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smoothie port to mbed online compiler (smoothieware.org)
For documentation, license, ..., please check http://smoothieware.org/
This version has been tested with a 3 axis machine
Diff: modules/tools/laser/Laser.cpp
- Revision:
- 0:31e91bb0ef3c
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/modules/tools/laser/Laser.cpp Tue Jul 31 21:11:18 2012 +0000 @@ -0,0 +1,73 @@ +/* + This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl). + Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. + Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. + You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "libs/Module.h" +#include "libs/Kernel.h" +#include "modules/communication/utils/Gcode.h" +#include "modules/robot/Stepper.h" +#include "Laser.h" +#include "libs/nuts_bolts.h" + +Laser::Laser(PinName pin) : laser_pin(pin){ + this->laser_pin.period_us(10); +} + +void Laser::on_module_loaded() { + if( !this->kernel->config->value( laser_module_enable_checksum )->by_default(false)->as_bool() ){ return; } + this->register_for_event(ON_GCODE_EXECUTE); + this->register_for_event(ON_SPEED_CHANGE); + this->register_for_event(ON_PLAY); + this->register_for_event(ON_PAUSE); + this->register_for_event(ON_BLOCK_BEGIN); + this->register_for_event(ON_BLOCK_END); +} + +// Turn laser off laser at the end of a move +void Laser::on_block_end(void* argument){ + this->laser_pin = 0; +} + +// Set laser power at the beginning of a block +void Laser::on_block_begin(void* argument){ + this->set_proportional_power(); +} + +// When the play/pause button is set to pause, or a module calls the ON_PAUSE event +void Laser::on_pause(void* argument){ + this->laser_pin = 0; +} + +// When the play/pause button is set to play, or a module calls the ON_PLAY event +void Laser::on_play(void* argument){ + this->set_proportional_power(); +} + +// Turn laser on/off depending on received GCodes +void Laser::on_gcode_execute(void* argument){ + Gcode* gcode = static_cast<Gcode*>(argument); + this->laser_on = false; + if( gcode->has_letter('G' )){ + int code = gcode->get_value('G'); + if( code == 0 ){ // G0 + this->laser_pin = 0; + this->laser_on = false; + }else if( code >= 1 && code <= 3 ){ // G1, G2, G3 + this->laser_on = true; + } + } +} + +// We follow the stepper module here, so speed must be proportional +void Laser::on_speed_change(void* argument){ + this->set_proportional_power(); +} + +void Laser::set_proportional_power(){ + if( this->laser_on && this->kernel->stepper->current_block ){ + this->laser_pin = double(this->kernel->stepper->trapezoid_adjusted_rate)/double(this->kernel->stepper->current_block->nominal_rate); + } +}