Buffer for general purpose use. Templated for most datatypes
Dependents: BufferedSoftSerial 09_PT1000 10_PT1000 11_PT1000 ... more
Example
#include "mbed.h" #include "Buffer.h" Buffer <char> buf; int main() { buf = 'a'; buf.put('b'); char *head = buf.head(); puts(head); char whats_in_there[2] = {0}; int pos = 0; while(buf.available()) { whats_in_there[pos++] = buf; } printf("%c %c\n", whats_in_there[0], whats_in_there[1]); buf.clear(); error("done\n\n\n"); }
Buffer.cpp
- Committer:
- sam_grove
- Date:
- 2013-05-23
- Revision:
- 2:d13a72146516
- Parent:
- 1:490224f41c09
- Child:
- 4:cd0a1f4c623f
File content as of revision 2:d13a72146516:
/** * @file Buffer.cpp * @brief Software Buffer - Templated Ring Buffer for most data types * @author sam grove * @version 1.0 * @see * * Copyright (c) 2013 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "Buffer.h" template <class T> Buffer<T>::Buffer(BUFFER_SIZE size) { _buf = new T [size]; _sizemask = size-1; clear(); return; } template <class T> Buffer<T>::~Buffer() { delete [] _buf; return; } template <class T> void Buffer<T>::put(T data) { _buf[_wloc++] = data; _wloc &= _sizemask; return; } template <class T> T Buffer<T>::get(void) { T data_pos = _buf[_rloc++]; _rloc &= _sizemask; return data_pos; } template <class T> T *Buffer<T>::head(void) { T *data_pos = &_buf[0]; return data_pos; } template <class T> void Buffer<T>::clear(void) { _wloc = 0; _rloc = 0; memset(_buf, 0, _sizemask+1); return; } template <class T> uint32_t Buffer<T>::available(void) { return (_wloc == _rloc) ? 0 : 1; } template <class T> uint32_t Buffer<T>::peek(char c) { return 1; } // make the linker aware of some possible types template class Buffer<uint8_t>; template class Buffer<int8_t>; template class Buffer<uint16_t>; template class Buffer<int16_t>; template class Buffer<uint32_t>; template class Buffer<int32_t>; template class Buffer<uint64_t>; template class Buffer<int64_t>; template class Buffer<char>; template class Buffer<wchar_t>;