simple RGB led library

Dependents:   m3Dpi MQTT-Thermostat-example Final_project_Tran Final_project_Tran ... more

RGB-fun

RGB library used to control RGB leds using PWM modulation to dim and mix the individual colors. The library uses a Color helper class to define the colors. It is possible to define colors in these ways:

  • web color notation: #FF00AA
  • Integer notation: 0 - 255
  • Floating point notation: 0.0 - 1.0

By combining red, green and blue a great amount of colors can be created. This class can accept color objects or colors in hexadecimal notation (web color notation).

Note

Effects and effectsmanager are still experimental and not documented.

RGB class reference

Import library

Public Member Functions

RGB (PinName r_pin, PinName g_pin, PinName b_pin)
Create a new RGB instance.
void setColor ( Color *color)
Set the color by giving an instance of an Color object.
void setColor (int color)
Set the color by giving an integer in hexadecimal notation.
Color * getColor ()
Get the current color of the RGB led.
void off ()
Turn the led off.

Color class reference

Import library

Public Types

enum Colors

Enum with named colors for easy use.

More...

Public Member Functions

Color (int red, int green, int blue)
Create Color instance, giving individual red, green and blue factors as integer values.
Color (float red, float green, float blue)
Create Color instance, giving individual red, green and blue factors as floating point values.
Color (int hexColor)
Create Color instance, giving red, green and blue factors as a single integer value.
int getHex ()
Get the color value as an integer in hexadecimal notation.
int getRed ()
Get the red factor of the color.
int getGreen ()
Get the green factor of the color.
int getBlue ()
Get the blue factor of the color.

Example

Repository: rgb-fun-helloworld

RGB.h

Committer:
sillevl
Date:
2015-10-08
Revision:
2:ed46f45e1d66
Parent:
0:9509f771054b
Child:
4:a7a26506c62f
Child:
5:036a21c44cb7

File content as of revision 2:ed46f45e1d66:


#include "mbed.h"
#include "Color.h"

#ifndef RGB_H
#define RGB_H

class RGB{
    public:
    
    static const int OFF = 0;
    
    RGB(PinName r_pin, PinName g_pin, PinName b_pin);
    // void setIntensity(int intensity); // How are we gonna do this?
    void setColor(Color* color);
    void setColor(int color);
    Color* getColor();
    
    // void on(); // do we need this? what value to turn on to?
    void off();
    
    protected:
    //void setColor(int r, int g, int b);
    
    private:
    PwmOut* r_out;
    PwmOut* g_out;
    PwmOut* b_out;
    
    Color* color;
    
    void setPwmColor(int value, PwmOut* output);
    
};

#endif