The code from https://github.com/vpcola/Nucleo

Revision:
0:5464d5e415e5
diff -r 000000000000 -r 5464d5e415e5 ILI9341/GraphicsDisplay.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ILI9341/GraphicsDisplay.h	Wed Oct 08 11:00:24 2014 +0000
@@ -0,0 +1,56 @@
+/* mbed GraphicsDisplay Display Library Base Class
+ * Copyright (c) 2007-2009 sford
+ * Released under the MIT License: http://mbed.org/license/mit
+ *
+ * A library for providing a common base class for Graphics displays
+ * To port a new display, derive from this class and implement
+ * the constructor (setup the display), pixel (put a pixel
+ * at a location), width and height functions. Everything else
+ * (locate, printf, putc, cls, window, putp, fill, blit, blitbit) 
+ * will come for free. You can also provide a specialised implementation
+ * of window and putp to speed up the results
+ */
+
+#ifndef MBED_GRAPHICSDISPLAY_H
+#define MBED_GRAPHICSDISPLAY_H
+
+#include "TextDisplay.h"
+
+class GraphicsDisplay : public TextDisplay {
+
+public:         
+          
+    GraphicsDisplay(const char* name);
+     
+    virtual void pixel(int x, int y, int colour) = 0;
+    virtual int width() = 0;
+    virtual int height() = 0;
+        
+    virtual void window(unsigned int x,unsigned int y,unsigned int w,unsigned int h);
+    virtual void putp(int colour);
+    
+    virtual void cls();
+    virtual void fill(int x, int y, int w, int h, int colour);
+    virtual void blit(int x, int y, int w, int h, const int *colour);    
+    virtual void blitbit(int x, int y, int w, int h, const char* colour);
+    
+    virtual void character(int column, int row, int value);
+    virtual int columns();
+    virtual int rows();
+    
+protected:
+
+    // pixel location
+    short _x;
+    short _y;
+    
+    // window location
+    short _x1;
+    short _x2;
+    short _y1;
+    short _y2;
+
+};
+
+#endif
+