Ruth Pavoor / Mbed 2 deprecated project1

Dependencies:   mbed mbed-rtos PinDetect

Files at this revision

API Documentation at this revision

Comitter:
rpavoor3
Date:
Mon Apr 27 23:18:38 2020 +0000
Commit message:
4180 Your Fitness Buddy

Changed in this revision

HistoryCache.h Show annotated file Show diff for this revision Revisions of this file
PinDetect.lib Show annotated file Show diff for this revision Revisions of this file
PowerControl/EthernetPowerControl.cpp Show annotated file Show diff for this revision Revisions of this file
PowerControl/EthernetPowerControl.h Show annotated file Show diff for this revision Revisions of this file
PowerControl/PowerControl.h Show annotated file Show diff for this revision Revisions of this file
main.cpp Show annotated file Show diff for this revision Revisions of this file
mbed-rtos.lib Show annotated file Show diff for this revision Revisions of this file
mbed.bld Show annotated file Show diff for this revision Revisions of this file
uLCD_4DGL.h Show annotated file Show diff for this revision Revisions of this file
uLCD_4DGL_Graphics.cpp Show annotated file Show diff for this revision Revisions of this file
uLCD_4DGL_Media.cpp Show annotated file Show diff for this revision Revisions of this file
uLCD_4DGL_Text.cpp Show annotated file Show diff for this revision Revisions of this file
uLCD_4DGL_main.cpp Show annotated file Show diff for this revision Revisions of this file
ultrasonic.cpp Show annotated file Show diff for this revision Revisions of this file
ultrasonic.h Show annotated file Show diff for this revision Revisions of this file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/HistoryCache.h	Mon Apr 27 23:18:38 2020 +0000
@@ -0,0 +1,26 @@
+#include <iostream>
+#include <string>
+#include <cstring>
+#include <ctime>
+
+class HistoryCache
+{
+
+public:
+    static char *strptime(const char * __restrict, const char * __restrict, struct tm * __restrict);
+   
+   static std::string getTimeStamp(time_t epochTime, const char* format = "%Y-%m-%d %H:%M:%S")
+   {
+      char timestamp[64] = {0};
+      strftime(timestamp, sizeof(timestamp), format, localtime(&epochTime));
+      return timestamp;
+   }
+
+   static time_t convertTimeToEpoch(const char* theTime, const char* format = "%Y-%m-%d %H:%M:%S")
+   {
+      std::tm tmTime;
+      memset(&tmTime, 0, sizeof(tmTime));
+      HistoryCache::strptime(theTime, format, &tmTime);
+      return mktime(&tmTime);
+   }
+};
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/PinDetect.lib	Mon Apr 27 23:18:38 2020 +0000
@@ -0,0 +1,1 @@
+http://mbed.org/users/AjK/code/PinDetect/#cb3afc45028b
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/PowerControl/EthernetPowerControl.cpp	Mon Apr 27 23:18:38 2020 +0000
@@ -0,0 +1,138 @@
+#include "EthernetPowerControl.h"
+
+static void write_PHY (unsigned int PhyReg, unsigned short Value) {
+   /* Write a data 'Value' to PHY register 'PhyReg'. */
+   unsigned int tout;
+   /* Hardware MII Management for LPC176x devices. */
+   LPC_EMAC->MADR = DP83848C_DEF_ADR | PhyReg;
+   LPC_EMAC->MWTD = Value;
+
+   /* Wait utill operation completed */
+   for (tout = 0; tout < MII_WR_TOUT; tout++) {
+      if ((LPC_EMAC->MIND & MIND_BUSY) == 0) {
+         break;
+      }
+   }
+}
+
+static unsigned short read_PHY (unsigned int PhyReg) {
+   /* Read a PHY register 'PhyReg'. */
+   unsigned int tout, val;
+
+   LPC_EMAC->MADR = DP83848C_DEF_ADR | PhyReg;
+   LPC_EMAC->MCMD = MCMD_READ;
+
+   /* Wait until operation completed */
+   for (tout = 0; tout < MII_RD_TOUT; tout++) {
+      if ((LPC_EMAC->MIND & MIND_BUSY) == 0) {
+         break;
+      }
+   }
+   LPC_EMAC->MCMD = 0;
+   val = LPC_EMAC->MRDD;
+   
+   return (val);
+}
+
+void EMAC_Init()
+{
+  unsigned int tout,regv;
+  /* Power Up the EMAC controller. */
+  Peripheral_PowerUp(LPC1768_PCONP_PCENET);
+  
+  LPC_PINCON->PINSEL2 = 0x50150105;
+  LPC_PINCON->PINSEL3 &= ~0x0000000F;
+  LPC_PINCON->PINSEL3 |= 0x00000005;
+
+  /* Reset all EMAC internal modules. */
+  LPC_EMAC->MAC1 = MAC1_RES_TX | MAC1_RES_MCS_TX | MAC1_RES_RX | MAC1_RES_MCS_RX |
+             MAC1_SIM_RES | MAC1_SOFT_RES;
+  LPC_EMAC->Command = CR_REG_RES | CR_TX_RES | CR_RX_RES;
+
+  /* A short delay after reset. */
+  for (tout = 100; tout; tout--);
+
+  /* Initialize MAC control registers. */
+  LPC_EMAC->MAC1 = MAC1_PASS_ALL;
+  LPC_EMAC->MAC2 = MAC2_CRC_EN | MAC2_PAD_EN;
+  LPC_EMAC->MAXF = ETH_MAX_FLEN;
+  LPC_EMAC->CLRT = CLRT_DEF;
+  LPC_EMAC->IPGR = IPGR_DEF;
+
+  /* Enable Reduced MII interface. */
+  LPC_EMAC->Command = CR_RMII | CR_PASS_RUNT_FRM;
+
+  /* Reset Reduced MII Logic. */
+  LPC_EMAC->SUPP = SUPP_RES_RMII;
+  for (tout = 100; tout; tout--);
+  LPC_EMAC->SUPP = 0;
+
+  /* Put the DP83848C in reset mode */
+  write_PHY (PHY_REG_BMCR, 0x8000);
+
+  /* Wait for hardware reset to end. */
+  for (tout = 0; tout < 0x100000; tout++) {
+    regv = read_PHY (PHY_REG_BMCR);
+    if (!(regv & 0x8000)) {
+      /* Reset complete */
+      break;
+    }
+  }
+}
+
+
+void PHY_PowerDown()
+{
+    if (!Peripheral_GetStatus(LPC1768_PCONP_PCENET))
+        EMAC_Init(); //init EMAC if it is not already init'd
+    
+    unsigned int regv;
+    regv = read_PHY(PHY_REG_BMCR);
+    write_PHY(PHY_REG_BMCR, regv | (1 << PHY_REG_BMCR_POWERDOWN));
+    regv = read_PHY(PHY_REG_BMCR);
+    
+    //shouldn't need the EMAC now.
+    Peripheral_PowerDown(LPC1768_PCONP_PCENET);
+    
+    //and turn off the PHY OSC
+     LPC_GPIO1->FIODIR |= 0x8000000;
+     LPC_GPIO1->FIOCLR = 0x8000000;
+}
+
+void PHY_PowerUp()
+{   
+    if (!Peripheral_GetStatus(LPC1768_PCONP_PCENET))
+        EMAC_Init(); //init EMAC if it is not already init'd
+        
+    LPC_GPIO1->FIODIR |= 0x8000000;
+    LPC_GPIO1->FIOSET = 0x8000000;
+    
+    //wait for osc to be stable
+    wait_ms(200);
+    
+    unsigned int regv;
+    regv = read_PHY(PHY_REG_BMCR);
+    write_PHY(PHY_REG_BMCR, regv & ~(1 << PHY_REG_BMCR_POWERDOWN));
+    regv = read_PHY(PHY_REG_BMCR);
+}
+
+void PHY_EnergyDetect_Enable()
+{
+    if (!Peripheral_GetStatus(LPC1768_PCONP_PCENET))
+        EMAC_Init(); //init EMAC if it is not already init'd
+        
+    unsigned int regv;
+    regv = read_PHY(PHY_REG_EDCR);
+    write_PHY(PHY_REG_BMCR, regv | (1 << PHY_REG_EDCR_ENABLE));
+    regv = read_PHY(PHY_REG_EDCR);   
+}
+
+void PHY_EnergyDetect_Disable()
+{
+    if (!Peripheral_GetStatus(LPC1768_PCONP_PCENET))
+        EMAC_Init(); //init EMAC if it is not already init'd
+    unsigned int regv;
+    regv = read_PHY(PHY_REG_EDCR);
+    write_PHY(PHY_REG_BMCR, regv & ~(1 << PHY_REG_EDCR_ENABLE));
+    regv = read_PHY(PHY_REG_EDCR);   
+}
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/PowerControl/EthernetPowerControl.h	Mon Apr 27 23:18:38 2020 +0000
@@ -0,0 +1,299 @@
+/* mbed PowerControl Library
+  * Copyright (c) 2010 Michael Wei
+  */ 
+  
+#ifndef MBED_POWERCONTROL_ETH_H 
+#define MBED_POWERCONTROL_ETH_H 
+
+#include "mbed.h"
+#include "PowerControl.h"
+
+#define PHY_REG_BMCR_POWERDOWN    0xB
+#define PHY_REG_EDCR_ENABLE       0xF
+
+
+void EMAC_Init();
+static unsigned short read_PHY (unsigned int PhyReg);
+static void write_PHY (unsigned int PhyReg, unsigned short Value);
+
+void PHY_PowerDown(void);
+void PHY_PowerUp(void);
+void PHY_EnergyDetect_Enable(void);
+void PHY_EnergyDetect_Disable(void);
+
+//From NXP Sample Code .... Probably from KEIL sample code
+/* EMAC Memory Buffer configuration for 16K Ethernet RAM. */
+#define NUM_RX_FRAG         4           /* Num.of RX Fragments 4*1536= 6.0kB */
+#define NUM_TX_FRAG         3           /* Num.of TX Fragments 3*1536= 4.6kB */
+#define ETH_FRAG_SIZE       1536        /* Packet Fragment size 1536 Bytes   */
+
+#define ETH_MAX_FLEN        1536        /* Max. Ethernet Frame Size          */
+
+/* EMAC variables located in 16K Ethernet SRAM */
+#define RX_DESC_BASE        0x20080000
+#define RX_STAT_BASE        (RX_DESC_BASE + NUM_RX_FRAG*8)
+#define TX_DESC_BASE        (RX_STAT_BASE + NUM_RX_FRAG*8)
+#define TX_STAT_BASE        (TX_DESC_BASE + NUM_TX_FRAG*8)
+#define RX_BUF_BASE         (TX_STAT_BASE + NUM_TX_FRAG*4)
+#define TX_BUF_BASE         (RX_BUF_BASE  + NUM_RX_FRAG*ETH_FRAG_SIZE)
+
+/* RX and TX descriptor and status definitions. */
+#define RX_DESC_PACKET(i)   (*(unsigned int *)(RX_DESC_BASE   + 8*i))
+#define RX_DESC_CTRL(i)     (*(unsigned int *)(RX_DESC_BASE+4 + 8*i))
+#define RX_STAT_INFO(i)     (*(unsigned int *)(RX_STAT_BASE   + 8*i))
+#define RX_STAT_HASHCRC(i)  (*(unsigned int *)(RX_STAT_BASE+4 + 8*i))
+#define TX_DESC_PACKET(i)   (*(unsigned int *)(TX_DESC_BASE   + 8*i))
+#define TX_DESC_CTRL(i)     (*(unsigned int *)(TX_DESC_BASE+4 + 8*i))
+#define TX_STAT_INFO(i)     (*(unsigned int *)(TX_STAT_BASE   + 4*i))
+#define RX_BUF(i)           (RX_BUF_BASE + ETH_FRAG_SIZE*i)
+#define TX_BUF(i)           (TX_BUF_BASE + ETH_FRAG_SIZE*i)
+
+/* MAC Configuration Register 1 */
+#define MAC1_REC_EN         0x00000001  /* Receive Enable                    */
+#define MAC1_PASS_ALL       0x00000002  /* Pass All Receive Frames           */
+#define MAC1_RX_FLOWC       0x00000004  /* RX Flow Control                   */
+#define MAC1_TX_FLOWC       0x00000008  /* TX Flow Control                   */
+#define MAC1_LOOPB          0x00000010  /* Loop Back Mode                    */
+#define MAC1_RES_TX         0x00000100  /* Reset TX Logic                    */
+#define MAC1_RES_MCS_TX     0x00000200  /* Reset MAC TX Control Sublayer     */
+#define MAC1_RES_RX         0x00000400  /* Reset RX Logic                    */
+#define MAC1_RES_MCS_RX     0x00000800  /* Reset MAC RX Control Sublayer     */
+#define MAC1_SIM_RES        0x00004000  /* Simulation Reset                  */
+#define MAC1_SOFT_RES       0x00008000  /* Soft Reset MAC                    */
+
+/* MAC Configuration Register 2 */
+#define MAC2_FULL_DUP       0x00000001  /* Full Duplex Mode                  */
+#define MAC2_FRM_LEN_CHK    0x00000002  /* Frame Length Checking             */
+#define MAC2_HUGE_FRM_EN    0x00000004  /* Huge Frame Enable                 */
+#define MAC2_DLY_CRC        0x00000008  /* Delayed CRC Mode                  */
+#define MAC2_CRC_EN         0x00000010  /* Append CRC to every Frame         */
+#define MAC2_PAD_EN         0x00000020  /* Pad all Short Frames              */
+#define MAC2_VLAN_PAD_EN    0x00000040  /* VLAN Pad Enable                   */
+#define MAC2_ADET_PAD_EN    0x00000080  /* Auto Detect Pad Enable            */
+#define MAC2_PPREAM_ENF     0x00000100  /* Pure Preamble Enforcement         */
+#define MAC2_LPREAM_ENF     0x00000200  /* Long Preamble Enforcement         */
+#define MAC2_NO_BACKOFF     0x00001000  /* No Backoff Algorithm              */
+#define MAC2_BACK_PRESSURE  0x00002000  /* Backoff Presurre / No Backoff     */
+#define MAC2_EXCESS_DEF     0x00004000  /* Excess Defer                      */
+
+/* Back-to-Back Inter-Packet-Gap Register */
+#define IPGT_FULL_DUP       0x00000015  /* Recommended value for Full Duplex */
+#define IPGT_HALF_DUP       0x00000012  /* Recommended value for Half Duplex */
+
+/* Non Back-to-Back Inter-Packet-Gap Register */
+#define IPGR_DEF            0x00000012  /* Recommended value                 */
+
+/* Collision Window/Retry Register */
+#define CLRT_DEF            0x0000370F  /* Default value                     */
+
+/* PHY Support Register */
+#define SUPP_SPEED          0x00000100  /* Reduced MII Logic Current Speed   */
+#define SUPP_RES_RMII       0x00000800  /* Reset Reduced MII Logic           */
+
+/* Test Register */
+#define TEST_SHCUT_PQUANTA  0x00000001  /* Shortcut Pause Quanta             */
+#define TEST_TST_PAUSE      0x00000002  /* Test Pause                        */
+#define TEST_TST_BACKP      0x00000004  /* Test Back Pressure                */
+
+/* MII Management Configuration Register */
+#define MCFG_SCAN_INC       0x00000001  /* Scan Increment PHY Address        */
+#define MCFG_SUPP_PREAM     0x00000002  /* Suppress Preamble                 */
+#define MCFG_CLK_SEL        0x0000001C  /* Clock Select Mask                 */
+#define MCFG_RES_MII        0x00008000  /* Reset MII Management Hardware     */
+
+/* MII Management Command Register */
+#define MCMD_READ           0x00000001  /* MII Read                          */
+#define MCMD_SCAN           0x00000002  /* MII Scan continuously             */
+
+#define MII_WR_TOUT         0x00050000  /* MII Write timeout count           */
+#define MII_RD_TOUT         0x00050000  /* MII Read timeout count            */
+
+/* MII Management Address Register */
+#define MADR_REG_ADR        0x0000001F  /* MII Register Address Mask         */
+#define MADR_PHY_ADR        0x00001F00  /* PHY Address Mask                  */
+
+/* MII Management Indicators Register */
+#define MIND_BUSY           0x00000001  /* MII is Busy                       */
+#define MIND_SCAN           0x00000002  /* MII Scanning in Progress          */
+#define MIND_NOT_VAL        0x00000004  /* MII Read Data not valid           */
+#define MIND_MII_LINK_FAIL  0x00000008  /* MII Link Failed                   */
+
+/* Command Register */
+#define CR_RX_EN            0x00000001  /* Enable Receive                    */
+#define CR_TX_EN            0x00000002  /* Enable Transmit                   */
+#define CR_REG_RES          0x00000008  /* Reset Host Registers              */
+#define CR_TX_RES           0x00000010  /* Reset Transmit Datapath           */
+#define CR_RX_RES           0x00000020  /* Reset Receive Datapath            */
+#define CR_PASS_RUNT_FRM    0x00000040  /* Pass Runt Frames                  */
+#define CR_PASS_RX_FILT     0x00000080  /* Pass RX Filter                    */
+#define CR_TX_FLOW_CTRL     0x00000100  /* TX Flow Control                   */
+#define CR_RMII             0x00000200  /* Reduced MII Interface             */
+#define CR_FULL_DUP         0x00000400  /* Full Duplex                       */
+
+/* Status Register */
+#define SR_RX_EN            0x00000001  /* Enable Receive                    */
+#define SR_TX_EN            0x00000002  /* Enable Transmit                   */
+
+/* Transmit Status Vector 0 Register */
+#define TSV0_CRC_ERR        0x00000001  /* CRC error                         */
+#define TSV0_LEN_CHKERR     0x00000002  /* Length Check Error                */
+#define TSV0_LEN_OUTRNG     0x00000004  /* Length Out of Range               */
+#define TSV0_DONE           0x00000008  /* Tramsmission Completed            */
+#define TSV0_MCAST          0x00000010  /* Multicast Destination             */
+#define TSV0_BCAST          0x00000020  /* Broadcast Destination             */
+#define TSV0_PKT_DEFER      0x00000040  /* Packet Deferred                   */
+#define TSV0_EXC_DEFER      0x00000080  /* Excessive Packet Deferral         */
+#define TSV0_EXC_COLL       0x00000100  /* Excessive Collision               */
+#define TSV0_LATE_COLL      0x00000200  /* Late Collision Occured            */
+#define TSV0_GIANT          0x00000400  /* Giant Frame                       */
+#define TSV0_UNDERRUN       0x00000800  /* Buffer Underrun                   */
+#define TSV0_BYTES          0x0FFFF000  /* Total Bytes Transferred           */
+#define TSV0_CTRL_FRAME     0x10000000  /* Control Frame                     */
+#define TSV0_PAUSE          0x20000000  /* Pause Frame                       */
+#define TSV0_BACK_PRESS     0x40000000  /* Backpressure Method Applied       */
+#define TSV0_VLAN           0x80000000  /* VLAN Frame                        */
+
+/* Transmit Status Vector 1 Register */
+#define TSV1_BYTE_CNT       0x0000FFFF  /* Transmit Byte Count               */
+#define TSV1_COLL_CNT       0x000F0000  /* Transmit Collision Count          */
+
+/* Receive Status Vector Register */
+#define RSV_BYTE_CNT        0x0000FFFF  /* Receive Byte Count                */
+#define RSV_PKT_IGNORED     0x00010000  /* Packet Previously Ignored         */
+#define RSV_RXDV_SEEN       0x00020000  /* RXDV Event Previously Seen        */
+#define RSV_CARR_SEEN       0x00040000  /* Carrier Event Previously Seen     */
+#define RSV_REC_CODEV       0x00080000  /* Receive Code Violation            */
+#define RSV_CRC_ERR         0x00100000  /* CRC Error                         */
+#define RSV_LEN_CHKERR      0x00200000  /* Length Check Error                */
+#define RSV_LEN_OUTRNG      0x00400000  /* Length Out of Range               */
+#define RSV_REC_OK          0x00800000  /* Frame Received OK                 */
+#define RSV_MCAST           0x01000000  /* Multicast Frame                   */
+#define RSV_BCAST           0x02000000  /* Broadcast Frame                   */
+#define RSV_DRIB_NIBB       0x04000000  /* Dribble Nibble                    */
+#define RSV_CTRL_FRAME      0x08000000  /* Control Frame                     */
+#define RSV_PAUSE           0x10000000  /* Pause Frame                       */
+#define RSV_UNSUPP_OPC      0x20000000  /* Unsupported Opcode                */
+#define RSV_VLAN            0x40000000  /* VLAN Frame                        */
+
+/* Flow Control Counter Register */
+#define FCC_MIRR_CNT        0x0000FFFF  /* Mirror Counter                    */
+#define FCC_PAUSE_TIM       0xFFFF0000  /* Pause Timer                       */
+
+/* Flow Control Status Register */
+#define FCS_MIRR_CNT        0x0000FFFF  /* Mirror Counter Current            */
+
+/* Receive Filter Control Register */
+#define RFC_UCAST_EN        0x00000001  /* Accept Unicast Frames Enable      */
+#define RFC_BCAST_EN        0x00000002  /* Accept Broadcast Frames Enable    */
+#define RFC_MCAST_EN        0x00000004  /* Accept Multicast Frames Enable    */
+#define RFC_UCAST_HASH_EN   0x00000008  /* Accept Unicast Hash Filter Frames */
+#define RFC_MCAST_HASH_EN   0x00000010  /* Accept Multicast Hash Filter Fram.*/
+#define RFC_PERFECT_EN      0x00000020  /* Accept Perfect Match Enable       */
+#define RFC_MAGP_WOL_EN     0x00001000  /* Magic Packet Filter WoL Enable    */
+#define RFC_PFILT_WOL_EN    0x00002000  /* Perfect Filter WoL Enable         */
+
+/* Receive Filter WoL Status/Clear Registers */
+#define WOL_UCAST           0x00000001  /* Unicast Frame caused WoL          */
+#define WOL_BCAST           0x00000002  /* Broadcast Frame caused WoL        */
+#define WOL_MCAST           0x00000004  /* Multicast Frame caused WoL        */
+#define WOL_UCAST_HASH      0x00000008  /* Unicast Hash Filter Frame WoL     */
+#define WOL_MCAST_HASH      0x00000010  /* Multicast Hash Filter Frame WoL   */
+#define WOL_PERFECT         0x00000020  /* Perfect Filter WoL                */
+#define WOL_RX_FILTER       0x00000080  /* RX Filter caused WoL              */
+#define WOL_MAG_PACKET      0x00000100  /* Magic Packet Filter caused WoL    */
+
+/* Interrupt Status/Enable/Clear/Set Registers */
+#define INT_RX_OVERRUN      0x00000001  /* Overrun Error in RX Queue         */
+#define INT_RX_ERR          0x00000002  /* Receive Error                     */
+#define INT_RX_FIN          0x00000004  /* RX Finished Process Descriptors   */
+#define INT_RX_DONE         0x00000008  /* Receive Done                      */
+#define INT_TX_UNDERRUN     0x00000010  /* Transmit Underrun                 */
+#define INT_TX_ERR          0x00000020  /* Transmit Error                    */
+#define INT_TX_FIN          0x00000040  /* TX Finished Process Descriptors   */
+#define INT_TX_DONE         0x00000080  /* Transmit Done                     */
+#define INT_SOFT_INT        0x00001000  /* Software Triggered Interrupt      */
+#define INT_WAKEUP          0x00002000  /* Wakeup Event Interrupt            */
+
+/* Power Down Register */
+#define PD_POWER_DOWN       0x80000000  /* Power Down MAC                    */
+
+/* RX Descriptor Control Word */
+#define RCTRL_SIZE          0x000007FF  /* Buffer size mask                  */
+#define RCTRL_INT           0x80000000  /* Generate RxDone Interrupt         */
+
+/* RX Status Hash CRC Word */
+#define RHASH_SA            0x000001FF  /* Hash CRC for Source Address       */
+#define RHASH_DA            0x001FF000  /* Hash CRC for Destination Address  */
+
+/* RX Status Information Word */
+#define RINFO_SIZE          0x000007FF  /* Data size in bytes                */
+#define RINFO_CTRL_FRAME    0x00040000  /* Control Frame                     */
+#define RINFO_VLAN          0x00080000  /* VLAN Frame                        */
+#define RINFO_FAIL_FILT     0x00100000  /* RX Filter Failed                  */
+#define RINFO_MCAST         0x00200000  /* Multicast Frame                   */
+#define RINFO_BCAST         0x00400000  /* Broadcast Frame                   */
+#define RINFO_CRC_ERR       0x00800000  /* CRC Error in Frame                */
+#define RINFO_SYM_ERR       0x01000000  /* Symbol Error from PHY             */
+#define RINFO_LEN_ERR       0x02000000  /* Length Error                      */
+#define RINFO_RANGE_ERR     0x04000000  /* Range Error (exceeded max. size)  */
+#define RINFO_ALIGN_ERR     0x08000000  /* Alignment Error                   */
+#define RINFO_OVERRUN       0x10000000  /* Receive overrun                   */
+#define RINFO_NO_DESCR      0x20000000  /* No new Descriptor available       */
+#define RINFO_LAST_FLAG     0x40000000  /* Last Fragment in Frame            */
+#define RINFO_ERR           0x80000000  /* Error Occured (OR of all errors)  */
+
+#define RINFO_ERR_MASK     (RINFO_FAIL_FILT | RINFO_CRC_ERR   | RINFO_SYM_ERR | \
+                            RINFO_LEN_ERR   | RINFO_ALIGN_ERR | RINFO_OVERRUN)
+
+/* TX Descriptor Control Word */
+#define TCTRL_SIZE          0x000007FF  /* Size of data buffer in bytes      */
+#define TCTRL_OVERRIDE      0x04000000  /* Override Default MAC Registers    */
+#define TCTRL_HUGE          0x08000000  /* Enable Huge Frame                 */
+#define TCTRL_PAD           0x10000000  /* Pad short Frames to 64 bytes      */
+#define TCTRL_CRC           0x20000000  /* Append a hardware CRC to Frame    */
+#define TCTRL_LAST          0x40000000  /* Last Descriptor for TX Frame      */
+#define TCTRL_INT           0x80000000  /* Generate TxDone Interrupt         */
+
+/* TX Status Information Word */
+#define TINFO_COL_CNT       0x01E00000  /* Collision Count                   */
+#define TINFO_DEFER         0x02000000  /* Packet Deferred (not an error)    */
+#define TINFO_EXCESS_DEF    0x04000000  /* Excessive Deferral                */
+#define TINFO_EXCESS_COL    0x08000000  /* Excessive Collision               */
+#define TINFO_LATE_COL      0x10000000  /* Late Collision Occured            */
+#define TINFO_UNDERRUN      0x20000000  /* Transmit Underrun                 */
+#define TINFO_NO_DESCR      0x40000000  /* No new Descriptor available       */
+#define TINFO_ERR           0x80000000  /* Error Occured (OR of all errors)  */
+
+/* DP83848C PHY Registers */
+#define PHY_REG_BMCR        0x00        /* Basic Mode Control Register       */
+#define PHY_REG_BMSR        0x01        /* Basic Mode Status Register        */
+#define PHY_REG_IDR1        0x02        /* PHY Identifier 1                  */
+#define PHY_REG_IDR2        0x03        /* PHY Identifier 2                  */
+#define PHY_REG_ANAR        0x04        /* Auto-Negotiation Advertisement    */
+#define PHY_REG_ANLPAR      0x05        /* Auto-Neg. Link Partner Abitily    */
+#define PHY_REG_ANER        0x06        /* Auto-Neg. Expansion Register      */
+#define PHY_REG_ANNPTR      0x07        /* Auto-Neg. Next Page TX            */
+
+/* PHY Extended Registers */
+#define PHY_REG_STS         0x10        /* Status Register                   */
+#define PHY_REG_MICR        0x11        /* MII Interrupt Control Register    */
+#define PHY_REG_MISR        0x12        /* MII Interrupt Status Register     */
+#define PHY_REG_FCSCR       0x14        /* False Carrier Sense Counter       */
+#define PHY_REG_RECR        0x15        /* Receive Error Counter             */
+#define PHY_REG_PCSR        0x16        /* PCS Sublayer Config. and Status   */
+#define PHY_REG_RBR         0x17        /* RMII and Bypass Register          */
+#define PHY_REG_LEDCR       0x18        /* LED Direct Control Register       */
+#define PHY_REG_PHYCR       0x19        /* PHY Control Register              */
+#define PHY_REG_10BTSCR     0x1A        /* 10Base-T Status/Control Register  */
+#define PHY_REG_CDCTRL1     0x1B        /* CD Test Control and BIST Extens.  */
+#define PHY_REG_EDCR        0x1D        /* Energy Detect Control Register    */
+
+#define PHY_FULLD_100M      0x2100      /* Full Duplex 100Mbit               */
+#define PHY_HALFD_100M      0x2000      /* Half Duplex 100Mbit               */
+#define PHY_FULLD_10M       0x0100      /* Full Duplex 10Mbit                */
+#define PHY_HALFD_10M       0x0000      /* Half Duplex 10MBit                */
+#define PHY_AUTO_NEG        0x3000      /* Select Auto Negotiation           */
+
+#define DP83848C_DEF_ADR    0x0100      /* Default PHY device address        */
+#define DP83848C_ID         0x20005C90  /* PHY Identifier                    */
+#endif
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/PowerControl/PowerControl.h	Mon Apr 27 23:18:38 2020 +0000
@@ -0,0 +1,191 @@
+/* mbed PowerControl Library
+  * Copyright (c) 2010 Michael Wei
+  */ 
+  
+#ifndef MBED_POWERCONTROL_H 
+#define MBED_POWERCONTROL_H 
+
+//shouldn't have to include, but fixes weird problems with defines
+//#include "LPC1768/LPC17xx.h"
+//System Control Register
+// bit 0: Reserved
+// bit 1: Sleep on Exit
+#define LPC1768_SCR_SLEEPONEXIT     0x2
+// bit 2: Deep Sleep
+#define LPC1768_SCR_SLEEPDEEP       0x4
+// bit 3: Resereved
+// bit 4: Send on Pending
+#define LPC1768_SCR_SEVONPEND        0x10
+// bit 5-31: Reserved
+
+//Power Control Register
+// bit 0: Power mode control bit 0 (power-down mode)
+#define LPC1768_PCON_PM0            0x1
+// bit 1: Power mode control bit 1 (deep power-down mode)
+#define LPC1768_PCON_PM1            0x2
+// bit 2: Brown-out reduced power mode
+#define LPC1768_PCON_BODRPM         0x4
+// bit 3: Brown-out global disable
+#define LPC1768_PCON_BOGD           0x8
+// bit 4: Brown-out reset disable
+#define LPC1768_PCON_BORD           0x10
+// bit 5-7 : Reserved
+// bit 8: Sleep Mode Entry Flag
+#define LPC1768_PCON_SMFLAG         0x100
+// bit 9: Deep Sleep Entry Flag
+#define LPC1768_PCON_DSFLAG         0x200
+// bit 10: Power Down Entry Flag
+#define LPC1768_PCON_PDFLAG         0x400
+// bit 11: Deep Power Down Entry Flag
+#define LPC1768_PCON_DPDFLAG        0x800
+// bit 12-31: Reserved
+
+//"Sleep Mode" (WFI).
+inline void Sleep(void)
+{
+    __WFI();
+}
+
+//"Deep Sleep" Mode
+inline void DeepSleep(void)
+{
+   SCB->SCR |= LPC1768_SCR_SLEEPDEEP;
+   __WFI();
+}
+
+//"Power-Down" Mode
+inline void PowerDown(void)
+{
+   SCB->SCR |= LPC1768_SCR_SLEEPDEEP;
+   LPC_SC->PCON &= ~LPC1768_PCON_PM1;
+   LPC_SC->PCON |= LPC1768_PCON_PM0;
+   __WFI();
+   //reset back to normal
+  LPC_SC->PCON &= ~(LPC1768_PCON_PM1 | LPC1768_PCON_PM0);
+}
+
+//"Deep Power-Down" Mode
+inline void DeepPowerDown(void)
+{
+   SCB->SCR |= LPC1768_SCR_SLEEPDEEP;
+   LPC_SC->PCON |= LPC1768_PCON_PM1 | LPC1768_PCON_PM0;
+   __WFI();
+   //reset back to normal
+  LPC_SC->PCON &= ~(LPC1768_PCON_PM1 | LPC1768_PCON_PM0);
+}
+
+//shut down BOD during power-down/deep sleep
+inline void BrownOut_ReducedPowerMode_Enable(void)
+{
+    LPC_SC->PCON |= LPC1768_PCON_BODRPM;
+}
+
+//turn on BOD during power-down/deep sleep
+inline void BrownOut_ReducedPowerMode_Disable(void)
+{
+    LPC_SC->PCON &= ~LPC1768_PCON_BODRPM;
+}
+
+//turn off brown out circutry
+inline void BrownOut_Global_Disable(void)
+{
+    LPC_SC->PCON |= LPC1768_PCON_BOGD;
+}
+
+//turn on brown out circutry
+inline void BrownOut_Global_Enable(void)
+{
+    LPC_SC->PCON &= !LPC1768_PCON_BOGD;
+}
+
+//turn off brown out reset circutry
+inline void BrownOut_Reset_Disable(void)
+{
+    LPC_SC->PCON |= LPC1768_PCON_BORD;
+}
+
+//turn on brown outreset  circutry
+inline void BrownOut_Reset_Enable(void)
+{
+    LPC_SC->PCON &= ~LPC1768_PCON_BORD;
+}
+//Peripheral Control Register
+// bit 0: Reserved
+// bit 1: PCTIM0: Timer/Counter 0 power/clock enable
+#define LPC1768_PCONP_PCTIM0        0x2
+// bit 2: PCTIM1: Timer/Counter 1 power/clock enable
+#define LPC1768_PCONP_PCTIM1        0x4
+// bit 3: PCUART0: UART 0 power/clock enable
+#define LPC1768_PCONP_PCUART0       0x8
+// bit 4: PCUART1: UART 1 power/clock enable
+#define LPC1768_PCONP_PCUART1       0x10
+// bit 5: Reserved
+// bit 6: PCPWM1: PWM 1 power/clock enable
+#define LPC1768_PCONP_PCPWM1        0x40
+// bit 7: PCI2C0: I2C interface 0 power/clock enable
+#define LPC1768_PCONP_PCI2C0        0x80
+// bit 8: PCSPI: SPI interface power/clock enable
+#define LPC1768_PCONP_PCSPI         0x100
+// bit 9: PCRTC: RTC power/clock enable
+#define LPC1768_PCONP_PCRTC         0x200
+// bit 10: PCSSP1: SSP interface 1 power/clock enable
+#define LPC1768_PCONP_PCSSP1        0x400
+// bit 11: Reserved
+// bit 12: PCADC: A/D converter power/clock enable
+#define LPC1768_PCONP_PCADC         0x1000
+// bit 13: PCCAN1: CAN controller 1 power/clock enable
+#define LPC1768_PCONP_PCCAN1        0x2000
+// bit 14: PCCAN2: CAN controller 2 power/clock enable
+#define LPC1768_PCONP_PCCAN2        0x4000
+// bit 15: PCGPIO: GPIOs power/clock enable
+#define LPC1768_PCONP_PCGPIO        0x8000
+// bit 16: PCRIT: Repetitive interrupt timer power/clock enable
+#define LPC1768_PCONP_PCRIT         0x10000
+// bit 17: PCMCPWM: Motor control PWM power/clock enable
+#define LPC1768_PCONP_PCMCPWM       0x20000
+// bit 18: PCQEI: Quadrature encoder interface power/clock enable
+#define LPC1768_PCONP_PCQEI         0x40000
+// bit 19: PCI2C1: I2C interface 1 power/clock enable
+#define LPC1768_PCONP_PCI2C1        0x80000
+// bit 20: Reserved
+// bit 21: PCSSP0: SSP interface 0 power/clock enable
+#define LPC1768_PCONP_PCSSP0        0x200000
+// bit 22: PCTIM2: Timer 2 power/clock enable
+#define LPC1768_PCONP_PCTIM2        0x400000
+// bit 23: PCTIM3: Timer 3 power/clock enable
+#define LPC1768_PCONP_PCQTIM3       0x800000
+// bit 24: PCUART2: UART 2 power/clock enable
+#define LPC1768_PCONP_PCUART2       0x1000000
+// bit 25: PCUART3: UART 3 power/clock enable
+#define LPC1768_PCONP_PCUART3       0x2000000
+// bit 26: PCI2C2: I2C interface 2 power/clock enable
+#define LPC1768_PCONP_PCI2C2        0x4000000
+// bit 27: PCI2S: I2S interface power/clock enable
+#define LPC1768_PCONP_PCI2S         0x8000000
+// bit 28: Reserved
+// bit 29: PCGPDMA: GP DMA function power/clock enable
+#define LPC1768_PCONP_PCGPDMA       0x20000000
+// bit 30: PCENET: Ethernet block power/clock enable
+#define LPC1768_PCONP_PCENET        0x40000000
+// bit 31: PCUSB: USB interface power/clock enable
+#define LPC1768_PCONP_PCUSB         0x80000000
+
+//Powers Up specified Peripheral(s)
+inline unsigned int Peripheral_PowerUp(unsigned int bitMask)
+{
+    return LPC_SC->PCONP |= bitMask;
+}   
+
+//Powers Down specified Peripheral(s) 
+inline unsigned int Peripheral_PowerDown(unsigned int bitMask)
+{
+    return LPC_SC->PCONP &= ~bitMask;
+}
+
+//returns if the peripheral is on or off
+inline bool Peripheral_GetStatus(unsigned int peripheral)
+{
+    return (LPC_SC->PCONP & peripheral) ? true : false;
+}
+
+#endif
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Mon Apr 27 23:18:38 2020 +0000
@@ -0,0 +1,371 @@
+#include "mbed.h"
+#include "uLCD_4DGL.h" 
+#include "ultrasonic.h"
+#include "rtos.h"
+#include "PinDetect.h"
+#include "PowerControl/PowerControl.h"
+#include "PowerControl/EthernetPowerControl.h"
+#include <time.h>
+#include <string>
+#include <sstream>
+
+uLCD_4DGL uLCD(p28, p27, p29); // serial tx, serial rx, reset pin;
+
+DigitalOut led1(LED1);
+Serial pc(USBTX, USBRX);
+PinDetect pb(p25);
+Mutex howMany;
+//Ticker checkTime;
+//HistoryCache timeConverter;
+
+int year, month, day, hr, mn, sec; 
+
+int howManyTodayold = 0;
+int howManyToday = 0;
+int dailyLimit;
+int increment = 20; // DEFAULT: USE DATABASE TO UPDATE THE AMOUNT
+std::string foodName = "";  // so save the food name
+std::string macro = ""; // to save user's desired macro
+std::string daily = ""; // to save daily amount
+std:: string stringTime  = ""; // to save current time and date
+std:: string todayIs = "";
+
+
+void updateTime(){
+    time_t curTime = time(NULL);
+    std:: string test = asctime(localtime(&curTime));
+    if (todayIs.compare(test.substr(0,3)) != 0){
+        howManyToday = 0;
+        todayIs = test.substr(0,3);
+    }
+        
+        
+}
+
+time_t asUnixTime(int year, int mon, int mday, int hour, int min, int sec) {
+    struct tm   t;
+    t.tm_year = year - 1900;
+    t.tm_mon =  mon - 1;        // convert to 0 based month
+    t.tm_mday = mday;
+    t.tm_hour = hour;
+    t.tm_min = min;
+    t.tm_sec = sec;
+    t.tm_isdst = -1;            // Is Daylight saving time on? 1 = yes, 0 = no, -1 = unknown
+ 
+    return mktime(&t);          // returns seconds elapsed since January 1, 1970 (begin of the Epoch)
+}
+
+void dist(int distance)
+{
+    //put code here to execute when the distance has changed
+    led1  = !led1;
+    howMany.lock();
+    if (howManyToday != howManyTodayold) {
+        updateTime();
+        if (howManyToday >= dailyLimit) {
+            uLCD.cls();
+            uLCD.text_width(2);
+            uLCD.text_height(2);
+            uLCD.filled_rectangle(0,0,127,127,RED);
+            uLCD.filled_rectangle(15,10,110,90,0x50C878);
+            uLCD.textbackground_color(0x50C878);
+            uLCD.color(BLACK);
+            uLCD.locate(2,1);
+            uLCD.printf("Hello!");
+            uLCD.locate(3,3);
+            uLCD.text_width(1);
+            uLCD.text_height(2);
+            uLCD.printf("%d / %d\n", howManyToday, dailyLimit);
+            uLCD.color(WHITE);
+            uLCD.text_width(1);
+            uLCD.text_height(2);
+            uLCD.textbackground_color(RED);
+            uLCD.locate(6,14);
+            uLCD.printf("%s", macro);
+
+                    
+            } else {
+                uLCD.cls();
+                uLCD.text_width(2);
+                uLCD.text_height(2);
+                uLCD.filled_rectangle(0,0,127,127,0x86c5da);
+                uLCD.filled_rectangle(15,10,110,90,0x50C878);
+                uLCD.textbackground_color(0x50C878);
+                uLCD.color(BLACK);
+                uLCD.locate(2,1);
+                uLCD.printf("Hello!");
+                uLCD.locate(3,3);
+                uLCD.text_width(1);
+                uLCD.text_height(2);
+                uLCD.printf("%d / %d\n", howManyToday, dailyLimit);
+                uLCD.color(WHITE);
+                uLCD.text_width(1);
+                uLCD.text_height(1);
+                uLCD.locate(6,14);
+                uLCD.textbackground_color(0x86c5da);
+                uLCD.printf("%s", macro);
+      
+            }
+                howManyTodayold = howManyToday;
+            }
+            howMany.unlock();
+    //pc.printf("Distance %d mm\r\n", distance);
+}
+
+
+ultrasonic mu(p12, p13, .1, 1, &dist);    //Set the trigger pin to D12 and the echo pin to D13
+                                        //have updates every .1 seconds and a timeout after 1
+                                        //second, and call dist when the distance changes
+
+
+void updateHowManyToday(void) {
+    if (mu.getCurrentDistance() < 50) {
+        howMany.lock();
+        howManyTodayold = howManyToday;
+        howManyToday = howManyToday + increment;
+        howMany.unlock();
+    }
+    
+
+}
+
+int main()
+{
+    bool startUp = 1, name = 1, limit = 1, settingTime = 1;
+    uLCD.cls();
+    uLCD.filled_rectangle(0,0,127,127,0x86c5da);
+    uLCD.line(0, 9, 127, 9, GREEN);
+    uLCD.filled_rectangle(0,0,127,9,GREEN);
+    uLCD.line(0, 118, 127, 118, GREEN);
+    uLCD.filled_rectangle(0,118,127,127,GREEN);
+    uLCD.textbackground_color(0x86c5da);
+    uLCD.color(DGREY);
+    uLCD.text_height(1.80);
+    
+    uLCD.locate(4,2);
+    uLCD.printf("WELCOME!");
+    uLCD.color(BLACK);
+    uLCD.locate(1,4);
+    uLCD.printf("Please enter the  name");
+    uLCD.printf(" of the food.");
+    uLCD.color(WHITE);
+    uLCD.locate(1,7);
+    
+    while (name) {
+        if (pc.readable()) {
+            char v = pc.getc();
+            if (v == '!'){
+                name = 0;
+            } else if (int(v) == 8) {
+                 foodName.erase(foodName.end()-1);
+                } else {
+                foodName.push_back(v);
+                uLCD.printf("%c" , v);
+                }
+            }
+        }
+        
+        
+        uLCD.cls();
+        uLCD.filled_rectangle(0,0,127,127,0x86c5da);
+        uLCD.line(0, 9, 127, 9, GREEN);
+        uLCD.filled_rectangle(0,0,127,9,GREEN);
+        uLCD.line(0, 118, 127, 118, GREEN);
+        uLCD.filled_rectangle(0,118,127,127,GREEN);
+        uLCD.textbackground_color(0x86c5da);
+        uLCD.color(BLACK);
+        uLCD.text_height(1);
+            
+        uLCD.locate(1,1);
+        uLCD.printf("What macro are you monitoring? : \n\n1. Carbs\n2. Protein\n3. Fat \n4. Calories \n");
+        uLCD.color(WHITE);
+        while(startUp) {
+            if (pc.readable() ){
+                char v = pc.getc();
+                if (v == '1') {
+                    startUp = 0;
+                    macro = "Carbs";
+                } else if (v == '2') {
+                    startUp = 0;
+                    macro = "Protein";
+                } else if (v == '3') {
+                    startUp = 0;
+                    macro = "Fat";
+                } else if (v == '4') {
+                    startUp = 0;
+                    macro = "Calories";
+                    
+                    }
+            }
+        }
+        
+        uLCD.cls();
+        uLCD.filled_rectangle(0,0,127,127,0x86c5da);
+        uLCD.line(0, 9, 127, 9, GREEN);
+        uLCD.filled_rectangle(0,0,127,9,GREEN);
+        uLCD.line(0, 118, 127, 118, GREEN);
+        uLCD.filled_rectangle(0,118,127,127,GREEN);
+        uLCD.textbackground_color(0x86c5da);
+        uLCD.color(BLACK);
+        uLCD.locate(1,2);
+        uLCD.text_height(1);
+            
+        uLCD.printf("What will be your daily limit?\n ");
+        uLCD.color(WHITE);
+        
+        while (limit) {
+            if (pc.readable()){
+                char v = pc.getc();
+                if (v == '!') {
+                    limit = 0;
+                } else {
+                    daily.push_back(v);
+                    uLCD.printf("%c" , v);
+                }
+            }
+            
+        }
+        
+        std::istringstream iss (daily);
+        iss >> dailyLimit;
+        
+        uLCD.cls();
+        uLCD.filled_rectangle(0,0,127,127,0x86c5da);
+        uLCD.line(0, 9, 127, 9, GREEN);
+        uLCD.filled_rectangle(0,0,127,9,GREEN);
+        uLCD.line(0, 118, 127, 118, GREEN);
+        uLCD.filled_rectangle(0,118,127,127,GREEN);
+        uLCD.textbackground_color(0x86c5da);
+        uLCD.color(BLACK);
+        uLCD.text_height(1);
+        uLCD.locate(1,1);
+        uLCD.printf("Please enter date and military time\nMM/DD/YYYY HH:MM:SS)\n");
+        uLCD.color(WHITE);
+        
+                
+        while (settingTime) {
+            if (pc.readable()){
+                char v = pc.getc();
+                if (v == '!') {
+                    settingTime = 0;
+                } else {
+                    stringTime.push_back(v);
+                    uLCD.printf("%c" , v);
+                }
+            }
+            
+        }
+        
+        
+            // CALL DATABASE ENTRY HERE using "foodName" and "macro" TO UPDATE "increment (int)"
+            
+
+            
+// TIME
+    // converts epoch time to day, month, year
+    std::istringstream mon (stringTime.substr(0,2));
+    mon >> month; 
+    std::istringstream d (stringTime.substr(3,2));
+    d >> day; 
+    std::istringstream y (stringTime.substr(6,4));
+    y >> year; 
+    std::istringstream h (stringTime.substr(11,2));
+    h >> hr; 
+    std::istringstream m (stringTime.substr(14,2));
+    m >> mn; 
+    std::istringstream sc (stringTime.substr(17,2));
+    sc >> sec; 
+               
+    time_t result = asUnixTime(year, month, day, hr, mn, sec);
+    
+    pc.printf("%s\n",asctime(localtime(&result)));
+    
+    set_time(result);
+    
+    todayIs = asctime(localtime(&result));
+    todayIs = todayIs.substr(0,3);
+    
+    uLCD.cls();
+    uLCD.filled_rectangle(0,0,127,127,0x86c5da);
+    uLCD.filled_rectangle(15,10,110,90,0x50C878);
+    uLCD.textbackground_color(0x50C878);
+    uLCD.color(BLACK);
+    uLCD.text_width(2);
+    uLCD.text_height(2);
+    uLCD.locate(2,1);
+    uLCD.printf("Hello!");
+    uLCD.locate(3,3);
+    uLCD.text_width(1);
+    uLCD.text_height(2);
+    uLCD.printf("%d / %d", howManyToday, dailyLimit);
+    uLCD.color(WHITE);
+    uLCD.textbackground_color(0x86c5da);
+    uLCD.text_width(1);
+    uLCD.text_height(1);
+    uLCD.locate(6,14);
+    uLCD.printf("%s", macro);
+    
+    pc.baud(9600);
+    mu.startUpdates();//start measuring the distance
+    pb.attach_deasserted(&updateHowManyToday);
+    pb.mode(PullUp);
+    pb.setSampleFrequency();
+    
+    //checkTime.attach(&updateTime, 10);
+    /*
+    // PWR MNGT
+    PHY_PowerDown();
+    //Peripheral_PowerDown(0xFEF6FFCF);
+    Peripheral_PowerDown(LPC1768_PCONP_PCTIM0);  // Timer/Counter 0
+    Peripheral_PowerDown(LPC1768_PCONP_PCTIM1);  // Timer/Counter 1
+    Peripheral_PowerDown(LPC1768_PCONP_PCUART0);  //UART 0
+    Peripheral_PowerDown(LPC1768_PCONP_PCUART1); //UART 1
+    Peripheral_PowerDown(LPC1768_PCONP_PCPWM1); // PWM
+    Peripheral_PowerDown(LPC1768_PCONP_PCI2C0); //bit 7: I2c interface
+    Peripheral_PowerDown(LPC1768_PCONP_PCSPI);  //SPI
+    Peripheral_PowerDown(LPC1768_PCONP_PCRTC);  //RTC
+    Peripheral_PowerDown(LPC1768_PCONP_PCSSP1); //SSP
+    
+    // bit 11: Reserved
+
+    Peripheral_PowerDown(LPC1768_PCONP_PCADC); // bit12: A/D converter power/clock enable
+    Peripheral_PowerDown(LPC1768_PCONP_PCCAN1); // bit 13: CAN controller 1 power/clock enable
+    Peripheral_PowerDown(LPC1768_PCONP_PCCAN2);   // bit 14: CAN controller 2 power/clock enable
+// bit 15: PCGPIO: GPIOs power/clock enable
+    //Peripheral_PowerDown(LPC1768_PCONP_PCGPIO); 
+
+    Peripheral_PowerDown(LPC1768_PCONP_PCRIT); //bit 16: Repetitive interrupt timer power/clock enable
+    Peripheral_PowerDown(LPC1768_PCONP_PCMCPWM);  // bit 17: Motor control PWM power/clock enable
+    Peripheral_PowerDown(LPC1768_PCONP_PCQEI); // bit 18: Quadrature encoder interface power/clock enable
+    Peripheral_PowerDown(LPC1768_PCONP_PCI2C1); // bit 19: I2C interface 1 power/clock enable
+    
+// bit 20: Reserved
+    Peripheral_PowerDown(LPC1768_PCONP_PCSSP0); // bit 21: PCSSP0: SSP interface 0 power/clock enable 
+    Peripheral_PowerDown(LPC1768_PCONP_PCTIM2); // bit 22: PCTIM2: Timer 2 power/clock enable
+// bit 23: PCTIM3: Timer 3 power/clock enable
+    //Peripheral_PowerDown(LPC1768_PCONP_PCQTIM3); 
+// bit 24: PCUART2: UART 2 power/clock enable
+    //Peripheral_PowerDown(LPC1768_PCONP_PCUART2); 
+    
+    Peripheral_PowerDown(LPC1768_PCONP_PCUART3); // bit 25: UART 3 power/clock enable
+    Peripheral_PowerDown(LPC1768_PCONP_PCI2C2); // bit 26: I2C interface 2 power/clock enable
+    Peripheral_PowerDown(LPC1768_PCONP_PCI2S);  // bit 27: PCI2S: I2S interface power/clock enable      
+    
+// bit 28: Reserved
+    Peripheral_PowerDown(LPC1768_PCONP_PCGPDMA);  // bit 29:GP DMA function power/clock enable
+    Peripheral_PowerDown(LPC1768_PCONP_PCENET); // bit 30:Ethernet block power/clock enable
+    Peripheral_PowerDown(LPC1768_PCONP_PCUSB); // bit 31: PCUSB: USB interface power/clock enable     
+  
+     // only BIT 23, 24, 15 need to be on, but htis ths isnt working
+     //Peripheral_PowerDown(0xFFFEFE7F);
+    //Peripheral_PowerDown(0x7BEEF677);
+    */
+    while(1)
+    {
+        //pc.printf("Distance %d mm\r\n", mu.getCurrentDistance());
+        Sleep();
+        mu.checkDistance();     //call checkDistance() as much as possible, as this is where
+                                //the class checks if dist needs to be called.
+    wait(0.002);                           
+    }
+}
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mbed-rtos.lib	Mon Apr 27 23:18:38 2020 +0000
@@ -0,0 +1,1 @@
+https://mbed.org/users/mbed_official/code/mbed-rtos/#5713cbbdb706
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mbed.bld	Mon Apr 27 23:18:38 2020 +0000
@@ -0,0 +1,1 @@
+https://os.mbed.com/users/mbed_official/code/mbed/builds/65be27845400
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/uLCD_4DGL.h	Mon Apr 27 23:18:38 2020 +0000
@@ -0,0 +1,346 @@
+//
+// uLCD_4DGL is a class to drive 4D Systems TFT touch screens
+//
+// Fork of 4DGL library for 4D Systems LCD displays
+// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
+// Modifed for Goldelox processor <2013> Jim Hamblen
+//
+// uLCD_4DGL is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// uLCD_4DGL is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with uLCD_4DGL.  If not, see <http://www.gnu.org/licenses/>.
+
+// @author Stephane Rochon
+
+#include "mbed.h"
+
+// Debug Verbose off - SGE commands echoed to USB serial for debugmode=1
+#ifndef DEBUGMODE
+#define DEBUGMODE 0
+#endif
+
+// Common WAIT value in milliseconds between commands
+#define TEMPO 0
+
+// 4DGL SGE Function values for Goldelox Processor
+#define CLS          '\xD7'
+#define BAUDRATE     '\x0B' //null prefix
+#define VERSION      '\x08' //null prefix
+#define BCKGDCOLOR   '\x6E'
+#define TXTBCKGDCOLOR '\x7E'
+#define DISPCONTROL  '\x68'
+#define SETVOLUME    '\x76'
+#define CIRCLE       '\xCD'
+#define FCIRCLE      '\xCC'
+#define TRIANGLE     '\xC9'
+#define LINE         '\xD2'
+#define FRECTANGLE   '\xCE'
+#define RECTANGLE    '\xCF'
+#define ELLIPSE      '\x65' //na
+#define PIXEL        '\xCB'
+#define READPIXEL    '\xCA'
+#define SCREENCOPY   '\x63'  //na?
+#define PENSIZE      '\xD8'
+#define SETFONT      '\x7D'
+#define TEXTMODE     '\x77'
+#define TEXTBOLD     '\x76'
+#define TEXTITALIC   '\x75'
+#define TEXTINVERSE  '\x74'
+#define TEXTUNDERLINE '\x73'
+#define TEXTWIDTH    '\x7C'
+#define TEXTHEIGHT   '\x7B'
+#define TEXTCHAR     '\xFE'
+#define TEXTSTRING   '\x06'  //null prefix
+#define MOVECURSOR   '\xE4'
+#define BLITCOM      '\x0A'
+#define PUTCHAR      '\xFE'
+#define DISPPOWER    '\x66'
+//media commands for uSD card
+#define MINIT        '\xB1'
+#define SBADDRESS    '\xB9'
+#define SSADDRESS    '\xB8'
+#define READBYTE     '\xB7'
+#define READWORD     '\xB6'
+#define WRITEBYTE    '\xB5'
+#define WRITEWORD    '\xB4'
+#define FLUSHMEDIA   '\xB2'
+#define DISPLAYIMAGE '\xB3'
+#define DISPLAYVIDEO '\xBB'
+#define DISPLAYFRAME '\xBA'
+
+
+
+// Screen answers
+#define ACK          '\x06'
+#define NAK          '\x15'
+
+
+
+// Screen states
+#define OFF          '\x00'
+#define ON           '\x01'
+
+// Graphics modes
+#define SOLID        '\x00'
+#define WIREFRAME    '\x01'
+
+// Text modes
+#define TRANSPARENT  '\x00'
+#define OPAQUE       '\x01'
+
+// Fonts Sizes
+#define FONT_7X8     '\x00' //only builtin font 
+#define FONT_5X7     '\x04'
+#define FONT_8X8     '\x01'
+#define FONT_8X12    '\x02'
+#define FONT_12X16   '\x03'
+#define MEDIAFONT    '\x07'
+
+
+// Data speed
+#define BAUD_110     27271
+#define BAUD_300     9999
+#define BAUD_600     4999
+#define BAUD_1200    2499
+#define BAUD_2400    1249
+#define BAUD_4800    624
+#define BAUD_9600    312
+#define BAUD_14400   207
+#define BAUD_19200   155
+#define BAUD_31250   95
+#define BAUD_38400   77
+#define BAUD_56000   53
+#define BAUD_57600   51
+#define BAUD_115200  25
+#define BAUD_128000  22
+#define BAUD_256000  11
+#define BAUD_300000  10
+#define BAUD_375000  8
+#define BAUD_500000  6
+#define BAUD_600000  4
+#define BAUD_750000  3
+#define BAUD_1000000 2
+#define BAUD_1500000 1
+#define BAUD_3000000 0
+
+// Defined Colors
+#define WHITE 0xFFFFFF
+#define BLACK 0x000000
+#define RED   0xFF0000
+#define GREEN 0x00FF00
+#define BLUE  0x0000FF
+#define LGREY 0xBFBFBF
+#define DGREY 0x5F5F5F
+
+// Mode data
+#define BACKLIGHT    '\x00'
+#define DISPLAY      '\x01'
+#define CONTRAST     '\x02'
+#define POWER        '\x03'
+#define ORIENTATION  '\x04'
+#define TOUCH_CTRL   '\x05'
+#define IMAGE_FORMAT '\x06'
+#define PROTECT_FAT  '\x08'
+
+// change this to your specific screen (newer versions) if needed
+// Startup orientation is PORTRAIT so SIZE_X must be lesser than SIZE_Y
+//uLCD144-G2 is a 128 by 128 pixel display
+#define SIZE_X       128
+#define SIZE_Y       128
+
+#define IS_LANDSCAPE 0
+#define IS_PORTRAIT  1
+
+// Screen orientation
+#define LANDSCAPE    '\x00'
+#define LANDSCAPE_R  '\x01'
+#define PORTRAIT     '\x02'
+#define PORTRAIT_R   '\x03'
+
+// Parameters
+#define ENABLE       '\x00'
+#define DISABLE      '\x01'
+#define RESET        '\x02'
+
+#define NEW          '\x00'
+#define OLD          '\x01'
+
+#define DOWN         '\x00'
+#define UP           '\x01'
+
+#define PROTECT      '\x00'
+#define UNPROTECT    '\x02'
+
+//**************************************************************************
+// \class uLCD_4DGL uLCD_4DGL.h
+// \brief This is the main class. It shoud be used like this : uLCD_4GDL myLCD(p9,p10,p11);
+/**
+Example:
+* @code
+* // Display a white circle on the screen
+* #include "mbed.h"
+* #include " uLCD_4DGL.h"
+*
+* uLCD_4GDL myLCD(p9,p10,p11);
+*
+* int main() {
+*     myLCD.circle(120, 160, 80, WHITE);
+* }
+* @endcode
+*/
+
+class uLCD_4DGL : public Stream
+{
+
+public :
+
+    uLCD_4DGL(PinName tx, PinName rx, PinName rst);
+
+// General Commands *******************************************************************************
+
+    /** Clear the entire screen using the current background colour */
+    void cls();
+
+    /** Reset screen */
+    void reset();
+
+
+    /** Set serial Baud rate (both sides : screen and mbed)
+    * @param Speed Correct BAUD value (see uLCD_4DGL.h)
+    */
+    void baudrate(int speed);
+
+    /** Set background colour to the specified value
+    * @param color in HEX RGB like 0xFF00FF
+    */
+    void background_color(int color);
+
+    /** Set screen display mode to specific values
+    * @param mode See 4DGL documentation
+    * @param value See 4DGL documentation
+    */
+    void textbackground_color(int color);
+
+    /** Set screen display mode to specific values
+    * @param mode See 4DGL documentation
+    * @param value See 4DGL documentation
+    */
+    void display_control(char mode);
+    void display_power(char mode);
+    /** Set internal speaker to specified value
+    * @param value Correct range is 8 - 127
+    */
+    void set_volume(char value);
+
+// Graphics Commands *******************************************************************************
+
+    /** Draw a circle centered at x,y with a radius and a colour. It uses Pen Size stored value to draw a solid or wireframe circle
+    * @param x Horizontal position of the circle centre
+    * @param y Vertical position of the circle centre
+    * @param radius Radius of the circle
+    * @param color Circle color in HEX RGB like 0xFF00FF
+    */
+    void circle(int x , int y , int radius, int color);
+    void filled_circle(int x , int y , int radius, int color);
+    void triangle(int, int, int, int, int, int, int);
+    void line(int, int, int, int, int);
+    void rectangle(int, int, int, int, int);
+    void filled_rectangle(int, int, int, int, int);
+    void pixel(int, int, int);
+    int  read_pixel(int, int);
+    void pen_size(char);
+    void BLIT(int x, int y, int w, int h, int *colors);
+
+// Text Commands
+    void set_font(char);
+    void set_font_size(char width, char height);  
+    void text_mode(char);
+    void text_bold(char);
+    void text_italic(char);
+    void text_inverse(char);
+    void text_underline(char);
+    void text_width(char);
+    void text_height(char);
+    void text_char(char, char, char, int);
+    void text_string(char *, char, char, char, int);
+    void locate(char, char);
+    void color(int);
+    void putc(char);
+    void puts(char *);
+
+//Media Commands
+    int media_init();
+    void set_byte_address(int, int);
+    void set_sector_address(int, int);
+    char read_byte();
+    int  read_word();
+    void write_byte(int);
+    void write_word(int);
+    void flush_media();
+    void display_image(int, int);
+    void display_video(int, int);
+    void display_frame(int, int, int);
+
+// Screen Data
+    int type;
+    int revision;
+    int firmware;
+    int reserved1;
+    int reserved2;
+
+// Text data
+    char current_col;
+    char current_row;
+    int  current_color;
+    char current_font;
+    char current_orientation;
+    char max_col;
+    char max_row;
+    int current_w, current_h;
+    int current_fx, current_fy;
+    int current_wf, current_hf;
+
+
+protected :
+
+    Serial     _cmd;
+    DigitalOut _rst;
+    //used by printf
+    virtual int _putc(int c) {
+        putc(c);
+        return 0;
+    };
+    virtual int _getc() {
+        return -1;
+    }
+
+    void freeBUFFER  (void);
+    void writeBYTE   (char);
+    void writeBYTEfast   (char);
+    int  writeCOMMAND(char *, int);
+    int  writeCOMMANDnull(char *, int);
+    int  readVERSION (char *, int);
+    int  getSTATUS   (char *, int);
+    int  version     (void);
+#if DEBUGMODE
+    Serial pc;
+#endif // DEBUGMODE
+};
+
+typedef unsigned char BYTE;
+
+
+
+
+
+
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/uLCD_4DGL_Graphics.cpp	Mon Apr 27 23:18:38 2020 +0000
@@ -0,0 +1,310 @@
+//
+// uLCD_4DGL is a class to drive 4D Systems LCD screens
+//
+// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
+// Modifed for Goldelox processor <2013> Jim Hamblen
+//
+// uLCD_4DGL is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// uLCD_4DGL is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with uLCD_4DGL.  If not, see <http://www.gnu.org/licenses/>.
+
+#include "mbed.h"
+#include "uLCD_4DGL.h"
+
+#define ARRAY_SIZE(X) sizeof(X)/sizeof(X[0])
+
+//****************************************************************************************************
+void uLCD_4DGL :: circle(int x, int y , int radius, int color)     // draw a circle in (x,y)
+{
+    char command[9]= "";
+
+    command[0] = CIRCLE;
+
+    command[1] = (x >> 8) & 0xFF;
+    command[2] = x & 0xFF;
+
+    command[3] = (y >> 8) & 0xFF;
+    command[4] = y & 0xFF;
+
+    command[5] = (radius >> 8) & 0xFF;
+    command[6] = radius & 0xFF;
+
+    int red5   = (color >> (16 + 3)) & 0x1F;              // get red on 5 bits
+    int green6 = (color >> (8 + 2))  & 0x3F;              // get green on 6 bits
+    int blue5  = (color >> (0 + 3))  & 0x1F;              // get blue on 5 bits
+
+    command[7] = ((red5 << 3)   + (green6 >> 3)) & 0xFF;  // first part of 16 bits color
+    command[8] = ((green6 << 5) + (blue5 >>  0)) & 0xFF;  // second part of 16 bits color
+
+    writeCOMMAND(command, 9);
+}
+//****************************************************************************************************
+void uLCD_4DGL :: filled_circle(int x, int y , int radius, int color)     // draw a circle in (x,y)
+{
+    char command[9]= "";
+
+    command[0] = FCIRCLE;
+
+    command[1] = (x >> 8) & 0xFF;
+    command[2] = x & 0xFF;
+
+    command[3] = (y >> 8) & 0xFF;
+    command[4] = y & 0xFF;
+
+    command[5] = (radius >> 8) & 0xFF;
+    command[6] = radius & 0xFF;
+
+    int red5   = (color >> (16 + 3)) & 0x1F;              // get red on 5 bits
+    int green6 = (color >> (8 + 2))  & 0x3F;              // get green on 6 bits
+    int blue5  = (color >> (0 + 3))  & 0x1F;              // get blue on 5 bits
+
+    command[7] = ((red5 << 3)   + (green6 >> 3)) & 0xFF;  // first part of 16 bits color
+    command[8] = ((green6 << 5) + (blue5 >>  0)) & 0xFF;  // second part of 16 bits color
+
+    writeCOMMAND(command, 9);
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: triangle(int x1, int y1 , int x2, int y2, int x3, int y3, int color)     // draw a traingle
+{
+    char command[15]= "";
+
+    command[0] = TRIANGLE;
+
+    command[1] = (x1 >> 8) & 0xFF;
+    command[2] = x1 & 0xFF;
+
+    command[3] = (y1 >> 8) & 0xFF;
+    command[4] = y1 & 0xFF;
+
+    command[5] = (x2 >> 8) & 0xFF;
+    command[6] = x2 & 0xFF;
+
+    command[7] = (y2 >> 8) & 0xFF;
+    command[8] = y2 & 0xFF;
+
+    command[9] = (x3 >> 8) & 0xFF;
+    command[10] = x3 & 0xFF;
+
+    command[11] = (y3 >> 8) & 0xFF;
+    command[12] = y3 & 0xFF;
+
+    int red5   = (color >> (16 + 3)) & 0x1F;               // get red on 5 bits
+    int green6 = (color >> (8 + 2))  & 0x3F;               // get green on 6 bits
+    int blue5  = (color >> (0 + 3))  & 0x1F;               // get blue on 5 bits
+
+    command[13] = ((red5 << 3)   + (green6 >> 3)) & 0xFF;  // first part of 16 bits color
+    command[14] = ((green6 << 5) + (blue5 >>  0)) & 0xFF;  // second part of 16 bits color
+
+    writeCOMMAND(command, 15);
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: line(int x1, int y1 , int x2, int y2, int color)     // draw a line
+{
+    char command[11]= "";
+
+    command[0] = LINE;
+
+    command[1] = (x1 >> 8) & 0xFF;
+    command[2] = x1 & 0xFF;
+
+    command[3] = (y1 >> 8) & 0xFF;
+    command[4] = y1 & 0xFF;
+
+    command[5] = (x2 >> 8) & 0xFF;
+    command[6] = x2 & 0xFF;
+
+    command[7] = (y2 >> 8) & 0xFF;
+    command[8] = y2 & 0xFF;
+
+    int red5   = (color >> (16 + 3)) & 0x1F;               // get red on 5 bits
+    int green6 = (color >> (8 + 2))  & 0x3F;               // get green on 6 bits
+    int blue5  = (color >> (0 + 3))  & 0x1F;               // get blue on 5 bits
+
+    command[9] = ((red5 << 3)   + (green6 >> 3)) & 0xFF;   // first part of 16 bits color
+    command[10] = ((green6 << 5) + (blue5 >>  0)) & 0xFF;  // second part of 16 bits color
+
+    writeCOMMAND(command, 11);
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: rectangle(int x1, int y1 , int x2, int y2, int color)     // draw a rectangle
+{
+    char command[11]= "";
+
+    command[0] = RECTANGLE;
+
+    command[1] = (x1 >> 8) & 0xFF;
+    command[2] = x1 & 0xFF;
+
+    command[3] = (y1 >> 8) & 0xFF;
+    command[4] = y1 & 0xFF;
+
+    command[5] = (x2 >> 8) & 0xFF;
+    command[6] = x2 & 0xFF;
+
+    command[7] = (y2 >> 8) & 0xFF;
+    command[8] = y2 & 0xFF;
+
+    int red5   = (color >> (16 + 3)) & 0x1F;               // get red on 5 bits
+    int green6 = (color >> (8 + 2))  & 0x3F;               // get green on 6 bits
+    int blue5  = (color >> (0 + 3))  & 0x1F;               // get blue on 5 bits
+
+    command[9] = ((red5 << 3)   + (green6 >> 3)) & 0xFF;   // first part of 16 bits color
+    command[10] = ((green6 << 5) + (blue5 >>  0)) & 0xFF;  // second part of 16 bits color
+
+    writeCOMMAND(command, 11);
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: filled_rectangle(int x1, int y1 , int x2, int y2, int color)     // draw a rectangle
+{
+    char command[11]= "";
+
+    command[0] = FRECTANGLE;
+
+    command[1] = (x1 >> 8) & 0xFF;
+    command[2] = x1 & 0xFF;
+
+    command[3] = (y1 >> 8) & 0xFF;
+    command[4] = y1 & 0xFF;
+
+    command[5] = (x2 >> 8) & 0xFF;
+    command[6] = x2 & 0xFF;
+
+    command[7] = (y2 >> 8) & 0xFF;
+    command[8] = y2 & 0xFF;
+
+    int red5   = (color >> (16 + 3)) & 0x1F;               // get red on 5 bits
+    int green6 = (color >> (8 + 2))  & 0x3F;               // get green on 6 bits
+    int blue5  = (color >> (0 + 3))  & 0x1F;               // get blue on 5 bits
+
+    command[9] = ((red5 << 3)   + (green6 >> 3)) & 0xFF;   // first part of 16 bits color
+    command[10] = ((green6 << 5) + (blue5 >>  0)) & 0xFF;  // second part of 16 bits color
+
+    writeCOMMAND(command, 11);
+}
+
+
+
+//****************************************************************************************************
+void uLCD_4DGL :: pixel(int x, int y, int color)     // draw a pixel
+{
+    char command[7]= "";
+
+    command[0] = PIXEL;
+
+    command[1] = (x >> 8) & 0xFF;
+    command[2] = x & 0xFF;
+
+    command[3] = (y >> 8) & 0xFF;
+    command[4] = y & 0xFF;
+
+    int red5   = (color >> (16 + 3)) & 0x1F;              // get red on 5 bits
+    int green6 = (color >> (8 + 2))  & 0x3F;              // get green on 6 bits
+    int blue5  = (color >> (0 + 3))  & 0x1F;              // get blue on 5 bits
+
+    command[5] = ((red5 << 3)   + (green6 >> 3)) & 0xFF;  // first part of 16 bits color
+    command[6] = ((green6 << 5) + (blue5 >>  0)) & 0xFF;  // second part of 16 bits color
+
+    writeCOMMAND(command, 7);
+}
+//****************************************************************************************************
+void uLCD_4DGL :: BLIT(int x, int y, int w, int h, int *colors)     // draw a block of pixels
+{
+    int red5, green6, blue5;
+    writeBYTEfast('\x00');
+    writeBYTEfast(BLITCOM);
+    writeBYTEfast((x >> 8) & 0xFF);
+    writeBYTEfast(x & 0xFF);
+    writeBYTEfast((y >> 8) & 0xFF);
+    writeBYTEfast(y & 0xFF);
+    writeBYTEfast((w >> 8) & 0xFF);
+    writeBYTE(w & 0xFF);
+    writeBYTE((h >> 8) & 0xFF);
+    writeBYTE(h & 0xFF);
+    wait_ms(1);
+    for (int i=0; i<w*h; i++) {
+        red5   = (colors[i] >> (16 + 3)) & 0x1F;              // get red on 5 bits
+        green6 = (colors[i] >> (8 + 2))  & 0x3F;              // get green on 6 bits
+        blue5  = (colors[i] >> (0 + 3))  & 0x1F;              // get blue on 5 bits
+        writeBYTEfast(((red5 << 3)   + (green6 >> 3)) & 0xFF);  // first part of 16 bits color
+        writeBYTEfast(((green6 << 5) + (blue5 >> 0)) & 0xFF);  // second part of 16 bits color
+    }
+    int resp=0;
+    while (!_cmd.readable()) wait_ms(TEMPO);              // wait for screen answer
+    if (_cmd.readable()) resp = _cmd.getc();           // read response if any
+    switch (resp) {
+        case ACK :                                     // if OK return   1
+            resp =  1;
+            break;
+        case NAK :                                     // if NOK return -1
+            resp = -1;
+            break;
+        default :
+            resp =  0;                                 // else return   0
+            break;
+    }
+#if DEBUGMODE
+    pc.printf("   Answer received : %d\n",resp);
+#endif
+
+}
+//******************************************************************************************************
+int uLCD_4DGL :: read_pixel(int x, int y)   // read screen info and populate data
+{
+
+    char command[6]= "";
+    command[0] = 0xFF;
+    command[1] = READPIXEL;
+
+    command[2] = (x >> 8) & 0xFF;
+    command[3] = x & 0xFF;
+
+    command[4] = (y >> 8) & 0xFF;
+    command[5] = y & 0xFF;
+
+    int i, temp = 0, color = 0, resp = 0;
+    char response[2] = "";
+
+    freeBUFFER();
+
+    for (i = 0; i < 6; i++) {                   // send all chars to serial port
+        writeBYTE(command[i]);
+    }
+
+    while (!_cmd.readable()) wait_ms(TEMPO);    // wait for screen answer
+
+    while (_cmd.readable() && resp < ARRAY_SIZE(response)) {
+        temp = _cmd.getc();
+        response[resp++] = (char)temp;
+    }
+
+    color = ((response[0] << 8) + response[1]);
+
+    return color; // WARNING : this is 16bits color, not 24bits... need to be fixed
+}
+
+
+//****************************************************************************************************
+void uLCD_4DGL :: pen_size(char mode)     // set pen to SOLID or WIREFRAME
+{
+    char command[2]= "";
+
+    command[0] = PENSIZE;
+    command[1] = mode;
+    writeCOMMAND(command, 2);
+}
+
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/uLCD_4DGL_Media.cpp	Mon Apr 27 23:18:38 2020 +0000
@@ -0,0 +1,177 @@
+//
+// uLCD_4DGL is a class to drive 4D Systems LCD screens
+//
+// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
+// Modifed for Goldelox processor <2013> Jim Hamblen
+//
+// uLCD_4DGL is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// uLCD_4DGL is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with uLCD_4DGL.  If not, see <http://www.gnu.org/licenses/>.
+
+#include "mbed.h"
+#include "uLCD_4DGL.h"
+
+
+//Media Commands
+
+//******************************************************************************************************
+int uLCD_4DGL :: media_init()
+{
+    int resp = 0;
+    char command[1] = "";
+    command[0] = MINIT;
+    writeCOMMAND(command, 1);
+    while (!_cmd.readable()) wait_ms(TEMPO);              // wait for screen answer
+    if (_cmd.readable()) {
+        resp = _cmd.getc();           // read response
+        resp = resp << 8 + _cmd.getc();
+    }
+    return resp;
+}
+
+//******************************************************************************************************
+void uLCD_4DGL :: set_byte_address(int hi, int lo)
+{
+    char command[5]= "";
+    command[0] = SBADDRESS;
+
+    command[1] = (hi >> 8) & 0xFF;
+    command[2] = hi & 0xFF;
+
+    command[3] = (lo >> 8) & 0xFF;
+    command[4] = lo & 0xFF;
+    writeCOMMAND(command, 5);
+}
+
+//******************************************************************************************************
+void uLCD_4DGL :: set_sector_address(int hi, int lo)
+{
+
+    char command[5]= "";
+    command[0] = SSADDRESS;
+
+    command[1] = (hi >> 8) & 0xFF;
+    command[2] = hi & 0xFF;
+
+    command[3] = (lo >> 8) & 0xFF;
+    command[4] = lo & 0xFF;
+    writeCOMMAND(command, 5);
+}
+
+//******************************************************************************************************
+char uLCD_4DGL :: read_byte()
+{
+    char resp = 0;
+    char command[1] = "";
+    command[0] = READBYTE;
+    writeCOMMAND(command, 1);
+    while (!_cmd.readable()) wait_ms(TEMPO);              // wait for screen answer
+    if (_cmd.readable()) {
+        resp = _cmd.getc();           // read response
+        resp = _cmd.getc();
+    }
+    return resp;
+}
+
+//******************************************************************************************************
+int  uLCD_4DGL :: read_word()
+{
+    int resp=0;
+    char command[1] = "";
+    command[0] = READWORD;
+    writeCOMMAND(command, 1);
+    while (!_cmd.readable()) wait_ms(TEMPO);              // wait for screen answer
+    if (_cmd.readable()) {
+        resp = _cmd.getc();           // read response
+        resp = resp << 8 + _cmd.getc();
+    }
+    return resp;
+}
+
+//******************************************************************************************************
+void uLCD_4DGL :: write_byte(int value)
+{
+    char command[3]= "";
+
+    command[0] = WRITEBYTE;
+
+    command[1] = (value >> 8) & 0xFF;
+    command[2] = value & 0xFF;
+    writeCOMMAND(command,3);
+}
+
+//******************************************************************************************************
+void uLCD_4DGL :: write_word(int value)
+{
+    char command[3]= "";
+
+    command[0] = WRITEWORD;
+
+    command[1] = (value >> 8) & 0xFF;
+    command[2] = value & 0xFF;
+    writeCOMMAND(command,3);
+}
+
+//******************************************************************************************************
+void uLCD_4DGL :: flush_media()
+{
+    char command[1] = "";
+    command[0] = FLUSHMEDIA;
+    writeCOMMAND(command, 1);
+}
+
+//******************************************************************************************************
+void uLCD_4DGL :: display_image(int x, int y)
+{
+    char command[6]= "";
+    command[0] = DISPLAYIMAGE;
+
+    command[1] = (x >> 8) & 0xFF;
+    command[2] = x & 0xFF;
+
+    command[3] = (y >> 8) & 0xFF;
+    command[4] = y & 0xFF;
+    writeCOMMAND(command, 5);
+}
+
+//******************************************************************************************************
+void uLCD_4DGL :: display_video(int x, int y)
+{
+    char command[5]= "";
+    command[0] = DISPLAYVIDEO;
+
+    command[1] = (x >> 8) & 0xFF;
+    command[2] = x & 0xFF;
+
+    command[3] = (y >> 8) & 0xFF;
+    command[4] = y & 0xFF;
+    writeCOMMAND(command, 5);
+}
+
+//******************************************************************************************************
+void uLCD_4DGL :: display_frame(int x, int y, int w)
+{
+    char command[7]= "";
+
+    command[0] = DISPLAYFRAME;
+
+    command[1] = (x >> 8) & 0xFF;
+    command[2] = x & 0xFF;
+
+    command[3] = (y >> 8) & 0xFF;
+    command[4] = y & 0xFF;
+
+    command[5] = (w >> 8) & 0xFF;
+    command[6] = w & 0xFF;
+    writeCOMMAND(command,7);
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/uLCD_4DGL_Text.cpp	Mon Apr 27 23:18:38 2020 +0000
@@ -0,0 +1,343 @@
+//
+// uLCD_4DGL is a class to drive 4D Systems TFT touch screens
+//
+// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
+// Modifed for Goldelox processor <2013> Jim Hamblen
+//
+// uLCD_4DGL is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// uLCD_4DGL is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with uLCD_4DGL.  If not, see <http://www.gnu.org/licenses/>.
+
+#include "mbed.h"
+#include "uLCD_4DGL.h"
+
+//****************************************************************************************************
+void uLCD_4DGL :: set_font_size(char width, char height)     // set font size
+{
+    if (current_orientation == IS_PORTRAIT) {
+        current_fx = width;
+        current_fy = height;
+    } else {
+        current_fy = height;
+        current_fx = width;
+    }
+    max_col = current_w / (current_fx*current_wf);
+    max_row = current_h / (current_fy*current_hf);
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: set_font(char mode)     // set font - system or SD media
+{
+    char command[3]= "";
+
+    command[0] = SETFONT;
+    command[1] = 0;
+    command[2] = mode;
+
+    current_font = mode;
+
+    if (current_orientation == IS_PORTRAIT) {
+        current_w = SIZE_X;
+        current_h = SIZE_Y;
+    } else {
+        current_w = SIZE_Y;
+        current_h = SIZE_X;
+    }
+
+    switch (mode) {
+        case FONT_5X7 :
+
+            current_fx = 6;
+            current_fy = 8;
+            break;
+        case FONT_7X8 :
+            current_fx = 7;
+            current_fy = 8;
+            break;
+        case FONT_8X8 :
+            current_fx = 8;
+            current_fy = 8;
+            break;
+        case FONT_8X12 :
+            current_fx = 8;
+            current_fy = 12;
+            break;
+        case FONT_12X16 :
+            current_fx = 12;
+            current_fy = 16;
+            break;
+        default:
+            current_fx = 8;
+            current_fy = 8;
+    }
+
+    max_col = current_w / (current_fx*current_wf);
+    max_row = current_h / (current_fy*current_hf);
+
+    writeCOMMAND(command, 3);
+}
+
+
+
+//****************************************************************************************************
+void uLCD_4DGL :: text_mode(char mode)     // set text mode
+{
+    char command[3]= "";
+
+    command[0] = TEXTMODE;
+    command[1] = 0;
+    command[2] = mode;
+
+    writeCOMMAND(command, 3);
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: text_bold(char mode)     // set text mode
+{
+    char command[3]= "";
+
+    command[0] = TEXTBOLD;
+    command[1] = 0;
+    command[2] = mode;
+
+    writeCOMMAND(command, 3);
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: text_italic(char mode)     // set text mode
+{
+    char command[3]= "";
+
+    command[0] = TEXTITALIC;
+    command[1] = 0;
+    command[2] = mode;
+
+    writeCOMMAND(command, 3);
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: text_inverse(char mode)     // set text mode
+{
+    char command[3]= "";
+
+    command[0] = TEXTINVERSE;
+    command[1] = 0;
+    command[2] = mode;
+
+    writeCOMMAND(command, 3);
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: text_underline(char mode)     // set text mode
+{
+    char command[3]= "";
+
+    command[0] = TEXTUNDERLINE;
+    command[1] = 0;
+    command[2] = mode;
+
+    writeCOMMAND(command, 3);
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: text_width(char width)     // set text width
+{
+    char command[3]= "";
+
+    command[0] = TEXTWIDTH;
+    command[1] = 0;
+    command[2] = width;
+    current_wf = width;
+    max_col = current_w / (current_fx*current_wf);
+    writeCOMMAND(command, 3);
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: text_height(char height)     // set text height
+{
+    char command[3]= "";
+
+    command[0] = TEXTHEIGHT;
+    command[1] = 0;
+    command[2] = height;
+    current_hf = height;
+    max_row = current_h / (current_fy*current_hf);
+    writeCOMMAND(command, 3);
+}
+
+
+//****************************************************************************************************
+void uLCD_4DGL :: text_char(char c, char col, char row, int color)     // draw a text char
+{
+    char command[6]= "";
+    command[0] = 0xE4; //move cursor
+    command[1] = 0;
+    command[2] = row;
+    command[3] = 0;
+    command[4] = col;
+    writeCOMMAND(command, 5);
+
+    command[0] = 0x7F;  //set color
+
+    int red5   = (color >> (16 + 3)) & 0x1F;              // get red on 5 bits
+    int green6 = (color >> (8 + 2))  & 0x3F;              // get green on 6 bits
+    int blue5  = (color >> (0 + 3))  & 0x1F;              // get blue on 5 bits
+
+    command[1] = ((red5 << 3)   + (green6 >> 3)) & 0xFF;  // first part of 16 bits color
+    command[2] = ((green6 << 5) + (blue5 >>  0)) & 0xFF;  // second part of 16 bits color
+    writeCOMMAND(command, 3);
+
+    command[0] = TEXTCHAR;  //print char
+    command[1] = 0;
+    command[2] = c;
+    writeCOMMAND(command, 3);
+
+}
+
+
+//****************************************************************************************************
+void uLCD_4DGL :: text_string(char *s, char col, char row, char font, int color)     // draw a text string
+{
+
+    char command[1000]= "";
+    int size = strlen(s);
+    int i = 0;
+
+    set_font(font);
+
+    command[0] = 0xE4; //move cursor
+    command[1] = 0;
+    command[2] = row;
+    command[3] = 0;
+    command[4] = col;
+    writeCOMMAND(command, 5);
+
+    command[0] = 0x7F;  //set color
+    int red5   = (color >> (16 + 3)) & 0x1F;              // get red on 5 bits
+    int green6 = (color >> (8 + 2))  & 0x3F;              // get green on 6 bits
+    int blue5  = (color >> (0 + 3))  & 0x1F;              // get blue on 5 bits
+
+    command[1] = ((red5 << 3)   + (green6 >> 3)) & 0xFF;  // first part of 16 bits color
+    command[2] = ((green6 << 5) + (blue5 >>  0)) & 0xFF;  // second part of 16 bits color
+    writeCOMMAND(command, 3);
+
+    command[0] = TEXTSTRING;
+    for (i=0; i<size; i++) command[1+i] = s[i];
+    command[1+size] = 0;
+    writeCOMMANDnull(command, 2 + size);
+}
+
+
+
+//****************************************************************************************************
+void uLCD_4DGL :: locate(char col, char row)     // place text curssor at col, row
+{
+    char command[5] = "";
+    current_col = col;
+    current_row = row;
+    command[0] = MOVECURSOR; //move cursor
+    command[1] = 0;
+    command[2] = current_row;
+    command[3] = 0;
+    command[4] = current_col;
+    writeCOMMAND(command, 5);
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: color(int color)     // set text color
+{
+    char command[5] = "";
+    current_color = color;
+    command[0] = 0x7F;  //set color
+
+    int red5   = (color >> (16 + 3)) & 0x1F;              // get red on 5 bits
+    int green6 = (color >> (8 + 2))  & 0x3F;              // get green on 6 bits
+    int blue5  = (color >> (0 + 3))  & 0x1F;              // get blue on 5 bits
+
+    command[1] = ((red5 << 3)   + (green6 >> 3)) & 0xFF;  // first part of 16 bits color
+    command[2] = ((green6 << 5) + (blue5 >>  0)) & 0xFF;  // second part of 16 bits color
+    writeCOMMAND(command, 3);
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: putc(char c)      // place char at current cursor position
+//used by virtual printf function _putc
+{
+    char command[6] ="";
+    if(c<0x20) {
+        if(c=='\n') {
+            current_col = 0;
+            current_row++;
+            command[0] = MOVECURSOR; //move cursor to start of next line
+            command[1] = 0;
+            command[2] = current_row;
+            command[3] = 0;
+            command[4] = current_col;
+            writeCOMMAND(command, 5);
+        }
+        if(c=='\r') {
+            current_col = 0;
+            command[0] = MOVECURSOR; //move cursor to start of line
+            command[1] = 0;
+            command[2] = current_row;
+            command[3] = 0;
+            command[4] = current_col;
+            writeCOMMAND(command, 5);
+        }
+        if(c=='\f') {
+            uLCD_4DGL::cls(); //clear screen on form feed
+        }
+    } else {
+        command[0] = PUTCHAR;
+        command[1] = 0x00;
+        command[2] = c;
+        writeCOMMAND(command,3);
+        current_col++;
+    }
+    if (current_col == max_col) {
+        current_col = 0;
+        current_row++;
+        command[0] = MOVECURSOR; //move cursor to next line
+        command[1] = 0;
+        command[2] = current_row;
+        command[3] = 0;
+        command[4] = current_col;
+        writeCOMMAND(command, 5);
+    }
+    if (current_row == max_row) {
+        current_row = 0;
+        command[0] = MOVECURSOR; //move cursor back to start
+        command[1] = 0;
+        command[2] = current_row;
+        command[3] = 0;
+        command[4] = current_col;
+        writeCOMMAND(command, 5);
+    }
+}
+
+
+//****************************************************************************************************
+void uLCD_4DGL :: puts(char *s)     // place string at current cursor position
+{
+
+    text_string(s, current_col, current_row, current_font, current_color);
+
+    current_col += strlen(s);
+
+    if (current_col >= max_col) {
+        current_row += current_col / max_col;
+        current_col %= max_col;
+    }
+    if (current_row >= max_row) {
+        current_row %= max_row;
+    }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/uLCD_4DGL_main.cpp	Mon Apr 27 23:18:38 2020 +0000
@@ -0,0 +1,469 @@
+//
+// uLCD_4DGL is a class to drive 4D Systems uLCD 144 G2
+//
+// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
+// Modifed for Goldelox processor <2013> Jim Hamblen
+//
+// uLCD_4DGL is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// uLCD_4DGL is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with uLCD_4DGL.  If not, see <http://www.gnu.org/licenses/>.
+
+#include "mbed.h"
+#include "uLCD_4DGL.h"
+
+#define ARRAY_SIZE(X) sizeof(X)/sizeof(X[0])
+
+//Serial pc(USBTX,USBRX);
+
+
+//******************************************************************************************************
+uLCD_4DGL :: uLCD_4DGL(PinName tx, PinName rx, PinName rst) : _cmd(tx, rx),
+    _rst(rst)
+#if DEBUGMODE
+    ,pc(USBTX, USBRX)
+#endif // DEBUGMODE
+{
+    // Constructor
+    _cmd.baud(9600);
+#if DEBUGMODE
+    pc.baud(115200);
+
+    pc.printf("\n\n\n");
+    pc.printf("*********************\n");
+    pc.printf("uLCD_4DGL CONSTRUCTOR\n");
+    pc.printf("*********************\n");
+#endif
+
+    _rst = 1;    // put RESET pin to high to start TFT screen
+    reset();
+    cls();       // clear screen
+    current_col         = 0;            // initial cursor col
+    current_row         = 0;            // initial cursor row
+    current_color       = WHITE;        // initial text color
+    current_orientation = IS_PORTRAIT;  // initial screen orientation
+    current_hf = 1;
+    current_wf = 1;
+    set_font(FONT_7X8);                 // initial font
+//   text_mode(OPAQUE);                  // initial texr mode
+}
+
+//******************************************************************************************************
+void uLCD_4DGL :: writeBYTE(char c)   // send a BYTE command to screen
+{
+
+    _cmd.putc(c);
+    wait_us(500);  //mbed is too fast for LCD at high baud rates in some long commands
+
+#if DEBUGMODE
+    pc.printf("   Char sent : 0x%02X\n",c);
+#endif
+
+}
+
+//******************************************************************************************************
+void uLCD_4DGL :: writeBYTEfast(char c)   // send a BYTE command to screen
+{
+
+    _cmd.putc(c);
+    //wait_ms(0.0);  //mbed is too fast for LCD at high baud rates - but not in short commands
+
+#if DEBUGMODE
+    pc.printf("   Char sent : 0x%02X\n",c);
+#endif
+
+}
+//******************************************************************************************************
+void uLCD_4DGL :: freeBUFFER(void)         // Clear serial buffer before writing command
+{
+
+    while (_cmd.readable()) _cmd.getc();  // clear buffer garbage
+}
+
+//******************************************************************************************************
+int uLCD_4DGL :: writeCOMMAND(char *command, int number)   // send several BYTES making a command and return an answer
+{
+
+#if DEBUGMODE
+    pc.printf("\n");
+    pc.printf("New COMMAND : 0x%02X\n", command[0]);
+#endif
+    int i, resp = 0;
+    freeBUFFER();
+    writeBYTE(0xFF);
+    for (i = 0; i < number; i++) {
+        if (i<16)
+            writeBYTEfast(command[i]); // send command to serial port
+        else
+            writeBYTE(command[i]); // send command to serial port but slower
+    }
+    while (!_cmd.readable()) wait_ms(TEMPO);              // wait for screen answer
+    if (_cmd.readable()) resp = _cmd.getc();           // read response if any
+    switch (resp) {
+        case ACK :                                     // if OK return   1
+            resp =  1;
+            break;
+        case NAK :                                     // if NOK return -1
+            resp = -1;
+            break;
+        default :
+            resp =  0;                                 // else return   0
+            break;
+    }
+#if DEBUGMODE
+    pc.printf("   Answer received : %d\n",resp);
+#endif
+
+    return resp;
+}
+
+//**************************************************************************
+void uLCD_4DGL :: reset()    // Reset Screen
+{
+    wait_ms(5);
+    _rst = 0;               // put RESET pin to low
+    wait_ms(5);         // wait a few milliseconds for command reception
+    _rst = 1;               // put RESET back to high
+    wait(3);                // wait 3s for screen to restart
+
+    freeBUFFER();           // clean buffer from possible garbage
+}
+//******************************************************************************************************
+int uLCD_4DGL :: writeCOMMANDnull(char *command, int number)   // send several BYTES making a command and return an answer
+{
+
+#if DEBUGMODE
+    pc.printf("\n");
+    pc.printf("New COMMAND : 0x%02X\n", command[0]);
+#endif
+    int i, resp = 0;
+    freeBUFFER();
+    writeBYTE(0x00); //command has a null prefix byte
+    for (i = 0; i < number; i++) {
+        if (i<16) //don't overflow LCD UART buffer
+            writeBYTEfast(command[i]); // send command to serial port
+        else
+            writeBYTE(command[i]); // send command to serial port with delay
+    }
+    while (!_cmd.readable()) wait_ms(TEMPO);              // wait for screen answer
+    if (_cmd.readable()) resp = _cmd.getc();           // read response if any
+    switch (resp) {
+        case ACK :                                     // if OK return   1
+            resp =  1;
+            break;
+        case NAK :                                     // if NOK return -1
+            resp = -1;
+            break;
+        default :
+            resp =  0;                                 // else return   0
+            break;
+    }
+#if DEBUGMODE
+    pc.printf("   Answer received : %d\n",resp);
+#endif
+
+    return resp;
+}
+
+//**************************************************************************
+void uLCD_4DGL :: cls()    // clear screen
+{
+    char command[1] = "";
+
+    command[0] = CLS;
+    writeCOMMAND(command, 1);
+    current_row=0;
+    current_col=0;
+    current_hf = 1;
+    current_wf = 1;
+    set_font(FONT_7X8);                 // initial font
+}
+
+//**************************************************************************
+int uLCD_4DGL :: version()    // get API version
+{
+
+    char command[2] = "";
+    command[0] = '\x00';
+    command[1] = VERSION;
+    return readVERSION(command, 2);
+}
+
+//**************************************************************************
+void uLCD_4DGL :: baudrate(int speed)    // set screen baud rate
+{
+    char command[3]= "";
+    writeBYTE(0x00);
+    command[0] = BAUDRATE;
+    command[1] = 0;
+    int newbaud = BAUD_9600;
+    switch (speed) {
+        case  110 :
+            newbaud = BAUD_110;
+            break;
+        case  300 :
+            newbaud = BAUD_300;
+            break;
+        case  600 :
+            newbaud = BAUD_600;
+            break;
+        case 1200 :
+            newbaud = BAUD_1200;
+            break;
+        case 2400 :
+            newbaud = BAUD_2400;
+            break;
+        case 4800 :
+            newbaud = BAUD_4800;
+            break;
+        case 9600 :
+            newbaud = BAUD_9600;
+            break;
+        case 14400 :
+            newbaud = BAUD_14400;
+            break;
+        case 19200 :
+            newbaud = BAUD_19200;
+            break;
+        case 31250 :
+            newbaud = BAUD_31250;
+            break;
+        case 38400 :
+            newbaud = BAUD_38400;
+            break;
+        case 56000 :
+            newbaud = BAUD_56000;
+            break;
+        case 57600 :
+            newbaud = BAUD_57600;
+            break;
+        case 115200 :
+            newbaud = BAUD_115200;
+            break;
+        case 128000 :
+            newbaud = BAUD_128000;
+            break;
+        case 256000 :
+            newbaud = BAUD_256000;
+            break;
+        case 300000 :
+            newbaud = BAUD_300000;
+            speed = 272727;
+            break;
+        case 375000 :
+            newbaud = BAUD_375000;
+            speed = 333333;
+            break;
+        case 500000 :
+            newbaud = BAUD_500000;
+            speed = 428571;
+            break;
+        case 600000 :
+            newbaud = BAUD_600000;
+            break;
+        case 750000 : //rates over 600000 are not documented, but seem to work
+            newbaud = BAUD_750000;
+            break;
+        case 1000000 :  
+            newbaud = BAUD_1000000;
+            break;
+        case 1500000 :
+            newbaud = BAUD_1500000;
+            break;
+        case 3000000 :
+            newbaud = BAUD_3000000;
+            break;
+        default   :
+            newbaud = BAUD_9600;
+            speed = 9600;
+            break;
+    }
+
+    int i, resp = 0;
+
+    freeBUFFER();
+    command[1] = char(newbaud >>8);
+    command[2] = char(newbaud % 256);
+    wait_ms(1);
+    for (i = 0; i <3; i++) writeBYTEfast(command[i]);      // send command to serial port
+    for (i = 0; i<10; i++) wait_ms(1); 
+    //dont change baud until all characters get sent out
+    _cmd.baud(speed);                                  // set mbed to same speed
+    i=0;
+    while ((!_cmd.readable()) && (i<25000)) {
+        wait_ms(TEMPO);           // wait for screen answer - comes 100ms after change
+        i++; //timeout if ack character missed by baud change
+    }
+    if (_cmd.readable()) resp = _cmd.getc();           // read response if any
+    switch (resp) {
+        case ACK :                                     // if OK return   1
+            resp =  1;
+            break;
+        case NAK :                                     // if NOK return -1
+            resp = -1;
+            break;
+        default :
+            resp =  0;                                 // else return   0
+            break;
+    }
+}
+
+//******************************************************************************************************
+int uLCD_4DGL :: readVERSION(char *command, int number)   // read screen info and populate data
+{
+
+    int i, temp = 0, resp = 0;
+    char response[5] = "";
+
+    freeBUFFER();
+
+    for (i = 0; i < number; i++) writeBYTE(command[i]);    // send all chars to serial port
+
+    while (!_cmd.readable()) wait_ms(TEMPO);               // wait for screen answer
+
+    while (_cmd.readable() && resp < ARRAY_SIZE(response)) {
+        temp = _cmd.getc();
+        response[resp++] = (char)temp;
+    }
+    switch (resp) {
+        case 2 :                                           // if OK populate data and return 1
+            revision  = response[0]<<8 + response[1];
+            resp      = 1;
+            break;
+        default :
+            resp =  0;                                     // else return 0
+            break;
+    }
+    return resp;
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: background_color(int color)              // set screen background color
+{
+    char command[3]= "";                                  // input color is in 24bits like 0xRRGGBB
+
+    command[0] = BCKGDCOLOR;
+
+    int red5   = (color >> (16 + 3)) & 0x1F;              // get red on 5 bits
+    int green6 = (color >> (8 + 2))  & 0x3F;              // get green on 6 bits
+    int blue5  = (color >> (0 + 3))  & 0x1F;              // get blue on 5 bits
+
+    command[1] = ((red5 << 3)   + (green6 >> 3)) & 0xFF;  // first part of 16 bits color
+    command[2] = ((green6 << 5) + (blue5 >>  0)) & 0xFF;  // second part of 16 bits color
+
+    writeCOMMAND(command, 3);
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: textbackground_color(int color)              // set screen background color
+{
+    char command[3]= "";                                  // input color is in 24bits like 0xRRGGBB
+
+    command[0] = TXTBCKGDCOLOR;
+
+    int red5   = (color >> (16 + 3)) & 0x1F;              // get red on 5 bits
+    int green6 = (color >> (8 + 2))  & 0x3F;              // get green on 6 bits
+    int blue5  = (color >> (0 + 3))  & 0x1F;              // get blue on 5 bits
+
+    command[1] = ((red5 << 3)   + (green6 >> 3)) & 0xFF;  // first part of 16 bits color
+    command[2] = ((green6 << 5) + (blue5 >>  0)) & 0xFF;  // second part of 16 bits color
+
+    writeCOMMAND(command, 3);
+}
+
+//****************************************************************************************************
+void uLCD_4DGL :: display_control(char mode)     // set screen mode to value
+{
+    char command[3]= "";
+
+    command[0] = DISPCONTROL;
+    command[1] = 0;
+    command[2] = mode;
+
+    if (mode ==  ORIENTATION) {
+        switch (mode) {
+            case LANDSCAPE :
+                current_orientation = IS_LANDSCAPE;
+                break;
+            case LANDSCAPE_R :
+                current_orientation = IS_LANDSCAPE;
+                break;
+            case PORTRAIT :
+                current_orientation = IS_PORTRAIT;
+                break;
+            case PORTRAIT_R :
+                current_orientation = IS_PORTRAIT;
+                break;
+        }
+    }
+    writeCOMMAND(command, 3);
+    set_font(current_font);
+}
+//****************************************************************************************************
+void uLCD_4DGL :: display_power(char mode)     // set screen mode to value
+{
+    char command[3]= "";
+
+    command[0] = DISPPOWER;
+    command[1] = 0;
+    command[2] = mode;
+    writeCOMMAND(command, 3);
+}
+//****************************************************************************************************
+void uLCD_4DGL :: set_volume(char value)     // set sound volume to value
+{
+    char command[2]= "";
+
+    command[0] = SETVOLUME;
+    command[1] = value;
+
+    writeCOMMAND(command, 2);
+}
+
+
+//******************************************************************************************************
+int uLCD_4DGL :: getSTATUS(char *command, int number)   // read screen info and populate data
+{
+
+#if DEBUGMODE
+    pc.printf("\n");
+    pc.printf("New COMMAND : 0x%02X\n", command[0]);
+#endif
+
+    int i, temp = 0, resp = 0;
+    char response[5] = "";
+
+    freeBUFFER();
+
+    for (i = 0; i < number; i++) writeBYTE(command[i]);    // send all chars to serial port
+
+    while (!_cmd.readable()) wait_ms(TEMPO);    // wait for screen answer
+
+    while (_cmd.readable() && resp < ARRAY_SIZE(response)) {
+        temp = _cmd.getc();
+        response[resp++] = (char)temp;
+    }
+    switch (resp) {
+        case 4 :
+            resp = (int)response[1];         // if OK populate data
+            break;
+        default :
+            resp =  -1;                      // else return   0
+            break;
+    }
+
+#if DEBUGMODE
+    pc.printf("   Answer received : %d\n", resp);
+#endif
+
+    return resp;
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ultrasonic.cpp	Mon Apr 27 23:18:38 2020 +0000
@@ -0,0 +1,92 @@
+ #include "ultrasonic.h"
+    
+    ultrasonic::ultrasonic(PinName trigPin, PinName echoPin, float updateSpeed, float timeout):_trig(trigPin), _echo(echoPin)
+    {
+        _updateSpeed = updateSpeed;
+        _timeout = timeout;
+    }
+    
+    ultrasonic::ultrasonic(PinName trigPin, PinName echoPin, float updateSpeed, float timeout, void onUpdate(int))
+    :_trig(trigPin), _echo(echoPin)
+    {
+        _onUpdateMethod=onUpdate;
+        _updateSpeed = updateSpeed;
+        _timeout = timeout;
+        _t.start ();
+    }
+    void ultrasonic::_startT()
+    { 
+        if(_t.read()>600)
+        {
+            _t.reset ();
+        }
+        start = _t.read_us ();
+    }
+        
+    void ultrasonic::_updateDist()
+    {
+        end = _t.read_us ();
+        done = 1;
+        _distance = (end - start)/6;       
+        _tout.detach();
+        _tout.attach(this,&ultrasonic::_startTrig, _updateSpeed);   
+    }
+    void ultrasonic::_startTrig(void)
+    {
+            _tout.detach();
+            _trig=1;             
+            wait_us(10);        
+            done = 0;            
+            _echo.rise(this,&ultrasonic::_startT);   
+            _echo.fall(this,&ultrasonic::_updateDist);
+            _echo.enable_irq ();
+            _tout.attach(this,&ultrasonic::_startTrig,_timeout);
+            _trig=0;                     
+    }
+    
+    int ultrasonic::getCurrentDistance(void)
+    {
+        return _distance;
+    }
+    void ultrasonic::pauseUpdates(void)
+    {
+        _tout.detach();
+        _echo.rise(NULL);
+        _echo.fall(NULL);
+    }
+    void ultrasonic::startUpdates(void)
+    {
+        _startTrig();
+    }
+    void ultrasonic::attachOnUpdate(void method(int))
+    {
+        _onUpdateMethod = method;
+    }
+    void ultrasonic::changeUpdateSpeed(float updateSpeed)
+    {
+        _updateSpeed = updateSpeed;
+    }
+    float ultrasonic::getUpdateSpeed()
+    {
+        return _updateSpeed;
+    }
+    int ultrasonic::isUpdated(void)
+    {
+        /****ADDED CODE ****/
+        if (_distance <= 50) {
+            d = 1;
+         } else {
+            d = 0;
+        } 
+        /******************/
+        //d=done;
+        done = 0;
+        return d;
+    }
+    void ultrasonic::checkDistance(void)
+    {
+        if(isUpdated())
+        {
+            (*_onUpdateMethod)(_distance);
+        }
+    }
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ultrasonic.h	Mon Apr 27 23:18:38 2020 +0000
@@ -0,0 +1,47 @@
+#ifndef MBED_ULTRASONIC_H
+#define MBED_ULTRASONIC_H
+
+#include "mbed.h"
+
+class ultrasonic
+{
+    public:
+        /**iniates the class with the specified trigger pin, echo pin, update speed and timeout**/
+        ultrasonic(PinName trigPin, PinName echoPin, float updateSpeed, float timeout);
+        /**iniates the class with the specified trigger pin, echo pin, update speed, timeout and method to call when the distance changes**/
+        ultrasonic(PinName trigPin, PinName echoPin, float updateSpeed, float timeout, void onUpdate(int));
+        /** returns the last measured distance**/
+        int getCurrentDistance(void);
+        /**pauses measuring the distance**/
+        void pauseUpdates(void);
+        /**starts mesuring the distance**/
+        void startUpdates(void);
+        /**attachs the method to be called when the distances changes**/
+        void attachOnUpdate(void method(int));
+        /**changes the speed at which updates are made**/
+        void changeUpdateSpeed(float updateSpeed);
+        /**gets whether the distance has been changed since the last call of isUpdated() or checkDistance()**/
+        int isUpdated(void);
+        /**gets the speed at which updates are made**/
+        float getUpdateSpeed(void);
+        /**call this as often as possible in your code, eg. at the end of a while(1) loop,
+        and it will check whether the method you have attached needs to be called**/
+        void checkDistance(void);
+    private:
+        DigitalOut _trig;
+        InterruptIn _echo;
+        Timer _t;
+        Timeout _tout;
+        int _distance;
+        float _updateSpeed;
+        int start;
+        int end;
+        volatile int done;
+        void (*_onUpdateMethod)(int);
+        void _startT(void);
+        void _updateDist(void);
+        void _startTrig(void);
+        float _timeout;
+        int d;
+};
+#endif
\ No newline at end of file