Simon Ford
/
LabVIEW_PID
Simple PID example for LabVIEW
Diff: QEI.cpp
- Revision:
- 0:e3b759ab4b5c
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/QEI.cpp Mon Aug 02 18:53:02 2010 +0000 @@ -0,0 +1,217 @@ +//****************************************************************************/ +//@section LICENSE +// +//Copyright (c) 2010 ARM Limited +// +//Permission is hereby granted, free of charge, to any person obtaining a copy +//of this software and associated documentation files (the "Software"), to deal +//in the Software without restriction, including without limitation the rights +//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +//copies of the Software, and to permit persons to whom the Software is +//furnished to do so, subject to the following conditions: +// +//The above copyright notice and this permission notice shall be included in +//all copies or substantial portions of the Software. +// +//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +//THE SOFTWARE. +//****************************************************************************/ +//@section DESCRIPTION +// +// Quadrature Encoder Interface. +// +// A quadrature encoder consists of two code tracks on a disc which are 90 +// degrees out of phase. It can be used to determine how far a wheel has +// rotated, relative to a known starting position. +// +// Only one code track changes at a time leading to a more robust system than +// a single track, because any jitter around any edge won't cause a state +// change as the other track will remain constant. +// +// Encoders can be a homebrew affair, consisting of infrared emitters/receivers +// and paper code tracks consisting of alternating black and white sections; +// alternatively, complete disk and PCB emitter/receiver encoder systems can +// be bought, but the interface, regardless of implementation is the same. +// +// +-----+ +-----+ +-----+ +// Channel A | ^ | | | | | +// ---+ ^ +-----+ +-----+ +----- +// ^ ^ +// ^ +-----+ +-----+ +-----+ +// Channel B ^ | | | | | | +// ------+ +-----+ +-----+ +----- +// ^ ^ +// ^ ^ +// 90deg +// +// This interface uses X4 encoding which calculates the pulse count based on +// reading the current state after each rising and falling edge of either +// channel. +// +// +-----+ +-----+ +-----+ +// Channel A | | | | | | +// ---+ +-----+ +-----+ +----- +// ^ ^ ^ ^ ^ +// ^ +-----+ ^ +-----+ ^ +-----+ +// Channel B ^ | ^ | ^ | ^ | ^ | | +// ------+ ^ +-----+ ^ +-----+ +-- +// ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ +// ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ +// Pulse count 0 1 2 3 4 5 6 7 8 9 ... +// +// An optional index channel can be used which determines when a full +// revolution has occured. +// +// If a 4 pules per revolution encoder was used, the following would be +// observed. +// +// +-----+ +-----+ +-----+ +// Channel A | | | | | | +// ---+ +-----+ +-----+ +----- +// ^ ^ ^ ^ ^ +// ^ +-----+ ^ +-----+ ^ +-----+ +// Channel B ^ | ^ | ^ | ^ | ^ | | +// ------+ ^ +-----+ ^ +-----+ +-- +// ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ +// ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ +// ^ ^ ^ +--+ ^ ^ +--+ ^ +// ^ ^ ^ | | ^ ^ | | ^ +// Index ------------+ +--------+ +----------- +// ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ +// Pulse count 0 1 2 3 4 5 6 7 8 9 ... +// Rev. count 0 1 2 +// +// Rotational position in degrees can be calculated by: +// +// (pulse count / X * N) * 360 +// +// Where X is the encoding type [in our case X=4], and N is the number of +// pulses per revolution. +// +// Linear position can be calculated by: +// +// (pulse count / X * N) * (1 / PPI) +// +// Where X is encoding type [in our case X=4], N is the number of pulses per +// revolution, and PPI is pulses per inch, or the equivalent for any other +// unit of displacement. PPI can be calculated by taking the circumference +// of the wheel or encoder disk and dividing it by the number of pulses per +// revolution. +//****************************************************************************/ + +//****************************************************************************/ +// Includes +//****************************************************************************/ +#include "QEI.h" + +QEI::QEI(PinName channelA, PinName channelB, PinName index, int pulsesPerRev) { + + channelA_ = new InterruptIn(channelA); + channelB_ = new InterruptIn(channelB); + index_ = new InterruptIn(index); + + pulses_ = 0; + revolutions_ = 0; + pulsesPerRev_ = pulsesPerRev; + + //Workout what the current state is. + int chanA = channelA_->read(); + int chanB = channelB_->read(); + + //2-bit state. + currState_ = (chanA << 1) | (chanB); + prevState_ = currState_; + + channelA_->rise(this, &QEI::encode); + channelA_->fall(this, &QEI::encode); + channelB_->rise(this, &QEI::encode); + channelB_->fall(this, &QEI::encode); + //Index is optional. + if (index != NC) { + index_->rise(this, &QEI::index); + } + +} + +void QEI::reset(void) { + + pulses_ = 0; + revolutions_ = 0; + +} + +int QEI::getCurrentState(void) { + + return currState_; + +} + +int QEI::getPulses(void) { + + return pulses_; + +} + +// There are four possible states for a quadrature encoder which correspond to +// 2-bit gray code. +// +// A state change is only valid if of only one bit has changed. +// A state change is invalid if both bits have changed. +// +// Clockwise Rotation -> +// +// 00 01 11 10 00 +// +// <- Counter Clockwise Rotation +// +// If we observe any valid state changes going from left to right, we have +// moved one pulse clockwise [we will consider this "backward" or "negative"]. +// +// If we observe any valid state changes going from right to left we have +// moved one pulse counter clockwise [we will consider this "forward" or +// "positive"]. +// +// We might enter an invalid state for a number of reasons which are hard to +// predict - if this is the case, it is generally safe to ignore it, update +// the state and carry on, with the error correcting itself shortly after. +void QEI::encode(void) { + + int change = 0; + int chanA = channelA_->read(); + int chanB = channelB_->read(); + + //2-bit state. + currState_ = (chanA << 1) | (chanB); + + //Entered an invalid state, or no change. + if ((currState_ ^ prevState_) == INVALID || currState_ == prevState_) { + //Even if the state was invalid, it will eventually + //correct itself if we simply update the state. + prevState_ = currState_; + } + //Entered a valid state. + else { + //2 bit state. Right hand bit of prev XOR left hand bit of current + //gives 0 if clockwise rotation and 1 if counter clockwise rotation. + change = (prevState_ & PREV_MASK) ^ ((currState_ & CURR_MASK) >> 1); + + if (change == 0) { + change = -1; + } + + pulses_ -= change; + prevState_ = currState_; + } + +} + +void QEI::index(void) { + + revolutions_++; + +}