My ad-don to display in ANSI code on the debug terminal.

Committer:
salco
Date:
Mon Aug 07 00:21:21 2017 +0000
Revision:
0:ad081a718bb3
clean code and prepare to first publish

Who changed what in which revision?

UserRevisionLine numberNew contents of line
salco 0:ad081a718bb3 1 #include "AnsiGraphicalConsole.h"
salco 0:ad081a718bb3 2 //#include "debug.h"
salco 0:ad081a718bb3 3 #include <stdarg.h>
salco 0:ad081a718bb3 4 #include <stdio.h>
salco 0:ad081a718bb3 5
salco 0:ad081a718bb3 6 void createSLbox(int posX, int posY, int height, int width,const char* title)
salco 0:ad081a718bb3 7 {
salco 0:ad081a718bb3 8 //PATCH
salco 0:ad081a718bb3 9 posX++;
salco 0:ad081a718bb3 10 posY++;
salco 0:ad081a718bb3 11 //
salco 0:ad081a718bb3 12
salco 0:ad081a718bb3 13
salco 0:ad081a718bb3 14 debug("\x1B[%i;%iH",posY,posX);
salco 0:ad081a718bb3 15 debug("\u00DA");//┌
salco 0:ad081a718bb3 16 for(int i=0; i <= (width-2); i++) debug("\u00C4");//─
salco 0:ad081a718bb3 17 debug("\u00BF");//┐
salco 0:ad081a718bb3 18
salco 0:ad081a718bb3 19 #ifdef CONSOLE_DELAY_TEST
salco 0:ad081a718bb3 20 wait(5);
salco 0:ad081a718bb3 21 #endif
salco 0:ad081a718bb3 22
salco 0:ad081a718bb3 23 if(title != 0)
salco 0:ad081a718bb3 24 {
salco 0:ad081a718bb3 25 char buffer[10];
salco 0:ad081a718bb3 26 int leight= sprintf(buffer,"%s",title);
salco 0:ad081a718bb3 27
salco 0:ad081a718bb3 28 debug("\x1B[%i;%iH",posY+2,posX);
salco 0:ad081a718bb3 29 debug("\u00C3");//├
salco 0:ad081a718bb3 30 for(int i=0; i <= (leight+2); i++) debug("\u00C4");//─
salco 0:ad081a718bb3 31 debug("\u00D9");//┘
salco 0:ad081a718bb3 32
salco 0:ad081a718bb3 33 debug("\x1B[%i;%iH",posY,posX+2+leight+2);
salco 0:ad081a718bb3 34 debug("\u00C2");//┬
salco 0:ad081a718bb3 35 debug("\x1B[%i;%iH",posY+1,posX+2+leight+2);
salco 0:ad081a718bb3 36 debug("\u00B3");//│
salco 0:ad081a718bb3 37
salco 0:ad081a718bb3 38 if(leight < width) // si le nom est plus petit que la box tu lafiche
salco 0:ad081a718bb3 39 {
salco 0:ad081a718bb3 40 debug("\x1B[%i;%iH",posY+1,posX+2);
salco 0:ad081a718bb3 41 debug("%s",title);//1 est la pour patcher le multiple instance problem
salco 0:ad081a718bb3 42 }
salco 0:ad081a718bb3 43 }
salco 0:ad081a718bb3 44
salco 0:ad081a718bb3 45 #ifdef CONSOLE_DELAY_TEST
salco 0:ad081a718bb3 46 wait(5);
salco 0:ad081a718bb3 47 #endif
salco 0:ad081a718bb3 48
salco 0:ad081a718bb3 49 for(int i = 1;i <= (height-2);i++){
salco 0:ad081a718bb3 50 debug("\x1B[%i;%iH",posY+i,posX);//debug("\x1B[%i;%iH",posX,posY+i);
salco 0:ad081a718bb3 51 debug("\u00B3");//│
salco 0:ad081a718bb3 52 debug("\x1B[%i;%iH",posY+i,posX+width);//debug("\x1B[%i;%iH",posX+width,posY+i);
salco 0:ad081a718bb3 53 debug("\u00B3");//│
salco 0:ad081a718bb3 54
salco 0:ad081a718bb3 55 #ifdef CONSOLE_DELAY_TEST
salco 0:ad081a718bb3 56 wait(5);
salco 0:ad081a718bb3 57 #endif
salco 0:ad081a718bb3 58
salco 0:ad081a718bb3 59 }
salco 0:ad081a718bb3 60
salco 0:ad081a718bb3 61 if(title != 0)
salco 0:ad081a718bb3 62 {
salco 0:ad081a718bb3 63 debug("\x1B[%i;%iH",posY+2,posX);
salco 0:ad081a718bb3 64 debug("\u00C3");//├
salco 0:ad081a718bb3 65 }
salco 0:ad081a718bb3 66
salco 0:ad081a718bb3 67 #ifdef CONSOLE_DELAY_TEST
salco 0:ad081a718bb3 68 wait(5);
salco 0:ad081a718bb3 69 #endif
salco 0:ad081a718bb3 70
salco 0:ad081a718bb3 71
salco 0:ad081a718bb3 72 debug("\x1B[%i;%iH",posY+(height-1),posX);
salco 0:ad081a718bb3 73 debug("\u00C0");//└
salco 0:ad081a718bb3 74 for(int i=0; i<=width-2; i++)debug("\u00C4");//─
salco 0:ad081a718bb3 75 debug("\u00D9");//┘
salco 0:ad081a718bb3 76
salco 0:ad081a718bb3 77 }
salco 0:ad081a718bb3 78
salco 0:ad081a718bb3 79 void createDLbox(int posX, int posY, int height, int width,const char* title)
salco 0:ad081a718bb3 80 {
salco 0:ad081a718bb3 81 //PATCH
salco 0:ad081a718bb3 82 posX++;
salco 0:ad081a718bb3 83 posY++;
salco 0:ad081a718bb3 84 //
salco 0:ad081a718bb3 85
salco 0:ad081a718bb3 86
salco 0:ad081a718bb3 87 debug("\x1B[%i;%iH",posY,posX);
salco 0:ad081a718bb3 88 debug("\u00C9");//╔
salco 0:ad081a718bb3 89 for(int i=0; i <= (width-2); i++) debug("\u00CD");//═
salco 0:ad081a718bb3 90 debug("\u00BB");//╗
salco 0:ad081a718bb3 91
salco 0:ad081a718bb3 92 #ifdef CONSOLE_DELAY_TEST
salco 0:ad081a718bb3 93 wait(5);
salco 0:ad081a718bb3 94 #endif
salco 0:ad081a718bb3 95
salco 0:ad081a718bb3 96 if(title != 0)
salco 0:ad081a718bb3 97 {
salco 0:ad081a718bb3 98 char buffer[10];
salco 0:ad081a718bb3 99 int leight= sprintf(buffer,"%s",title);
salco 0:ad081a718bb3 100
salco 0:ad081a718bb3 101 debug("\x1B[%i;%iH",posY+2,posX);
salco 0:ad081a718bb3 102 debug("\u00CC");//╠
salco 0:ad081a718bb3 103 for(int i=0; i <= (leight+2); i++) debug("\u00CD");//═
salco 0:ad081a718bb3 104 debug("\u00BC");//╝
salco 0:ad081a718bb3 105
salco 0:ad081a718bb3 106 debug("\x1B[%i;%iH",posY,posX+2+leight+2);
salco 0:ad081a718bb3 107 debug("\u00CB");//╦
salco 0:ad081a718bb3 108 debug("\x1B[%i;%iH",posY+1,posX+2+leight+2);
salco 0:ad081a718bb3 109 debug("\u00BA");//║
salco 0:ad081a718bb3 110
salco 0:ad081a718bb3 111 if(leight < width) // si le nom est plus petit que la box tu lafiche
salco 0:ad081a718bb3 112 {
salco 0:ad081a718bb3 113 debug("\x1B[%i;%iH",posY+1,posX+2);
salco 0:ad081a718bb3 114 debug("%s",title);//1 est la pour patcher le multiple instance problem
salco 0:ad081a718bb3 115 }
salco 0:ad081a718bb3 116 }
salco 0:ad081a718bb3 117
salco 0:ad081a718bb3 118 #ifdef CONSOLE_DELAY_TEST
salco 0:ad081a718bb3 119 wait(5);
salco 0:ad081a718bb3 120 #endif
salco 0:ad081a718bb3 121
salco 0:ad081a718bb3 122 for(int i = 1;i <= (height-2);i++){
salco 0:ad081a718bb3 123 debug("\x1B[%i;%iH",posY+i,posX);//debug("\x1B[%i;%iH",posX,posY+i);
salco 0:ad081a718bb3 124 debug("\u00BA");//║
salco 0:ad081a718bb3 125 debug("\x1B[%i;%iH",posY+i,posX+width);//debug("\x1B[%i;%iH",posX+width,posY+i);
salco 0:ad081a718bb3 126 debug("\u00BA");//║
salco 0:ad081a718bb3 127
salco 0:ad081a718bb3 128 #ifdef CONSOLE_DELAY_TEST
salco 0:ad081a718bb3 129 wait(5);
salco 0:ad081a718bb3 130 #endif
salco 0:ad081a718bb3 131
salco 0:ad081a718bb3 132 }
salco 0:ad081a718bb3 133
salco 0:ad081a718bb3 134 if(title != 0)
salco 0:ad081a718bb3 135 {
salco 0:ad081a718bb3 136 debug("\x1B[%i;%iH",posY+2,posX);
salco 0:ad081a718bb3 137 debug("\u00CC");//╠
salco 0:ad081a718bb3 138 }
salco 0:ad081a718bb3 139
salco 0:ad081a718bb3 140 #ifdef CONSOLE_DELAY_TEST
salco 0:ad081a718bb3 141 wait(5);
salco 0:ad081a718bb3 142 #endif
salco 0:ad081a718bb3 143
salco 0:ad081a718bb3 144
salco 0:ad081a718bb3 145 debug("\x1B[%i;%iH",posY+(height-1),posX);
salco 0:ad081a718bb3 146 debug("\u00C8");//╚
salco 0:ad081a718bb3 147 for(int i=0; i<=width-2; i++)debug("\u00CD");//═
salco 0:ad081a718bb3 148 debug("\u00BC");//╝
salco 0:ad081a718bb3 149
salco 0:ad081a718bb3 150 }
salco 0:ad081a718bb3 151
salco 0:ad081a718bb3 152 void clearscreen(void)
salco 0:ad081a718bb3 153 {
salco 0:ad081a718bb3 154 debug("\x1B[2J"); //clear screen
salco 0:ad081a718bb3 155 }
salco 0:ad081a718bb3 156 void setText(int posX, int posY,const char* title,...)
salco 0:ad081a718bb3 157 {
salco 0:ad081a718bb3 158 //PATCH
salco 0:ad081a718bb3 159 posX++;
salco 0:ad081a718bb3 160 posY++;
salco 0:ad081a718bb3 161 //
salco 0:ad081a718bb3 162 debug("\x1B[%i;%iH",posY,posX);
salco 0:ad081a718bb3 163
salco 0:ad081a718bb3 164 //debug("\x1B[K");// Erase in Line
salco 0:ad081a718bb3 165
salco 0:ad081a718bb3 166 va_list args;
salco 0:ad081a718bb3 167 va_start(args, title);
salco 0:ad081a718bb3 168 //debug(title, args);
salco 0:ad081a718bb3 169 vfprintf(stderr,title, args);
salco 0:ad081a718bb3 170 va_end(args);
salco 0:ad081a718bb3 171
salco 0:ad081a718bb3 172 }