smoothie port to mbed online compiler (smoothieware.org)
For documentation, license, ..., please check http://smoothieware.org/
This version has been tested with a 3 axis machine
modules/robot/Player.h
- Committer:
- scachat
- Date:
- 2012-07-31
- Revision:
- 0:31e91bb0ef3c
File content as of revision 0:31e91bb0ef3c:
/* This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl). Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>. */ #ifndef PLAYER_H #define PLAYER_H #include "libs/Module.h" #include "libs/Kernel.h" using namespace std; #include <string> #include <vector> class Player : public Module { public: Player(); Block* new_block(); void new_block_added(); void pop_and_process_new_block(int debug); void wait_for_queue(int free_blocks); RingBuffer<Block,32> queue; // Queue of Blocks Block* current_block; bool looking_for_new_block; }; #endif