Handles reading and scaling the analog inputs from a simple 2-axis joystick with a pushbutton. Can also attach rise and fall interrupts to the button.
Dependents: joystickdeneme NOKIA_KOMBAT projekat
Purpose
Simple library for reading an analog joystick like those found on game console controllers. These joysticks usually also have a pushbutton.
Example
Joystick Library Example
// Joystick Library Example // // Reads the joystick x axis and fades green and red LEDs in response. // The blue LED is turned on while the pushbutton is pressed. #include "mbed.h" #include <Joystick.h> // target is the KL25Z #define PIN_JOYX PTB0 // A0 #define PIN_JOYY PTB1 // A1 #define PIN_JOYA PTB2 PwmOut led_R(LED1); PwmOut led_G(LED2); PwmOut led_B(LED3); Joystick j(PIN_JOYX, PIN_JOYY, PIN_JOYA); // call on joystick button release void jrise(void) { led_B = 1.0f; } // call on joystick button press void jfall(void) { led_B = 0.0f; } int main () { // setup led_R = 1.0f; led_G = 1.0f; led_B = 1.0f; joypos p; // joystick position // attach joystick button interrupts j.rise(&jrise); j.fall(&jfall); float fade = 0.0f; // loop while (1) { p = j.read(); fade = p.x; if (fade > 0.0) { led_R = 1.0f; led_G = 1.0f - (float)fade; } else if (fade < 0.0) { led_R = 1.0f + (float)fade; led_G = 1.0f; } else { led_R = 1.0f; led_G = 1.0f; } wait(0.01); } }
Joystick.cpp
- Committer:
- rwunderl
- Date:
- 2015-08-05
- Revision:
- 0:13d10cc6a822
File content as of revision 0:13d10cc6a822:
/* mbed Joystick Library * Copyright (c) 2015, rwunderl, http://mbed.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "Joystick.h" // apply the deadzone to the axis extremes (comment if you don't want to use this feature) #define JOYSTICK_DEADZONE_EXTREMES // adjust the deadzone value for your application, if required const double JOYSTICK_DEADZONE = 0.01; // set up these constants so they don't have to be calculated every time #ifdef JOYSTICK_DEADZONE_EXTREMES const double JOYSTICK_MIN = 0.0 + JOYSTICK_DEADZONE; // effective minimum joystick value const double JOYSTICK_MINMID = 0.5 - JOYSTICK_DEADZONE; // minimum-side midpoint value const double JOYSTICK_MAXMID = 0.5 + JOYSTICK_DEADZONE; // maximum-side midpoint value const double JOYSTICK_MAX = 1.0 - JOYSTICK_DEADZONE; // effective maximum joystick value #else const double JOYSTICK_MIN = 0.0; // minimum joystick value const double JOYSTICK_MINMID = 0.5 - JOYSTICK_DEADZONE; // minimum-side midpoint value const double JOYSTICK_MAXMID = 0.5 + JOYSTICK_DEADZONE; // maximum-side midpoint value const double JOYSTICK_MAX = 1.0; // maximum joystick value #endif double _map(double value, double in_min, double in_max, double out_min, double out_max) { return (value - in_min) * (out_max - out_min) / (in_max - in_min) + out_min; } double _scale(double pos) { double scaled = 0; if (pos < JOYSTICK_MINMID) { scaled = _map(pos, JOYSTICK_MIN, JOYSTICK_MINMID, -1, 0); } else if (pos > JOYSTICK_MAXMID) { scaled = _map(pos, JOYSTICK_MAXMID, JOYSTICK_MAX, 0, 1); } // check out of bounds [-1.0, 1.0] (happens at the extremes) if (scaled < -1) { scaled = -1; } else if (scaled > 1) { scaled = 1; } return scaled; } Joystick::Joystick(PinName x, PinName y, PinName a) : _x(x), _y(y), _a(a) { } joypos Joystick::read() { joypos pos; pos.x = getX(); pos.y = getY(); return pos; } double Joystick::getX() { double val = _x.read(); val = _scale(val); return val; } double Joystick::getY() { double val = _y.read(); val = _scale(val); return val; } double Joystick::getRawX() { return _x.read(); } double Joystick::getRawY() { return _y.read(); } void Joystick::rise(void (*fptr)(void)) { _a.rise(fptr); } void Joystick::fall(void (*fptr)(void)) { _a.fall(fptr); }