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A zombie game made for the uLCD
Dependencies: 4DGL-uLCD-SE mbed-rtos mbed
Fork of uLCD144G2_demo by
Speaker.h
- Committer:
- rjones75
- Date:
- 2016-03-13
- Revision:
- 10:9d16de327719
File content as of revision 10:9d16de327719:
#include "mbed.h" // a new class to play a note on Speaker based on PwmOut class class Speaker { public: Speaker(PinName pin) : _pin(pin) { // _pin(pin) means pass pin to the Speaker Constructor } // class method to play a note based on PwmOut class void PlayNote(float frequency, float duration, float volume) { _pin.period(1.0/frequency); _pin = volume/2.0; wait(duration); _pin = 0.0; } private: PwmOut _pin; };