simple RGB led library

Dependents:   m3Dpi MQTT-Thermostat-example Final_project_Tran Final_project_Tran ... more

RGB-fun

RGB library used to control RGB leds using PWM modulation to dim and mix the individual colors. The library uses a Color helper class to define the colors. It is possible to define colors in these ways:

  • web color notation: #FF00AA
  • Integer notation: 0 - 255
  • Floating point notation: 0.0 - 1.0

By combining red, green and blue a great amount of colors can be created. This class can accept color objects or colors in hexadecimal notation (web color notation).

Note

Effects and effectsmanager are still experimental and not documented.

RGB class reference

Import library

Public Member Functions

RGB (PinName r_pin, PinName g_pin, PinName b_pin)
Create a new RGB instance.
void setColor ( Color *color)
Set the color by giving an instance of an Color object.
void setColor (int color)
Set the color by giving an integer in hexadecimal notation.
Color * getColor ()
Get the current color of the RGB led.
void off ()
Turn the led off.

Color class reference

Import library

Public Types

enum Colors

Enum with named colors for easy use.

More...

Public Member Functions

Color (int red, int green, int blue)
Create Color instance, giving individual red, green and blue factors as integer values.
Color (float red, float green, float blue)
Create Color instance, giving individual red, green and blue factors as floating point values.
Color (int hexColor)
Create Color instance, giving red, green and blue factors as a single integer value.
int getHex ()
Get the color value as an integer in hexadecimal notation.
int getRed ()
Get the red factor of the color.
int getGreen ()
Get the green factor of the color.
int getBlue ()
Get the blue factor of the color.

Example

Repository: rgb-fun-helloworld

Committer:
sillevl
Date:
Thu Dec 03 07:56:55 2015 +0000
Revision:
7:d10cfeb2f18e
Parent:
4:a7a26506c62f
remove .orig files

Who changed what in which revision?

UserRevisionLine numberNew contents of line
sillevl 2:ed46f45e1d66 1
sillevl 2:ed46f45e1d66 2 #include "RGB.h"
sillevl 2:ed46f45e1d66 3
sillevl 2:ed46f45e1d66 4 #ifndef EFFECT_H
sillevl 2:ed46f45e1d66 5 #define EFFECT_H
sillevl 2:ed46f45e1d66 6
sillevl 4:a7a26506c62f 7 class Effect
sillevl 4:a7a26506c62f 8 {
sillevl 4:a7a26506c62f 9 protected:
sillevl 4:a7a26506c62f 10
sillevl 2:ed46f45e1d66 11 float speed;
sillevl 2:ed46f45e1d66 12 RGB* led;
sillevl 4:a7a26506c62f 13
sillevl 2:ed46f45e1d66 14 void flash(Color * color, float onTime, float offTime);
sillevl 2:ed46f45e1d66 15 void flash(int color, float onTime, float offTime);
sillevl 4:a7a26506c62f 16
sillevl 4:a7a26506c62f 17 public:
sillevl 4:a7a26506c62f 18
sillevl 2:ed46f45e1d66 19 Effect(RGB* led);
sillevl 4:a7a26506c62f 20 virtual ~Effect();
sillevl 4:a7a26506c62f 21
sillevl 2:ed46f45e1d66 22 void setSpeed(float speed);
sillevl 2:ed46f45e1d66 23 float getSpeed();
sillevl 2:ed46f45e1d66 24
sillevl 4:a7a26506c62f 25 virtual void run() = 0;
sillevl 2:ed46f45e1d66 26 virtual void reset();
sillevl 4:a7a26506c62f 27
sillevl 2:ed46f45e1d66 28 };
sillevl 2:ed46f45e1d66 29
sillevl 2:ed46f45e1d66 30 #endif