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Dependents: Programa_juego_info
Fork of PinDetect by
Diff: example.h
- Revision:
- 0:4f4ccb203a70
- Child:
- 1:611a8f5ac65c
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/example.h Thu Jan 13 01:47:31 2011 +0000
@@ -0,0 +1,101 @@
+/*
+ Copyright (c) 2010 Andy Kirkham
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ THE SOFTWARE.
+*/
+
+#ifdef PINDETECT_EXAMPLE_COMPILE
+
+#include "mbed.h"
+#include "PinDetect.h"
+
+PinDetect pin( p21 );
+DigitalOut led1( LED1 );
+DigitalOut led2( LED2 );
+DigitalOut led3( LED3 );
+DigitalOut led4( LED4 );
+
+void keyPressed( void ) {
+ led2 = 1;
+ led3 = 0;
+ led4 = 0;
+}
+
+void keyReleased( void ) {
+ led2 = 0;
+ led3 = 0;
+ led4 = 0;
+}
+
+void keyPressedHeld( void ) {
+ led3 = 1;
+}
+
+void keyReleasedHeld( void ) {
+ led4 = 1;
+}
+
+int main() {
+
+ pin.mode( PullDown );
+ pin.attach_asserted( &keyPressed );
+ pin.attach_deasserted( &keyReleased );
+ pin.attach_asserted_held( &keyPressedHeld );
+
+ // This callback will often be of little use as it's
+ // called after every assertion/deassertion. However,
+ // it's provided for completeness. You may find a use
+ // for it. If not, just don't attach a callback and it
+ // will not activate.
+ pin.attach_deasserted_held( &keyReleasedHeld );
+
+ // You can define how many continuous samples must be
+ // asserted before the attach_asserted() function is called.
+ // pin.setSamplesTillAssert( 10 );
+ // This would mean 10 * 20ms debounce time = 200ms.
+
+ // You can define how many continuous samples must be
+ // asserted before the attach_asserted_held() function is called.
+ // pin.setSamplesTillHeld( 200 );
+ // This would mean 200 * 20ms debounce time = 2seconds.
+
+ // By default, "asserted" assumes the pin going high from 0volts to 5volts
+ // and deasserted assumes going from 5volts to 0volts. You can invert this
+ // logic so that going to 0volts is asserted and going to 5volts is deasserted
+ // using this setup function:-
+ // pin.setAssertValue( 0 );
+
+ // Sampling does NOT begin until you set the frequency. So, until
+ // you call this function NO callbacks will be made. With no arguments
+ // passed the default is 20000 microseconds (20ms). Specifiy the sampling
+ // period in microseconds if you want a different value to 20ms.
+ // For example, for a sampling period of 10ms do:-
+ // pin.setSampleFrequency( 10000 );
+ // Note, if you change the sampling frequency you will probably also
+ // want to change the number of samples till assert and held as show
+ // above.
+ pin.setSampleFrequency(); // Defaults to 20ms.
+
+ while( 1 ) {
+ led1 = !led1;
+ wait( 0.2 );
+ }
+}
+
+#endif
