Matrix Library. v1.6.4 + some changes

Committer:
Yo_Robot
Date:
Fri Sep 23 21:12:17 2011 +0000
Revision:
0:3abd8c2d7c34
Child:
1:48f417da268e
Matrix_v1.0

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Yo_Robot 0:3abd8c2d7c34 1 #include "mbed.h"
Yo_Robot 0:3abd8c2d7c34 2 #include "Matrix.h"
Yo_Robot 0:3abd8c2d7c34 3
Yo_Robot 0:3abd8c2d7c34 4 // Rows by Cols Matrix Constructor
Yo_Robot 0:3abd8c2d7c34 5 Matrix::Matrix(int Cols, int Rows): _Cols(Cols), _Rows(Rows)
Yo_Robot 0:3abd8c2d7c34 6 {
Yo_Robot 0:3abd8c2d7c34 7 _matrix.resize(_Rows);
Yo_Robot 0:3abd8c2d7c34 8 for( int i = 0; i < _Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 9 _matrix[i].resize(_Cols);
Yo_Robot 0:3abd8c2d7c34 10 }
Yo_Robot 0:3abd8c2d7c34 11
Yo_Robot 0:3abd8c2d7c34 12
Yo_Robot 0:3abd8c2d7c34 13
Yo_Robot 0:3abd8c2d7c34 14 // Defines the same parameters as 'base' Matrix
Yo_Robot 0:3abd8c2d7c34 15 Matrix::Matrix(const Matrix &base): _Cols(base._Cols), _Rows(base._Rows)
Yo_Robot 0:3abd8c2d7c34 16 {
Yo_Robot 0:3abd8c2d7c34 17 _matrix.resize(_Rows);
Yo_Robot 0:3abd8c2d7c34 18 for( int i = 0; i < _Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 19 _matrix[i].resize(_Cols);
Yo_Robot 0:3abd8c2d7c34 20 }
Yo_Robot 0:3abd8c2d7c34 21
Yo_Robot 0:3abd8c2d7c34 22
Yo_Robot 0:3abd8c2d7c34 23
Yo_Robot 0:3abd8c2d7c34 24 // Square Matrix Constructor
Yo_Robot 0:3abd8c2d7c34 25 Matrix::Matrix(int square): _Cols(square), _Rows(square)
Yo_Robot 0:3abd8c2d7c34 26 {
Yo_Robot 0:3abd8c2d7c34 27 _matrix.resize(_Rows);
Yo_Robot 0:3abd8c2d7c34 28 for( int i = 0; i < _Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 29 _matrix[i].resize(_Cols);
Yo_Robot 0:3abd8c2d7c34 30 }
Yo_Robot 0:3abd8c2d7c34 31
Yo_Robot 0:3abd8c2d7c34 32
Yo_Robot 0:3abd8c2d7c34 33
Yo_Robot 0:3abd8c2d7c34 34 // Default Constructor
Yo_Robot 0:3abd8c2d7c34 35 Matrix::Matrix(){/*Intentionally left Blank*/}
Yo_Robot 0:3abd8c2d7c34 36
Yo_Robot 0:3abd8c2d7c34 37
Yo_Robot 0:3abd8c2d7c34 38 //***** OPERATORS ****//
Yo_Robot 0:3abd8c2d7c34 39
Yo_Robot 0:3abd8c2d7c34 40 // Overloaded Asign Operator
Yo_Robot 0:3abd8c2d7c34 41 Matrix& Matrix::operator = ( const Matrix &rightM )
Yo_Robot 0:3abd8c2d7c34 42 {
Yo_Robot 0:3abd8c2d7c34 43 if( *this != rightM )
Yo_Robot 0:3abd8c2d7c34 44 {
Yo_Robot 0:3abd8c2d7c34 45 this->_Rows = rightM._Rows;
Yo_Robot 0:3abd8c2d7c34 46 this->_Cols = rightM._Cols;
Yo_Robot 0:3abd8c2d7c34 47
Yo_Robot 0:3abd8c2d7c34 48 this->_matrix.resize( rightM._Rows );
Yo_Robot 0:3abd8c2d7c34 49 for( int i = 0; i < rightM._Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 50 this->_matrix [i].resize(rightM._Cols);
Yo_Robot 0:3abd8c2d7c34 51
Yo_Robot 0:3abd8c2d7c34 52 for( int i = 0; i < _Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 53 for( int j = 0; j < _Cols; j++ )
Yo_Robot 0:3abd8c2d7c34 54 this->_matrix[i][j] = rightM._matrix[i][j];
Yo_Robot 0:3abd8c2d7c34 55
Yo_Robot 0:3abd8c2d7c34 56 return *this;
Yo_Robot 0:3abd8c2d7c34 57 }
Yo_Robot 0:3abd8c2d7c34 58 else
Yo_Robot 0:3abd8c2d7c34 59 {
Yo_Robot 0:3abd8c2d7c34 60 Matrix ret (*this);
Yo_Robot 0:3abd8c2d7c34 61 return ret;
Yo_Robot 0:3abd8c2d7c34 62 }
Yo_Robot 0:3abd8c2d7c34 63 }
Yo_Robot 0:3abd8c2d7c34 64
Yo_Robot 0:3abd8c2d7c34 65
Yo_Robot 0:3abd8c2d7c34 66 bool Matrix::operator == ( const Matrix& rightM )
Yo_Robot 0:3abd8c2d7c34 67 {
Yo_Robot 0:3abd8c2d7c34 68 if( _Rows == rightM._Rows && _Cols == rightM._Cols )
Yo_Robot 0:3abd8c2d7c34 69 {
Yo_Robot 0:3abd8c2d7c34 70 bool equal = false;
Yo_Robot 0:3abd8c2d7c34 71
Yo_Robot 0:3abd8c2d7c34 72 for( int i = 0; i < _Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 73 for( int j = 0; j < _Cols; j++ )
Yo_Robot 0:3abd8c2d7c34 74 if( _matrix[i][j] != rightM._matrix[i][j] )
Yo_Robot 0:3abd8c2d7c34 75 equal = equal || true;
Yo_Robot 0:3abd8c2d7c34 76
Yo_Robot 0:3abd8c2d7c34 77 return !equal;
Yo_Robot 0:3abd8c2d7c34 78
Yo_Robot 0:3abd8c2d7c34 79 }else{ return false; }
Yo_Robot 0:3abd8c2d7c34 80 }
Yo_Robot 0:3abd8c2d7c34 81
Yo_Robot 0:3abd8c2d7c34 82
Yo_Robot 0:3abd8c2d7c34 83 bool Matrix::operator != ( const Matrix &rightM )
Yo_Robot 0:3abd8c2d7c34 84 {
Yo_Robot 0:3abd8c2d7c34 85 return !( *this == rightM );
Yo_Robot 0:3abd8c2d7c34 86 }
Yo_Robot 0:3abd8c2d7c34 87
Yo_Robot 0:3abd8c2d7c34 88
Yo_Robot 0:3abd8c2d7c34 89 Matrix& Matrix::operator +=(const Matrix& rightM)
Yo_Robot 0:3abd8c2d7c34 90 {
Yo_Robot 0:3abd8c2d7c34 91 if( _Rows == rightM._Rows && _Cols == rightM._Cols )
Yo_Robot 0:3abd8c2d7c34 92 {
Yo_Robot 0:3abd8c2d7c34 93 for( int i = 0; i < _Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 94 for( int j = 0; j < _Cols; j++ )
Yo_Robot 0:3abd8c2d7c34 95 _matrix[i][j] += rightM._matrix[i][j];
Yo_Robot 0:3abd8c2d7c34 96
Yo_Robot 0:3abd8c2d7c34 97 return *this;
Yo_Robot 0:3abd8c2d7c34 98
Yo_Robot 0:3abd8c2d7c34 99 }else{
Yo_Robot 0:3abd8c2d7c34 100
Yo_Robot 0:3abd8c2d7c34 101 printf( "\nERROR\nDiferent Dimensions @ += Assignment\n" );
Yo_Robot 0:3abd8c2d7c34 102
Yo_Robot 0:3abd8c2d7c34 103 // Code below doesn't work! I dunno why. But anyway at this point
Yo_Robot 0:3abd8c2d7c34 104 // the program should break anyway.
Yo_Robot 0:3abd8c2d7c34 105 //
Yo_Robot 0:3abd8c2d7c34 106 //Matrix::Matrix error( 4 );
Yo_Robot 0:3abd8c2d7c34 107 //error.Clear();
Yo_Robot 0:3abd8c2d7c34 108 //return error;
Yo_Robot 0:3abd8c2d7c34 109
Yo_Robot 0:3abd8c2d7c34 110 }
Yo_Robot 0:3abd8c2d7c34 111 }
Yo_Robot 0:3abd8c2d7c34 112
Yo_Robot 0:3abd8c2d7c34 113
Yo_Robot 0:3abd8c2d7c34 114 Matrix& Matrix::operator -=(const Matrix& rightM)
Yo_Robot 0:3abd8c2d7c34 115 {
Yo_Robot 0:3abd8c2d7c34 116 if( _Rows == rightM._Rows && _Cols == rightM._Cols )
Yo_Robot 0:3abd8c2d7c34 117 {
Yo_Robot 0:3abd8c2d7c34 118 for( int i = 0; i < _Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 119 for( int j = 0; j < _Cols; j++ )
Yo_Robot 0:3abd8c2d7c34 120 _matrix[i][j] -= rightM._matrix[i][j];
Yo_Robot 0:3abd8c2d7c34 121
Yo_Robot 0:3abd8c2d7c34 122 return *this;
Yo_Robot 0:3abd8c2d7c34 123
Yo_Robot 0:3abd8c2d7c34 124 }else{
Yo_Robot 0:3abd8c2d7c34 125 printf( "\nERROR\nDiferent Dimensions @ -= Assignment\n" );
Yo_Robot 0:3abd8c2d7c34 126
Yo_Robot 0:3abd8c2d7c34 127 // return rightM;
Yo_Robot 0:3abd8c2d7c34 128 }
Yo_Robot 0:3abd8c2d7c34 129 }
Yo_Robot 0:3abd8c2d7c34 130
Yo_Robot 0:3abd8c2d7c34 131 const Matrix Matrix::operator +(const Matrix& rightM)
Yo_Robot 0:3abd8c2d7c34 132 {
Yo_Robot 0:3abd8c2d7c34 133 Matrix result = *this;
Yo_Robot 0:3abd8c2d7c34 134 result += rightM;
Yo_Robot 0:3abd8c2d7c34 135 return result;
Yo_Robot 0:3abd8c2d7c34 136 }
Yo_Robot 0:3abd8c2d7c34 137
Yo_Robot 0:3abd8c2d7c34 138 const Matrix Matrix::operator -(const Matrix& rightM)
Yo_Robot 0:3abd8c2d7c34 139 {
Yo_Robot 0:3abd8c2d7c34 140 Matrix result = *this;
Yo_Robot 0:3abd8c2d7c34 141 result -= rightM;
Yo_Robot 0:3abd8c2d7c34 142 return result;
Yo_Robot 0:3abd8c2d7c34 143 }
Yo_Robot 0:3abd8c2d7c34 144
Yo_Robot 0:3abd8c2d7c34 145 //------------------------------------------
Yo_Robot 0:3abd8c2d7c34 146
Yo_Robot 0:3abd8c2d7c34 147 //*** Method that return MATRIX objects ***//
Yo_Robot 0:3abd8c2d7c34 148
Yo_Robot 0:3abd8c2d7c34 149
Yo_Robot 0:3abd8c2d7c34 150
Yo_Robot 0:3abd8c2d7c34 151 Matrix Matrix::GetRow(Matrix mat, int Row)
Yo_Robot 0:3abd8c2d7c34 152 {
Yo_Robot 0:3abd8c2d7c34 153 if( Row > mat._Rows )
Yo_Robot 0:3abd8c2d7c34 154 {
Yo_Robot 0:3abd8c2d7c34 155 printf( "WARNING: Row out of dimmensions @ GetRow().\nEmpty Matrix Returned\n" );
Yo_Robot 0:3abd8c2d7c34 156 Matrix err( 1 , mat._Cols );
Yo_Robot 0:3abd8c2d7c34 157 err.Clear();
Yo_Robot 0:3abd8c2d7c34 158 return err;
Yo_Robot 0:3abd8c2d7c34 159 }else{
Yo_Robot 0:3abd8c2d7c34 160
Yo_Robot 0:3abd8c2d7c34 161 Matrix SingleRow( 1 , mat._Cols );
Yo_Robot 0:3abd8c2d7c34 162
Yo_Robot 0:3abd8c2d7c34 163 for( int i = 0; i < mat._Cols; i++ )
Yo_Robot 0:3abd8c2d7c34 164 SingleRow._matrix[0][i] = mat._matrix[Row][i];
Yo_Robot 0:3abd8c2d7c34 165
Yo_Robot 0:3abd8c2d7c34 166 return SingleRow;
Yo_Robot 0:3abd8c2d7c34 167 }
Yo_Robot 0:3abd8c2d7c34 168 }
Yo_Robot 0:3abd8c2d7c34 169
Yo_Robot 0:3abd8c2d7c34 170
Yo_Robot 0:3abd8c2d7c34 171
Yo_Robot 0:3abd8c2d7c34 172 Matrix Matrix::GetCol(Matrix mat, int Col)
Yo_Robot 0:3abd8c2d7c34 173 {
Yo_Robot 0:3abd8c2d7c34 174 if( Col > mat._Cols )
Yo_Robot 0:3abd8c2d7c34 175 {
Yo_Robot 0:3abd8c2d7c34 176 printf( "WARNING: Column out of dimmensions @ GetCol.\nEmpty matrix returned\n" );
Yo_Robot 0:3abd8c2d7c34 177 Matrix err( mat._Rows , 1 );
Yo_Robot 0:3abd8c2d7c34 178 err.Clear();
Yo_Robot 0:3abd8c2d7c34 179 return err;
Yo_Robot 0:3abd8c2d7c34 180 }else{
Yo_Robot 0:3abd8c2d7c34 181
Yo_Robot 0:3abd8c2d7c34 182 Matrix SingleCol( mat._Rows, 1 );
Yo_Robot 0:3abd8c2d7c34 183 for(int i = 0; i < mat._Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 184 SingleCol._matrix[i][0] = mat._matrix[i][Col];
Yo_Robot 0:3abd8c2d7c34 185 return SingleCol;
Yo_Robot 0:3abd8c2d7c34 186 }
Yo_Robot 0:3abd8c2d7c34 187 }
Yo_Robot 0:3abd8c2d7c34 188
Yo_Robot 0:3abd8c2d7c34 189
Yo_Robot 0:3abd8c2d7c34 190
Yo_Robot 0:3abd8c2d7c34 191 Matrix Matrix::ToPackedVector()
Yo_Robot 0:3abd8c2d7c34 192 {
Yo_Robot 0:3abd8c2d7c34 193 Matrix Shattered( ( this->_Rows * this->_Cols ) , 1 );
Yo_Robot 0:3abd8c2d7c34 194
Yo_Robot 0:3abd8c2d7c34 195 int cont = 0;
Yo_Robot 0:3abd8c2d7c34 196 for( int i = 0; i < this->_Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 197 {
Yo_Robot 0:3abd8c2d7c34 198 for( int j = 0; j < this->_Cols; j++ )
Yo_Robot 0:3abd8c2d7c34 199 {
Yo_Robot 0:3abd8c2d7c34 200 Shattered._matrix[0][cont] = this->_matrix[i][j];
Yo_Robot 0:3abd8c2d7c34 201 cont++;
Yo_Robot 0:3abd8c2d7c34 202 }
Yo_Robot 0:3abd8c2d7c34 203 }
Yo_Robot 0:3abd8c2d7c34 204
Yo_Robot 0:3abd8c2d7c34 205 return Shattered;
Yo_Robot 0:3abd8c2d7c34 206 }
Yo_Robot 0:3abd8c2d7c34 207 //----------------------------------------------------
Yo_Robot 0:3abd8c2d7c34 208
Yo_Robot 0:3abd8c2d7c34 209 //*** Method returning BOOLEAN ***//
Yo_Robot 0:3abd8c2d7c34 210
Yo_Robot 0:3abd8c2d7c34 211
Yo_Robot 0:3abd8c2d7c34 212
Yo_Robot 0:3abd8c2d7c34 213
Yo_Robot 0:3abd8c2d7c34 214 bool Matrix::isZero()
Yo_Robot 0:3abd8c2d7c34 215 {
Yo_Robot 0:3abd8c2d7c34 216 bool zero = false;
Yo_Robot 0:3abd8c2d7c34 217 for( int i = 0; i < this->_Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 218 for( int j = 0; j < this->_Cols; j++ )
Yo_Robot 0:3abd8c2d7c34 219 if( this->_matrix[i][j] != 0 )
Yo_Robot 0:3abd8c2d7c34 220 zero = zero || true;
Yo_Robot 0:3abd8c2d7c34 221 return !zero;
Yo_Robot 0:3abd8c2d7c34 222 }
Yo_Robot 0:3abd8c2d7c34 223
Yo_Robot 0:3abd8c2d7c34 224
Yo_Robot 0:3abd8c2d7c34 225
Yo_Robot 0:3abd8c2d7c34 226 bool Matrix::isVector()
Yo_Robot 0:3abd8c2d7c34 227 {
Yo_Robot 0:3abd8c2d7c34 228 if( this->_Rows == 1 || this->_Cols == 1 )
Yo_Robot 0:3abd8c2d7c34 229 return true;
Yo_Robot 0:3abd8c2d7c34 230 else
Yo_Robot 0:3abd8c2d7c34 231 return false;
Yo_Robot 0:3abd8c2d7c34 232 }
Yo_Robot 0:3abd8c2d7c34 233
Yo_Robot 0:3abd8c2d7c34 234 //-------------------------------------
Yo_Robot 0:3abd8c2d7c34 235
Yo_Robot 0:3abd8c2d7c34 236 //*** Static Methods ***//
Yo_Robot 0:3abd8c2d7c34 237
Yo_Robot 0:3abd8c2d7c34 238 const bool Matrix::Equals( Matrix mat1, Matrix mat2 )
Yo_Robot 0:3abd8c2d7c34 239 {
Yo_Robot 0:3abd8c2d7c34 240 if( mat1._Cols == mat2._Cols && mat1._Rows == mat2._Rows )
Yo_Robot 0:3abd8c2d7c34 241 {
Yo_Robot 0:3abd8c2d7c34 242 bool equal = false;
Yo_Robot 0:3abd8c2d7c34 243
Yo_Robot 0:3abd8c2d7c34 244 for( int i = 0; i < mat1._Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 245 for( int j = 0; j < mat1._Cols; j++ )
Yo_Robot 0:3abd8c2d7c34 246 if( mat1._matrix[i][j] != mat2._matrix[i][j] )
Yo_Robot 0:3abd8c2d7c34 247 equal = equal || true;
Yo_Robot 0:3abd8c2d7c34 248
Yo_Robot 0:3abd8c2d7c34 249 return !equal;
Yo_Robot 0:3abd8c2d7c34 250
Yo_Robot 0:3abd8c2d7c34 251 }else{
Yo_Robot 0:3abd8c2d7c34 252 printf( "ERROR: Diferent Size Matrices!\n" );
Yo_Robot 0:3abd8c2d7c34 253 printf( "mat1._Rows = %u\nmat1._Cols = %u\n",mat1._Rows, mat1._Cols );
Yo_Robot 0:3abd8c2d7c34 254 printf( "mat2._Rows = %u\nmat2._Cols = %u\n",mat2._Rows, mat2._Cols );;
Yo_Robot 0:3abd8c2d7c34 255 return false;
Yo_Robot 0:3abd8c2d7c34 256 }
Yo_Robot 0:3abd8c2d7c34 257 }
Yo_Robot 0:3abd8c2d7c34 258
Yo_Robot 0:3abd8c2d7c34 259
Yo_Robot 0:3abd8c2d7c34 260
Yo_Robot 0:3abd8c2d7c34 261 Matrix Matrix::CreateColumnMatrix(int Cols)
Yo_Robot 0:3abd8c2d7c34 262 {
Yo_Robot 0:3abd8c2d7c34 263 Matrix ColMatrix(1,Cols);
Yo_Robot 0:3abd8c2d7c34 264 return ColMatrix;
Yo_Robot 0:3abd8c2d7c34 265 }
Yo_Robot 0:3abd8c2d7c34 266
Yo_Robot 0:3abd8c2d7c34 267
Yo_Robot 0:3abd8c2d7c34 268
Yo_Robot 0:3abd8c2d7c34 269 Matrix Matrix::CreateRowMatrix(int Rows)
Yo_Robot 0:3abd8c2d7c34 270 {
Yo_Robot 0:3abd8c2d7c34 271 Matrix RowMatrix( Rows, 1);
Yo_Robot 0:3abd8c2d7c34 272 return RowMatrix;
Yo_Robot 0:3abd8c2d7c34 273 }
Yo_Robot 0:3abd8c2d7c34 274
Yo_Robot 0:3abd8c2d7c34 275
Yo_Robot 0:3abd8c2d7c34 276
Yo_Robot 0:3abd8c2d7c34 277 void Matrix::Clone( const Matrix &Source, Matrix Receip )
Yo_Robot 0:3abd8c2d7c34 278 {
Yo_Robot 0:3abd8c2d7c34 279 Receip._Cols = Source._Cols;
Yo_Robot 0:3abd8c2d7c34 280 Receip._Rows = Source._Rows;
Yo_Robot 0:3abd8c2d7c34 281
Yo_Robot 0:3abd8c2d7c34 282 Receip._matrix.resize(Receip._Rows);
Yo_Robot 0:3abd8c2d7c34 283 for( int i = 0; i < Receip._Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 284 Receip._matrix[i].resize(Receip._Cols);
Yo_Robot 0:3abd8c2d7c34 285
Yo_Robot 0:3abd8c2d7c34 286 for( int i = 0; i < Receip._Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 287 for( int j = 0; j < Receip._Cols; j++ )
Yo_Robot 0:3abd8c2d7c34 288 Receip._matrix[i][j] = Source._matrix[i][j];
Yo_Robot 0:3abd8c2d7c34 289 }
Yo_Robot 0:3abd8c2d7c34 290
Yo_Robot 0:3abd8c2d7c34 291
Yo_Robot 0:3abd8c2d7c34 292 void Matrix::DeleteRow(Matrix& Mat, int Row)
Yo_Robot 0:3abd8c2d7c34 293 {
Yo_Robot 0:3abd8c2d7c34 294 --Row;
Yo_Robot 0:3abd8c2d7c34 295
Yo_Robot 0:3abd8c2d7c34 296 if( Row > Mat._Rows )
Yo_Robot 0:3abd8c2d7c34 297 {
Yo_Robot 0:3abd8c2d7c34 298 printf("\nERROR:\nColumn out of Limits on DeleteCol()\n");
Yo_Robot 0:3abd8c2d7c34 299
Yo_Robot 0:3abd8c2d7c34 300 }else{
Yo_Robot 0:3abd8c2d7c34 301
Yo_Robot 0:3abd8c2d7c34 302 for( int i = Row; i < Mat._Rows - 1; i++ )
Yo_Robot 0:3abd8c2d7c34 303
Yo_Robot 0:3abd8c2d7c34 304 for( int j = 0; j < Mat._Cols; j++ )
Yo_Robot 0:3abd8c2d7c34 305 Mat._matrix[i][j] = Mat._matrix[i+1][j];
Yo_Robot 0:3abd8c2d7c34 306 Mat._Rows--;
Yo_Robot 0:3abd8c2d7c34 307 Mat._matrix.resize(Mat._Rows);
Yo_Robot 0:3abd8c2d7c34 308 }
Yo_Robot 0:3abd8c2d7c34 309 }
Yo_Robot 0:3abd8c2d7c34 310
Yo_Robot 0:3abd8c2d7c34 311
Yo_Robot 0:3abd8c2d7c34 312
Yo_Robot 0:3abd8c2d7c34 313 void Matrix::DeleteCol( Matrix &Mat, int Col)
Yo_Robot 0:3abd8c2d7c34 314 {
Yo_Robot 0:3abd8c2d7c34 315 --Col; // Because of Column zero.
Yo_Robot 0:3abd8c2d7c34 316
Yo_Robot 0:3abd8c2d7c34 317 if( Col > Mat._Cols )
Yo_Robot 0:3abd8c2d7c34 318 {
Yo_Robot 0:3abd8c2d7c34 319 printf("\nERROR:\nColumn out of Limits on DeleteCol()\n");
Yo_Robot 0:3abd8c2d7c34 320
Yo_Robot 0:3abd8c2d7c34 321 }else{
Yo_Robot 0:3abd8c2d7c34 322
Yo_Robot 0:3abd8c2d7c34 323 for( int i = 0; i < Mat._Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 324 for( int j = Col; j < Mat._Cols; j++ )
Yo_Robot 0:3abd8c2d7c34 325 Mat._matrix[i][j] = Mat._matrix[i][j+1];
Yo_Robot 0:3abd8c2d7c34 326
Yo_Robot 0:3abd8c2d7c34 327 // Decrease one column
Yo_Robot 0:3abd8c2d7c34 328 Mat._Cols--;
Yo_Robot 0:3abd8c2d7c34 329
Yo_Robot 0:3abd8c2d7c34 330 //Erase last Column
Yo_Robot 0:3abd8c2d7c34 331 for( int i = 0; i < Mat._Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 332 Mat._matrix[i].reserve(Mat._Cols);
Yo_Robot 0:3abd8c2d7c34 333
Yo_Robot 0:3abd8c2d7c34 334 }
Yo_Robot 0:3abd8c2d7c34 335 }
Yo_Robot 0:3abd8c2d7c34 336
Yo_Robot 0:3abd8c2d7c34 337 //---------------------------------------------------------------
Yo_Robot 0:3abd8c2d7c34 338
Yo_Robot 0:3abd8c2d7c34 339 //*** Methods returning nothing VOID ***//
Yo_Robot 0:3abd8c2d7c34 340
Yo_Robot 0:3abd8c2d7c34 341 void Matrix::Add(int Row, int Col, float number)
Yo_Robot 0:3abd8c2d7c34 342 {
Yo_Robot 0:3abd8c2d7c34 343 if( Row > _Rows || Col > _Cols )
Yo_Robot 0:3abd8c2d7c34 344 {
Yo_Robot 0:3abd8c2d7c34 345 printf("\nERROR:\n@ Matrix::Add, Out of limits of Matrix\n");
Yo_Robot 0:3abd8c2d7c34 346
Yo_Robot 0:3abd8c2d7c34 347 }else{
Yo_Robot 0:3abd8c2d7c34 348 _matrix[Row][Col] = number;
Yo_Robot 0:3abd8c2d7c34 349 }
Yo_Robot 0:3abd8c2d7c34 350
Yo_Robot 0:3abd8c2d7c34 351
Yo_Robot 0:3abd8c2d7c34 352 }
Yo_Robot 0:3abd8c2d7c34 353
Yo_Robot 0:3abd8c2d7c34 354 void Matrix::Resize( int Rows, int Cols )
Yo_Robot 0:3abd8c2d7c34 355 {
Yo_Robot 0:3abd8c2d7c34 356 this->_Rows = Rows;
Yo_Robot 0:3abd8c2d7c34 357 this->_Cols = Cols;
Yo_Robot 0:3abd8c2d7c34 358 this->_matrix.resize( _Rows );
Yo_Robot 0:3abd8c2d7c34 359
Yo_Robot 0:3abd8c2d7c34 360 for( int i = 0; i< _Rows ; i++ )
Yo_Robot 0:3abd8c2d7c34 361 _matrix[i].resize(_Cols);
Yo_Robot 0:3abd8c2d7c34 362 }
Yo_Robot 0:3abd8c2d7c34 363
Yo_Robot 0:3abd8c2d7c34 364
Yo_Robot 0:3abd8c2d7c34 365 void Matrix::FillMatrix()
Yo_Robot 0:3abd8c2d7c34 366 {
Yo_Robot 0:3abd8c2d7c34 367 for(int i = 0; i < _Rows; i++)
Yo_Robot 0:3abd8c2d7c34 368 {
Yo_Robot 0:3abd8c2d7c34 369 for(int j = 0; j < _Cols; j++)
Yo_Robot 0:3abd8c2d7c34 370 {
Yo_Robot 0:3abd8c2d7c34 371 printf( "Position [%u][%u]: ", i, j );
Yo_Robot 0:3abd8c2d7c34 372 float numero;
Yo_Robot 0:3abd8c2d7c34 373 scanf( "%f", &numero );
Yo_Robot 0:3abd8c2d7c34 374 printf("%.3f ", numero);
Yo_Robot 0:3abd8c2d7c34 375 this->Add( i, j, numero);
Yo_Robot 0:3abd8c2d7c34 376 }
Yo_Robot 0:3abd8c2d7c34 377 printf("\n");
Yo_Robot 0:3abd8c2d7c34 378 }
Yo_Robot 0:3abd8c2d7c34 379 printf("\n");
Yo_Robot 0:3abd8c2d7c34 380 }
Yo_Robot 0:3abd8c2d7c34 381
Yo_Robot 0:3abd8c2d7c34 382
Yo_Robot 0:3abd8c2d7c34 383 void Matrix::Clear()
Yo_Robot 0:3abd8c2d7c34 384 {
Yo_Robot 0:3abd8c2d7c34 385 for( int i = 0; i < _Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 386 for( int j = 0; j < _Cols; j++ )
Yo_Robot 0:3abd8c2d7c34 387 _matrix[i][j] = 0;
Yo_Robot 0:3abd8c2d7c34 388 }
Yo_Robot 0:3abd8c2d7c34 389
Yo_Robot 0:3abd8c2d7c34 390 void Matrix::print()
Yo_Robot 0:3abd8c2d7c34 391 {
Yo_Robot 0:3abd8c2d7c34 392 for( int i = 0; i < _Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 393 {
Yo_Robot 0:3abd8c2d7c34 394 for( int j = 0; j < _Cols; j++ )
Yo_Robot 0:3abd8c2d7c34 395 {
Yo_Robot 0:3abd8c2d7c34 396 printf( "%.3f, ",_matrix[i][j] );
Yo_Robot 0:3abd8c2d7c34 397 }
Yo_Robot 0:3abd8c2d7c34 398 printf( "\n" );
Yo_Robot 0:3abd8c2d7c34 399 }
Yo_Robot 0:3abd8c2d7c34 400 }
Yo_Robot 0:3abd8c2d7c34 401
Yo_Robot 0:3abd8c2d7c34 402
Yo_Robot 0:3abd8c2d7c34 403
Yo_Robot 0:3abd8c2d7c34 404 float Matrix::Sum()
Yo_Robot 0:3abd8c2d7c34 405 {
Yo_Robot 0:3abd8c2d7c34 406 float total;
Yo_Robot 0:3abd8c2d7c34 407
Yo_Robot 0:3abd8c2d7c34 408 for( int i = 0; i < this->_Rows; i++ )
Yo_Robot 0:3abd8c2d7c34 409 for( int j = 0; j < this->_Cols; j++ )
Yo_Robot 0:3abd8c2d7c34 410 total += this->_matrix[i][j];
Yo_Robot 0:3abd8c2d7c34 411 return total;
Yo_Robot 0:3abd8c2d7c34 412 }
Yo_Robot 0:3abd8c2d7c34 413
Yo_Robot 0:3abd8c2d7c34 414
Yo_Robot 0:3abd8c2d7c34 415
Yo_Robot 0:3abd8c2d7c34 416 float Matrix::GetNumber( int Row, int Col )
Yo_Robot 0:3abd8c2d7c34 417 {
Yo_Robot 0:3abd8c2d7c34 418 return this->_matrix[Row][Col];
Yo_Robot 0:3abd8c2d7c34 419 }
Yo_Robot 0:3abd8c2d7c34 420
Yo_Robot 0:3abd8c2d7c34 421
Yo_Robot 0:3abd8c2d7c34 422 int Matrix::getRows(){ return this->_Rows; }
Yo_Robot 0:3abd8c2d7c34 423
Yo_Robot 0:3abd8c2d7c34 424 int Matrix::getCols(){ return this->_Cols; }
Yo_Robot 0:3abd8c2d7c34 425
Yo_Robot 0:3abd8c2d7c34 426
Yo_Robot 0:3abd8c2d7c34 427