Just changed OUTPUT_SIZE and INPUT_SIZE in ros/node_handle.h
Dependents: WRS2020_mecanum_node
ProjectedMapInfo.h
00001 #ifndef _ROS_map_msgs_ProjectedMapInfo_h 00002 #define _ROS_map_msgs_ProjectedMapInfo_h 00003 00004 #include <stdint.h> 00005 #include <string.h> 00006 #include <stdlib.h> 00007 #include "ros/msg.h" 00008 00009 namespace map_msgs 00010 { 00011 00012 class ProjectedMapInfo : public ros::Msg 00013 { 00014 public: 00015 typedef const char* _frame_id_type; 00016 _frame_id_type frame_id; 00017 typedef double _x_type; 00018 _x_type x; 00019 typedef double _y_type; 00020 _y_type y; 00021 typedef double _width_type; 00022 _width_type width; 00023 typedef double _height_type; 00024 _height_type height; 00025 typedef double _min_z_type; 00026 _min_z_type min_z; 00027 typedef double _max_z_type; 00028 _max_z_type max_z; 00029 00030 ProjectedMapInfo(): 00031 frame_id(""), 00032 x(0), 00033 y(0), 00034 width(0), 00035 height(0), 00036 min_z(0), 00037 max_z(0) 00038 { 00039 } 00040 00041 virtual int serialize(unsigned char *outbuffer) const 00042 { 00043 int offset = 0; 00044 uint32_t length_frame_id = strlen(this->frame_id); 00045 varToArr(outbuffer + offset, length_frame_id); 00046 offset += 4; 00047 memcpy(outbuffer + offset, this->frame_id, length_frame_id); 00048 offset += length_frame_id; 00049 union { 00050 double real; 00051 uint64_t base; 00052 } u_x; 00053 u_x.real = this->x; 00054 *(outbuffer + offset + 0) = (u_x.base >> (8 * 0)) & 0xFF; 00055 *(outbuffer + offset + 1) = (u_x.base >> (8 * 1)) & 0xFF; 00056 *(outbuffer + offset + 2) = (u_x.base >> (8 * 2)) & 0xFF; 00057 *(outbuffer + offset + 3) = (u_x.base >> (8 * 3)) & 0xFF; 00058 *(outbuffer + offset + 4) = (u_x.base >> (8 * 4)) & 0xFF; 00059 *(outbuffer + offset + 5) = (u_x.base >> (8 * 5)) & 0xFF; 00060 *(outbuffer + offset + 6) = (u_x.base >> (8 * 6)) & 0xFF; 00061 *(outbuffer + offset + 7) = (u_x.base >> (8 * 7)) & 0xFF; 00062 offset += sizeof(this->x); 00063 union { 00064 double real; 00065 uint64_t base; 00066 } u_y; 00067 u_y.real = this->y; 00068 *(outbuffer + offset + 0) = (u_y.base >> (8 * 0)) & 0xFF; 00069 *(outbuffer + offset + 1) = (u_y.base >> (8 * 1)) & 0xFF; 00070 *(outbuffer + offset + 2) = (u_y.base >> (8 * 2)) & 0xFF; 00071 *(outbuffer + offset + 3) = (u_y.base >> (8 * 3)) & 0xFF; 00072 *(outbuffer + offset + 4) = (u_y.base >> (8 * 4)) & 0xFF; 00073 *(outbuffer + offset + 5) = (u_y.base >> (8 * 5)) & 0xFF; 00074 *(outbuffer + offset + 6) = (u_y.base >> (8 * 6)) & 0xFF; 00075 *(outbuffer + offset + 7) = (u_y.base >> (8 * 7)) & 0xFF; 00076 offset += sizeof(this->y); 00077 union { 00078 double real; 00079 uint64_t base; 00080 } u_width; 00081 u_width.real = this->width; 00082 *(outbuffer + offset + 0) = (u_width.base >> (8 * 0)) & 0xFF; 00083 *(outbuffer + offset + 1) = (u_width.base >> (8 * 1)) & 0xFF; 00084 *(outbuffer + offset + 2) = (u_width.base >> (8 * 2)) & 0xFF; 00085 *(outbuffer + offset + 3) = (u_width.base >> (8 * 3)) & 0xFF; 00086 *(outbuffer + offset + 4) = (u_width.base >> (8 * 4)) & 0xFF; 00087 *(outbuffer + offset + 5) = (u_width.base >> (8 * 5)) & 0xFF; 00088 *(outbuffer + offset + 6) = (u_width.base >> (8 * 6)) & 0xFF; 00089 *(outbuffer + offset + 7) = (u_width.base >> (8 * 7)) & 0xFF; 00090 offset += sizeof(this->width); 00091 union { 00092 double real; 00093 uint64_t base; 00094 } u_height; 00095 u_height.real = this->height; 00096 *(outbuffer + offset + 0) = (u_height.base >> (8 * 0)) & 0xFF; 00097 *(outbuffer + offset + 1) = (u_height.base >> (8 * 1)) & 0xFF; 00098 *(outbuffer + offset + 2) = (u_height.base >> (8 * 2)) & 0xFF; 00099 *(outbuffer + offset + 3) = (u_height.base >> (8 * 3)) & 0xFF; 00100 *(outbuffer + offset + 4) = (u_height.base >> (8 * 4)) & 0xFF; 00101 *(outbuffer + offset + 5) = (u_height.base >> (8 * 5)) & 0xFF; 00102 *(outbuffer + offset + 6) = (u_height.base >> (8 * 6)) & 0xFF; 00103 *(outbuffer + offset + 7) = (u_height.base >> (8 * 7)) & 0xFF; 00104 offset += sizeof(this->height); 00105 union { 00106 double real; 00107 uint64_t base; 00108 } u_min_z; 00109 u_min_z.real = this->min_z; 00110 *(outbuffer + offset + 0) = (u_min_z.base >> (8 * 0)) & 0xFF; 00111 *(outbuffer + offset + 1) = (u_min_z.base >> (8 * 1)) & 0xFF; 00112 *(outbuffer + offset + 2) = (u_min_z.base >> (8 * 2)) & 0xFF; 00113 *(outbuffer + offset + 3) = (u_min_z.base >> (8 * 3)) & 0xFF; 00114 *(outbuffer + offset + 4) = (u_min_z.base >> (8 * 4)) & 0xFF; 00115 *(outbuffer + offset + 5) = (u_min_z.base >> (8 * 5)) & 0xFF; 00116 *(outbuffer + offset + 6) = (u_min_z.base >> (8 * 6)) & 0xFF; 00117 *(outbuffer + offset + 7) = (u_min_z.base >> (8 * 7)) & 0xFF; 00118 offset += sizeof(this->min_z); 00119 union { 00120 double real; 00121 uint64_t base; 00122 } u_max_z; 00123 u_max_z.real = this->max_z; 00124 *(outbuffer + offset + 0) = (u_max_z.base >> (8 * 0)) & 0xFF; 00125 *(outbuffer + offset + 1) = (u_max_z.base >> (8 * 1)) & 0xFF; 00126 *(outbuffer + offset + 2) = (u_max_z.base >> (8 * 2)) & 0xFF; 00127 *(outbuffer + offset + 3) = (u_max_z.base >> (8 * 3)) & 0xFF; 00128 *(outbuffer + offset + 4) = (u_max_z.base >> (8 * 4)) & 0xFF; 00129 *(outbuffer + offset + 5) = (u_max_z.base >> (8 * 5)) & 0xFF; 00130 *(outbuffer + offset + 6) = (u_max_z.base >> (8 * 6)) & 0xFF; 00131 *(outbuffer + offset + 7) = (u_max_z.base >> (8 * 7)) & 0xFF; 00132 offset += sizeof(this->max_z); 00133 return offset; 00134 } 00135 00136 virtual int deserialize(unsigned char *inbuffer) 00137 { 00138 int offset = 0; 00139 uint32_t length_frame_id; 00140 arrToVar(length_frame_id, (inbuffer + offset)); 00141 offset += 4; 00142 for(unsigned int k= offset; k< offset+length_frame_id; ++k){ 00143 inbuffer[k-1]=inbuffer[k]; 00144 } 00145 inbuffer[offset+length_frame_id-1]=0; 00146 this->frame_id = (char *)(inbuffer + offset-1); 00147 offset += length_frame_id; 00148 union { 00149 double real; 00150 uint64_t base; 00151 } u_x; 00152 u_x.base = 0; 00153 u_x.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); 00154 u_x.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); 00155 u_x.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); 00156 u_x.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); 00157 u_x.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); 00158 u_x.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); 00159 u_x.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); 00160 u_x.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); 00161 this->x = u_x.real; 00162 offset += sizeof(this->x); 00163 union { 00164 double real; 00165 uint64_t base; 00166 } u_y; 00167 u_y.base = 0; 00168 u_y.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); 00169 u_y.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); 00170 u_y.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); 00171 u_y.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); 00172 u_y.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); 00173 u_y.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); 00174 u_y.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); 00175 u_y.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); 00176 this->y = u_y.real; 00177 offset += sizeof(this->y); 00178 union { 00179 double real; 00180 uint64_t base; 00181 } u_width; 00182 u_width.base = 0; 00183 u_width.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); 00184 u_width.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); 00185 u_width.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); 00186 u_width.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); 00187 u_width.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); 00188 u_width.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); 00189 u_width.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); 00190 u_width.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); 00191 this->width = u_width.real; 00192 offset += sizeof(this->width); 00193 union { 00194 double real; 00195 uint64_t base; 00196 } u_height; 00197 u_height.base = 0; 00198 u_height.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); 00199 u_height.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); 00200 u_height.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); 00201 u_height.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); 00202 u_height.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); 00203 u_height.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); 00204 u_height.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); 00205 u_height.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); 00206 this->height = u_height.real; 00207 offset += sizeof(this->height); 00208 union { 00209 double real; 00210 uint64_t base; 00211 } u_min_z; 00212 u_min_z.base = 0; 00213 u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); 00214 u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); 00215 u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); 00216 u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); 00217 u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); 00218 u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); 00219 u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); 00220 u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); 00221 this->min_z = u_min_z.real; 00222 offset += sizeof(this->min_z); 00223 union { 00224 double real; 00225 uint64_t base; 00226 } u_max_z; 00227 u_max_z.base = 0; 00228 u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); 00229 u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); 00230 u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); 00231 u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); 00232 u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); 00233 u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); 00234 u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); 00235 u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); 00236 this->max_z = u_max_z.real; 00237 offset += sizeof(this->max_z); 00238 return offset; 00239 } 00240 00241 const char * getType(){ return "map_msgs/ProjectedMapInfo"; }; 00242 const char * getMD5(){ return "2dc10595ae94de23f22f8a6d2a0eef7a"; }; 00243 00244 }; 00245 00246 } 00247 #endif
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