- Revision:
- 7:ee46a1d4227b
- Parent:
- 6:57a0323bb6b7
- Child:
- 8:92bf0cc337b5
Change Thread::wait to ThisThread::sleep_for
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
DerekW2015 | 0:a9a4c0fd5f8a | 1 | #include "mbed.h" |
DerekW2015 | 0:a9a4c0fd5f8a | 2 | #include "Motor.h" |
DerekW2015 | 0:a9a4c0fd5f8a | 3 | #include "rgbled.h" |
DerekW2015 | 0:a9a4c0fd5f8a | 4 | #include "rgbSensor.h" |
DerekW2015 | 0:a9a4c0fd5f8a | 5 | |
DerekW2015 | 0:a9a4c0fd5f8a | 6 | // Define devices |
DerekW2015 | 0:a9a4c0fd5f8a | 7 | Motor left(p22, p16, p15); // pwm, fwd, rev |
DerekW2015 | 0:a9a4c0fd5f8a | 8 | Motor right(p23, p19, p20); // pwm, fwd, rev |
DerekW2015 | 0:a9a4c0fd5f8a | 9 | BusOut myled(LED1,LED2,LED3,LED4); |
DerekW2015 | 0:a9a4c0fd5f8a | 10 | RGBLed myRGBled(p26, p25, p24); // red, green, blue |
DerekW2015 | 0:a9a4c0fd5f8a | 11 | rgbSensor rgbsensor(p28, p27); |
DerekW2015 | 0:a9a4c0fd5f8a | 12 | Serial blue(p13, p14); // serial tx, serial rx |
DerekW2015 | 0:a9a4c0fd5f8a | 13 | |
sli425 | 3:6c749bff51aa | 14 | //Game state variables |
sli425 | 3:6c749bff51aa | 15 | int progress = 0; |
sli425 | 3:6c749bff51aa | 16 | int current_item; |
sli425 | 3:6c749bff51aa | 17 | int speed; |
sli425 | 3:6c749bff51aa | 18 | int max_speed; |
sli425 | 3:6c749bff51aa | 19 | int acceleration; |
sli425 | 3:6c749bff51aa | 20 | int cstate; |
DerekW2015 | 6:57a0323bb6b7 | 21 | bool collide = false; |
sli425 | 3:6c749bff51aa | 22 | |
DerekW2015 | 0:a9a4c0fd5f8a | 23 | // Global game actions |
DerekW2015 | 0:a9a4c0fd5f8a | 24 | bool game_paused = false; |
DerekW2015 | 0:a9a4c0fd5f8a | 25 | void pause_game() { |
DerekW2015 | 4:e9bb401ef608 | 26 | game_paused = !game_paused; |
DerekW2015 | 0:a9a4c0fd5f8a | 27 | // code to tell other mbeds game is paused |
DerekW2015 | 0:a9a4c0fd5f8a | 28 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 29 | |
DerekW2015 | 0:a9a4c0fd5f8a | 30 | // Thread for detecting item boxes |
DerekW2015 | 0:a9a4c0fd5f8a | 31 | int sensor_addr = 41 << 1; |
DerekW2015 | 0:a9a4c0fd5f8a | 32 | void item_thread() { |
DerekW2015 | 0:a9a4c0fd5f8a | 33 | // Read data from color sensor (Clear/Red/Green/Blue) |
DerekW2015 | 0:a9a4c0fd5f8a | 34 | while (true) { |
DerekW2015 | 0:a9a4c0fd5f8a | 35 | myRGBled.write(1.0,0.0,0.0); //red |
DerekW2015 | 7:ee46a1d4227b | 36 | ThisThread::sleep_for(2000); |
DerekW2015 | 0:a9a4c0fd5f8a | 37 | myRGBled.write(0.0,1.0,0.0); //green |
DerekW2015 | 7:ee46a1d4227b | 38 | ThisThread::sleep_for(2000); |
DerekW2015 | 0:a9a4c0fd5f8a | 39 | myRGBled.write(0.0,0.0,1.0); //blue |
DerekW2015 | 7:ee46a1d4227b | 40 | ThisThread::sleep_for(2000); |
DerekW2015 | 0:a9a4c0fd5f8a | 41 | myRGBled.write(1.0,0.2,0.0); //yellow = red + some green |
DerekW2015 | 7:ee46a1d4227b | 42 | ThisThread::sleep_for(2000); |
DerekW2015 | 0:a9a4c0fd5f8a | 43 | } |
DerekW2015 | 1:ad77fbbd36cd | 44 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 45 | |
sli425 | 3:6c749bff51aa | 46 | // Thread for checking rgb sensor values and updating game variables |
sli425 | 3:6c749bff51aa | 47 | // Change later depending on behavior of RGB sensor and colors used |
sli425 | 3:6c749bff51aa | 48 | int thresh = 150; //change this depending on RGB values |
sli425 | 3:6c749bff51aa | 49 | void check_RGB() { |
sli425 | 3:6c749bff51aa | 50 | rgbsensor.update(); |
sli425 | 3:6c749bff51aa | 51 | int C_value = rgbsensor.get_C(); |
sli425 | 3:6c749bff51aa | 52 | int R_value = rgbsensor.get_R(); |
sli425 | 3:6c749bff51aa | 53 | int G_value = rgbsensor.get_G(); |
sli425 | 3:6c749bff51aa | 54 | int B_value = rgbsensor.get_B(); |
sli425 | 3:6c749bff51aa | 55 | if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh && current_item == 0) { //Check for if cart runs over an item box |
sli425 | 3:6c749bff51aa | 56 | current_item = rand() % 4 + 1; //change this depending on items implemented and random item alg |
sli425 | 3:6c749bff51aa | 57 | cstate = 0; |
sli425 | 3:6c749bff51aa | 58 | } |
sli425 | 3:6c749bff51aa | 59 | else if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh) { //Check for if cart runs over a speed boost panel |
sli425 | 3:6c749bff51aa | 60 | max_speed = 1; //change this depending on speed up panel algs |
sli425 | 3:6c749bff51aa | 61 | cstate = 0; |
sli425 | 3:6c749bff51aa | 62 | } |
sli425 | 3:6c749bff51aa | 63 | else if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh) { //Check if cart collides with wall |
DerekW2015 | 6:57a0323bb6b7 | 64 | collide = true; |
sli425 | 3:6c749bff51aa | 65 | } |
sli425 | 3:6c749bff51aa | 66 | else if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh) { //Check if cart reaches next checkpoint. cstate is set to 1 upon seeing first color of checkpoint |
sli425 | 3:6c749bff51aa | 67 | cstate = 1; |
sli425 | 3:6c749bff51aa | 68 | } |
sli425 | 3:6c749bff51aa | 69 | else if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh && cstate == 1) { |
sli425 | 3:6c749bff51aa | 70 | //Second part of checking if cart reaches next checkpoint. If the previous color was passed through previously, updates checkpoint progress |
sli425 | 3:6c749bff51aa | 71 | cstate = 0; |
sli425 | 3:6c749bff51aa | 72 | progress++; |
sli425 | 3:6c749bff51aa | 73 | } |
sli425 | 3:6c749bff51aa | 74 | else { |
sli425 | 3:6c749bff51aa | 75 | cstate = 0; |
sli425 | 3:6c749bff51aa | 76 | } |
sli425 | 3:6c749bff51aa | 77 | } |
sli425 | 3:6c749bff51aa | 78 | |
DerekW2015 | 2:b57d7156830c | 79 | // Define threads |
DerekW2015 | 6:57a0323bb6b7 | 80 | Thread thread1; |
DerekW2015 | 6:57a0323bb6b7 | 81 | Thread thread2; |
DerekW2015 | 2:b57d7156830c | 82 | |
DerekW2015 | 0:a9a4c0fd5f8a | 83 | int main() { |
DerekW2015 | 0:a9a4c0fd5f8a | 84 | // Start threads |
DerekW2015 | 0:a9a4c0fd5f8a | 85 | thread1.start(item_thread); |
DerekW2015 | 6:57a0323bb6b7 | 86 | thread2.start(check_RGB); |
DerekW2015 | 0:a9a4c0fd5f8a | 87 | |
DerekW2015 | 0:a9a4c0fd5f8a | 88 | // Bluetooth controller code |
DerekW2015 | 0:a9a4c0fd5f8a | 89 | char bnum=0; |
DerekW2015 | 0:a9a4c0fd5f8a | 90 | char bhit=0; |
DerekW2015 | 0:a9a4c0fd5f8a | 91 | while(1) { |
DerekW2015 | 0:a9a4c0fd5f8a | 92 | if (blue.getc()=='!') { |
DerekW2015 | 0:a9a4c0fd5f8a | 93 | if (blue.getc()=='B') { //button data packet |
DerekW2015 | 0:a9a4c0fd5f8a | 94 | bnum = blue.getc(); //button number |
DerekW2015 | 0:a9a4c0fd5f8a | 95 | bhit = blue.getc(); //1=hit, 0=release |
DerekW2015 | 0:a9a4c0fd5f8a | 96 | if (blue.getc()==char(~('!' + 'B' + bnum + bhit))) { //checksum OK? |
DerekW2015 | 0:a9a4c0fd5f8a | 97 | switch (bnum) { |
DerekW2015 | 0:a9a4c0fd5f8a | 98 | case '1': //number button 1, pause |
DerekW2015 | 0:a9a4c0fd5f8a | 99 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 100 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 101 | //pause_game(); |
DerekW2015 | 0:a9a4c0fd5f8a | 102 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 103 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 104 | case '2': //number button 2, accelerate |
DerekW2015 | 0:a9a4c0fd5f8a | 105 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 106 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 107 | left.speed(1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 108 | right.speed(1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 109 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 110 | left.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 111 | right.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 112 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 113 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 114 | case '3': //number button 3 |
DerekW2015 | 0:a9a4c0fd5f8a | 115 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 116 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 117 | //add hit code here |
DerekW2015 | 0:a9a4c0fd5f8a | 118 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 119 | //add release code here |
DerekW2015 | 0:a9a4c0fd5f8a | 120 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 121 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 122 | case '4': //number button 4, brakes |
DerekW2015 | 0:a9a4c0fd5f8a | 123 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 124 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 125 | //add hit code here |
DerekW2015 | 0:a9a4c0fd5f8a | 126 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 127 | //add release code here |
DerekW2015 | 0:a9a4c0fd5f8a | 128 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 129 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 130 | case '5': //button 5 up arrow |
DerekW2015 | 0:a9a4c0fd5f8a | 131 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 132 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 133 | //throw_item(); |
DerekW2015 | 0:a9a4c0fd5f8a | 134 | //item_box(); |
DerekW2015 | 0:a9a4c0fd5f8a | 135 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 136 | |
DerekW2015 | 0:a9a4c0fd5f8a | 137 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 138 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 139 | case '6': //button 6 down arrow |
DerekW2015 | 0:a9a4c0fd5f8a | 140 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 141 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 142 | left.speed(-1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 143 | right.speed(-1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 144 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 145 | left.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 146 | right.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 147 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 148 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 149 | case '7': //button 7 left arrow |
DerekW2015 | 0:a9a4c0fd5f8a | 150 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 151 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 152 | left.speed(0.3); |
DerekW2015 | 0:a9a4c0fd5f8a | 153 | right.speed(1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 154 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 155 | left.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 156 | right.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 157 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 158 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 159 | case '8': //button 8 right arrow |
DerekW2015 | 0:a9a4c0fd5f8a | 160 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 161 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 162 | left.speed(1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 163 | right.speed(0.3); |
DerekW2015 | 0:a9a4c0fd5f8a | 164 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 165 | left.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 166 | right.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 167 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 168 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 169 | default: |
DerekW2015 | 0:a9a4c0fd5f8a | 170 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 171 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 172 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 173 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 174 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 175 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 176 | } |