old demo that i want to try in mbed studio

Dependencies:   mbed SDFileSystem_Copy_of_mbed_version I2S

Committer:
roryhand
Date:
Sun Mar 17 22:23:09 2019 +0000
Revision:
14:cc555d14e3f8
Parent:
13:8e93396a27c5
Child:
15:74ddace1b118
Can actually get to the interrupt routine section.  But still doesn't make sense why you can call a file one name but not the other

Who changed what in which revision?

UserRevisionLine numberNew contents of line
roryhand 1:aac37edee302 1
roryhand 0:e89d7a0bfa3b 2 // 24/03/2018 update - I appear to be able to address the device and write something, as I am getting an ACK returned from the i2c write() function.
roryhand 0:e89d7a0bfa3b 3 //however if i use the write function with 4 arguments (as opposed to just 1 argument) then it doesnt work
roryhand 0:e89d7a0bfa3b 4 //only works with the 1 argument version!!!
roryhand 0:e89d7a0bfa3b 5
roryhand 0:e89d7a0bfa3b 6
roryhand 0:e89d7a0bfa3b 7 //THIS VERSION WORKED, CHANGED SOME THINGS, THEN CHANGED THEM BACK. NOW IT NO LONGER WORKS!!!!
roryhand 0:e89d7a0bfa3b 8 #include "mbed.h"
roryhand 0:e89d7a0bfa3b 9 #include "math.h"
roryhand 1:aac37edee302 10 #include "I2S.h"
roryhand 1:aac37edee302 11 #include "SDFileSystem.h"
roryhand 0:e89d7a0bfa3b 12 #include "wm8731_Config_setup.h"
roryhand 0:e89d7a0bfa3b 13 #include "WOLFSON_config_consts.h"
roryhand 0:e89d7a0bfa3b 14 #include <stdlib.h>
roryhand 0:e89d7a0bfa3b 15 #include <vector>
roryhand 0:e89d7a0bfa3b 16 #include <string>
roryhand 0:e89d7a0bfa3b 17 #define sample_freq 11025
roryhand 1:aac37edee302 18 #pragma import __use_two_region_memory
roryhand 0:e89d7a0bfa3b 19 DigitalOut myled(LED1);
roryhand 0:e89d7a0bfa3b 20 DigitalOut led2(LED2);
roryhand 0:e89d7a0bfa3b 21 DigitalOut led3(LED3);
roryhand 0:e89d7a0bfa3b 22 DigitalIn NotchUp(p16);
roryhand 0:e89d7a0bfa3b 23 InterruptIn Horn(p16);
roryhand 0:e89d7a0bfa3b 24 Ticker sampletick;
roryhand 0:e89d7a0bfa3b 25 Ticker BellTick;
roryhand 0:e89d7a0bfa3b 26 Ticker EdTick;
roryhand 0:e89d7a0bfa3b 27 Ticker TickFadeOut;
roryhand 3:6169aeeaeeb4 28 Ticker TestTick;
roryhand 0:e89d7a0bfa3b 29 Timer t;
roryhand 0:e89d7a0bfa3b 30 Timer t2;
roryhand 3:6169aeeaeeb4 31 Timer NotchTimer;
roryhand 0:e89d7a0bfa3b 32
roryhand 0:e89d7a0bfa3b 33 Serial pc(USBTX, USBRX); // tx, rx //FOR DEBUGGING PROGRAM USING GNU SCREEN
roryhand 0:e89d7a0bfa3b 34 DigitalOut cs(p8);
roryhand 0:e89d7a0bfa3b 35 I2S i2s(I2S_TRANSMIT, p5, p6, p7);
roryhand 0:e89d7a0bfa3b 36 SDFileSystem sd(p11, p12, p13, p8, "sd"); // the new pinout that i am using
roryhand 0:e89d7a0bfa3b 37
roryhand 0:e89d7a0bfa3b 38
roryhand 0:e89d7a0bfa3b 39 /*struct A {
roryhand 0:e89d7a0bfa3b 40 int data;
roryhand 0:e89d7a0bfa3b 41 B b;
roryhand 0:e89d7a0bfa3b 42 };*/
roryhand 0:e89d7a0bfa3b 43
roryhand 0:e89d7a0bfa3b 44
roryhand 0:e89d7a0bfa3b 45
roryhand 0:e89d7a0bfa3b 46
roryhand 0:e89d7a0bfa3b 47 class classFade
roryhand 0:e89d7a0bfa3b 48 {
roryhand 1:aac37edee302 49 public:
roryhand 1:aac37edee302 50
roryhand 0:e89d7a0bfa3b 51 float powerval;
roryhand 0:e89d7a0bfa3b 52 float FadeIteration;
roryhand 0:e89d7a0bfa3b 53 float DecayFactor;
roryhand 0:e89d7a0bfa3b 54 float Denom;
roryhand 0:e89d7a0bfa3b 55 float FadeCoeff;
roryhand 0:e89d7a0bfa3b 56 float Natural_Exp;
roryhand 0:e89d7a0bfa3b 57 int LengthSecs;
roryhand 0:e89d7a0bfa3b 58 int Length;
roryhand 1:aac37edee302 59
roryhand 0:e89d7a0bfa3b 60 //member Functions
roryhand 0:e89d7a0bfa3b 61 float FadeOut(void)
roryhand 0:e89d7a0bfa3b 62 {
roryhand 0:e89d7a0bfa3b 63 powerval = -FadeIteration/Denom;
roryhand 1:aac37edee302 64 if (FadeIteration >=Length) {
roryhand 1:aac37edee302 65 FadeCoeff = 0;
roryhand 1:aac37edee302 66
roryhand 1:aac37edee302 67 } else {
roryhand 0:e89d7a0bfa3b 68 FadeCoeff = (Length - FadeIteration)/Length;
roryhand 0:e89d7a0bfa3b 69 }
roryhand 1:aac37edee302 70 FadeIteration = FadeIteration + 1;
roryhand 1:aac37edee302 71 return FadeCoeff;
roryhand 1:aac37edee302 72
roryhand 1:aac37edee302 73 }
roryhand 1:aac37edee302 74 float FadeIn(void)
roryhand 0:e89d7a0bfa3b 75 {
roryhand 0:e89d7a0bfa3b 76 powerval = FadeIteration/Denom;
roryhand 1:aac37edee302 77 if (FadeIteration >=Length) {
roryhand 1:aac37edee302 78 FadeCoeff = 1;
roryhand 1:aac37edee302 79
roryhand 1:aac37edee302 80 } else {
roryhand 0:e89d7a0bfa3b 81 FadeCoeff = FadeIteration/Length;
roryhand 0:e89d7a0bfa3b 82 }
roryhand 0:e89d7a0bfa3b 83
roryhand 1:aac37edee302 84 FadeIteration = FadeIteration + 1;
roryhand 1:aac37edee302 85 return FadeCoeff;
roryhand 1:aac37edee302 86
roryhand 1:aac37edee302 87 }
roryhand 0:e89d7a0bfa3b 88 };
roryhand 0:e89d7a0bfa3b 89
roryhand 0:e89d7a0bfa3b 90 classFade IdleFadeOut;
roryhand 0:e89d7a0bfa3b 91 classFade N2FadeIn;
roryhand 0:e89d7a0bfa3b 92
roryhand 2:957d3b2afff4 93 classFade NotchFadeOut;
roryhand 2:957d3b2afff4 94 classFade NotchFadeIn;
roryhand 2:957d3b2afff4 95
roryhand 0:e89d7a0bfa3b 96
roryhand 0:e89d7a0bfa3b 97
roryhand 0:e89d7a0bfa3b 98
roryhand 0:e89d7a0bfa3b 99
roryhand 1:aac37edee302 100 typedef struct uFMT_STRUCT {
roryhand 1:aac37edee302 101 short comp_code;
roryhand 1:aac37edee302 102 short num_channels;
roryhand 1:aac37edee302 103 unsigned sample_rate;
roryhand 1:aac37edee302 104 unsigned avg_Bps;
roryhand 1:aac37edee302 105 short block_align;
roryhand 1:aac37edee302 106 short sig_bps;
roryhand 0:e89d7a0bfa3b 107 } FMT_STRUCT;
roryhand 0:e89d7a0bfa3b 108
roryhand 1:aac37edee302 109 typedef struct uNotch_STRUCT {
roryhand 1:aac37edee302 110 short Notch;
roryhand 1:aac37edee302 111 short NotchTransUp;
roryhand 1:aac37edee302 112 short NotchTransDown;
roryhand 1:aac37edee302 113 short NotchDirection;
roryhand 1:aac37edee302 114 } Notch_STRUCT;
roryhand 1:aac37edee302 115
roryhand 0:e89d7a0bfa3b 116 typedef struct uDATA_STRUCT {
roryhand 1:aac37edee302 117 unsigned subchunk2_ID;
roryhand 1:aac37edee302 118 unsigned subchunk2_size;
roryhand 1:aac37edee302 119 char * data_buf;
roryhand 1:aac37edee302 120 } DATA_STRUCT;
roryhand 0:e89d7a0bfa3b 121
roryhand 1:aac37edee302 122 typedef struct uWAV_FILE_STRUCT {
roryhand 1:aac37edee302 123 FILE *WavFile;
roryhand 1:aac37edee302 124 int id_number;
roryhand 1:aac37edee302 125 char *slice_buf;
roryhand 1:aac37edee302 126 int num_slices;
roryhand 1:aac37edee302 127 FMT_STRUCT FileFormat;
roryhand 1:aac37edee302 128 DATA_STRUCT FileData;
roryhand 0:e89d7a0bfa3b 129 } WAV_FILE_STRUCT;
roryhand 0:e89d7a0bfa3b 130
roryhand 0:e89d7a0bfa3b 131 /*typedef struct uWAV_FILE_STRUCT{
roryhand 1:aac37edee302 132 FILE* WavFile;
roryhand 1:aac37edee302 133
roryhand 1:aac37edee302 134
roryhand 0:e89d7a0bfa3b 135 }WAV_FILE_STRUCT;*/
roryhand 0:e89d7a0bfa3b 136 class classSoundFile
roryhand 0:e89d7a0bfa3b 137 {
roryhand 1:aac37edee302 138 public:
roryhand 1:aac37edee302 139
roryhand 1:aac37edee302 140 //add a class constructor
roryhand 1:aac37edee302 141 WAV_FILE_STRUCT FileInfo;
roryhand 2:957d3b2afff4 142 short * data_sptr;
roryhand 1:aac37edee302 143 //classSoundFile(string filename);//this is the constructor
roryhand 1:aac37edee302 144 //string filename;
roryhand 0:e89d7a0bfa3b 145 };
roryhand 0:e89d7a0bfa3b 146
roryhand 1:aac37edee302 147 //class constructor;
roryhand 1:aac37edee302 148 /*classSoundFile::classSoundFile(string filename)
roryhand 1:aac37edee302 149 {
roryhand 1:aac37edee302 150 //Declare RootFolder and the directory for the appropriate file.
roryhand 1:aac37edee302 151 //How we index into filename[] from the outside of this class is another
roryhand 1:aac37edee302 152 //issue...
roryhand 1:aac37edee302 153 FileInfo.WavFile = fopen("/sd/mydir/645Engine/Startup.wav","rb");
roryhand 1:aac37edee302 154 fseek(FileInfo.WavFile,20,SEEK_SET);
roryhand 1:aac37edee302 155 fread(&FileInfo.FileFormat,sizeof(FileInfo.FileFormat),1,FileInfo.WavFile);
roryhand 1:aac37edee302 156 printf("wav_format.sample_rate: %d\n\r",FileInfo.FileFormat.sample_rate);
roryhand 1:aac37edee302 157 fread(&FileInfo.FileData,sizeof(FileInfo.FileData),1,FileInfo.WavFile);
roryhand 1:aac37edee302 158 printf("wav_data.subchunk2_size: %d\n\r",FileInfo.FileData.subchunk2_size);
roryhand 1:aac37edee302 159 FileInfo.slice_buf = ( char *)malloc(FileInfo.FileFormat.block_align);
roryhand 1:aac37edee302 160 fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,FileInfo.WavFile); //This isnt actually required, its just a test
roryhand 1:aac37edee302 161 FileInfo.num_slices = FileInfo.FileData.subchunk2_size/FileInfo.FileFormat.block_align;
roryhand 1:aac37edee302 162 }*/
roryhand 1:aac37edee302 163
roryhand 0:e89d7a0bfa3b 164
roryhand 0:e89d7a0bfa3b 165 int i = 0;
roryhand 0:e89d7a0bfa3b 166 int h = 0;
roryhand 0:e89d7a0bfa3b 167 short bufflen = 1;
roryhand 0:e89d7a0bfa3b 168 int buffer[1];
roryhand 1:aac37edee302 169 int AudioFormat, NumChannels, SampleRate, BitsPerSample ;
roryhand 0:e89d7a0bfa3b 170 char *slice_buf;
roryhand 0:e89d7a0bfa3b 171 short *data_sptr;
roryhand 0:e89d7a0bfa3b 172 short *data_sptr_horn;
roryhand 0:e89d7a0bfa3b 173 short *data_sptr_IdleN2;
roryhand 0:e89d7a0bfa3b 174 short * data_sptr_bell;
roryhand 0:e89d7a0bfa3b 175 short * data_sptr_N2;
roryhand 0:e89d7a0bfa3b 176 short * data_sptr_Flange;
roryhand 0:e89d7a0bfa3b 177 unsigned char *data_bptr;
roryhand 0:e89d7a0bfa3b 178 int *data_wptr;
roryhand 0:e89d7a0bfa3b 179 unsigned channel;
roryhand 0:e89d7a0bfa3b 180 long slice, num_slices;
roryhand 0:e89d7a0bfa3b 181 int verbosity = 0;
roryhand 0:e89d7a0bfa3b 182 int verbosity2 = 0;
roryhand 0:e89d7a0bfa3b 183 int verbosity3 = 0;
roryhand 0:e89d7a0bfa3b 184 int verbosity4 = 0;
roryhand 0:e89d7a0bfa3b 185 int verbosity5 = 0;
roryhand 0:e89d7a0bfa3b 186 int interrupt_condition = 1;
roryhand 0:e89d7a0bfa3b 187 int sampling_freq = 11025;
roryhand 0:e89d7a0bfa3b 188 const int BufferLen = 2000;
roryhand 0:e89d7a0bfa3b 189 short Buffer1[BufferLen];
roryhand 0:e89d7a0bfa3b 190 short Buffer2[BufferLen];
roryhand 0:e89d7a0bfa3b 191 short place_hold1 = 0;
roryhand 0:e89d7a0bfa3b 192 short place_hold2 = 0;
roryhand 0:e89d7a0bfa3b 193
roryhand 3:6169aeeaeeb4 194
roryhand 3:6169aeeaeeb4 195 string FOLDER;
roryhand 3:6169aeeaeeb4 196 string RootFolder = "/sd/mydir/SoundDecoder/";
roryhand 3:6169aeeaeeb4 197 string filename[25];
roryhand 3:6169aeeaeeb4 198 classSoundFile Sound[22];
roryhand 3:6169aeeaeeb4 199
roryhand 0:e89d7a0bfa3b 200 volatile int flag1 = 1;
roryhand 0:e89d7a0bfa3b 201 volatile int flag2 = 0;
roryhand 0:e89d7a0bfa3b 202 volatile int flag3 = 1;
roryhand 0:e89d7a0bfa3b 203 volatile int flag4 = 0;
roryhand 0:e89d7a0bfa3b 204 int FLAGBUFF1 = 0;
roryhand 0:e89d7a0bfa3b 205 int FLAGBUFF2 = 0;
roryhand 0:e89d7a0bfa3b 206 int BellFlag = 0;
roryhand 0:e89d7a0bfa3b 207 int BellFlag2 = 0;
roryhand 0:e89d7a0bfa3b 208 int FadeFlag = 0;
roryhand 0:e89d7a0bfa3b 209 int DualEngineFlag = 0;
roryhand 0:e89d7a0bfa3b 210
roryhand 0:e89d7a0bfa3b 211
roryhand 0:e89d7a0bfa3b 212 short value[1];
roryhand 0:e89d7a0bfa3b 213 FILE *HornWav;
roryhand 0:e89d7a0bfa3b 214 FILE *edsheeran_wav;
roryhand 0:e89d7a0bfa3b 215 FILE *Startup_wav;
roryhand 0:e89d7a0bfa3b 216 FILE *IdleN2Wav;
roryhand 0:e89d7a0bfa3b 217 FILE *N2Wav;
roryhand 0:e89d7a0bfa3b 218 FILE *BellWav;
roryhand 0:e89d7a0bfa3b 219 FILE *FlangeWav;
roryhand 0:e89d7a0bfa3b 220 //long long slice_value;
roryhand 0:e89d7a0bfa3b 221 int slice_value[1];
roryhand 0:e89d7a0bfa3b 222
roryhand 0:e89d7a0bfa3b 223
roryhand 0:e89d7a0bfa3b 224 WAV_FILE_STRUCT WavInfo_Horn;
roryhand 0:e89d7a0bfa3b 225 WAV_FILE_STRUCT WavInfo_IdleN2;
roryhand 0:e89d7a0bfa3b 226 WAV_FILE_STRUCT WavInfo_N2;
roryhand 0:e89d7a0bfa3b 227 WAV_FILE_STRUCT WavInfo_Bell;
roryhand 0:e89d7a0bfa3b 228 WAV_FILE_STRUCT WavInfo_Flange;
roryhand 0:e89d7a0bfa3b 229 Ticker flipper;
roryhand 0:e89d7a0bfa3b 230 char * slice_buf_bell;
roryhand 0:e89d7a0bfa3b 231 char * slice_buf_ed;
roryhand 0:e89d7a0bfa3b 232 char * slice_buf_startup;
roryhand 0:e89d7a0bfa3b 233 char * slice_buf_N2;
roryhand 1:aac37edee302 234 Notch_STRUCT NotchingSet;
roryhand 0:e89d7a0bfa3b 235 //test
roryhand 0:e89d7a0bfa3b 236 //short *data_sptr_bell = 0;
roryhand 0:e89d7a0bfa3b 237 short *data_sptr_ed = 0;
roryhand 0:e89d7a0bfa3b 238 short *data_sptr_startup = 0;
roryhand 1:aac37edee302 239 void flip()
roryhand 1:aac37edee302 240 {
roryhand 0:e89d7a0bfa3b 241 led2 = !led2;
roryhand 0:e89d7a0bfa3b 242 }
roryhand 0:e89d7a0bfa3b 243
roryhand 0:e89d7a0bfa3b 244
roryhand 0:e89d7a0bfa3b 245 void isr()
roryhand 0:e89d7a0bfa3b 246 {
roryhand 1:aac37edee302 247 if(flag1 == 0) {
roryhand 0:e89d7a0bfa3b 248 value[0] = Buffer1[place_hold1]>>4;
roryhand 0:e89d7a0bfa3b 249 i2s.write(value,1);//Send next PWM value to amp
roryhand 0:e89d7a0bfa3b 250 place_hold1 = place_hold1 + 1;
roryhand 1:aac37edee302 251 if( (place_hold1 >= BufferLen)) {
roryhand 0:e89d7a0bfa3b 252 led2 = !led2;
roryhand 0:e89d7a0bfa3b 253 place_hold1 = 0;
roryhand 0:e89d7a0bfa3b 254 place_hold2 = 0;
roryhand 0:e89d7a0bfa3b 255 flag1 = 1;
roryhand 0:e89d7a0bfa3b 256 flag2 = 0;
roryhand 1:aac37edee302 257 }
roryhand 1:aac37edee302 258 } else if(flag2 == 0) {
roryhand 0:e89d7a0bfa3b 259 value[0] = Buffer2[place_hold2]>>4;
roryhand 0:e89d7a0bfa3b 260 i2s.write(value,1);//Send next PWM value to amp
roryhand 0:e89d7a0bfa3b 261 place_hold2 = place_hold2 + 1;
roryhand 1:aac37edee302 262 if( (place_hold2 >= BufferLen) ) {
roryhand 0:e89d7a0bfa3b 263 led2 = !led2;
roryhand 0:e89d7a0bfa3b 264 place_hold1 = 0;
roryhand 0:e89d7a0bfa3b 265 place_hold2 = 0;
roryhand 0:e89d7a0bfa3b 266 flag1 = 0;
roryhand 1:aac37edee302 267 flag2 = 1;
roryhand 0:e89d7a0bfa3b 268 FLAGBUFF2 = 0;
roryhand 1:aac37edee302 269 }
roryhand 0:e89d7a0bfa3b 270 }
roryhand 0:e89d7a0bfa3b 271 }
roryhand 1:aac37edee302 272
roryhand 0:e89d7a0bfa3b 273 void horn_sound()
roryhand 0:e89d7a0bfa3b 274 {
roryhand 0:e89d7a0bfa3b 275 BellFlag = 1;
roryhand 0:e89d7a0bfa3b 276 fseek(HornWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 277 fseek(BellWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 278 fseek(FlangeWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 279 fseek(N2Wav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 280 }
roryhand 0:e89d7a0bfa3b 281
roryhand 0:e89d7a0bfa3b 282
roryhand 0:e89d7a0bfa3b 283 void N2SoundIsr()
roryhand 0:e89d7a0bfa3b 284 {
roryhand 0:e89d7a0bfa3b 285 DualEngineFlag = 1;
roryhand 0:e89d7a0bfa3b 286 fseek(N2Wav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 287 fseek(HornWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 288 //TickFadeOut.detach(&N2SoundIsr);//,5.0);
roryhand 0:e89d7a0bfa3b 289 }
roryhand 0:e89d7a0bfa3b 290
roryhand 0:e89d7a0bfa3b 291
roryhand 0:e89d7a0bfa3b 292 void FadeOutIsr()
roryhand 0:e89d7a0bfa3b 293 {
roryhand 1:aac37edee302 294 FadeFlag = 1;
roryhand 1:aac37edee302 295 fseek(IdleN2Wav,44,SEEK_SET);
roryhand 1:aac37edee302 296 fseek(N2Wav,44,SEEK_SET);
roryhand 1:aac37edee302 297 fseek(HornWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 298 fseek(FlangeWav,44,SEEK_SET);
roryhand 1:aac37edee302 299
roryhand 0:e89d7a0bfa3b 300 }
roryhand 0:e89d7a0bfa3b 301
roryhand 3:6169aeeaeeb4 302 classFade FadeDataInitialise(classFade FadeData);
roryhand 3:6169aeeaeeb4 303
roryhand 3:6169aeeaeeb4 304
roryhand 3:6169aeeaeeb4 305
roryhand 3:6169aeeaeeb4 306
roryhand 3:6169aeeaeeb4 307
roryhand 3:6169aeeaeeb4 308 //function prototypes
roryhand 3:6169aeeaeeb4 309 WAV_FILE_STRUCT ReadFileInfo(WAV_FILE_STRUCT FileInfo, FILE * wav_file);
roryhand 3:6169aeeaeeb4 310 classSoundFile LoadFileStream(classSoundFile FileInfo, string filename);
roryhand 3:6169aeeaeeb4 311
roryhand 3:6169aeeaeeb4 312 float FadeOut(void);
roryhand 3:6169aeeaeeb4 313 void Play_WaveFile(FILE * my_wav, WAV_FILE_STRUCT FileInfo);
roryhand 3:6169aeeaeeb4 314 //void Play_WaveFileLoop(FILE * my_wav, WAV_FILE_STRUCT FileInfo);
roryhand 3:6169aeeaeeb4 315 //*********************INTERRUPT ROUTINE FOR NOTCHING***************************
roryhand 0:e89d7a0bfa3b 316
roryhand 1:aac37edee302 317 void NotchUpIsr()
roryhand 0:e89d7a0bfa3b 318 {
roryhand 1:aac37edee302 319 if(1 <= NotchingSet.Notch < 8) {
roryhand 1:aac37edee302 320
roryhand 1:aac37edee302 321 NotchingSet.Notch = NotchingSet.Notch + 1;
roryhand 1:aac37edee302 322 NotchingSet.NotchTransUp = NotchingSet.Notch + 7;
roryhand 1:aac37edee302 323 NotchingSet.NotchDirection = 1;
roryhand 3:6169aeeaeeb4 324 FadeDataInitialise(NotchFadeIn);
roryhand 3:6169aeeaeeb4 325 FadeDataInitialise(NotchFadeOut);
roryhand 1:aac37edee302 326 }
roryhand 0:e89d7a0bfa3b 327 }
roryhand 0:e89d7a0bfa3b 328
roryhand 0:e89d7a0bfa3b 329 void NotchDownIsr()
roryhand 0:e89d7a0bfa3b 330 {
roryhand 1:aac37edee302 331 if(1 < NotchingSet.Notch <= 8) {
roryhand 1:aac37edee302 332 NotchingSet.Notch = NotchingSet.Notch - 1;
roryhand 1:aac37edee302 333 NotchingSet.NotchTransDown = NotchingSet.Notch + 15;;
roryhand 1:aac37edee302 334 NotchingSet.NotchDirection = 0;
roryhand 3:6169aeeaeeb4 335 FadeDataInitialise(NotchFadeIn);
roryhand 3:6169aeeaeeb4 336 FadeDataInitialise(NotchFadeOut);
roryhand 1:aac37edee302 337 }
roryhand 1:aac37edee302 338 }
roryhand 0:e89d7a0bfa3b 339
roryhand 0:e89d7a0bfa3b 340
roryhand 3:6169aeeaeeb4 341 /**********************END OF INTERRUPT ROUTINE FOR NOTCHING*******************/
roryhand 3:6169aeeaeeb4 342
roryhand 3:6169aeeaeeb4 343
roryhand 1:aac37edee302 344
roryhand 0:e89d7a0bfa3b 345
roryhand 3:6169aeeaeeb4 346
roryhand 3:6169aeeaeeb4 347
roryhand 9:dd9cae06b202 348 void Play_WaveFileLoop(classSoundFile Sounds[], Notch_STRUCT NotchingSet);
roryhand 1:aac37edee302 349 int main()
roryhand 1:aac37edee302 350 {
roryhand 0:e89d7a0bfa3b 351 //LocalFileSystem local("local");
roryhand 0:e89d7a0bfa3b 352 NotchUp.mode(PullUp);
roryhand 0:e89d7a0bfa3b 353
roryhand 0:e89d7a0bfa3b 354
roryhand 0:e89d7a0bfa3b 355 //classSoundFile Sounds[4];
roryhand 1:aac37edee302 356 /* for(int iii = 0; iii < 3; iii ++)
roryhand 1:aac37edee302 357 {
roryhand 1:aac37edee302 358 Sounds[iii].setX(iii);
roryhand 1:aac37edee302 359 }*/
roryhand 0:e89d7a0bfa3b 360 WAV_FILE_STRUCT WavInfo_Startup;
roryhand 0:e89d7a0bfa3b 361 WAV_FILE_STRUCT WavInfo_Idle;
roryhand 0:e89d7a0bfa3b 362
roryhand 0:e89d7a0bfa3b 363 pc.printf("Beginning of program\n");
roryhand 0:e89d7a0bfa3b 364 FILE *StartupWav;
roryhand 0:e89d7a0bfa3b 365 FILE *IdleWav;
roryhand 1:aac37edee302 366
roryhand 3:6169aeeaeeb4 367
roryhand 0:e89d7a0bfa3b 368 DIR *dir;
roryhand 0:e89d7a0bfa3b 369 dirent *ent;
roryhand 0:e89d7a0bfa3b 370 int iterator = 0;
roryhand 13:8e93396a27c5 371
roryhand 13:8e93396a27c5 372
roryhand 13:8e93396a27c5 373
roryhand 13:8e93396a27c5 374
roryhand 3:6169aeeaeeb4 375 printf("Directory is about to be opened? Still dont really Get this concept\n\r");
roryhand 3:6169aeeaeeb4 376 //if i try to open folder SoundDecoder2, it gets stuck after file 13... WHY
roryhand 3:6169aeeaeeb4 377 if ((dir = opendir ("/sd/mydir/SoundDecoder_second")) != NULL) {
roryhand 1:aac37edee302 378
roryhand 0:e89d7a0bfa3b 379 // print all the files and directories within directory
roryhand 1:aac37edee302 380 while ((ent = readdir (dir)) != NULL) {
roryhand 3:6169aeeaeeb4 381 //printf("%s\r\n",string(ent->d_name));
roryhand 3:6169aeeaeeb4 382 filename[iterator] = (ent->d_name);
roryhand 3:6169aeeaeeb4 383 printf("Filename: %s\n\r",filename[iterator]);
roryhand 0:e89d7a0bfa3b 384 //printf("%s\r\n",filename[iterator]);
roryhand 0:e89d7a0bfa3b 385 iterator = iterator + 1;
roryhand 0:e89d7a0bfa3b 386 //printf("%s\r\n", ent->d_name);
roryhand 1:aac37edee302 387 //filenames.push_back(string(dirp->d_name));
roryhand 0:e89d7a0bfa3b 388 }
roryhand 0:e89d7a0bfa3b 389 closedir (dir);
roryhand 1:aac37edee302 390 }
roryhand 4:55fbbb049bae 391 /*
roryhand 3:6169aeeaeeb4 392 printf("Now printing all the files");
roryhand 3:6169aeeaeeb4 393 for(iterator = 0; iterator < 21; iterator ++) {
roryhand 1:aac37edee302 394 printf("All the Files: %s\r\n",filename[iterator]);
roryhand 1:aac37edee302 395 //printf("All the Files: %s\r\n",ent[iterator]);
roryhand 1:aac37edee302 396 }
roryhand 4:55fbbb049bae 397 */
roryhand 13:8e93396a27c5 398
roryhand 1:aac37edee302 399 //strcat(RootFolder,qdfilename[0]);
roryhand 3:6169aeeaeeb4 400 //string folder = RootFolder + filename[9];
roryhand 3:6169aeeaeeb4 401 //printf("Folder: %s\n\r",folder);
roryhand 1:aac37edee302 402
roryhand 1:aac37edee302 403
roryhand 0:e89d7a0bfa3b 404 //printf("Files and Folders contained here: %d\n\r",readdir(dp));
roryhand 1:aac37edee302 405
roryhand 1:aac37edee302 406
roryhand 9:dd9cae06b202 407 StartupWav = fopen("/sd/mydir/Startup.wav","rb");
roryhand 3:6169aeeaeeb4 408 //const char* folder2 = folder.c_str();
roryhand 1:aac37edee302 409
roryhand 1:aac37edee302 410
roryhand 1:aac37edee302 411 string FileName;
roryhand 1:aac37edee302 412 //vector <classSoundFile> Sound (27);
roryhand 3:6169aeeaeeb4 413 const char* FOLDER;
roryhand 13:8e93396a27c5 414
roryhand 13:8e93396a27c5 415 /*
roryhand 13:8e93396a27c5 416 WAV_FILE_STRUCT MyNewWav;
roryhand 13:8e93396a27c5 417
roryhand 13:8e93396a27c5 418 string folder;
roryhand 9:dd9cae06b202 419
roryhand 13:8e93396a27c5 420 for(int aaa = 0;aaa < 21; aaa ++ )
roryhand 13:8e93396a27c5 421 {
roryhand 13:8e93396a27c5 422 folder = RootFolder + filename[aaa];
roryhand 13:8e93396a27c5 423 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 424 Sound[aaa].FileInfo.WavFile = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 425 //MyNewWav.WavFile = fopen("/sd/mydir/Startup.wav","rb");
roryhand 13:8e93396a27c5 426 printf("we opened This file %d\n\r",aaa);
roryhand 9:dd9cae06b202 427
roryhand 13:8e93396a27c5 428 /*
roryhand 13:8e93396a27c5 429 printf("Size of FILE* %d\n\r ",sizeof(Sound[aaa].FileInfo.WavFile));
roryhand 13:8e93396a27c5 430 fseek(Sound[aaa].FileInfo.WavFile,20,SEEK_SET);
roryhand 13:8e93396a27c5 431 fread(&Sound[aaa].FileInfo.FileFormat,sizeof(Sound[aaa].FileInfo.FileFormat),1,Sound[aaa].FileInfo.WavFile);
roryhand 13:8e93396a27c5 432 fread(&Sound[aaa].FileInfo.FileData,sizeof(Sound[aaa].FileInfo.FileData),1,Sound[aaa].FileInfo.WavFile);
roryhand 13:8e93396a27c5 433 */
roryhand 13:8e93396a27c5 434
roryhand 13:8e93396a27c5 435
roryhand 9:dd9cae06b202 436 //fseek(Sound[aaa].FileInfo.WavFile,20,SEEK_SET);
roryhand 9:dd9cae06b202 437
roryhand 9:dd9cae06b202 438 //fseek(MyNewWav.WavFile,20,SEEK_SET);
roryhand 9:dd9cae06b202 439 //fread(&WavInfo_Horn.FileFormat,sizeof(WavInfo_Horn.FileFormat),1,MyNewWav.WavFile);
roryhand 13:8e93396a27c5 440 /*
roryhand 13:8e93396a27c5 441 fread(&Sound[aaa].FileInfo.FileData,sizeof(Sound[aaa].FileInfo.FileData),1,Sound[aaa].FileInfo.WavFile);
roryhand 9:dd9cae06b202 442
roryhand 7:131ac4231c46 443 Sound[aaa].FileInfo.slice_buf = ( char *)malloc(Sound[aaa].FileInfo.FileFormat.block_align);
roryhand 7:131ac4231c46 444 fread(Sound[aaa].FileInfo.slice_buf,Sound[aaa].FileInfo.FileFormat.block_align,1,Sound[aaa].FileInfo.WavFile); //This isnt actually required, its just a test
roryhand 7:131ac4231c46 445 Sound[aaa].FileInfo.num_slices = Sound[aaa].FileInfo.FileData.subchunk2_size/Sound[aaa].FileInfo.FileFormat.block_align;
roryhand 13:8e93396a27c5 446 */
roryhand 8:c2faf06e7240 447
roryhand 13:8e93396a27c5 448 /*
roryhand 13:8e93396a27c5 449 Sound[aaa].FileInfo.slice_buf = ( char *)malloc(Sound[aaa].FileInfo.FileFormat.block_align);
roryhand 13:8e93396a27c5 450 fread(Sound[aaa].FileInfo.slice_buf,Sound[aaa].FileInfo.FileFormat.block_align,1,Sound[aaa].FileInfo.WavFile); //This isnt actually required, its just a test
roryhand 13:8e93396a27c5 451 Sound[aaa].FileInfo.num_slices = Sound[aaa].FileInfo.FileData.subchunk2_size/Sound[aaa].FileInfo.FileFormat.block_align;
roryhand 13:8e93396a27c5 452
roryhand 13:8e93396a27c5 453
roryhand 13:8e93396a27c5 454 }
roryhand 13:8e93396a27c5 455 */
roryhand 13:8e93396a27c5 456
roryhand 10:ce38f2e9e80e 457 int aaa = 0;
roryhand 10:ce38f2e9e80e 458 string folder = RootFolder + filename[0];
roryhand 10:ce38f2e9e80e 459 FOLDER = folder.c_str();
roryhand 12:e386150cefd3 460 WAV_FILE_STRUCT WavStruct0;
roryhand 12:e386150cefd3 461 WAV_FILE_STRUCT WavStruct1;
roryhand 12:e386150cefd3 462 WAV_FILE_STRUCT WavStruct2;
roryhand 12:e386150cefd3 463 WAV_FILE_STRUCT WavStruct3;
roryhand 12:e386150cefd3 464 WAV_FILE_STRUCT WavStruct4;
roryhand 12:e386150cefd3 465 WAV_FILE_STRUCT WavStruct5;
roryhand 12:e386150cefd3 466 WAV_FILE_STRUCT WavStruct6;
roryhand 12:e386150cefd3 467 WAV_FILE_STRUCT WavStruct7;
roryhand 12:e386150cefd3 468 WAV_FILE_STRUCT WavStruct8;
roryhand 12:e386150cefd3 469 WAV_FILE_STRUCT WavStruct9;
roryhand 12:e386150cefd3 470 WAV_FILE_STRUCT WavStruct10;
roryhand 12:e386150cefd3 471 WAV_FILE_STRUCT WavStruct11;
roryhand 12:e386150cefd3 472 WAV_FILE_STRUCT WavStruct12;
roryhand 12:e386150cefd3 473 WAV_FILE_STRUCT WavStruct13;
roryhand 12:e386150cefd3 474 WAV_FILE_STRUCT WavStruct14;
roryhand 12:e386150cefd3 475 WAV_FILE_STRUCT WavStruct15;
roryhand 12:e386150cefd3 476 WAV_FILE_STRUCT WavStruct16;
roryhand 12:e386150cefd3 477 WAV_FILE_STRUCT WavStruct17;
roryhand 12:e386150cefd3 478 WAV_FILE_STRUCT WavStruct18;
roryhand 12:e386150cefd3 479 WAV_FILE_STRUCT WavStruct19;
roryhand 12:e386150cefd3 480 WAV_FILE_STRUCT WavStruct20;
roryhand 12:e386150cefd3 481 WAV_FILE_STRUCT WavStruct21;
roryhand 12:e386150cefd3 482 WAV_FILE_STRUCT WavStruct22;
roryhand 12:e386150cefd3 483 //WavStruct0.WavFile = fopen(FOLDER,"rb");
roryhand 12:e386150cefd3 484 FILE* mywav0 = fopen(FOLDER,"rb");
roryhand 10:ce38f2e9e80e 485 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 486
roryhand 10:ce38f2e9e80e 487 aaa = aaa+1;
roryhand 13:8e93396a27c5 488
roryhand 13:8e93396a27c5 489
roryhand 10:ce38f2e9e80e 490 folder = RootFolder + filename[1];
roryhand 10:ce38f2e9e80e 491 FOLDER = folder.c_str();
roryhand 12:e386150cefd3 492 FILE* mywav1 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 493
roryhand 10:ce38f2e9e80e 494 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 495
roryhand 13:8e93396a27c5 496 printf("Size of WavStruct1: %d\n\r",sizeof(WavStruct1));
roryhand 13:8e93396a27c5 497 aaa = aaa+1;
roryhand 13:8e93396a27c5 498
roryhand 10:ce38f2e9e80e 499 folder = RootFolder + filename[2];
roryhand 13:8e93396a27c5 500 FOLDER = folder.c_str();
roryhand 12:e386150cefd3 501 FILE* mywav2 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 502
roryhand 13:8e93396a27c5 503
roryhand 10:ce38f2e9e80e 504 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 505
roryhand 13:8e93396a27c5 506
roryhand 13:8e93396a27c5 507
roryhand 13:8e93396a27c5 508
roryhand 13:8e93396a27c5 509
roryhand 13:8e93396a27c5 510 aaa = aaa+1;
roryhand 13:8e93396a27c5 511
roryhand 13:8e93396a27c5 512 folder = RootFolder + filename[3];
roryhand 13:8e93396a27c5 513 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 514 FILE* mywav3 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 515
roryhand 13:8e93396a27c5 516
roryhand 13:8e93396a27c5 517 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 518
roryhand 13:8e93396a27c5 519
roryhand 12:e386150cefd3 520
roryhand 12:e386150cefd3 521
roryhand 12:e386150cefd3 522
roryhand 10:ce38f2e9e80e 523 aaa = aaa+1;
roryhand 13:8e93396a27c5 524
roryhand 13:8e93396a27c5 525 folder = RootFolder + filename[4];
roryhand 13:8e93396a27c5 526 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 527 FILE* mywav4 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 528
roryhand 13:8e93396a27c5 529
roryhand 10:ce38f2e9e80e 530 printf("we opened This file %d\n\r",aaa);
roryhand 11:34136ff82179 531
roryhand 13:8e93396a27c5 532
roryhand 13:8e93396a27c5 533
roryhand 13:8e93396a27c5 534
roryhand 13:8e93396a27c5 535
roryhand 13:8e93396a27c5 536 aaa = aaa+1;
roryhand 12:e386150cefd3 537
roryhand 13:8e93396a27c5 538 folder = RootFolder + filename[5];
roryhand 13:8e93396a27c5 539 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 540
roryhand 13:8e93396a27c5 541 FILE* mywav5 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 542
roryhand 10:ce38f2e9e80e 543 printf("we opened This file %d\n\r",aaa);
roryhand 12:e386150cefd3 544
roryhand 12:e386150cefd3 545
roryhand 11:34136ff82179 546
roryhand 10:ce38f2e9e80e 547 aaa = aaa+1;
roryhand 13:8e93396a27c5 548
roryhand 10:ce38f2e9e80e 549 folder = RootFolder + filename[6];
roryhand 13:8e93396a27c5 550 FOLDER = folder.c_str();
roryhand 12:e386150cefd3 551 FILE* mywav6 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 552
roryhand 10:ce38f2e9e80e 553 printf("we opened This file %d\n\r",aaa);
roryhand 12:e386150cefd3 554
roryhand 13:8e93396a27c5 555 aaa = aaa+1;
roryhand 13:8e93396a27c5 556
roryhand 13:8e93396a27c5 557 folder = RootFolder + filename[7];
roryhand 13:8e93396a27c5 558 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 559 FILE* mywav7 = fopen(FOLDER,"rb");
roryhand 12:e386150cefd3 560
roryhand 13:8e93396a27c5 561 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 562
roryhand 13:8e93396a27c5 563
roryhand 13:8e93396a27c5 564
roryhand 13:8e93396a27c5 565
roryhand 10:ce38f2e9e80e 566 aaa = aaa+1;
roryhand 13:8e93396a27c5 567
roryhand 10:ce38f2e9e80e 568 folder = RootFolder + filename[8];
roryhand 13:8e93396a27c5 569 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 570 FILE* mywav8 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 571
roryhand 10:ce38f2e9e80e 572 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 573
roryhand 12:e386150cefd3 574
roryhand 11:34136ff82179 575
roryhand 10:ce38f2e9e80e 576 aaa = aaa+1;
roryhand 13:8e93396a27c5 577
roryhand 10:ce38f2e9e80e 578 folder = RootFolder + filename[9];
roryhand 13:8e93396a27c5 579 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 580 FILE* mywav9 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 581
roryhand 10:ce38f2e9e80e 582 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 583
roryhand 13:8e93396a27c5 584
roryhand 10:ce38f2e9e80e 585 aaa = aaa+1;
roryhand 13:8e93396a27c5 586
roryhand 10:ce38f2e9e80e 587 folder = RootFolder + filename[10];
roryhand 13:8e93396a27c5 588 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 589 FILE* mywav10 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 590
roryhand 10:ce38f2e9e80e 591 printf("we opened This file %d\n\r",aaa);
roryhand 11:34136ff82179 592
roryhand 13:8e93396a27c5 593
roryhand 11:34136ff82179 594
roryhand 10:ce38f2e9e80e 595 aaa = aaa+1;
roryhand 13:8e93396a27c5 596
roryhand 10:ce38f2e9e80e 597 folder = RootFolder + filename[11];
roryhand 10:ce38f2e9e80e 598 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 599 FILE* mywav11 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 600
roryhand 10:ce38f2e9e80e 601 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 602
roryhand 13:8e93396a27c5 603
roryhand 10:ce38f2e9e80e 604 aaa = aaa+1;
roryhand 13:8e93396a27c5 605
roryhand 10:ce38f2e9e80e 606 folder = RootFolder + filename[12];
roryhand 10:ce38f2e9e80e 607 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 608 FILE* mywav12 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 609
roryhand 10:ce38f2e9e80e 610 printf("we opened This file %d\n\r",aaa);
roryhand 11:34136ff82179 611
roryhand 13:8e93396a27c5 612
roryhand 13:8e93396a27c5 613
roryhand 13:8e93396a27c5 614 aaa = aaa+1;
roryhand 13:8e93396a27c5 615
roryhand 13:8e93396a27c5 616 folder = RootFolder + filename[13];
roryhand 13:8e93396a27c5 617 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 618 FILE* mywav13 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 619
roryhand 13:8e93396a27c5 620 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 621
roryhand 13:8e93396a27c5 622
roryhand 11:34136ff82179 623
roryhand 10:ce38f2e9e80e 624 aaa = aaa+1;
roryhand 13:8e93396a27c5 625
roryhand 10:ce38f2e9e80e 626 folder = RootFolder + filename[14];
roryhand 13:8e93396a27c5 627 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 628 FILE* mywav14 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 629
roryhand 10:ce38f2e9e80e 630 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 631
roryhand 13:8e93396a27c5 632
roryhand 13:8e93396a27c5 633
roryhand 10:ce38f2e9e80e 634 aaa = aaa+1;
roryhand 13:8e93396a27c5 635
roryhand 10:ce38f2e9e80e 636 folder = RootFolder + filename[15];
roryhand 13:8e93396a27c5 637 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 638 FILE* mywav15 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 639
roryhand 10:ce38f2e9e80e 640 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 641
roryhand 13:8e93396a27c5 642
roryhand 13:8e93396a27c5 643
roryhand 10:ce38f2e9e80e 644 aaa = aaa+1;
roryhand 13:8e93396a27c5 645
roryhand 10:ce38f2e9e80e 646 folder = RootFolder + filename[16];
roryhand 13:8e93396a27c5 647 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 648 FILE* mywav16 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 649
roryhand 10:ce38f2e9e80e 650 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 651
roryhand 13:8e93396a27c5 652
roryhand 13:8e93396a27c5 653
roryhand 10:ce38f2e9e80e 654 aaa = aaa+1;
roryhand 13:8e93396a27c5 655
roryhand 10:ce38f2e9e80e 656 folder = RootFolder + filename[17];
roryhand 13:8e93396a27c5 657 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 658 FILE* mywav17 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 659
roryhand 10:ce38f2e9e80e 660 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 661
roryhand 13:8e93396a27c5 662
roryhand 13:8e93396a27c5 663
roryhand 10:ce38f2e9e80e 664 aaa = aaa+1;
roryhand 13:8e93396a27c5 665
roryhand 10:ce38f2e9e80e 666 folder = RootFolder + filename[18];
roryhand 13:8e93396a27c5 667 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 668 FILE* mywav18 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 669
roryhand 10:ce38f2e9e80e 670 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 671
roryhand 13:8e93396a27c5 672
roryhand 13:8e93396a27c5 673
roryhand 13:8e93396a27c5 674 printf("We performed all ReadFileInfo Operations!\n\r");
roryhand 10:ce38f2e9e80e 675 aaa = aaa+1;
roryhand 13:8e93396a27c5 676
roryhand 1:aac37edee302 677
roryhand 1:aac37edee302 678 printf("DO WE GET PAST THE ALLOCATION POINT\n\r");
roryhand 1:aac37edee302 679
roryhand 1:aac37edee302 680
roryhand 1:aac37edee302 681
roryhand 1:aac37edee302 682
roryhand 1:aac37edee302 683
roryhand 13:8e93396a27c5 684 /*
roryhand 1:aac37edee302 685 StartupWav = fopen("/sd/mydir/645Engine/Startup.wav","rb");
roryhand 0:e89d7a0bfa3b 686 IdleWav = fopen("/sd/mydir/645Engine/N2_11k_minus10dB.wav","rb");
roryhand 0:e89d7a0bfa3b 687 IdleN2Wav = fopen("/sd/mydir/645Engine/N2N3_11k_minus10dB.wav","rb");
roryhand 0:e89d7a0bfa3b 688 HornWav = fopen("/sd/mydir/645Engine/K3H_1_A_short_quiet.wav","rb");
roryhand 0:e89d7a0bfa3b 689 N2Wav = fopen("/sd/mydir/645Engine/N3_11k_minus11dB.wav","rb");
roryhand 0:e89d7a0bfa3b 690 BellWav = fopen("/sd/mydir/645Engine/EMD_BRONZE_BELL_1_11k_minus10dB.wav","rb");
roryhand 0:e89d7a0bfa3b 691 FlangeWav = fopen("/sd/mydir/645Engine/EX_FlangeJoint1_11k_minus12dB.wav","rb");
roryhand 13:8e93396a27c5 692
roryhand 13:8e93396a27c5 693
roryhand 13:8e93396a27c5 694
roryhand 1:aac37edee302 695
roryhand 0:e89d7a0bfa3b 696 WavInfo_Startup = ReadFileInfo(WavInfo_Startup, StartupWav);
roryhand 1:aac37edee302 697 printf("WavInfo_Startup Size: %d\n\r",sizeof(WavInfo_Startup));
roryhand 0:e89d7a0bfa3b 698 WavInfo_Idle = ReadFileInfo(WavInfo_Idle, IdleWav);
roryhand 0:e89d7a0bfa3b 699 WavInfo_Horn = ReadFileInfo(WavInfo_Horn, HornWav);
roryhand 0:e89d7a0bfa3b 700 WavInfo_IdleN2 = ReadFileInfo(WavInfo_IdleN2, IdleN2Wav);
roryhand 0:e89d7a0bfa3b 701 WavInfo_N2 = ReadFileInfo(WavInfo_N2, N2Wav);
roryhand 0:e89d7a0bfa3b 702 WavInfo_Bell = ReadFileInfo(WavInfo_Bell, BellWav);
roryhand 0:e89d7a0bfa3b 703 WavInfo_Flange = ReadFileInfo(WavInfo_Flange, FlangeWav);
roryhand 13:8e93396a27c5 704 */
roryhand 13:8e93396a27c5 705
roryhand 13:8e93396a27c5 706 printf("About to Start ReadFileInfo Operations\n\r");
roryhand 13:8e93396a27c5 707
roryhand 14:cc555d14e3f8 708
roryhand 13:8e93396a27c5 709 StartupWav = fopen("/sd/mydir/645Engine/Startup.wav","rb");
roryhand 13:8e93396a27c5 710 IdleWav = fopen("/sd/mydir/645Engine/N2_11k_minus10dB.wav","rb");
roryhand 13:8e93396a27c5 711 IdleN2Wav = fopen("/sd/mydir/645Engine/N2N3_11k_minus10dB.wav","rb");
roryhand 13:8e93396a27c5 712 HornWav = fopen("/sd/mydir/645Engine/K3H_1_A_short_quiet.wav","rb");
roryhand 13:8e93396a27c5 713 N2Wav = fopen("/sd/mydir/645Engine/N3_11k_minus11dB.wav","rb");
roryhand 13:8e93396a27c5 714 BellWav = fopen("/sd/mydir/645Engine/EMD_BRONZE_BELL_1_11k_minus10dB.wav","rb");
roryhand 13:8e93396a27c5 715 FlangeWav = fopen("/sd/mydir/645Engine/EX_FlangeJoint1_11k_minus12dB.wav","rb");
roryhand 13:8e93396a27c5 716
roryhand 13:8e93396a27c5 717
roryhand 13:8e93396a27c5 718
roryhand 13:8e93396a27c5 719
roryhand 13:8e93396a27c5 720 WavInfo_Startup = ReadFileInfo(WavInfo_Startup, StartupWav);
roryhand 13:8e93396a27c5 721 printf("WavInfo_Startup Size: %d\n\r",sizeof(WavInfo_Startup));
roryhand 13:8e93396a27c5 722 WavInfo_Idle = ReadFileInfo(WavInfo_Idle, IdleWav);
roryhand 13:8e93396a27c5 723 WavInfo_Horn = ReadFileInfo(WavInfo_Horn, HornWav);
roryhand 13:8e93396a27c5 724 WavInfo_IdleN2 = ReadFileInfo(WavInfo_IdleN2, IdleN2Wav);
roryhand 13:8e93396a27c5 725 WavInfo_N2 = ReadFileInfo(WavInfo_N2, N2Wav);
roryhand 13:8e93396a27c5 726 WavInfo_Bell = ReadFileInfo(WavInfo_Bell, BellWav);
roryhand 13:8e93396a27c5 727 WavInfo_Flange = ReadFileInfo(WavInfo_Flange, FlangeWav);
roryhand 13:8e93396a27c5 728
roryhand 14:cc555d14e3f8 729
roryhand 14:cc555d14e3f8 730
roryhand 13:8e93396a27c5 731 /*
roryhand 13:8e93396a27c5 732 printf("Just read our test set");
roryhand 13:8e93396a27c5 733 for(int h = 0; h<30; h++) {
roryhand 13:8e93396a27c5 734 WavStruct5 = ReadFileInfo(WavStruct5, mywav5);
roryhand 13:8e93396a27c5 735 printf("ReadFileInfo Operation %d\n\r",aaa);
roryhand 13:8e93396a27c5 736 aaa = aaa + 1;
roryhand 13:8e93396a27c5 737 }
roryhand 13:8e93396a27c5 738 WavStruct6 = ReadFileInfo(WavStruct6, mywav6);
roryhand 13:8e93396a27c5 739 printf("ReadFileInfo Operation %d\n\r",aaa);
roryhand 13:8e93396a27c5 740 aaa = aaa + 1;
roryhand 13:8e93396a27c5 741 WavStruct7 = ReadFileInfo(WavStruct7, mywav7);
roryhand 13:8e93396a27c5 742 printf("ReadFileInfo Operation %d\n\r",aaa);
roryhand 13:8e93396a27c5 743 aaa = aaa + 1;
roryhand 13:8e93396a27c5 744 WavStruct8 = ReadFileInfo(WavStruct8, mywav8);
roryhand 13:8e93396a27c5 745 printf("ReadFileInfo Operation %d\n\r",aaa);
roryhand 13:8e93396a27c5 746 aaa = aaa + 1;
roryhand 13:8e93396a27c5 747 WavStruct9 = ReadFileInfo(WavStruct9, mywav9);
roryhand 13:8e93396a27c5 748 printf("ReadFileInfo Operation %d\n\r",aaa);
roryhand 13:8e93396a27c5 749 aaa = aaa + 1;
roryhand 13:8e93396a27c5 750 WavStruct10 = ReadFileInfo(WavStruct10, mywav10);
roryhand 13:8e93396a27c5 751 printf("ReadFileInfo Operation %d\n\r",aaa);
roryhand 13:8e93396a27c5 752 aaa = aaa + 1;
roryhand 13:8e93396a27c5 753 WavStruct11 = ReadFileInfo(WavStruct11, mywav11);
roryhand 13:8e93396a27c5 754 printf("ReadFileInfo Operation %d\n\r",aaa);
roryhand 13:8e93396a27c5 755 aaa = aaa + 1;
roryhand 13:8e93396a27c5 756 WavStruct12 = ReadFileInfo(WavStruct12, mywav12);
roryhand 13:8e93396a27c5 757 printf("ReadFileInfo Operation %d\n\r",aaa);
roryhand 13:8e93396a27c5 758 aaa = aaa + 1;
roryhand 13:8e93396a27c5 759 WavStruct13 = ReadFileInfo(WavStruct13, mywav13);
roryhand 13:8e93396a27c5 760 printf("ReadFileInfo Operation %d\n\r",aaa);
roryhand 13:8e93396a27c5 761 aaa = aaa + 1;
roryhand 13:8e93396a27c5 762 WavStruct14 = ReadFileInfo(WavStruct14, mywav14);
roryhand 13:8e93396a27c5 763 printf("ReadFileInfo Operation %d\n\r",aaa);
roryhand 13:8e93396a27c5 764 aaa = aaa + 1;
roryhand 13:8e93396a27c5 765 WavStruct15 = ReadFileInfo(WavStruct15, mywav15);
roryhand 13:8e93396a27c5 766 printf("ReadFileInfo Operation %d\n\r",aaa);
roryhand 13:8e93396a27c5 767 aaa = aaa + 1;
roryhand 13:8e93396a27c5 768 WavStruct16 = ReadFileInfo(WavStruct16, mywav16);
roryhand 13:8e93396a27c5 769 printf("ReadFileInfo Operation %d\n\r",aaa);
roryhand 13:8e93396a27c5 770 aaa = aaa + 1;
roryhand 13:8e93396a27c5 771 WavStruct17 = ReadFileInfo(WavStruct17, mywav17);
roryhand 13:8e93396a27c5 772 printf("ReadFileInfo Operation %d\n\r",aaa);
roryhand 13:8e93396a27c5 773 aaa = aaa + 1;
roryhand 13:8e93396a27c5 774 WavStruct18 = ReadFileInfo(WavStruct18, mywav18);
roryhand 13:8e93396a27c5 775 printf("ReadFileInfo Operation %d\n\r",aaa);
roryhand 13:8e93396a27c5 776 aaa = aaa + 1;
roryhand 13:8e93396a27c5 777 */
roryhand 13:8e93396a27c5 778
roryhand 13:8e93396a27c5 779
roryhand 4:55fbbb049bae 780
roryhand 14:cc555d14e3f8 781 printf("Do we even get to this stupid bloody point\n\r");
roryhand 0:e89d7a0bfa3b 782 //Populate our class instances with some data (is there an implicit way to do this?)
roryhand 0:e89d7a0bfa3b 783 N2FadeIn.LengthSecs = 4;
roryhand 0:e89d7a0bfa3b 784 IdleFadeOut.LengthSecs = 2;
roryhand 0:e89d7a0bfa3b 785 N2FadeIn = FadeDataInitialise(N2FadeIn);
roryhand 0:e89d7a0bfa3b 786 IdleFadeOut = FadeDataInitialise(IdleFadeOut);
roryhand 1:aac37edee302 787
roryhand 3:6169aeeaeeb4 788 printf("hello\n\r");
roryhand 0:e89d7a0bfa3b 789 //Set up the wolfson Audio Codec board
roryhand 0:e89d7a0bfa3b 790 wm8731_Config_setup();
roryhand 0:e89d7a0bfa3b 791 //i2s audio data transfer code??
roryhand 0:e89d7a0bfa3b 792 i2s.stereomono(I2S_STEREO);
roryhand 0:e89d7a0bfa3b 793 i2s.masterslave(I2S_MASTER);
roryhand 0:e89d7a0bfa3b 794 led3 = 1;
roryhand 0:e89d7a0bfa3b 795 led2 = 1;
roryhand 13:8e93396a27c5 796
roryhand 0:e89d7a0bfa3b 797 sampletick.attach(&isr,1.0/sampling_freq); //1/16000
roryhand 0:e89d7a0bfa3b 798 //TickFadeOut.attach(&FadeOutIsr,10.0);
roryhand 3:6169aeeaeeb4 799 printf("SamplingFreq: %d\n\r",sampling_freq);
roryhand 0:e89d7a0bfa3b 800 i2s.start();
roryhand 3:6169aeeaeeb4 801 printf("Hello i2s has starrted!!");
roryhand 0:e89d7a0bfa3b 802 Horn.rise(&FadeOutIsr);
roryhand 0:e89d7a0bfa3b 803 slice = 0;
roryhand 0:e89d7a0bfa3b 804 fseek(IdleN2Wav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 805 //Play_WaveFile(IdleN2Wav,WavInfo_IdleN2);
roryhand 0:e89d7a0bfa3b 806 //Play_WaveFile(N2Wav,WavInfo_N2);
roryhand 0:e89d7a0bfa3b 807 t.reset();
roryhand 0:e89d7a0bfa3b 808 t.start();
roryhand 0:e89d7a0bfa3b 809 N2FadeIn.FadeCoeff = N2FadeIn.FadeOut();
roryhand 0:e89d7a0bfa3b 810 t.stop();
roryhand 0:e89d7a0bfa3b 811 printf("Time to Calcualte Fade Coeff: %d\n\r",t.read_us());
roryhand 0:e89d7a0bfa3b 812 t.reset();
roryhand 1:aac37edee302 813
roryhand 0:e89d7a0bfa3b 814 fseek(IdleN2Wav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 815 t.start();
roryhand 1:aac37edee302 816 fread(WavInfo_IdleN2.slice_buf,WavInfo_IdleN2.FileFormat.block_align,1,IdleN2Wav);
roryhand 0:e89d7a0bfa3b 817 data_sptr_IdleN2 = (short *)WavInfo_IdleN2.slice_buf;
roryhand 0:e89d7a0bfa3b 818 t.stop();
roryhand 0:e89d7a0bfa3b 819 printf("Time to Read in a slice: %dus\n\r",t.read_us());
roryhand 0:e89d7a0bfa3b 820 t.reset();
roryhand 1:aac37edee302 821
roryhand 0:e89d7a0bfa3b 822 printf("point to start sound: %d\n\r",((WavInfo_IdleN2.FileData.subchunk2_size) - N2FadeIn.Length));
roryhand 0:e89d7a0bfa3b 823 printf("Size of Data: %d\n\r",WavInfo_IdleN2.FileData.subchunk2_size);
roryhand 1:aac37edee302 824
roryhand 0:e89d7a0bfa3b 825 fseek(FlangeWav,44,SEEK_SET);
roryhand 13:8e93396a27c5 826
roryhand 0:e89d7a0bfa3b 827 Play_WaveFile(StartupWav,WavInfo_Startup);
roryhand 9:dd9cae06b202 828 /************************************PLAY WAV FILE LOOP*******************/
roryhand 9:dd9cae06b202 829 Play_WaveFileLoop(Sound, NotchingSet);
roryhand 9:dd9cae06b202 830 /************************************END OF PLAY WAV FILE LOOP*************/
roryhand 13:8e93396a27c5 831
roryhand 13:8e93396a27c5 832
roryhand 13:8e93396a27c5 833
roryhand 9:dd9cae06b202 834
roryhand 3:6169aeeaeeb4 835
roryhand 0:e89d7a0bfa3b 836 fseek(IdleN2Wav,44,SEEK_SET);//reset for use in the Loop code
roryhand 0:e89d7a0bfa3b 837 slice = 0;
roryhand 0:e89d7a0bfa3b 838 fseek(IdleWav,44,SEEK_SET);
roryhand 3:6169aeeaeeb4 839 NotchingSet.Notch = 1;
roryhand 1:aac37edee302 840 //Play_WaveFileLoop(IdleWav, WavInfo_Idle);
roryhand 1:aac37edee302 841
roryhand 1:aac37edee302 842 i2s.stop();
roryhand 0:e89d7a0bfa3b 843
roryhand 0:e89d7a0bfa3b 844 }
roryhand 0:e89d7a0bfa3b 845
roryhand 0:e89d7a0bfa3b 846
roryhand 3:6169aeeaeeb4 847
roryhand 3:6169aeeaeeb4 848
roryhand 3:6169aeeaeeb4 849
roryhand 3:6169aeeaeeb4 850
roryhand 0:e89d7a0bfa3b 851 WAV_FILE_STRUCT ReadFileInfo(WAV_FILE_STRUCT FileInfo, FILE * wav_file)
roryhand 0:e89d7a0bfa3b 852 {
roryhand 0:e89d7a0bfa3b 853 fseek(wav_file,20,SEEK_SET);
roryhand 0:e89d7a0bfa3b 854 fread(&FileInfo.FileFormat,sizeof(FileInfo.FileFormat),1,wav_file);
roryhand 1:aac37edee302 855 //printf("wav_format.sample_rate: %d\n\r",FileInfo.FileFormat.sample_rate);
roryhand 1:aac37edee302 856
roryhand 0:e89d7a0bfa3b 857 fread(&FileInfo.FileData,sizeof(FileInfo.FileData),1,wav_file);
roryhand 1:aac37edee302 858 //printf("wav_data.subchunk2_size: %d\n\r",FileInfo.FileData.subchunk2_size);
roryhand 0:e89d7a0bfa3b 859 FileInfo.slice_buf = ( char *)malloc(FileInfo.FileFormat.block_align);
roryhand 0:e89d7a0bfa3b 860 fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,wav_file); //This isnt actually required, its just a test
roryhand 1:aac37edee302 861 FileInfo.num_slices = FileInfo.FileData.subchunk2_size/FileInfo.FileFormat.block_align;
roryhand 1:aac37edee302 862 //printf("Number of Slices: %d\n\r",FileInfo.num_slices);
roryhand 1:aac37edee302 863 return FileInfo;
roryhand 0:e89d7a0bfa3b 864 }
roryhand 1:aac37edee302 865
roryhand 1:aac37edee302 866 classSoundFile LoadFileStream(classSoundFile Sound, string filename)
roryhand 1:aac37edee302 867 {
roryhand 1:aac37edee302 868 //Declare RootFolder and the directory for the appropriate file.
roryhand 1:aac37edee302 869 //How we index into filename[] from the outside of this class is another
roryhand 1:aac37edee302 870 //issue...
roryhand 1:aac37edee302 871 //printf("FileName: %s\n\r",filename);
roryhand 1:aac37edee302 872 //string RootFolder = "/sd/mydir/SoundDecoder/";
roryhand 1:aac37edee302 873 //string Directory = RootFolder + "01.wav";// + filename[0];
roryhand 1:aac37edee302 874 //printf("%s\n\r",Directory);
roryhand 1:aac37edee302 875 //const char* DirectoryChar = Directory.c_str();
roryhand 1:aac37edee302 876 //Sound.FileInfo.WavFile = fopen(DirectoryChar,"rb");
roryhand 1:aac37edee302 877 Sound.FileInfo.WavFile = fopen("/sd/mydir/645Engine/Startup.wav","rb");
roryhand 1:aac37edee302 878 fseek(Sound.FileInfo.WavFile,20,SEEK_SET);
roryhand 1:aac37edee302 879 fread(&Sound.FileInfo.FileFormat,sizeof(Sound.FileInfo.FileFormat),1,Sound.FileInfo.WavFile);
roryhand 1:aac37edee302 880 printf("wav_format.sample_rate: %d\n\r",Sound.FileInfo.FileFormat.sample_rate);
roryhand 1:aac37edee302 881 fread(&Sound.FileInfo.FileData,sizeof(Sound.FileInfo.FileData),1,Sound.FileInfo.WavFile);
roryhand 1:aac37edee302 882 printf("wav_data.subchunk2_size: %d\n\r",Sound.FileInfo.FileData.subchunk2_size);
roryhand 1:aac37edee302 883 Sound.FileInfo.slice_buf = ( char *)malloc(Sound.FileInfo.FileFormat.block_align);
roryhand 1:aac37edee302 884 fread(Sound.FileInfo.slice_buf,Sound.FileInfo.FileFormat.block_align,1,Sound.FileInfo.WavFile); //This isnt actually required, its just a test
roryhand 1:aac37edee302 885 Sound.FileInfo.num_slices = Sound.FileInfo.FileData.subchunk2_size/Sound.FileInfo.FileFormat.block_align;
roryhand 1:aac37edee302 886 printf("Number of Slices: %d\n\r",Sound.FileInfo.num_slices);
roryhand 1:aac37edee302 887 return Sound;
roryhand 1:aac37edee302 888 }
roryhand 1:aac37edee302 889
roryhand 1:aac37edee302 890
roryhand 0:e89d7a0bfa3b 891 classFade FadeDataInitialise(classFade FadeData)
roryhand 0:e89d7a0bfa3b 892 {
roryhand 1:aac37edee302 893 FadeData.DecayFactor = 1.3;
roryhand 0:e89d7a0bfa3b 894 FadeData.FadeIteration = 1;
roryhand 0:e89d7a0bfa3b 895 //FadeData.Denom = 11025*FadeData.DecayFactor;
roryhand 0:e89d7a0bfa3b 896 FadeData.Denom = 11025*FadeData.DecayFactor;
roryhand 0:e89d7a0bfa3b 897 FadeData.Natural_Exp = 2.7183;
roryhand 0:e89d7a0bfa3b 898 FadeData.Length = 11025*FadeData.LengthSecs;
roryhand 0:e89d7a0bfa3b 899 //FadeData.Natural_Exp = 2.7;
roryhand 0:e89d7a0bfa3b 900 return FadeData;
roryhand 0:e89d7a0bfa3b 901 }
roryhand 0:e89d7a0bfa3b 902
roryhand 0:e89d7a0bfa3b 903 //Playing Files Code
roryhand 0:e89d7a0bfa3b 904 /*float FadeIn(void)
roryhand 0:e89d7a0bfa3b 905 {
roryhand 0:e89d7a0bfa3b 906 powervalFadeIn = FadeIterationIn/denom;
roryhand 0:e89d7a0bfa3b 907 FadeCoeffFadeIn
roryhand 1:aac37edee302 908
roryhand 1:aac37edee302 909
roryhand 0:e89d7a0bfa3b 910 }*/
roryhand 0:e89d7a0bfa3b 911 /*float FadeOut(void)
roryhand 0:e89d7a0bfa3b 912 {
roryhand 0:e89d7a0bfa3b 913 powerval = -FadeIteration/denom;
roryhand 0:e89d7a0bfa3b 914 FadeCoeff = pow(natural_exp,powerval);
roryhand 1:aac37edee302 915 FadeIteration = FadeIteration + 1;
roryhand 1:aac37edee302 916 return FadeCoeff;
roryhand 1:aac37edee302 917
roryhand 0:e89d7a0bfa3b 918 }*/
roryhand 0:e89d7a0bfa3b 919
roryhand 0:e89d7a0bfa3b 920
roryhand 0:e89d7a0bfa3b 921 void Play_WaveFile(FILE * my_wav, WAV_FILE_STRUCT FileInfo)
roryhand 0:e89d7a0bfa3b 922 {
roryhand 1:aac37edee302 923 while(slice<FileInfo.num_slices) {
roryhand 1:aac37edee302 924 fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,my_wav);
roryhand 1:aac37edee302 925 data_sptr=(short *)FileInfo.slice_buf; // 16 bit samples
roryhand 1:aac37edee302 926 for (channel=0; channel<FileInfo.FileFormat.num_channels; channel++) {
roryhand 1:aac37edee302 927 if(flag1 == 1) {
roryhand 1:aac37edee302 928 Buffer1[place_hold1] = data_sptr[channel];
roryhand 1:aac37edee302 929 place_hold1 = place_hold1 + 1;
roryhand 1:aac37edee302 930 if(place_hold1 >= BufferLen) {
roryhand 1:aac37edee302 931 while(1) {
roryhand 1:aac37edee302 932 if(flag1 == 0) {
roryhand 0:e89d7a0bfa3b 933
roryhand 1:aac37edee302 934 break;
roryhand 0:e89d7a0bfa3b 935 }
roryhand 1:aac37edee302 936
roryhand 0:e89d7a0bfa3b 937 }
roryhand 1:aac37edee302 938 }
roryhand 1:aac37edee302 939
roryhand 1:aac37edee302 940 } else if(flag2 == 1) {
roryhand 1:aac37edee302 941 Buffer2[place_hold2] = data_sptr[channel];
roryhand 1:aac37edee302 942 place_hold2 = place_hold2 + 1;
roryhand 1:aac37edee302 943 if(place_hold2 >= BufferLen) {
roryhand 1:aac37edee302 944
roryhand 1:aac37edee302 945 while(1) {
roryhand 1:aac37edee302 946 if(flag2 == 0) {
roryhand 1:aac37edee302 947
roryhand 1:aac37edee302 948 break;
roryhand 1:aac37edee302 949 }
roryhand 0:e89d7a0bfa3b 950 }
roryhand 1:aac37edee302 951 }
roryhand 0:e89d7a0bfa3b 952 }
roryhand 1:aac37edee302 953
roryhand 1:aac37edee302 954 }
roryhand 1:aac37edee302 955 slice = slice + 1;
roryhand 0:e89d7a0bfa3b 956 }
roryhand 0:e89d7a0bfa3b 957 }
roryhand 0:e89d7a0bfa3b 958
roryhand 0:e89d7a0bfa3b 959
roryhand 0:e89d7a0bfa3b 960
roryhand 0:e89d7a0bfa3b 961
roryhand 0:e89d7a0bfa3b 962
roryhand 0:e89d7a0bfa3b 963
roryhand 2:957d3b2afff4 964 //void Play_WaveFileLoop(FILE * my_wav, WAV_FILE_STRUCT FileInfo)//(classSoundFile Sounds)
roryhand 9:dd9cae06b202 965
roryhand 9:dd9cae06b202 966 void Play_WaveFileLoop(classSoundFile Sounds[], Notch_STRUCT NotchingSet)
roryhand 0:e89d7a0bfa3b 967 {
roryhand 1:aac37edee302 968 while(1) { //might have to change this to a while(1) loop?
roryhand 1:aac37edee302 969 //New format!! This should be (roughly) the way that this is done, with the new structures and classes
roryhand 1:aac37edee302 970 ////fread(Sound[Notch].FileData.slice_buf,Sound[Notch].FileFormat.block_align,1,Sound[notch].WavFile);
roryhand 1:aac37edee302 971 //data_sptr=(short *)Sound[Notch].FileInfo.slice_buf;
roryhand 1:aac37edee302 972
roryhand 0:e89d7a0bfa3b 973
roryhand 2:957d3b2afff4 974 if( slice == (Sounds[NotchingSet.Notch].FileInfo.num_slices-1) ) {
roryhand 1:aac37edee302 975 slice = 0;
roryhand 2:957d3b2afff4 976 fseek(Sounds[NotchingSet.Notch].FileInfo.WavFile,44,SEEK_SET);
roryhand 1:aac37edee302 977 }
roryhand 1:aac37edee302 978
roryhand 2:957d3b2afff4 979 //fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,my_wav);
roryhand 2:957d3b2afff4 980 data_sptr=(short *)Sounds[NotchingSet.Notch].FileInfo.slice_buf; // 16 bit samples
roryhand 2:957d3b2afff4 981 //make sure we are reading in the correct "notch" here
roryhand 2:957d3b2afff4 982
roryhand 2:957d3b2afff4 983 if(FadeFlag) {
roryhand 2:957d3b2afff4 984 if(feof(Sounds[NotchingSet.Notch].FileInfo.WavFile)) {
roryhand 2:957d3b2afff4 985 fseek(Sounds[NotchingSet.Notch].FileInfo.WavFile,44,SEEK_SET);
roryhand 2:957d3b2afff4 986 }
roryhand 3:6169aeeaeeb4 987
roryhand 2:957d3b2afff4 988 //Read in data for current (i.e. now the previous notch, according to the index!!)
roryhand 2:957d3b2afff4 989 //We might not need this code here...as its probably done somewhere else??
roryhand 2:957d3b2afff4 990 fread(Sounds[NotchingSet.Notch-1].FileInfo.slice_buf,Sounds[NotchingSet.Notch-1].FileInfo.FileFormat.block_align,1,Sounds[NotchingSet.Notch-1].FileInfo.WavFile);
roryhand 2:957d3b2afff4 991 Sounds[NotchingSet.Notch-1].data_sptr = (short *)Sounds[NotchingSet.Notch-1].FileInfo.slice_buf;
roryhand 3:6169aeeaeeb4 992
roryhand 2:957d3b2afff4 993 NotchFadeOut.FadeCoeff = NotchFadeOut.FadeOut();//compute new FadeOut Coeff value
roryhand 2:957d3b2afff4 994
roryhand 2:957d3b2afff4 995 //Read in the notch transition file for transitioning up
roryhand 2:957d3b2afff4 996 fread(Sounds[NotchingSet.NotchTransUp].FileInfo.slice_buf,Sounds[NotchingSet.NotchTransUp].FileInfo.FileFormat.block_align,1,Sounds[NotchingSet.NotchTransUp].FileInfo.WavFile);
roryhand 2:957d3b2afff4 997 Sounds[NotchingSet.NotchTransUp].data_sptr = (short*)Sounds[NotchingSet.NotchTransUp].FileInfo.slice_buf;
roryhand 3:6169aeeaeeb4 998
roryhand 2:957d3b2afff4 999 if( ((Sounds[NotchingSet.NotchTransUp].FileInfo.FileData.subchunk2_size) - NotchFadeIn.Length - 2*11025) <= (ftell(Sounds[NotchingSet.NotchTransUp].FileInfo.WavFile) + 44))
roryhand 2:957d3b2afff4 1000 //if( (WavInfo_IdleN2.FileData.subchunk2_size)/8 <=ftell(IdleN2Wav) )
roryhand 2:957d3b2afff4 1001 {
roryhand 2:957d3b2afff4 1002
roryhand 2:957d3b2afff4 1003 NotchFadeIn.FadeCoeff = NotchFadeIn.FadeIn();
roryhand 3:6169aeeaeeb4 1004
roryhand 2:957d3b2afff4 1005 //Read In the next Notch
roryhand 2:957d3b2afff4 1006 fread(Sounds[NotchingSet.Notch].FileInfo.slice_buf,Sounds[NotchingSet.Notch].FileInfo.FileFormat.block_align,1,Sounds[NotchingSet.Notch].FileInfo.WavFile);
roryhand 2:957d3b2afff4 1007 Sounds[NotchingSet.Notch].data_sptr = (short *)Sounds[NotchingSet.Notch].FileInfo.slice_buf;
roryhand 2:957d3b2afff4 1008
roryhand 2:957d3b2afff4 1009 if( (ftell(Sounds[NotchingSet.NotchTransUp].FileInfo.WavFile) + 44) >= Sounds[NotchingSet.NotchTransUp].FileInfo.FileData.subchunk2_size ) {
roryhand 3:6169aeeaeeb4 1010
roryhand 2:957d3b2afff4 1011 //need to explicitly test if this notation/syntax works for pointers....
roryhand 2:957d3b2afff4 1012 *Sounds[NotchingSet.Notch].data_sptr = *Sounds[NotchingSet.Notch].data_sptr*NotchFadeIn.FadeCoeff;
roryhand 2:957d3b2afff4 1013 } else {
roryhand 2:957d3b2afff4 1014 *Sounds[NotchingSet.Notch-1].data_sptr = *Sounds[NotchingSet.Notch - 1].data_sptr*NotchFadeOut.FadeCoeff + *Sounds[NotchingSet.NotchTransUp].data_sptr + *Sounds[NotchingSet.Notch].data_sptr*NotchFadeIn.FadeCoeff;// + *data_sptr_N2;
roryhand 2:957d3b2afff4 1015 }
roryhand 2:957d3b2afff4 1016
roryhand 2:957d3b2afff4 1017 } else {
roryhand 2:957d3b2afff4 1018 *Sounds[NotchingSet.Notch-1].data_sptr = *Sounds[NotchingSet.Notch-1].data_sptr*NotchFadeOut.FadeCoeff + *Sounds[NotchingSet.NotchTransUp].data_sptr;
roryhand 2:957d3b2afff4 1019 }
roryhand 2:957d3b2afff4 1020
roryhand 1:aac37edee302 1021 }
roryhand 1:aac37edee302 1022
roryhand 1:aac37edee302 1023
roryhand 3:6169aeeaeeb4 1024 /********************END OF DATA ASSIGNMENT SECTION*************************************************/
roryhand 9:dd9cae06b202 1025
roryhand 2:957d3b2afff4 1026 for (channel=0; channel<Sounds[NotchingSet.Notch].FileInfo.FileFormat.num_channels; channel++) {
roryhand 2:957d3b2afff4 1027 switch (Sounds[NotchingSet.Notch].FileInfo.FileFormat.sig_bps) {
roryhand 0:e89d7a0bfa3b 1028 case 16:
roryhand 1:aac37edee302 1029 if(flag1 == 1) {
roryhand 2:957d3b2afff4 1030 Buffer1[place_hold1] = Sounds[NotchingSet.Notch].data_sptr[channel];
roryhand 1:aac37edee302 1031 place_hold1 = place_hold1 + 1;
roryhand 1:aac37edee302 1032 if(place_hold1 >= BufferLen) {
roryhand 1:aac37edee302 1033 while(1) {
roryhand 1:aac37edee302 1034 if(flag1 == 0) {
roryhand 1:aac37edee302 1035 break;
roryhand 1:aac37edee302 1036 }//if(flag1 == 0)
roryhand 1:aac37edee302 1037
roryhand 1:aac37edee302 1038
roryhand 1:aac37edee302 1039 }//while(1)
roryhand 1:aac37edee302 1040 }//if(place_hold1 > = BufferLen)
roryhand 0:e89d7a0bfa3b 1041
roryhand 1:aac37edee302 1042 } else if(flag2 == 1) {
roryhand 2:957d3b2afff4 1043 Buffer2[place_hold2] = Sounds[NotchingSet.Notch].data_sptr[channel];
roryhand 1:aac37edee302 1044 place_hold2 = place_hold2 + 1;
roryhand 1:aac37edee302 1045 if(place_hold2 >= BufferLen) {
roryhand 1:aac37edee302 1046 while(1) {
roryhand 1:aac37edee302 1047
roryhand 1:aac37edee302 1048 if(flag2 == 0) {
roryhand 1:aac37edee302 1049 break;
roryhand 1:aac37edee302 1050 }
roryhand 1:aac37edee302 1051 }
roryhand 0:e89d7a0bfa3b 1052 }
roryhand 1:aac37edee302 1053
roryhand 1:aac37edee302 1054 }
roryhand 0:e89d7a0bfa3b 1055 }
roryhand 0:e89d7a0bfa3b 1056 }
roryhand 0:e89d7a0bfa3b 1057 slice = slice + 1;
roryhand 0:e89d7a0bfa3b 1058 }
roryhand 0:e89d7a0bfa3b 1059 }
roryhand 0:e89d7a0bfa3b 1060
roryhand 0:e89d7a0bfa3b 1061
roryhand 0:e89d7a0bfa3b 1062
roryhand 0:e89d7a0bfa3b 1063
roryhand 0:e89d7a0bfa3b 1064
roryhand 0:e89d7a0bfa3b 1065
roryhand 0:e89d7a0bfa3b 1066
roryhand 9:dd9cae06b202 1067