brw1

Dependencies:   mbed

Committer:
reiniermarcel
Date:
Mon Nov 30 11:13:18 2015 +0000
Revision:
0:a115ff47d1c1
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reiniermarcel 0:a115ff47d1c1 1 ///
reiniermarcel 0:a115ff47d1c1 2 /// @mainpage RA8875 Display Controller Driver library
reiniermarcel 0:a115ff47d1c1 3 ///
reiniermarcel 0:a115ff47d1c1 4 /// The RA8875 Display controller is a powerful interface for low cost displays. It
reiniermarcel 0:a115ff47d1c1 5 /// can support displays up to 800 x 600 pixels x 16-bit color. Another common
reiniermarcel 0:a115ff47d1c1 6 /// implementation is 480 x 272 x 16 with two layers. The two layers can be
reiniermarcel 0:a115ff47d1c1 7 /// exchanged, or blended in various ways (transparency, OR, AND, and more).
reiniermarcel 0:a115ff47d1c1 8 /// It includes graphics acceleration capabilities for drawing primitives,
reiniermarcel 0:a115ff47d1c1 9 /// such as line, rectangle, circles, and more.
reiniermarcel 0:a115ff47d1c1 10 ///
reiniermarcel 0:a115ff47d1c1 11 /// The controller additionally supports backlight control (via PWM), keypad scanning
reiniermarcel 0:a115ff47d1c1 12 /// (for a 4 x 5 matrix) and resistive touch-panel support.
reiniermarcel 0:a115ff47d1c1 13 ///
reiniermarcel 0:a115ff47d1c1 14 /// @section Display_Config Display Configuration
reiniermarcel 0:a115ff47d1c1 15 ///
reiniermarcel 0:a115ff47d1c1 16 /// This section details basics for bringing the display online. At a minimum,
reiniermarcel 0:a115ff47d1c1 17 /// the display is instantiated. After that any of the available commands
reiniermarcel 0:a115ff47d1c1 18 /// may be issued.
reiniermarcel 0:a115ff47d1c1 19 ///
reiniermarcel 0:a115ff47d1c1 20 /// During the instantiation, the display is powered on, cleared, and the backlight
reiniermarcel 0:a115ff47d1c1 21 /// is energized. Additionally, the keypad and touchscreen features are activated.
reiniermarcel 0:a115ff47d1c1 22 /// It is important to keep in mind that the keypad had the default mapping, and
reiniermarcel 0:a115ff47d1c1 23 /// the touchscreen does not have the calibration matrix configured, so additional
reiniermarcel 0:a115ff47d1c1 24 /// steps may be necessary.
reiniermarcel 0:a115ff47d1c1 25 ///
reiniermarcel 0:a115ff47d1c1 26 /// @code
reiniermarcel 0:a115ff47d1c1 27 /// RA8875 lcd(p5, p6, p7, p12, NC, "tft");
reiniermarcel 0:a115ff47d1c1 28 /// lcd.init();
reiniermarcel 0:a115ff47d1c1 29 /// lcd.foreground(Blue);
reiniermarcel 0:a115ff47d1c1 30 /// lcd.line(0,0, 479,271);
reiniermarcel 0:a115ff47d1c1 31 /// ...
reiniermarcel 0:a115ff47d1c1 32 /// @endcode
reiniermarcel 0:a115ff47d1c1 33 ///
reiniermarcel 0:a115ff47d1c1 34 /// @section Touch_Panel Touch Panel
reiniermarcel 0:a115ff47d1c1 35 ///
reiniermarcel 0:a115ff47d1c1 36 /// The supported touch panel interface is for a resistive panel, and is natively
reiniermarcel 0:a115ff47d1c1 37 /// supported by the RA8875 controller. There are a few steps to enable this interface.
reiniermarcel 0:a115ff47d1c1 38 ///
reiniermarcel 0:a115ff47d1c1 39 /// @subsection Touch_Panel_Enable Touch Panel Enable
reiniermarcel 0:a115ff47d1c1 40 ///
reiniermarcel 0:a115ff47d1c1 41 /// @see TouchPanelInit has two forms - fully automatic, and controlled. See the APIs for
reiniermarcel 0:a115ff47d1c1 42 /// details.
reiniermarcel 0:a115ff47d1c1 43 ///
reiniermarcel 0:a115ff47d1c1 44 /// @subsection Touch_Panel_Calibration
reiniermarcel 0:a115ff47d1c1 45 ///
reiniermarcel 0:a115ff47d1c1 46 /// The touch panel is not initially calibrated on startup. The application should
reiniermarcel 0:a115ff47d1c1 47 /// provide a means to activate the calibration process, and that should not require
reiniermarcel 0:a115ff47d1c1 48 /// the touchscreen as it may not yet be usable. Alternately, a calibration matrix
reiniermarcel 0:a115ff47d1c1 49 /// can be loaded from non-volatile and installed.
reiniermarcel 0:a115ff47d1c1 50 ///
reiniermarcel 0:a115ff47d1c1 51 /// @section Keypad Keypad
reiniermarcel 0:a115ff47d1c1 52 ///
reiniermarcel 0:a115ff47d1c1 53 /// The keypad has a default keypad mapping, but there is an API that permits
reiniermarcel 0:a115ff47d1c1 54 /// installing a custom keymap.
reiniermarcel 0:a115ff47d1c1 55 ///
reiniermarcel 0:a115ff47d1c1 56 #ifndef RA8875_H
reiniermarcel 0:a115ff47d1c1 57 #define RA8875_H
reiniermarcel 0:a115ff47d1c1 58 #include <mbed.h>
reiniermarcel 0:a115ff47d1c1 59
reiniermarcel 0:a115ff47d1c1 60 #include "RA8875_Regs.h"
reiniermarcel 0:a115ff47d1c1 61 #include "GraphicsDisplay.h"
reiniermarcel 0:a115ff47d1c1 62
reiniermarcel 0:a115ff47d1c1 63 #define RA8875_DEFAULT_SPI_FREQ 5000000
reiniermarcel 0:a115ff47d1c1 64
reiniermarcel 0:a115ff47d1c1 65 // Define this to enable code that monitors the performance of various
reiniermarcel 0:a115ff47d1c1 66 // graphics commands.
reiniermarcel 0:a115ff47d1c1 67 //#define PERF_METRICS
reiniermarcel 0:a115ff47d1c1 68
reiniermarcel 0:a115ff47d1c1 69 // What better place for some test code than in here and the companion
reiniermarcel 0:a115ff47d1c1 70 // .cpp file. See also the bottom of this file.
reiniermarcel 0:a115ff47d1c1 71 //#define TESTENABLE
reiniermarcel 0:a115ff47d1c1 72
reiniermarcel 0:a115ff47d1c1 73 /// DOS colors - slightly color enhanced
reiniermarcel 0:a115ff47d1c1 74 #define Black (color_t)(RGB(0,0,0))
reiniermarcel 0:a115ff47d1c1 75 #define Blue (color_t)(RGB(0,0,187))
reiniermarcel 0:a115ff47d1c1 76 #define Green (color_t)(RGB(0,187,0))
reiniermarcel 0:a115ff47d1c1 77 #define Cyan (color_t)(RGB(0,187,187))
reiniermarcel 0:a115ff47d1c1 78 #define Red (color_t)(RGB(187,0,0))
reiniermarcel 0:a115ff47d1c1 79 #define Magenta (color_t)(RGB(187,0,187))
reiniermarcel 0:a115ff47d1c1 80 #define Brown (color_t)(RGB(63,63,0))
reiniermarcel 0:a115ff47d1c1 81 #define Gray (color_t)(RGB(187,187,187))
reiniermarcel 0:a115ff47d1c1 82 #define Charcoal (color_t)(RGB(85,85,85))
reiniermarcel 0:a115ff47d1c1 83 #define BrightBlue (color_t)(RGB(0,0,255))
reiniermarcel 0:a115ff47d1c1 84 #define BrightGreen (color_t)(RGB(0,255,0))
reiniermarcel 0:a115ff47d1c1 85 #define BrightCyan (color_t)(RGB(0,255,255))
reiniermarcel 0:a115ff47d1c1 86 #define BrightRed (color_t)(RGB(255,0,0))
reiniermarcel 0:a115ff47d1c1 87 #define Orange (color_t)(RGB(255,85,85))
reiniermarcel 0:a115ff47d1c1 88 #define Pink (color_t)(RGB(255,85,255))
reiniermarcel 0:a115ff47d1c1 89 #define Yellow (color_t)(RGB(187,187,0))
reiniermarcel 0:a115ff47d1c1 90 #define White (color_t)(RGB(255,255,255))
reiniermarcel 0:a115ff47d1c1 91
reiniermarcel 0:a115ff47d1c1 92 #define DarkBlue (color_t)(RGB(0,0,63))
reiniermarcel 0:a115ff47d1c1 93 #define DarkGreen (color_t)(RGB(0,63,0))
reiniermarcel 0:a115ff47d1c1 94 #define DarkCyan (color_t)(RGB(0,63,63))
reiniermarcel 0:a115ff47d1c1 95 #define DarkRed (color_t)(RGB(63,0,0))
reiniermarcel 0:a115ff47d1c1 96 #define DarkMagenta (color_t)(RGB(63,0,63))
reiniermarcel 0:a115ff47d1c1 97 #define DarkBrown (color_t)(RGB(63,63,0))
reiniermarcel 0:a115ff47d1c1 98 #define DarkGray (color_t)(RGB(63,63,63))
reiniermarcel 0:a115ff47d1c1 99
reiniermarcel 0:a115ff47d1c1 100
reiniermarcel 0:a115ff47d1c1 101 //namespace SW_graphics
reiniermarcel 0:a115ff47d1c1 102 //{
reiniermarcel 0:a115ff47d1c1 103
reiniermarcel 0:a115ff47d1c1 104
reiniermarcel 0:a115ff47d1c1 105 /// This is a graphics library for the Raio RA8875 Display Controller chip
reiniermarcel 0:a115ff47d1c1 106 /// attached to a 4-wire SPI interface.
reiniermarcel 0:a115ff47d1c1 107 ///
reiniermarcel 0:a115ff47d1c1 108 /// It offers both primitive and high level APIs.
reiniermarcel 0:a115ff47d1c1 109 ///
reiniermarcel 0:a115ff47d1c1 110 /// Central to this API is a coordinate system, where the origin (0,0) is in
reiniermarcel 0:a115ff47d1c1 111 /// the top-left corner of the display, and the width (x) extends positive to the
reiniermarcel 0:a115ff47d1c1 112 /// right and the height (y) extends positive toward the bottom.
reiniermarcel 0:a115ff47d1c1 113 ///
reiniermarcel 0:a115ff47d1c1 114 /// @caution As there are both graphics and text commands, one must take care to use
reiniermarcel 0:a115ff47d1c1 115 /// the proper coordinate system for each. Some of the text APIs are in units
reiniermarcel 0:a115ff47d1c1 116 /// of column and row, which is measured in character positions (and dependent
reiniermarcel 0:a115ff47d1c1 117 /// on the font size), where other text APIs permit pixel level positioning.
reiniermarcel 0:a115ff47d1c1 118 ///
reiniermarcel 0:a115ff47d1c1 119 /// @code
reiniermarcel 0:a115ff47d1c1 120 /// #include "RA8875.h"
reiniermarcel 0:a115ff47d1c1 121 /// RA8875 lcd(p5, p6, p7, p12, NC, "tft");
reiniermarcel 0:a115ff47d1c1 122 ///
reiniermarcel 0:a115ff47d1c1 123 /// int main()
reiniermarcel 0:a115ff47d1c1 124 /// {
reiniermarcel 0:a115ff47d1c1 125 /// lcd.init();
reiniermarcel 0:a115ff47d1c1 126 /// lcd.printf("printing 3 x 2 = %d", 3*2);
reiniermarcel 0:a115ff47d1c1 127 /// lcd.circle( 400,25, 25, BrightRed);
reiniermarcel 0:a115ff47d1c1 128 /// lcd.fillcircle( 400,25, 15, RGB(128,255,128));
reiniermarcel 0:a115ff47d1c1 129 /// lcd.ellipse( 440,75, 35,20, BrightBlue);
reiniermarcel 0:a115ff47d1c1 130 /// lcd.fillellipse( 440,75, 25,10, Blue);
reiniermarcel 0:a115ff47d1c1 131 /// lcd.triangle( 440,100, 475,110, 450,125, Magenta);
reiniermarcel 0:a115ff47d1c1 132 /// lcd.filltriangle( 445,105, 467,111, 452,120, Cyan);
reiniermarcel 0:a115ff47d1c1 133 /// lcd.rect( 400,130, 475,155, Brown);
reiniermarcel 0:a115ff47d1c1 134 /// lcd.fillrect( 405,135, 470,150, Pink);
reiniermarcel 0:a115ff47d1c1 135 /// lcd.roundrect( 410,160, 475,190, 10,8, Yellow);
reiniermarcel 0:a115ff47d1c1 136 /// lcd.fillroundrect(415,165, 470,185, 5,3, Orange);
reiniermarcel 0:a115ff47d1c1 137 /// lcd.line( 430,200, 460,230, RGB(0,255,0));
reiniermarcel 0:a115ff47d1c1 138 /// for (int i=0; i<=30; i+=5)
reiniermarcel 0:a115ff47d1c1 139 /// lcd.pixel(435+i,200+i, White);
reiniermarcel 0:a115ff47d1c1 140 /// }
reiniermarcel 0:a115ff47d1c1 141 /// @endcode
reiniermarcel 0:a115ff47d1c1 142 ///
reiniermarcel 0:a115ff47d1c1 143 /// @todo Add Scroll support for text.
reiniermarcel 0:a115ff47d1c1 144 /// @todo Improve sync between internal and external font support - cursor, window, scroll.
reiniermarcel 0:a115ff47d1c1 145 /// @todo Add Hardware reset signal - but testing to date indicates it is not needed.
reiniermarcel 0:a115ff47d1c1 146 /// @todo Add high level objects - x-y graph, meter, others... but these will
reiniermarcel 0:a115ff47d1c1 147 /// probably be best served in another class, since they may not
reiniermarcel 0:a115ff47d1c1 148 /// be needed for many uses.
reiniermarcel 0:a115ff47d1c1 149 ///
reiniermarcel 0:a115ff47d1c1 150 class RA8875 : public GraphicsDisplay
reiniermarcel 0:a115ff47d1c1 151 {
reiniermarcel 0:a115ff47d1c1 152 public:
reiniermarcel 0:a115ff47d1c1 153 /// cursor type to be shown as the text cursor.
reiniermarcel 0:a115ff47d1c1 154 typedef enum
reiniermarcel 0:a115ff47d1c1 155 {
reiniermarcel 0:a115ff47d1c1 156 NOCURSOR, ///< cursor is hidden
reiniermarcel 0:a115ff47d1c1 157 IBEAM, ///< | cursor
reiniermarcel 0:a115ff47d1c1 158 UNDER, ///< _ cursor
reiniermarcel 0:a115ff47d1c1 159 BLOCK ///< Block cursor
reiniermarcel 0:a115ff47d1c1 160 } cursor_t;
reiniermarcel 0:a115ff47d1c1 161
reiniermarcel 0:a115ff47d1c1 162 /// font type selection.
reiniermarcel 0:a115ff47d1c1 163 typedef enum
reiniermarcel 0:a115ff47d1c1 164 {
reiniermarcel 0:a115ff47d1c1 165 ISO8859_1, ///< ISO8859-1 font
reiniermarcel 0:a115ff47d1c1 166 ISO8859_2, ///< ISO8859-2 font
reiniermarcel 0:a115ff47d1c1 167 ISO8859_3, ///< ISO8859-3 font
reiniermarcel 0:a115ff47d1c1 168 ISO8859_4 ///< ISO8859-4 font
reiniermarcel 0:a115ff47d1c1 169 } font_t;
reiniermarcel 0:a115ff47d1c1 170
reiniermarcel 0:a115ff47d1c1 171 /// font rotation selection
reiniermarcel 0:a115ff47d1c1 172 typedef enum
reiniermarcel 0:a115ff47d1c1 173 {
reiniermarcel 0:a115ff47d1c1 174 normal, ///< normal orientation
reiniermarcel 0:a115ff47d1c1 175 rotated ///< rotated orientation
reiniermarcel 0:a115ff47d1c1 176 } font_angle_t;
reiniermarcel 0:a115ff47d1c1 177
reiniermarcel 0:a115ff47d1c1 178 /// alignment
reiniermarcel 0:a115ff47d1c1 179 typedef enum
reiniermarcel 0:a115ff47d1c1 180 {
reiniermarcel 0:a115ff47d1c1 181 align_none, ///< align - none
reiniermarcel 0:a115ff47d1c1 182 align_full ///< align - full
reiniermarcel 0:a115ff47d1c1 183 } alignment_t;
reiniermarcel 0:a115ff47d1c1 184
reiniermarcel 0:a115ff47d1c1 185 /// Scale factor - 1, 2, 3 4
reiniermarcel 0:a115ff47d1c1 186 typedef int HorizontalScale;
reiniermarcel 0:a115ff47d1c1 187
reiniermarcel 0:a115ff47d1c1 188 /// Scale factor - 1, 2, 3, 4
reiniermarcel 0:a115ff47d1c1 189 typedef int VerticalScale;
reiniermarcel 0:a115ff47d1c1 190
reiniermarcel 0:a115ff47d1c1 191 /// Clear screen region
reiniermarcel 0:a115ff47d1c1 192 typedef enum
reiniermarcel 0:a115ff47d1c1 193 {
reiniermarcel 0:a115ff47d1c1 194 FULLWINDOW, ///< Full screen
reiniermarcel 0:a115ff47d1c1 195 ACTIVEWINDOW ///< active window/region
reiniermarcel 0:a115ff47d1c1 196 } Region_t;
reiniermarcel 0:a115ff47d1c1 197
reiniermarcel 0:a115ff47d1c1 198 /// Set the Layer Display Mode. @ref SetLayerMode
reiniermarcel 0:a115ff47d1c1 199 typedef enum
reiniermarcel 0:a115ff47d1c1 200 {
reiniermarcel 0:a115ff47d1c1 201 ShowLayer0, ///< Only layer 0 is visible, layer 1 is hidden (default)
reiniermarcel 0:a115ff47d1c1 202 ShowLayer1, ///< Only layer 1 is visible, layer 0 is hidden
reiniermarcel 0:a115ff47d1c1 203 LightenOverlay, ///< Lighten-overlay mode
reiniermarcel 0:a115ff47d1c1 204 TransparentMode, ///< Transparent mode
reiniermarcel 0:a115ff47d1c1 205 BooleanOR, ///< Boolean OR mode
reiniermarcel 0:a115ff47d1c1 206 BooleanAND, ///< Boolean AND mode
reiniermarcel 0:a115ff47d1c1 207 FloatingWindow ///< Floating Window mode
reiniermarcel 0:a115ff47d1c1 208 } LayerMode_T;
reiniermarcel 0:a115ff47d1c1 209
reiniermarcel 0:a115ff47d1c1 210 /// Touch Panel modes
reiniermarcel 0:a115ff47d1c1 211 typedef enum
reiniermarcel 0:a115ff47d1c1 212 {
reiniermarcel 0:a115ff47d1c1 213 TP_Auto, ///< Auto touch detection mode
reiniermarcel 0:a115ff47d1c1 214 TP_Manual, ///< Manual touch detection mode
reiniermarcel 0:a115ff47d1c1 215 } tpmode_t;
reiniermarcel 0:a115ff47d1c1 216
reiniermarcel 0:a115ff47d1c1 217 /// Constructor for a display based on the RAiO RA8875
reiniermarcel 0:a115ff47d1c1 218 /// display controller.
reiniermarcel 0:a115ff47d1c1 219 ///
reiniermarcel 0:a115ff47d1c1 220 /// This configures the registers and calls the @ref init method.
reiniermarcel 0:a115ff47d1c1 221 ///
reiniermarcel 0:a115ff47d1c1 222 /// @code
reiniermarcel 0:a115ff47d1c1 223 /// #include "RA8875.h"
reiniermarcel 0:a115ff47d1c1 224 /// RA8875 lcd(p5, p6, p7, p12, NC, "tft");
reiniermarcel 0:a115ff47d1c1 225 ///
reiniermarcel 0:a115ff47d1c1 226 /// int main()
reiniermarcel 0:a115ff47d1c1 227 /// {
reiniermarcel 0:a115ff47d1c1 228 /// lcd.init();
reiniermarcel 0:a115ff47d1c1 229 /// lcd.printf("printing 3 x 2 = %d", 3*2);
reiniermarcel 0:a115ff47d1c1 230 /// lcd.circle(400,25, 25, BrightRed);
reiniermarcel 0:a115ff47d1c1 231 /// }
reiniermarcel 0:a115ff47d1c1 232 /// @endcode
reiniermarcel 0:a115ff47d1c1 233 ///
reiniermarcel 0:a115ff47d1c1 234 /// @param[in] mosi is the SPI master out slave in pin on the mbed.
reiniermarcel 0:a115ff47d1c1 235 /// @param[in] miso is the SPI master in slave out pin on the mbed.
reiniermarcel 0:a115ff47d1c1 236 /// @param[in] sclk is the SPI shift clock pin on the mbed.
reiniermarcel 0:a115ff47d1c1 237 /// @param[in] csel is the DigitalOut pin on the mbed to use as the
reiniermarcel 0:a115ff47d1c1 238 /// active low chip select for the display controller.
reiniermarcel 0:a115ff47d1c1 239 /// @param[in] reset is the DigitalOut pin on the mbed to use as the
reiniermarcel 0:a115ff47d1c1 240 /// active low reset input on the display controller -
reiniermarcel 0:a115ff47d1c1 241 /// but this is not currently used.
reiniermarcel 0:a115ff47d1c1 242 /// @param[in] name is a text name for this object, which will permit
reiniermarcel 0:a115ff47d1c1 243 /// capturing stdout to puts() and printf() directly to it.
reiniermarcel 0:a115ff47d1c1 244 ///
reiniermarcel 0:a115ff47d1c1 245 RA8875(PinName mosi, PinName miso, PinName sclk, PinName csel, PinName reset, const char * name = "lcd");
reiniermarcel 0:a115ff47d1c1 246
reiniermarcel 0:a115ff47d1c1 247 // Destructor doesn't have much to do as this would typically be created
reiniermarcel 0:a115ff47d1c1 248 // at startup, and not at runtime.
reiniermarcel 0:a115ff47d1c1 249 //~RA8875();
reiniermarcel 0:a115ff47d1c1 250
reiniermarcel 0:a115ff47d1c1 251 /// Initialize the driver.
reiniermarcel 0:a115ff47d1c1 252 ///
reiniermarcel 0:a115ff47d1c1 253 /// @param[in] width in pixels to configure the display for. This parameter is optional
reiniermarcel 0:a115ff47d1c1 254 /// and the default is 480.
reiniermarcel 0:a115ff47d1c1 255 /// @param[in] height in pixels to configure the display for. This parameter is optional
reiniermarcel 0:a115ff47d1c1 256 /// and the default is 272.
reiniermarcel 0:a115ff47d1c1 257 /// @param[in] color_bpp can be either 8 or 16, but must be consistent
reiniermarcel 0:a115ff47d1c1 258 /// with the width and height parameters. This parameter is optional
reiniermarcel 0:a115ff47d1c1 259 /// and the default is 16.
reiniermarcel 0:a115ff47d1c1 260 /// @param[in] power defines if the display should be left in the power-on or off state.
reiniermarcel 0:a115ff47d1c1 261 /// If power is true (on), the backlight is set to 100%. This parameter is optional
reiniermarcel 0:a115ff47d1c1 262 /// and the default is true (on). @see Power.
reiniermarcel 0:a115ff47d1c1 263 /// @param[in] keypadon defines if the keypad support should be enabled. This parameter is optional
reiniermarcel 0:a115ff47d1c1 264 /// and the default is true (enabled). @see KeypadInit.
reiniermarcel 0:a115ff47d1c1 265 /// @param[in] touchscreeenon defines if the keypad support should be enabled. This parameter is optional
reiniermarcel 0:a115ff47d1c1 266 /// and the default is true (enabled). @see TouchPanelInit.
reiniermarcel 0:a115ff47d1c1 267 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 268 ///
reiniermarcel 0:a115ff47d1c1 269 RetCode_t init(int width = 480, int height = 272, int color_bpp = 16,
reiniermarcel 0:a115ff47d1c1 270 bool poweron = true, bool keypadon = true, bool touchscreeenon = true);
reiniermarcel 0:a115ff47d1c1 271
reiniermarcel 0:a115ff47d1c1 272 /// Get a pointer to the error code.
reiniermarcel 0:a115ff47d1c1 273 ///
reiniermarcel 0:a115ff47d1c1 274 /// This method returns a pointer to a text string that matches the
reiniermarcel 0:a115ff47d1c1 275 /// code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 276 ///
reiniermarcel 0:a115ff47d1c1 277 /// @param[in] code is the return value from RetCode_t to look up.
reiniermarcel 0:a115ff47d1c1 278 /// @returns a pointer to the text message representing code. If code
reiniermarcel 0:a115ff47d1c1 279 /// is not a valid value, then it returns the text for bad_parameter;
reiniermarcel 0:a115ff47d1c1 280 const char * GetErrorMessage(RetCode_t code);
reiniermarcel 0:a115ff47d1c1 281
reiniermarcel 0:a115ff47d1c1 282
reiniermarcel 0:a115ff47d1c1 283 /// Select the drawing layer for subsequent commands.
reiniermarcel 0:a115ff47d1c1 284 ///
reiniermarcel 0:a115ff47d1c1 285 /// If the screen configuration is 480 x 272, or if it is 800 x 480
reiniermarcel 0:a115ff47d1c1 286 /// and 8-bit color, the the display supports two layers, which can
reiniermarcel 0:a115ff47d1c1 287 /// be independently drawn on and shown. Additionally, complex
reiniermarcel 0:a115ff47d1c1 288 /// operations involving both layers are permitted.
reiniermarcel 0:a115ff47d1c1 289 ///
reiniermarcel 0:a115ff47d1c1 290 /// @code
reiniermarcel 0:a115ff47d1c1 291 /// //lcd.SetLayerMode(OnlyLayer0); // default is layer 0
reiniermarcel 0:a115ff47d1c1 292 /// lcd.rect(400,130, 475,155,Brown);
reiniermarcel 0:a115ff47d1c1 293 /// lcd.SelectDrawingLayer(1);
reiniermarcel 0:a115ff47d1c1 294 /// lcd.circle(400,25, 25, BrightRed);
reiniermarcel 0:a115ff47d1c1 295 /// wait(1);
reiniermarcel 0:a115ff47d1c1 296 /// lcd.SetLayerMode(ShowLayer1);
reiniermarcel 0:a115ff47d1c1 297 /// @endcode
reiniermarcel 0:a115ff47d1c1 298 ///
reiniermarcel 0:a115ff47d1c1 299 /// @attention The user manual refers to Layer 1 and Layer 2, however the
reiniermarcel 0:a115ff47d1c1 300 /// actual register values are value 0 and 1. This API as well as
reiniermarcel 0:a115ff47d1c1 301 /// others that reference the layers use the values 0 and 1 for
reiniermarcel 0:a115ff47d1c1 302 /// cleaner iteration in the code.
reiniermarcel 0:a115ff47d1c1 303 ///
reiniermarcel 0:a115ff47d1c1 304 /// @param[in] layer is 0 or 1 to select the layer for subsequent
reiniermarcel 0:a115ff47d1c1 305 /// commands.
reiniermarcel 0:a115ff47d1c1 306 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 307 ///
reiniermarcel 0:a115ff47d1c1 308 RetCode_t SelectDrawingLayer(uint16_t layer);
reiniermarcel 0:a115ff47d1c1 309
reiniermarcel 0:a115ff47d1c1 310 /// Get the currently active drawing layer.
reiniermarcel 0:a115ff47d1c1 311 ///
reiniermarcel 0:a115ff47d1c1 312 /// This returns a value, 0 or 1, based on the screen configuration
reiniermarcel 0:a115ff47d1c1 313 /// and the currently active drawing layer.
reiniermarcel 0:a115ff47d1c1 314 ///
reiniermarcel 0:a115ff47d1c1 315 /// @code
reiniermarcel 0:a115ff47d1c1 316 /// uint16_t prevLayer = lcd.GetDrawingLayer();
reiniermarcel 0:a115ff47d1c1 317 /// lcd.SelectDrawingLayer(x);
reiniermarcel 0:a115ff47d1c1 318 /// lcd.circle(400,25, 25, BrightRed);
reiniermarcel 0:a115ff47d1c1 319 /// lcd.SelectDrawingLayer(prevLayer);
reiniermarcel 0:a115ff47d1c1 320 /// @endcode
reiniermarcel 0:a115ff47d1c1 321 ///
reiniermarcel 0:a115ff47d1c1 322 /// @attention The user manual refers to Layer 1 and Layer 2, however the
reiniermarcel 0:a115ff47d1c1 323 /// actual register values are value 0 and 1. This API as well as
reiniermarcel 0:a115ff47d1c1 324 /// others that reference the layers use the values 0 and 1 for
reiniermarcel 0:a115ff47d1c1 325 /// cleaner iteration in the code.
reiniermarcel 0:a115ff47d1c1 326 ///
reiniermarcel 0:a115ff47d1c1 327 /// @returns the current drawing layer; 0 or 1.
reiniermarcel 0:a115ff47d1c1 328 ///
reiniermarcel 0:a115ff47d1c1 329 uint16_t GetDrawingLayer(void);
reiniermarcel 0:a115ff47d1c1 330
reiniermarcel 0:a115ff47d1c1 331 /// Set the Layer presentation mode.
reiniermarcel 0:a115ff47d1c1 332 ///
reiniermarcel 0:a115ff47d1c1 333 /// This sets the presentation mode for layers, and permits showing
reiniermarcel 0:a115ff47d1c1 334 /// a single layer, or applying a mode where the two layers
reiniermarcel 0:a115ff47d1c1 335 /// are combined using one of the hardware methods.
reiniermarcel 0:a115ff47d1c1 336 ///
reiniermarcel 0:a115ff47d1c1 337 /// Refer to the RA8875 data sheet for full details.
reiniermarcel 0:a115ff47d1c1 338 ///
reiniermarcel 0:a115ff47d1c1 339 /// @code
reiniermarcel 0:a115ff47d1c1 340 /// //lcd.SetLayerMode(OnlyLayer0); // default is layer 0
reiniermarcel 0:a115ff47d1c1 341 /// lcd.rect(400,130, 475,155,Brown);
reiniermarcel 0:a115ff47d1c1 342 /// lcd.SelectDrawingLayer(1);
reiniermarcel 0:a115ff47d1c1 343 /// lcd.circle(400,25, 25, BrightRed);
reiniermarcel 0:a115ff47d1c1 344 /// wait(1);
reiniermarcel 0:a115ff47d1c1 345 /// lcd.SetLayerMode(ShowLayer1);
reiniermarcel 0:a115ff47d1c1 346 /// @endcode
reiniermarcel 0:a115ff47d1c1 347 ///
reiniermarcel 0:a115ff47d1c1 348 /// @param[in] mode sets the mode in the Layer Transparency Register.
reiniermarcel 0:a115ff47d1c1 349 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 350 ///
reiniermarcel 0:a115ff47d1c1 351 RetCode_t SetLayerMode(LayerMode_T mode);
reiniermarcel 0:a115ff47d1c1 352
reiniermarcel 0:a115ff47d1c1 353 /// Set the layer transparency for each layer.
reiniermarcel 0:a115ff47d1c1 354 ///
reiniermarcel 0:a115ff47d1c1 355 /// Set the transparency, where the range of values is
reiniermarcel 0:a115ff47d1c1 356 /// from zero (fully visible) to eight (fully transparent).
reiniermarcel 0:a115ff47d1c1 357 /// The input value is automatically limited to this range.
reiniermarcel 0:a115ff47d1c1 358 ///
reiniermarcel 0:a115ff47d1c1 359 /// @code
reiniermarcel 0:a115ff47d1c1 360 /// // draw something on each layer, then step-fade across
reiniermarcel 0:a115ff47d1c1 361 /// display.SetLayerMode(RA8875::TransparentMode);
reiniermarcel 0:a115ff47d1c1 362 /// for (i=0; i<=8; i++) {
reiniermarcel 0:a115ff47d1c1 363 /// display.SetLayerTransparency(i, 8-i);
reiniermarcel 0:a115ff47d1c1 364 /// wait_ms(200);
reiniermarcel 0:a115ff47d1c1 365 /// }
reiniermarcel 0:a115ff47d1c1 366 /// @endcode
reiniermarcel 0:a115ff47d1c1 367 ///
reiniermarcel 0:a115ff47d1c1 368 /// @param[in] layer1 sets the layer 1 transparency.
reiniermarcel 0:a115ff47d1c1 369 /// @param[in] layer2 sets the layer 2 transparency.
reiniermarcel 0:a115ff47d1c1 370 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 371 ///
reiniermarcel 0:a115ff47d1c1 372 RetCode_t SetLayerTransparency(uint8_t layer1, uint8_t layer2);
reiniermarcel 0:a115ff47d1c1 373
reiniermarcel 0:a115ff47d1c1 374 /// Set the background color register used for transparency.
reiniermarcel 0:a115ff47d1c1 375 ///
reiniermarcel 0:a115ff47d1c1 376 /// This command sets the background color registers that are used
reiniermarcel 0:a115ff47d1c1 377 /// in the transparent color operations involving the layers.
reiniermarcel 0:a115ff47d1c1 378 ///
reiniermarcel 0:a115ff47d1c1 379 /// @param[in] color is optional and expressed in 16-bit format. If not
reiniermarcel 0:a115ff47d1c1 380 /// supplied, a default of Black is used.
reiniermarcel 0:a115ff47d1c1 381 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 382 ///
reiniermarcel 0:a115ff47d1c1 383 RetCode_t SetBackgroundTransparencyColor(color_t color = RGB(0,0,0));
reiniermarcel 0:a115ff47d1c1 384
reiniermarcel 0:a115ff47d1c1 385
reiniermarcel 0:a115ff47d1c1 386 /// Get the background color value used for transparency.
reiniermarcel 0:a115ff47d1c1 387 ///
reiniermarcel 0:a115ff47d1c1 388 /// This command reads the background color registers that define
reiniermarcel 0:a115ff47d1c1 389 /// the transparency color for operations involving layers.
reiniermarcel 0:a115ff47d1c1 390 ///
reiniermarcel 0:a115ff47d1c1 391 /// @returns the color.
reiniermarcel 0:a115ff47d1c1 392 ///
reiniermarcel 0:a115ff47d1c1 393 color_t GetBackgroundTransparencyColor(void);
reiniermarcel 0:a115ff47d1c1 394
reiniermarcel 0:a115ff47d1c1 395 /// Initialize theTouch Panel controller with default values
reiniermarcel 0:a115ff47d1c1 396 ///
reiniermarcel 0:a115ff47d1c1 397 /// This activates the simplified touch panel init, which may work for
reiniermarcel 0:a115ff47d1c1 398 /// most uses. The alternate API is available if fine-grained control
reiniermarcel 0:a115ff47d1c1 399 /// is needed for the numerous settings.
reiniermarcel 0:a115ff47d1c1 400 ///
reiniermarcel 0:a115ff47d1c1 401 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 402 ///
reiniermarcel 0:a115ff47d1c1 403 RetCode_t TouchPanelInit(void);
reiniermarcel 0:a115ff47d1c1 404
reiniermarcel 0:a115ff47d1c1 405 /// Initialize the Touch Panel controller with detailed settings.
reiniermarcel 0:a115ff47d1c1 406 ///
reiniermarcel 0:a115ff47d1c1 407 /// This is the detailed touch panel init, which provides the ability
reiniermarcel 0:a115ff47d1c1 408 /// to set nearly every possible option.
reiniermarcel 0:a115ff47d1c1 409 ///
reiniermarcel 0:a115ff47d1c1 410 /// @param[in] bTpEnable Touch Panel enable/disable control:
reiniermarcel 0:a115ff47d1c1 411 /// - TP_ENABLE: enable the touch panel
reiniermarcel 0:a115ff47d1c1 412 /// - TP_DISABLE: disable the touch panel
reiniermarcel 0:a115ff47d1c1 413 /// @param[in] bTpAutoManual Touch Panel operating mode:
reiniermarcel 0:a115ff47d1c1 414 /// - TP_MODE_AUTO: automatic capture
reiniermarcel 0:a115ff47d1c1 415 /// - TP_MODE_MANUAL: manual capture
reiniermarcel 0:a115ff47d1c1 416 /// @param[in] bTpDebounce Debounce circuit enable for touch panel interrupt:
reiniermarcel 0:a115ff47d1c1 417 /// - TP_DEBOUNCE_OFF: disable the debounce circuit
reiniermarcel 0:a115ff47d1c1 418 /// - TP_DEBOUNCE_ON: enable the debounce circuit
reiniermarcel 0:a115ff47d1c1 419 /// @param[in] bTpManualMode When Manual Mode is selected, this sets the mode:
reiniermarcel 0:a115ff47d1c1 420 /// - TP_MANUAL_IDLE: touch panel is idle
reiniermarcel 0:a115ff47d1c1 421 /// - TP_MANUAL_WAIT: wait for touch panel event
reiniermarcel 0:a115ff47d1c1 422 /// - TP_MANUAL_LATCH_X: latch X data
reiniermarcel 0:a115ff47d1c1 423 /// - TP_MANUAL_LATCH_Y: latch Y data
reiniermarcel 0:a115ff47d1c1 424 /// @param[in] bTpAdcClkDiv Sets the ADC clock as a fraction of the System CLK:
reiniermarcel 0:a115ff47d1c1 425 /// - TP_ADC_CLKDIV_1: Use CLK
reiniermarcel 0:a115ff47d1c1 426 /// - TP_ADC_CLKDIV_2: Use CLK/2
reiniermarcel 0:a115ff47d1c1 427 /// - TP_ADC_CLKDIV_4: Use CLK/4
reiniermarcel 0:a115ff47d1c1 428 /// - TP_ADC_CLKDIV_8: Use CLK/8
reiniermarcel 0:a115ff47d1c1 429 /// - TP_ADC_CLKDIV_16: Use CLK/16
reiniermarcel 0:a115ff47d1c1 430 /// - TP_ADC_CLKDIV_32: Use CLK/32
reiniermarcel 0:a115ff47d1c1 431 /// - TP_ADC_CLKDIV_64: Use CLK/64
reiniermarcel 0:a115ff47d1c1 432 /// - TP_ADC_CLKDIV_128: Use CLK/128
reiniermarcel 0:a115ff47d1c1 433 /// @param[in] bTpAdcSampleTime Touch Panel sample time delay before ADC data is ready:
reiniermarcel 0:a115ff47d1c1 434 /// - TP_ADC_SAMPLE_512_CLKS: Wait 512 system clocks
reiniermarcel 0:a115ff47d1c1 435 /// - TP_ADC_SAMPLE_1024_CLKS: Wait 1024 system clocks
reiniermarcel 0:a115ff47d1c1 436 /// - TP_ADC_SAMPLE_2048_CLKS: Wait 2048 system clocks
reiniermarcel 0:a115ff47d1c1 437 /// - TP_ADC_SAMPLE_4096_CLKS: Wait 4096 system clocks
reiniermarcel 0:a115ff47d1c1 438 /// - TP_ADC_SAMPLE_8192_CLKS: Wait 8192 system clocks
reiniermarcel 0:a115ff47d1c1 439 /// - TP_ADC_SAMPLE_16384_CLKS: Wait 16384 system clocks
reiniermarcel 0:a115ff47d1c1 440 /// - TP_ADC_SAMPLE_32768_CLKS: Wait 32768 system clocks
reiniermarcel 0:a115ff47d1c1 441 /// - TP_ADC_SAMPLE_65536_CLKS: Wait 65536 system clocks
reiniermarcel 0:a115ff47d1c1 442 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 443 ///
reiniermarcel 0:a115ff47d1c1 444 RetCode_t TouchPanelInit(uint8_t bTpEnable, uint8_t bTpAutoManual, uint8_t bTpDebounce,
reiniermarcel 0:a115ff47d1c1 445 uint8_t bTpManualMode, uint8_t bTpAdcClkDiv, uint8_t bTpAdcSampleTime);
reiniermarcel 0:a115ff47d1c1 446
reiniermarcel 0:a115ff47d1c1 447 /// Poll the TouchPanel and on a touch event return the a to d filtered x, y coordinates.
reiniermarcel 0:a115ff47d1c1 448 ///
reiniermarcel 0:a115ff47d1c1 449 /// This method reads the touch controller, which has a 10-bit range for each the
reiniermarcel 0:a115ff47d1c1 450 /// x and the y axis.
reiniermarcel 0:a115ff47d1c1 451 ///
reiniermarcel 0:a115ff47d1c1 452 /// @note The returned values are not in display (pixel) units but are in analog to
reiniermarcel 0:a115ff47d1c1 453 /// digital converter units.
reiniermarcel 0:a115ff47d1c1 454 ///
reiniermarcel 0:a115ff47d1c1 455 /// @note This API is usually not needed. @see TouchPanelComputeCalibration.
reiniermarcel 0:a115ff47d1c1 456 /// @see TouchPanelReadable.
reiniermarcel 0:a115ff47d1c1 457 ///
reiniermarcel 0:a115ff47d1c1 458 /// @param[out] x is the x scale a/d value.
reiniermarcel 0:a115ff47d1c1 459 /// @param[out] y is the y scale a/d value.
reiniermarcel 0:a115ff47d1c1 460 /// @returns true if touch was detected, in which case the x and y values were set.
reiniermarcel 0:a115ff47d1c1 461 ///
reiniermarcel 0:a115ff47d1c1 462 bool TouchPanelA2DFiltered(loc_t *x, loc_t *y);
reiniermarcel 0:a115ff47d1c1 463
reiniermarcel 0:a115ff47d1c1 464 /// Poll the TouchPanel and on a touch event return the a to d raw x, y coordinates.
reiniermarcel 0:a115ff47d1c1 465 ///
reiniermarcel 0:a115ff47d1c1 466 /// This method reads the touch controller, which has a 10-bit range for each the
reiniermarcel 0:a115ff47d1c1 467 /// x and the y axis. A number of samples of the raw data are taken, filtered,
reiniermarcel 0:a115ff47d1c1 468 /// and the results are returned.
reiniermarcel 0:a115ff47d1c1 469 ///
reiniermarcel 0:a115ff47d1c1 470 /// @note The returned values are not in display (pixel) units but are in analog to
reiniermarcel 0:a115ff47d1c1 471 /// digital converter units.
reiniermarcel 0:a115ff47d1c1 472 ///
reiniermarcel 0:a115ff47d1c1 473 /// @note This API is usually not needed. @see TouchPanelComputeCalibration.
reiniermarcel 0:a115ff47d1c1 474 /// @see TouchPanelReadable.
reiniermarcel 0:a115ff47d1c1 475 ///
reiniermarcel 0:a115ff47d1c1 476 /// @param[out] x is the x scale a/d value.
reiniermarcel 0:a115ff47d1c1 477 /// @param[out] y is the y scale a/d value.
reiniermarcel 0:a115ff47d1c1 478 /// @returns true if touch was detected, in which case the x and y values were set.
reiniermarcel 0:a115ff47d1c1 479 ///
reiniermarcel 0:a115ff47d1c1 480 bool TouchPanelA2DRaw(loc_t *x, loc_t *y);
reiniermarcel 0:a115ff47d1c1 481
reiniermarcel 0:a115ff47d1c1 482 /// Calibrate the touch panel.
reiniermarcel 0:a115ff47d1c1 483 ///
reiniermarcel 0:a115ff47d1c1 484 /// This method accepts two lists - one list is target points in ,
reiniermarcel 0:a115ff47d1c1 485 /// display coordinates and the other is a lit of raw touch coordinate
reiniermarcel 0:a115ff47d1c1 486 /// values. It generates a calibration matrix for later use. This
reiniermarcel 0:a115ff47d1c1 487 /// matrix is also accessible to the calling API, which may store
reiniermarcel 0:a115ff47d1c1 488 /// the matrix in persistent memory and then install the calibration
reiniermarcel 0:a115ff47d1c1 489 /// matrix on the next power cycle. By doing so, it can avoid the
reiniermarcel 0:a115ff47d1c1 490 /// need to calibrate on every power cycle.
reiniermarcel 0:a115ff47d1c1 491 ///
reiniermarcel 0:a115ff47d1c1 492 /// @note The methods "TouchPanelComputeCalibration", "TouchPanelReadable", and
reiniermarcel 0:a115ff47d1c1 493 /// indirectly the "TouchPanelSetMatrix" methods are all derived
reiniermarcel 0:a115ff47d1c1 494 /// from a program by Carlos E. Vidales. See the copyright note
reiniermarcel 0:a115ff47d1c1 495 /// for further details. See also the article
reiniermarcel 0:a115ff47d1c1 496 /// http://www.embedded.com/design/system-integration/4023968/How-To-Calibrate-Touch-Screens
reiniermarcel 0:a115ff47d1c1 497 ///
reiniermarcel 0:a115ff47d1c1 498 /// @copyright Copyright (c) 2001, Carlos E. Vidales. All rights reserved.
reiniermarcel 0:a115ff47d1c1 499 /// This sample program was written and put in the public domain
reiniermarcel 0:a115ff47d1c1 500 /// by Carlos E. Vidales. The program is provided "as is"
reiniermarcel 0:a115ff47d1c1 501 /// without warranty of any kind, either expressed or implied.
reiniermarcel 0:a115ff47d1c1 502 /// If you choose to use the program within your own products
reiniermarcel 0:a115ff47d1c1 503 /// you do so at your own risk, and assume the responsibility
reiniermarcel 0:a115ff47d1c1 504 /// for servicing, repairing or correcting the program should
reiniermarcel 0:a115ff47d1c1 505 /// it prove defective in any manner.
reiniermarcel 0:a115ff47d1c1 506 /// You may copy and distribute the program's source code in any
reiniermarcel 0:a115ff47d1c1 507 /// medium, provided that you also include in each copy an
reiniermarcel 0:a115ff47d1c1 508 /// appropriate copyright notice and disclaimer of warranty.
reiniermarcel 0:a115ff47d1c1 509 /// You may also modify this program and distribute copies of
reiniermarcel 0:a115ff47d1c1 510 /// it provided that you include prominent notices stating
reiniermarcel 0:a115ff47d1c1 511 /// that you changed the file(s) and the date of any change,
reiniermarcel 0:a115ff47d1c1 512 /// and that you do not charge any royalties or licenses for
reiniermarcel 0:a115ff47d1c1 513 /// its use.
reiniermarcel 0:a115ff47d1c1 514 ///
reiniermarcel 0:a115ff47d1c1 515 /// @param[in] display is a pointer to a set of 3 points, which
reiniermarcel 0:a115ff47d1c1 516 /// are in display units of measure. These are the targets
reiniermarcel 0:a115ff47d1c1 517 /// the calibration was aiming for.
reiniermarcel 0:a115ff47d1c1 518 /// @param[in] screen is a pointer to a set of 3 points, which
reiniermarcel 0:a115ff47d1c1 519 /// are in touchscreen units of measure. These are the
reiniermarcel 0:a115ff47d1c1 520 /// registered touches.
reiniermarcel 0:a115ff47d1c1 521 /// @param[out] matrix is an optional parameter to hold the calibration matrix
reiniermarcel 0:a115ff47d1c1 522 /// as a result of the calibration. This can be saved in
reiniermarcel 0:a115ff47d1c1 523 /// non-volatile memory to recover the calibration after a power fail.
reiniermarcel 0:a115ff47d1c1 524 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 525 ///
reiniermarcel 0:a115ff47d1c1 526 RetCode_t TouchPanelComputeCalibration(point_t display[3], point_t screen[3], tpMatrix_t * matrix);
reiniermarcel 0:a115ff47d1c1 527
reiniermarcel 0:a115ff47d1c1 528
reiniermarcel 0:a115ff47d1c1 529 /// Perform the touch panel calibration process.
reiniermarcel 0:a115ff47d1c1 530 ///
reiniermarcel 0:a115ff47d1c1 531 /// This method provides the easy "shortcut" to calibrating the touch panel.
reiniermarcel 0:a115ff47d1c1 532 /// The process will automatically generate the calibration points, present
reiniermarcel 0:a115ff47d1c1 533 /// the targets on-screen, detect the touches, compute the calibration
reiniermarcel 0:a115ff47d1c1 534 /// matrix, and optionally provide the calibration matrix to the calling code
reiniermarcel 0:a115ff47d1c1 535 /// for persistence in non-volatile memory.
reiniermarcel 0:a115ff47d1c1 536 ///
reiniermarcel 0:a115ff47d1c1 537 /// @param[out] matrix is an optional parameter to hold the calibration matrix
reiniermarcel 0:a115ff47d1c1 538 /// as a result of the calibration. This can be saved in
reiniermarcel 0:a115ff47d1c1 539 /// non-volatile memory to recover the calibration after a power fail.
reiniermarcel 0:a115ff47d1c1 540 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 541 ///
reiniermarcel 0:a115ff47d1c1 542 RetCode_t TouchPanelCalibrate(tpMatrix_t * matrix);
reiniermarcel 0:a115ff47d1c1 543
reiniermarcel 0:a115ff47d1c1 544 /// Perform the touch panel calibration process.
reiniermarcel 0:a115ff47d1c1 545 ///
reiniermarcel 0:a115ff47d1c1 546 /// This method provides the easy "shortcut" to calibrating the touch panel.
reiniermarcel 0:a115ff47d1c1 547 /// The process will automatically generate the calibration points, present
reiniermarcel 0:a115ff47d1c1 548 /// the targets on-screen, detect the touches, compute the calibration
reiniermarcel 0:a115ff47d1c1 549 /// matrix, and optionally provide the calibration matrix to the calling code
reiniermarcel 0:a115ff47d1c1 550 /// for persistence in non-volatile memory.
reiniermarcel 0:a115ff47d1c1 551 ///
reiniermarcel 0:a115ff47d1c1 552 /// @param[in] msg is a text message to present on the screen during the
reiniermarcel 0:a115ff47d1c1 553 /// calibration process.
reiniermarcel 0:a115ff47d1c1 554 /// @param[out] matrix is an optional parameter to hold the calibration matrix
reiniermarcel 0:a115ff47d1c1 555 /// as a result of the calibration. This can be saved in
reiniermarcel 0:a115ff47d1c1 556 /// non-volatile memory to recover the calibration after a power fail.
reiniermarcel 0:a115ff47d1c1 557 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 558 ///
reiniermarcel 0:a115ff47d1c1 559 RetCode_t TouchPanelCalibrate(const char * msg, tpMatrix_t * matrix = NULL);
reiniermarcel 0:a115ff47d1c1 560
reiniermarcel 0:a115ff47d1c1 561 /// Get the screen calibrated point of touch.
reiniermarcel 0:a115ff47d1c1 562 ///
reiniermarcel 0:a115ff47d1c1 563 /// This method determines if there is a touch and if so it will provide
reiniermarcel 0:a115ff47d1c1 564 /// the screen-relative touch coordinates. This method can be used in
reiniermarcel 0:a115ff47d1c1 565 /// a manner similar to Serial.readable(), to determine if there was a
reiniermarcel 0:a115ff47d1c1 566 /// touch and indicate that - but not care about the coordinates. Alternately,
reiniermarcel 0:a115ff47d1c1 567 /// if a valid pointer to a point_t is provided, then if a touch is detected
reiniermarcel 0:a115ff47d1c1 568 /// the point_t will be populated with data.
reiniermarcel 0:a115ff47d1c1 569 ///
reiniermarcel 0:a115ff47d1c1 570 /// @code
reiniermarcel 0:a115ff47d1c1 571 /// Timer t;
reiniermarcel 0:a115ff47d1c1 572 /// t.start();
reiniermarcel 0:a115ff47d1c1 573 /// do {
reiniermarcel 0:a115ff47d1c1 574 /// point_t point = {0, 0};
reiniermarcel 0:a115ff47d1c1 575 /// if (display.TouchPanelReadable(&point)) {
reiniermarcel 0:a115ff47d1c1 576 /// display.pixel(point.x, point.y, Red);
reiniermarcel 0:a115ff47d1c1 577 /// }
reiniermarcel 0:a115ff47d1c1 578 /// } while (t.read_ms() < 30000);
reiniermarcel 0:a115ff47d1c1 579 /// @endcode
reiniermarcel 0:a115ff47d1c1 580 ///
reiniermarcel 0:a115ff47d1c1 581 /// @param[out] touch is the touch point, if a touch is registered.
reiniermarcel 0:a115ff47d1c1 582 /// @returns true if a touch was registered, and touch is updated.
reiniermarcel 0:a115ff47d1c1 583 /// @returns false if no touch was detected, or if the calibration matrix is not defined.
reiniermarcel 0:a115ff47d1c1 584 ///
reiniermarcel 0:a115ff47d1c1 585 bool TouchPanelReadable(point_t * touch = NULL);
reiniermarcel 0:a115ff47d1c1 586
reiniermarcel 0:a115ff47d1c1 587 /// Wait for a touch panel touch and return it.
reiniermarcel 0:a115ff47d1c1 588 ///
reiniermarcel 0:a115ff47d1c1 589 /// This method is similar to Serial.getc() in that it will wait for a touch
reiniermarcel 0:a115ff47d1c1 590 /// and then return. In order to extract the coordinates of the touch, a
reiniermarcel 0:a115ff47d1c1 591 /// valid pointer to a point_t must be provided.
reiniermarcel 0:a115ff47d1c1 592 ///
reiniermarcel 0:a115ff47d1c1 593 /// @note There is no timeout on this function, so its use is not recommended.
reiniermarcel 0:a115ff47d1c1 594 ///
reiniermarcel 0:a115ff47d1c1 595 /// @code
reiniermarcel 0:a115ff47d1c1 596 /// Timer t;
reiniermarcel 0:a115ff47d1c1 597 /// t.start();
reiniermarcel 0:a115ff47d1c1 598 /// do {
reiniermarcel 0:a115ff47d1c1 599 /// point_t point = {0, 0};
reiniermarcel 0:a115ff47d1c1 600 /// display.TouchPanelGet(&point);
reiniermarcel 0:a115ff47d1c1 601 /// display.pixel(point.x, point.y, Red);
reiniermarcel 0:a115ff47d1c1 602 /// } while (t.read_ms() < 30000);
reiniermarcel 0:a115ff47d1c1 603 /// @endcode
reiniermarcel 0:a115ff47d1c1 604 ///
reiniermarcel 0:a115ff47d1c1 605 /// @param[out] touch is the touch point, if a touch is registered.
reiniermarcel 0:a115ff47d1c1 606 /// @returns true if a touch was registered, and touch is updated.
reiniermarcel 0:a115ff47d1c1 607 /// @returns false if no touch was detected, or if the calibration matrix is not defined.
reiniermarcel 0:a115ff47d1c1 608 ///
reiniermarcel 0:a115ff47d1c1 609 bool TouchPanelGet(point_t * touch);
reiniermarcel 0:a115ff47d1c1 610
reiniermarcel 0:a115ff47d1c1 611 /// Set the calibration matrix for the touch panel.
reiniermarcel 0:a115ff47d1c1 612 ///
reiniermarcel 0:a115ff47d1c1 613 /// This method is used to set the calibration matrix for the touch panel. After
reiniermarcel 0:a115ff47d1c1 614 /// performing the calibration (@see TouchPanelComputeCalibration), the matrix can be stored.
reiniermarcel 0:a115ff47d1c1 615 /// On a subsequence power cycle, the matrix may be restored from non-volatile and
reiniermarcel 0:a115ff47d1c1 616 /// passed in to this method. It will then be held to perform the corrections when
reiniermarcel 0:a115ff47d1c1 617 /// reading the touch panel point.
reiniermarcel 0:a115ff47d1c1 618 ///
reiniermarcel 0:a115ff47d1c1 619 /// @code
reiniermarcel 0:a115ff47d1c1 620 /// FILE * fh = fopen("/local/tpmatrix.cfg", "r");
reiniermarcel 0:a115ff47d1c1 621 /// if (fh) {
reiniermarcel 0:a115ff47d1c1 622 /// tpMatrix_t matrix;
reiniermarcel 0:a115ff47d1c1 623 /// if (fread(fh, &matrix, sizeof(tpMatrix_t))) {
reiniermarcel 0:a115ff47d1c1 624 /// lcd.TouchPanelSetMatrix(&matrix);
reiniermarcel 0:a115ff47d1c1 625 /// }
reiniermarcel 0:a115ff47d1c1 626 /// fclose(fh);
reiniermarcel 0:a115ff47d1c1 627 /// }
reiniermarcel 0:a115ff47d1c1 628 /// @endcode
reiniermarcel 0:a115ff47d1c1 629 ///
reiniermarcel 0:a115ff47d1c1 630 /// @param[in] matrix is a pointer to the touch panel calibration matrix.
reiniermarcel 0:a115ff47d1c1 631 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 632 ///
reiniermarcel 0:a115ff47d1c1 633 RetCode_t TouchPanelSetMatrix(tpMatrix_t * matrix);
reiniermarcel 0:a115ff47d1c1 634
reiniermarcel 0:a115ff47d1c1 635 #if 0
reiniermarcel 0:a115ff47d1c1 636 /// Append interrupt handler for specific RA8875 interrupt source
reiniermarcel 0:a115ff47d1c1 637 ///
reiniermarcel 0:a115ff47d1c1 638 /// @param[in] bISRType Interrupt Source, should be:
reiniermarcel 0:a115ff47d1c1 639 /// - RA8875_INT_KEYSCAN: KEYCAN interrupt
reiniermarcel 0:a115ff47d1c1 640 /// - RA8875_INT_DMA: DMA interrupt
reiniermarcel 0:a115ff47d1c1 641 /// - RA8875_INT_TP: Touch panel interrupt
reiniermarcel 0:a115ff47d1c1 642 /// - RA8875_INT_BTE: BTE process complete interrupt
reiniermarcel 0:a115ff47d1c1 643 /// - RA8875_INT_BTEMCU_FONTWR: Multi-purpose interrupt (see spec sheet)
reiniermarcel 0:a115ff47d1c1 644 /// @param[in] fptr is a callback function to handle the interrupt event.
reiniermarcel 0:a115ff47d1c1 645 /// @returns none
reiniermarcel 0:a115ff47d1c1 646 ///
reiniermarcel 0:a115ff47d1c1 647 void AppendISR(uint8_t bISRType, void(*fptr)(void));
reiniermarcel 0:a115ff47d1c1 648
reiniermarcel 0:a115ff47d1c1 649 /// Unappend interrupt handler for specific RA8875 interrupt source
reiniermarcel 0:a115ff47d1c1 650 ///
reiniermarcel 0:a115ff47d1c1 651 /// @param[in] bISRType Interrupt Source, should be:
reiniermarcel 0:a115ff47d1c1 652 /// - RA8875_INT_KEYSCAN: KEYCAN interrupt
reiniermarcel 0:a115ff47d1c1 653 /// - RA8875_INT_DMA: DMA interrupt
reiniermarcel 0:a115ff47d1c1 654 /// - RA8875_INT_TP: Touch panel interrupt
reiniermarcel 0:a115ff47d1c1 655 /// - RA8875_INT_BTE: BTE process complete interrupt
reiniermarcel 0:a115ff47d1c1 656 /// - RA8875_INT_BTEMCU_FONTWR: Multi-purpose interrupt (see spec sheet)
reiniermarcel 0:a115ff47d1c1 657 /// @return none
reiniermarcel 0:a115ff47d1c1 658 ///
reiniermarcel 0:a115ff47d1c1 659 void UnAppendISR(uint8_t bISRType);
reiniermarcel 0:a115ff47d1c1 660 #endif
reiniermarcel 0:a115ff47d1c1 661
reiniermarcel 0:a115ff47d1c1 662 /// Initialize the keypad interface on the RA8875 controller.
reiniermarcel 0:a115ff47d1c1 663 ///
reiniermarcel 0:a115ff47d1c1 664 /// Enables the keypad subsystem. It will scan the 4 x 5 matrix
reiniermarcel 0:a115ff47d1c1 665 /// and make available key presses.
reiniermarcel 0:a115ff47d1c1 666 ///
reiniermarcel 0:a115ff47d1c1 667 /// @note See section 5-13 of RAIO RA8875 data sheet for more details.
reiniermarcel 0:a115ff47d1c1 668 /// @caution When using the display from buy-display.com, be sure that
reiniermarcel 0:a115ff47d1c1 669 /// the option for the keypad is configured on the hardware.
reiniermarcel 0:a115ff47d1c1 670 ///
reiniermarcel 0:a115ff47d1c1 671 /// All parameters are optional.
reiniermarcel 0:a115ff47d1c1 672 /// @param[in] scanEnable when true, enables the key scan function (default: true).
reiniermarcel 0:a115ff47d1c1 673 /// @param[in] longDetect when true, additionally enables the long key held detection (default: false).
reiniermarcel 0:a115ff47d1c1 674 /// @param[in] sampleTime setting (range: 0 - 3, default: 0).
reiniermarcel 0:a115ff47d1c1 675 /// @param[in] scanFrequency setting (range: 0 - 7, default: 0).
reiniermarcel 0:a115ff47d1c1 676 /// @param[in] longTimeAdjustment (range: 0 - 3, default: 0).
reiniermarcel 0:a115ff47d1c1 677 /// @param[in] interruptEnable when true, enables interrupts from keypress (default: false).
reiniermarcel 0:a115ff47d1c1 678 /// @param[in] wakeupEnable when true, activates the wakeup function (default: false).
reiniermarcel 0:a115ff47d1c1 679 ///
reiniermarcel 0:a115ff47d1c1 680 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 681 ///
reiniermarcel 0:a115ff47d1c1 682 RetCode_t KeypadInit(bool scanEnable = true, bool longDetect = false,
reiniermarcel 0:a115ff47d1c1 683 uint8_t sampleTime = 0, uint8_t scanFrequency = 0,
reiniermarcel 0:a115ff47d1c1 684 uint8_t longTimeAdjustment = 0,
reiniermarcel 0:a115ff47d1c1 685 bool interruptEnable = false, bool wakeupEnable = false);
reiniermarcel 0:a115ff47d1c1 686
reiniermarcel 0:a115ff47d1c1 687 /// Create Key Code definitions for the key matrix.
reiniermarcel 0:a115ff47d1c1 688 ///
reiniermarcel 0:a115ff47d1c1 689 /// This API provides a table of 22 key-code assignments for the matrix of keys.
reiniermarcel 0:a115ff47d1c1 690 /// This can be used to translate the keys 1 - 20 into some other value, as
reiniermarcel 0:a115ff47d1c1 691 /// well as to communicate the "no key" (zero) and "error state" (21).
reiniermarcel 0:a115ff47d1c1 692 ///
reiniermarcel 0:a115ff47d1c1 693 /// In this way, a keypad could easily emulate a piece of a keyboard, transforming
reiniermarcel 0:a115ff47d1c1 694 /// 0 - 20 into the values 0, '0', '1', '2', '3', '4', '5', '6', '7', '8',
reiniermarcel 0:a115ff47d1c1 695 /// '9', '+', '-', '*' , '/', '=', '<bs>', '<cr>', and so on...
reiniermarcel 0:a115ff47d1c1 696 ///
reiniermarcel 0:a115ff47d1c1 697 /// @code
reiniermarcel 0:a115ff47d1c1 698 /// // Return Value by Row, Column Example reassignment
reiniermarcel 0:a115ff47d1c1 699 /// // Column 0 1 2 3 4
reiniermarcel 0:a115ff47d1c1 700 /// // +-------------------------+ +-------------------------+
reiniermarcel 0:a115ff47d1c1 701 /// // Row 0 | 1 2 3 4 5 | | '7' '8' '9' ',' '<-' |
reiniermarcel 0:a115ff47d1c1 702 /// // 1 | 6 7 8 9 10 | | '4' '5' '6' '/' '-' |
reiniermarcel 0:a115ff47d1c1 703 /// // 2 | 11 12 13 14 15 | | '1' '2' '3' '*' '+' |
reiniermarcel 0:a115ff47d1c1 704 /// // 3 | 16 17 18 19 20 | | '0' '.' '(' ')' '\n' |
reiniermarcel 0:a115ff47d1c1 705 /// // +-------------------------+ +-------------------------+
reiniermarcel 0:a115ff47d1c1 706 /// // Return value 0 = No Key pressed
reiniermarcel 0:a115ff47d1c1 707 /// // Return value 21 = Error
reiniermarcel 0:a115ff47d1c1 708 /// const uint8_t CodeList[22] =
reiniermarcel 0:a115ff47d1c1 709 /// {0, '7', '8', '9', ',', '\h',
reiniermarcel 0:a115ff47d1c1 710 /// '4', '5', '6', '/', '-',
reiniermarcel 0:a115ff47d1c1 711 /// '1', '2', '3', '*', '+',
reiniermarcel 0:a115ff47d1c1 712 /// '0', '.', '(', ')', '\n',
reiniermarcel 0:a115ff47d1c1 713 /// '\x1b'};
reiniermarcel 0:a115ff47d1c1 714 /// lcd.SetKeyMap(CodeList);
reiniermarcel 0:a115ff47d1c1 715 /// @endcode
reiniermarcel 0:a115ff47d1c1 716 ///
reiniermarcel 0:a115ff47d1c1 717 /// @param[in] CodeList is a pointer to an always available byte-array
reiniermarcel 0:a115ff47d1c1 718 /// where the first 22 bytes are used as the transformation
reiniermarcel 0:a115ff47d1c1 719 /// from raw code to your reassigned value.
reiniermarcel 0:a115ff47d1c1 720 /// If CodeList is NULL, the original raw value key map is
reiniermarcel 0:a115ff47d1c1 721 /// restored.
reiniermarcel 0:a115ff47d1c1 722 /// @returns noerror.
reiniermarcel 0:a115ff47d1c1 723 ///
reiniermarcel 0:a115ff47d1c1 724 RetCode_t SetKeyMap(const uint8_t * CodeList = NULL);
reiniermarcel 0:a115ff47d1c1 725
reiniermarcel 0:a115ff47d1c1 726 /// Determine if a key has been hit
reiniermarcel 0:a115ff47d1c1 727 ///
reiniermarcel 0:a115ff47d1c1 728 /// @returns true if a key has been hit
reiniermarcel 0:a115ff47d1c1 729 ///
reiniermarcel 0:a115ff47d1c1 730 bool readable();
reiniermarcel 0:a115ff47d1c1 731
reiniermarcel 0:a115ff47d1c1 732 /// Blocking read of the keypad.
reiniermarcel 0:a115ff47d1c1 733 ///
reiniermarcel 0:a115ff47d1c1 734 /// @caution: This is a blocking read, so it is important to first call _kbhit()
reiniermarcel 0:a115ff47d1c1 735 /// to avoid hanging your processes.
reiniermarcel 0:a115ff47d1c1 736 ///
reiniermarcel 0:a115ff47d1c1 737 /// A keypad connected to the RA8875 is connected in a matrix of 4 rows and 5 columns.
reiniermarcel 0:a115ff47d1c1 738 /// When pressed, this method will return a code in the range of 1 through 20, reserving
reiniermarcel 0:a115ff47d1c1 739 /// the value 0 to indicate that no key is pressed.
reiniermarcel 0:a115ff47d1c1 740 ///
reiniermarcel 0:a115ff47d1c1 741 /// Additionally, if configured to detect a "long press", bit 7 will be set to indicate
reiniermarcel 0:a115ff47d1c1 742 /// this. In this situation, first a "normal press" would be detected and signaled and
reiniermarcel 0:a115ff47d1c1 743 /// soon after that a "long press" of the same key would be detected and communicated.
reiniermarcel 0:a115ff47d1c1 744 ///
reiniermarcel 0:a115ff47d1c1 745 /// @return 8-bit where bit 7 indicates a long press. The remaining bits indicate the
reiniermarcel 0:a115ff47d1c1 746 /// keypress using 0 = no key pressed, 1 - 20 = the key pressed.
reiniermarcel 0:a115ff47d1c1 747 ///
reiniermarcel 0:a115ff47d1c1 748 uint8_t getc();
reiniermarcel 0:a115ff47d1c1 749
reiniermarcel 0:a115ff47d1c1 750 /// Write a command to the display with a word of data.
reiniermarcel 0:a115ff47d1c1 751 ///
reiniermarcel 0:a115ff47d1c1 752 /// This is a high level command, and may invoke several primitives.
reiniermarcel 0:a115ff47d1c1 753 ///
reiniermarcel 0:a115ff47d1c1 754 /// @param[in] command is the command to write.
reiniermarcel 0:a115ff47d1c1 755 /// @param[in] data is data to be written to the command register.
reiniermarcel 0:a115ff47d1c1 756 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 757 ///
reiniermarcel 0:a115ff47d1c1 758 RetCode_t WriteCommandW(uint8_t command, uint16_t data);
reiniermarcel 0:a115ff47d1c1 759
reiniermarcel 0:a115ff47d1c1 760 /// Write a command to the display
reiniermarcel 0:a115ff47d1c1 761 ///
reiniermarcel 0:a115ff47d1c1 762 /// This is a high level command, and may invoke several primitives.
reiniermarcel 0:a115ff47d1c1 763 ///
reiniermarcel 0:a115ff47d1c1 764 /// @param[in] command is the command to write.
reiniermarcel 0:a115ff47d1c1 765 /// @param[in] data is optional data to be written to the command register
reiniermarcel 0:a115ff47d1c1 766 /// and only occurs if the data is in the range [0 - 0xFF].
reiniermarcel 0:a115ff47d1c1 767 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 768 ///
reiniermarcel 0:a115ff47d1c1 769 virtual RetCode_t WriteCommand(unsigned char command, unsigned int data = 0xFFFF);
reiniermarcel 0:a115ff47d1c1 770
reiniermarcel 0:a115ff47d1c1 771 /// Write a data word to the display
reiniermarcel 0:a115ff47d1c1 772 ///
reiniermarcel 0:a115ff47d1c1 773 /// This is a high level command, and may invoke several primitives.
reiniermarcel 0:a115ff47d1c1 774 ///
reiniermarcel 0:a115ff47d1c1 775 /// @param[in] data is the data to write.
reiniermarcel 0:a115ff47d1c1 776 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 777 ///
reiniermarcel 0:a115ff47d1c1 778 RetCode_t WriteDataW(uint16_t data);
reiniermarcel 0:a115ff47d1c1 779
reiniermarcel 0:a115ff47d1c1 780 /// Write a data byte to the display
reiniermarcel 0:a115ff47d1c1 781 ///
reiniermarcel 0:a115ff47d1c1 782 /// This is a high level command, and may invoke several primitives.
reiniermarcel 0:a115ff47d1c1 783 ///
reiniermarcel 0:a115ff47d1c1 784 /// @param[in] data is the data to write.
reiniermarcel 0:a115ff47d1c1 785 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 786 ///
reiniermarcel 0:a115ff47d1c1 787 virtual RetCode_t WriteData(unsigned char data);
reiniermarcel 0:a115ff47d1c1 788
reiniermarcel 0:a115ff47d1c1 789 /// Read a command register
reiniermarcel 0:a115ff47d1c1 790 ///
reiniermarcel 0:a115ff47d1c1 791 /// @param[in] command is the command register to read.
reiniermarcel 0:a115ff47d1c1 792 /// @returns the value read from the register.
reiniermarcel 0:a115ff47d1c1 793 ///
reiniermarcel 0:a115ff47d1c1 794 unsigned char ReadCommand(unsigned char command);
reiniermarcel 0:a115ff47d1c1 795
reiniermarcel 0:a115ff47d1c1 796 /// Read a data byte from the display
reiniermarcel 0:a115ff47d1c1 797 ///
reiniermarcel 0:a115ff47d1c1 798 /// This is a high level command, and may invoke several primitives.
reiniermarcel 0:a115ff47d1c1 799 ///
reiniermarcel 0:a115ff47d1c1 800 /// @returns data that was read.
reiniermarcel 0:a115ff47d1c1 801 ///
reiniermarcel 0:a115ff47d1c1 802 unsigned char ReadData(void);
reiniermarcel 0:a115ff47d1c1 803
reiniermarcel 0:a115ff47d1c1 804 /// Read a word from the display
reiniermarcel 0:a115ff47d1c1 805 ///
reiniermarcel 0:a115ff47d1c1 806 /// This is a high level command, and may invoke several primitives.
reiniermarcel 0:a115ff47d1c1 807 ///
reiniermarcel 0:a115ff47d1c1 808 /// @returns data that was read.
reiniermarcel 0:a115ff47d1c1 809 ///
reiniermarcel 0:a115ff47d1c1 810 uint16_t ReadDataW(void);
reiniermarcel 0:a115ff47d1c1 811
reiniermarcel 0:a115ff47d1c1 812 /// Read the display status
reiniermarcel 0:a115ff47d1c1 813 ///
reiniermarcel 0:a115ff47d1c1 814 /// This is a high level command, and may invoke several primitives.
reiniermarcel 0:a115ff47d1c1 815 ///
reiniermarcel 0:a115ff47d1c1 816 /// @returns data that was read.
reiniermarcel 0:a115ff47d1c1 817 ///
reiniermarcel 0:a115ff47d1c1 818 unsigned char ReadStatus(void);
reiniermarcel 0:a115ff47d1c1 819
reiniermarcel 0:a115ff47d1c1 820 /// get the width in pixels of the currently active font
reiniermarcel 0:a115ff47d1c1 821 ///
reiniermarcel 0:a115ff47d1c1 822 /// @returns font width in pixels.
reiniermarcel 0:a115ff47d1c1 823 ///
reiniermarcel 0:a115ff47d1c1 824 dim_t fontwidth(void);
reiniermarcel 0:a115ff47d1c1 825
reiniermarcel 0:a115ff47d1c1 826 /// get the height in pixels of the currently active font
reiniermarcel 0:a115ff47d1c1 827 ///
reiniermarcel 0:a115ff47d1c1 828 /// @returns font height in pixels.
reiniermarcel 0:a115ff47d1c1 829 ///
reiniermarcel 0:a115ff47d1c1 830 dim_t fontheight(void);
reiniermarcel 0:a115ff47d1c1 831
reiniermarcel 0:a115ff47d1c1 832 /// get the number of colums based on the currently active font
reiniermarcel 0:a115ff47d1c1 833 ///
reiniermarcel 0:a115ff47d1c1 834 /// @returns number of columns.
reiniermarcel 0:a115ff47d1c1 835 ///
reiniermarcel 0:a115ff47d1c1 836 virtual int columns(void);
reiniermarcel 0:a115ff47d1c1 837
reiniermarcel 0:a115ff47d1c1 838 /// get the number of rows based on the currently active font
reiniermarcel 0:a115ff47d1c1 839 ///
reiniermarcel 0:a115ff47d1c1 840 /// @returns number of rows.
reiniermarcel 0:a115ff47d1c1 841 ///
reiniermarcel 0:a115ff47d1c1 842 virtual int rows(void);
reiniermarcel 0:a115ff47d1c1 843
reiniermarcel 0:a115ff47d1c1 844 /// get the screen width in pixels
reiniermarcel 0:a115ff47d1c1 845 ///
reiniermarcel 0:a115ff47d1c1 846 /// @returns screen width in pixels.
reiniermarcel 0:a115ff47d1c1 847 ///
reiniermarcel 0:a115ff47d1c1 848 virtual dim_t width(void);
reiniermarcel 0:a115ff47d1c1 849
reiniermarcel 0:a115ff47d1c1 850 /// get the screen height in pixels
reiniermarcel 0:a115ff47d1c1 851 ///
reiniermarcel 0:a115ff47d1c1 852 /// @returns screen height in pixels.
reiniermarcel 0:a115ff47d1c1 853 ///
reiniermarcel 0:a115ff47d1c1 854 virtual dim_t height(void);
reiniermarcel 0:a115ff47d1c1 855
reiniermarcel 0:a115ff47d1c1 856 /// get the color depth in bits per pixel.
reiniermarcel 0:a115ff47d1c1 857 ///
reiniermarcel 0:a115ff47d1c1 858 /// @returns 8 or 16 only.
reiniermarcel 0:a115ff47d1c1 859 ///
reiniermarcel 0:a115ff47d1c1 860 virtual dim_t color_bpp(void);
reiniermarcel 0:a115ff47d1c1 861
reiniermarcel 0:a115ff47d1c1 862 /// Set cursor position based on the current font size.
reiniermarcel 0:a115ff47d1c1 863 ///
reiniermarcel 0:a115ff47d1c1 864 /// @param[in] column is the horizontal position in character positions
reiniermarcel 0:a115ff47d1c1 865 /// @param[in] row is the vertical position in character positions
reiniermarcel 0:a115ff47d1c1 866 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 867 ///
reiniermarcel 0:a115ff47d1c1 868 virtual RetCode_t locate(textloc_t column, textloc_t row);
reiniermarcel 0:a115ff47d1c1 869
reiniermarcel 0:a115ff47d1c1 870 /// Prepare the controller to write text to the screen by positioning
reiniermarcel 0:a115ff47d1c1 871 /// the cursor.
reiniermarcel 0:a115ff47d1c1 872 ///
reiniermarcel 0:a115ff47d1c1 873 /// @code
reiniermarcel 0:a115ff47d1c1 874 /// lcd.SetTextCursor(100, 25);
reiniermarcel 0:a115ff47d1c1 875 /// lcd.puts("Hello");
reiniermarcel 0:a115ff47d1c1 876 /// @endcode
reiniermarcel 0:a115ff47d1c1 877 ///
reiniermarcel 0:a115ff47d1c1 878 /// @param[in] x is the horizontal position in pixels (from the left edge)
reiniermarcel 0:a115ff47d1c1 879 /// @param[in] y is the vertical position in pixels (from the top edge)
reiniermarcel 0:a115ff47d1c1 880 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 881 ///
reiniermarcel 0:a115ff47d1c1 882 RetCode_t SetTextCursor(loc_t x, loc_t y);
reiniermarcel 0:a115ff47d1c1 883
reiniermarcel 0:a115ff47d1c1 884 /// Get the current cursor position in pixels.
reiniermarcel 0:a115ff47d1c1 885 ///
reiniermarcel 0:a115ff47d1c1 886 /// @code
reiniermarcel 0:a115ff47d1c1 887 /// point_t point = GetTextCursor();
reiniermarcel 0:a115ff47d1c1 888 /// if (point.x > 100 && point.y > 150)
reiniermarcel 0:a115ff47d1c1 889 /// //...
reiniermarcel 0:a115ff47d1c1 890 /// @endcode
reiniermarcel 0:a115ff47d1c1 891 ///
reiniermarcel 0:a115ff47d1c1 892 /// @returns cursor position.
reiniermarcel 0:a115ff47d1c1 893 ///
reiniermarcel 0:a115ff47d1c1 894 point_t GetTextCursor(void);
reiniermarcel 0:a115ff47d1c1 895
reiniermarcel 0:a115ff47d1c1 896 /// Get the current cursor horizontal position in pixels.
reiniermarcel 0:a115ff47d1c1 897 ///
reiniermarcel 0:a115ff47d1c1 898 /// @returns cursor position horizontal offset.
reiniermarcel 0:a115ff47d1c1 899 ///
reiniermarcel 0:a115ff47d1c1 900 loc_t GetTextCursor_X(void);
reiniermarcel 0:a115ff47d1c1 901
reiniermarcel 0:a115ff47d1c1 902 /// Get the current cursor vertical position in pixels.
reiniermarcel 0:a115ff47d1c1 903 ///
reiniermarcel 0:a115ff47d1c1 904 /// @returns cursor position vertical offset.
reiniermarcel 0:a115ff47d1c1 905 ///
reiniermarcel 0:a115ff47d1c1 906 loc_t GetTextCursor_Y(void);
reiniermarcel 0:a115ff47d1c1 907
reiniermarcel 0:a115ff47d1c1 908 /// Configure additional Cursor Control settings.
reiniermarcel 0:a115ff47d1c1 909 ///
reiniermarcel 0:a115ff47d1c1 910 /// This API lets you modify other cursor control settings;
reiniermarcel 0:a115ff47d1c1 911 /// Cursor visible/hidden, Cursor blink/normal,
reiniermarcel 0:a115ff47d1c1 912 /// Cursor I-Beam/underscore/box.
reiniermarcel 0:a115ff47d1c1 913 ///
reiniermarcel 0:a115ff47d1c1 914 /// @param[in] cursor can be set to NOCURSOR (default), IBEAM,
reiniermarcel 0:a115ff47d1c1 915 /// UNDER, or BLOCK.
reiniermarcel 0:a115ff47d1c1 916 /// @param[in] blink can be set to true or false (default false)
reiniermarcel 0:a115ff47d1c1 917 /// @returns success/failure code. @see RetCode_t
reiniermarcel 0:a115ff47d1c1 918 ///
reiniermarcel 0:a115ff47d1c1 919 RetCode_t SetTextCursorControl(cursor_t cursor = NOCURSOR, bool blink = false);
reiniermarcel 0:a115ff47d1c1 920
reiniermarcel 0:a115ff47d1c1 921 /// Select the ISO 8859-X font to use next.
reiniermarcel 0:a115ff47d1c1 922 ///
reiniermarcel 0:a115ff47d1c1 923 /// Supported fonts: ISO 8859-1, -2, -3, -4
reiniermarcel 0:a115ff47d1c1 924 ///
reiniermarcel 0:a115ff47d1c1 925 /// @param[in] font selects the font for the subsequent text rendering.
reiniermarcel 0:a115ff47d1c1 926 ///
reiniermarcel 0:a115ff47d1c1 927 /// @note if either hScale or vScale is outside of its permitted range,
reiniermarcel 0:a115ff47d1c1 928 /// the command is not executed.
reiniermarcel 0:a115ff47d1c1 929 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 930 ///
reiniermarcel 0:a115ff47d1c1 931 RetCode_t SetTextFont(font_t font = ISO8859_1);
reiniermarcel 0:a115ff47d1c1 932
reiniermarcel 0:a115ff47d1c1 933 /// Control the font behavior.
reiniermarcel 0:a115ff47d1c1 934 ///
reiniermarcel 0:a115ff47d1c1 935 /// This command lets you make several modifications to any text that
reiniermarcel 0:a115ff47d1c1 936 /// will be written to the screen.
reiniermarcel 0:a115ff47d1c1 937 ///
reiniermarcel 0:a115ff47d1c1 938 /// Options can be combined:
reiniermarcel 0:a115ff47d1c1 939 /// Default:
reiniermarcel 0:a115ff47d1c1 940 /// @li Full alignment disabled,
reiniermarcel 0:a115ff47d1c1 941 /// @li Font with Background color,
reiniermarcel 0:a115ff47d1c1 942 /// @li Font in normal orientiation,
reiniermarcel 0:a115ff47d1c1 943 /// @li Horizontal scale x 1
reiniermarcel 0:a115ff47d1c1 944 /// @li Vertical scale x 1
reiniermarcel 0:a115ff47d1c1 945 /// @li alignment
reiniermarcel 0:a115ff47d1c1 946 ///
reiniermarcel 0:a115ff47d1c1 947 /// @param[in] fillit defaults to FILL, but can be NOFILL
reiniermarcel 0:a115ff47d1c1 948 /// @param[in] angle defaults to normal, but can be rotated
reiniermarcel 0:a115ff47d1c1 949 /// @param[in] hScale defaults to 1, but can be 1, 2, 3, or 4,
reiniermarcel 0:a115ff47d1c1 950 /// and scales the font size by this amount.
reiniermarcel 0:a115ff47d1c1 951 /// @param[in] vScale defaults to 1, but can be 1, 2, 3, or 4,
reiniermarcel 0:a115ff47d1c1 952 /// and scales the font size by this amount.
reiniermarcel 0:a115ff47d1c1 953 /// @param[in] alignment defaults to align_none, but can be
reiniermarcel 0:a115ff47d1c1 954 /// align_full.
reiniermarcel 0:a115ff47d1c1 955 ///
reiniermarcel 0:a115ff47d1c1 956 /// @note if either hScale or vScale is outside of its permitted range,
reiniermarcel 0:a115ff47d1c1 957 /// the command is not executed.
reiniermarcel 0:a115ff47d1c1 958 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 959 ///
reiniermarcel 0:a115ff47d1c1 960 RetCode_t SetTextFontControl(fill_t fillit = FILL,
reiniermarcel 0:a115ff47d1c1 961 font_angle_t angle = normal,
reiniermarcel 0:a115ff47d1c1 962 HorizontalScale hScale = 1,
reiniermarcel 0:a115ff47d1c1 963 VerticalScale vScale = 1,
reiniermarcel 0:a115ff47d1c1 964 alignment_t alignment = align_none);
reiniermarcel 0:a115ff47d1c1 965
reiniermarcel 0:a115ff47d1c1 966 /// Control the font size
reiniermarcel 0:a115ff47d1c1 967 ///
reiniermarcel 0:a115ff47d1c1 968 /// This command lets you set the font enlargement for both horizontal
reiniermarcel 0:a115ff47d1c1 969 /// and vertical, independent of the rotation, background, and
reiniermarcel 0:a115ff47d1c1 970 /// alignment. @see SetTextFontControl.
reiniermarcel 0:a115ff47d1c1 971 ///
reiniermarcel 0:a115ff47d1c1 972 /// @param[in] hScale defaults to 1, but can be 1, 2, 3, or 4,
reiniermarcel 0:a115ff47d1c1 973 /// and scales the font size by this amount.
reiniermarcel 0:a115ff47d1c1 974 /// @param[in] vScale is an optional parameter that defaults to the hScale value,
reiniermarcel 0:a115ff47d1c1 975 /// but can be 1, 2, 3, or 4, and scales the font size by this amount.
reiniermarcel 0:a115ff47d1c1 976 ///
reiniermarcel 0:a115ff47d1c1 977 /// @code
reiniermarcel 0:a115ff47d1c1 978 /// lcd.SetTextFontSize(2); // Set the font to 2x normal size
reiniermarcel 0:a115ff47d1c1 979 /// lcd.puts("Two times");
reiniermarcel 0:a115ff47d1c1 980 /// lcd.SetTextFontSize(2,3); // Set the font to 2x Width and 3x Height
reiniermarcel 0:a115ff47d1c1 981 /// lcd.puts("2*2 3*h");
reiniermarcel 0:a115ff47d1c1 982 /// lcd.SetTextFontSize(); // Restore to normal size in both dimensions
reiniermarcel 0:a115ff47d1c1 983 /// lcd.puts("normal");
reiniermarcel 0:a115ff47d1c1 984 /// @endcode
reiniermarcel 0:a115ff47d1c1 985 ///
reiniermarcel 0:a115ff47d1c1 986 /// @note if either hScale or vScale is outside of its permitted range,
reiniermarcel 0:a115ff47d1c1 987 /// the command is not executed.
reiniermarcel 0:a115ff47d1c1 988 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 989 ///
reiniermarcel 0:a115ff47d1c1 990 RetCode_t SetTextFontSize(HorizontalScale hScale = 1, VerticalScale vScale = -1);
reiniermarcel 0:a115ff47d1c1 991
reiniermarcel 0:a115ff47d1c1 992 /// put a character on the screen.
reiniermarcel 0:a115ff47d1c1 993 ///
reiniermarcel 0:a115ff47d1c1 994 /// @param[in] c is the character.
reiniermarcel 0:a115ff47d1c1 995 /// @returns the character, or EOF if there is an error.
reiniermarcel 0:a115ff47d1c1 996 ///
reiniermarcel 0:a115ff47d1c1 997 virtual int _putc(int c);
reiniermarcel 0:a115ff47d1c1 998
reiniermarcel 0:a115ff47d1c1 999 /// Write string of text to the display
reiniermarcel 0:a115ff47d1c1 1000 ///
reiniermarcel 0:a115ff47d1c1 1001 /// @code
reiniermarcel 0:a115ff47d1c1 1002 /// lcd.puts("Test STring");
reiniermarcel 0:a115ff47d1c1 1003 /// @endcode
reiniermarcel 0:a115ff47d1c1 1004 ///
reiniermarcel 0:a115ff47d1c1 1005 /// @param[in] string is the null terminated string to send to the display.
reiniermarcel 0:a115ff47d1c1 1006 ///
reiniermarcel 0:a115ff47d1c1 1007 void puts(const char * string);
reiniermarcel 0:a115ff47d1c1 1008
reiniermarcel 0:a115ff47d1c1 1009 /// Write string of text to the display at the specified location.
reiniermarcel 0:a115ff47d1c1 1010 ///
reiniermarcel 0:a115ff47d1c1 1011 /// @code
reiniermarcel 0:a115ff47d1c1 1012 /// lcd.puts(10,25, "Test STring");
reiniermarcel 0:a115ff47d1c1 1013 /// @endcode
reiniermarcel 0:a115ff47d1c1 1014 ///
reiniermarcel 0:a115ff47d1c1 1015 /// @param[in] x is the horizontal position in pixels (from the left edge)
reiniermarcel 0:a115ff47d1c1 1016 /// @param[in] y is the vertical position in pixels (from the top edge)
reiniermarcel 0:a115ff47d1c1 1017 /// @param[in] string is the null terminated string to send to the display.
reiniermarcel 0:a115ff47d1c1 1018 ///
reiniermarcel 0:a115ff47d1c1 1019 void puts(loc_t x, loc_t y, const char * string);
reiniermarcel 0:a115ff47d1c1 1020
reiniermarcel 0:a115ff47d1c1 1021 /// Prepare the controller to write binary data to the screen by positioning
reiniermarcel 0:a115ff47d1c1 1022 /// the memory cursor.
reiniermarcel 0:a115ff47d1c1 1023 ///
reiniermarcel 0:a115ff47d1c1 1024 /// @param[in] x is the horizontal position in pixels (from the left edge)
reiniermarcel 0:a115ff47d1c1 1025 /// @param[in] y is the vertical position in pixels (from the top edge)
reiniermarcel 0:a115ff47d1c1 1026 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1027 ///
reiniermarcel 0:a115ff47d1c1 1028 virtual RetCode_t SetGraphicsCursor(loc_t x, loc_t y);
reiniermarcel 0:a115ff47d1c1 1029
reiniermarcel 0:a115ff47d1c1 1030 /// Prepare the controller to read binary data from the screen by positioning
reiniermarcel 0:a115ff47d1c1 1031 /// the memory read cursor.
reiniermarcel 0:a115ff47d1c1 1032 ///
reiniermarcel 0:a115ff47d1c1 1033 /// @param[in] x is the horizontal position in pixels (from the left edge)
reiniermarcel 0:a115ff47d1c1 1034 /// @param[in] y is the vertical position in pixels (from the top edge)
reiniermarcel 0:a115ff47d1c1 1035 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1036 ///
reiniermarcel 0:a115ff47d1c1 1037 virtual RetCode_t SetGraphicsCursorRead(loc_t x, loc_t y);
reiniermarcel 0:a115ff47d1c1 1038
reiniermarcel 0:a115ff47d1c1 1039 /// Set the window, which controls where items are written to the screen.
reiniermarcel 0:a115ff47d1c1 1040 ///
reiniermarcel 0:a115ff47d1c1 1041 /// When something hits the window width, it wraps back to the left side
reiniermarcel 0:a115ff47d1c1 1042 /// and down a row. If the initial write is outside the window, it will
reiniermarcel 0:a115ff47d1c1 1043 /// be captured into the window when it crosses a boundary.
reiniermarcel 0:a115ff47d1c1 1044 ///
reiniermarcel 0:a115ff47d1c1 1045 /// @code
reiniermarcel 0:a115ff47d1c1 1046 /// lcd.window(10,10, 80,80);
reiniermarcel 0:a115ff47d1c1 1047 /// lcd.puts("012345678901234567890123456789012345678901234567890");
reiniermarcel 0:a115ff47d1c1 1048 /// @endcode
reiniermarcel 0:a115ff47d1c1 1049 ///
reiniermarcel 0:a115ff47d1c1 1050 /// @param[in] x is the left edge in pixels.
reiniermarcel 0:a115ff47d1c1 1051 /// @param[in] y is the top edge in pixels.
reiniermarcel 0:a115ff47d1c1 1052 /// @param[in] width is the window width in pixels.
reiniermarcel 0:a115ff47d1c1 1053 /// @param[in] height is the window height in pixels.
reiniermarcel 0:a115ff47d1c1 1054 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1055 ///
reiniermarcel 0:a115ff47d1c1 1056 virtual RetCode_t window(loc_t x, loc_t y, dim_t width, dim_t height);
reiniermarcel 0:a115ff47d1c1 1057
reiniermarcel 0:a115ff47d1c1 1058 /// Clear either the specified layer, or the active layer.
reiniermarcel 0:a115ff47d1c1 1059 ///
reiniermarcel 0:a115ff47d1c1 1060 /// The behavior is to clear the whole screen for the specified
reiniermarcel 0:a115ff47d1c1 1061 /// layer. When not specified, the active drawing layer is cleared.
reiniermarcel 0:a115ff47d1c1 1062 /// This command can also be used to specifically clear either,
reiniermarcel 0:a115ff47d1c1 1063 /// or both layers. @see clsw().
reiniermarcel 0:a115ff47d1c1 1064 ///
reiniermarcel 0:a115ff47d1c1 1065 /// @code
reiniermarcel 0:a115ff47d1c1 1066 /// lcd.cls();
reiniermarcel 0:a115ff47d1c1 1067 /// @endcode
reiniermarcel 0:a115ff47d1c1 1068 ///
reiniermarcel 0:a115ff47d1c1 1069 /// @param[in] layers is optional. If not provided, the active layer
reiniermarcel 0:a115ff47d1c1 1070 /// is cleared. If bit 0 is set, layer 0 is cleared, if bit
reiniermarcel 0:a115ff47d1c1 1071 /// 1 is set, layer 1 is cleared. If both are set, both layers
reiniermarcel 0:a115ff47d1c1 1072 /// are cleared. Any other value does not cause an action.
reiniermarcel 0:a115ff47d1c1 1073 ///
reiniermarcel 0:a115ff47d1c1 1074 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1075 ///
reiniermarcel 0:a115ff47d1c1 1076 virtual RetCode_t cls(uint16_t layers = 0);
reiniermarcel 0:a115ff47d1c1 1077
reiniermarcel 0:a115ff47d1c1 1078 /// Clear the screen, or clear only the active window.
reiniermarcel 0:a115ff47d1c1 1079 ///
reiniermarcel 0:a115ff47d1c1 1080 /// The default behavior is to clear the whole screen. With the optional
reiniermarcel 0:a115ff47d1c1 1081 /// parameter, the action can be restricted to the active window, which
reiniermarcel 0:a115ff47d1c1 1082 /// can be set with the @see window method.
reiniermarcel 0:a115ff47d1c1 1083 ///
reiniermarcel 0:a115ff47d1c1 1084 /// @code
reiniermarcel 0:a115ff47d1c1 1085 /// lcd.window(20,20, 40,10);
reiniermarcel 0:a115ff47d1c1 1086 /// lcd.clsw();
reiniermarcel 0:a115ff47d1c1 1087 /// @endcode
reiniermarcel 0:a115ff47d1c1 1088 ///
reiniermarcel 0:a115ff47d1c1 1089 /// @param[in] region is an optional parameter that defaults to FULLWINDOW
reiniermarcel 0:a115ff47d1c1 1090 /// or may be set to ACTIVEWINDOW.
reiniermarcel 0:a115ff47d1c1 1091 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1092 ///
reiniermarcel 0:a115ff47d1c1 1093 RetCode_t clsw(RA8875::Region_t region = FULLWINDOW);
reiniermarcel 0:a115ff47d1c1 1094
reiniermarcel 0:a115ff47d1c1 1095 /// Set the background color.
reiniermarcel 0:a115ff47d1c1 1096 ///
reiniermarcel 0:a115ff47d1c1 1097 /// @param[in] color is expressed in 16-bit format.
reiniermarcel 0:a115ff47d1c1 1098 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1099 ///
reiniermarcel 0:a115ff47d1c1 1100 virtual RetCode_t background(color_t color);
reiniermarcel 0:a115ff47d1c1 1101
reiniermarcel 0:a115ff47d1c1 1102 /// Set the background color.
reiniermarcel 0:a115ff47d1c1 1103 ///
reiniermarcel 0:a115ff47d1c1 1104 /// @param[in] r is the red element of the color.
reiniermarcel 0:a115ff47d1c1 1105 /// @param[in] g is the green element of the color.
reiniermarcel 0:a115ff47d1c1 1106 /// @param[in] b is the blue element of the color.
reiniermarcel 0:a115ff47d1c1 1107 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1108 ///
reiniermarcel 0:a115ff47d1c1 1109 virtual RetCode_t background(unsigned char r, unsigned char g, unsigned char b);
reiniermarcel 0:a115ff47d1c1 1110
reiniermarcel 0:a115ff47d1c1 1111 /// Set the foreground color.
reiniermarcel 0:a115ff47d1c1 1112 ///
reiniermarcel 0:a115ff47d1c1 1113 /// @param[in] color is expressed in 16-bit format.
reiniermarcel 0:a115ff47d1c1 1114 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1115 ///
reiniermarcel 0:a115ff47d1c1 1116 virtual RetCode_t foreground(color_t color);
reiniermarcel 0:a115ff47d1c1 1117
reiniermarcel 0:a115ff47d1c1 1118 /// Set the foreground color.
reiniermarcel 0:a115ff47d1c1 1119 ///
reiniermarcel 0:a115ff47d1c1 1120 /// @param[in] r is the red element of the color.
reiniermarcel 0:a115ff47d1c1 1121 /// @param[in] g is the green element of the color.
reiniermarcel 0:a115ff47d1c1 1122 /// @param[in] b is the blue element of the color.
reiniermarcel 0:a115ff47d1c1 1123 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1124 ///
reiniermarcel 0:a115ff47d1c1 1125 virtual RetCode_t foreground(unsigned char r, unsigned char g, unsigned char b);
reiniermarcel 0:a115ff47d1c1 1126
reiniermarcel 0:a115ff47d1c1 1127 /// Get the current foreground color value.
reiniermarcel 0:a115ff47d1c1 1128 ///
reiniermarcel 0:a115ff47d1c1 1129 /// @returns the current foreground color.
reiniermarcel 0:a115ff47d1c1 1130 ///
reiniermarcel 0:a115ff47d1c1 1131 color_t GetForeColor(void);
reiniermarcel 0:a115ff47d1c1 1132
reiniermarcel 0:a115ff47d1c1 1133 /// Draw a pixel in the specified color.
reiniermarcel 0:a115ff47d1c1 1134 ///
reiniermarcel 0:a115ff47d1c1 1135 /// @note Unlike many other operations, this does not
reiniermarcel 0:a115ff47d1c1 1136 /// set the forecolor!
reiniermarcel 0:a115ff47d1c1 1137 ///
reiniermarcel 0:a115ff47d1c1 1138 /// @param[in] x is the horizontal offset to this pixel.
reiniermarcel 0:a115ff47d1c1 1139 /// @param[in] y is the vertical offset to this pixel.
reiniermarcel 0:a115ff47d1c1 1140 /// @param[in] color defines the color for the pixel.
reiniermarcel 0:a115ff47d1c1 1141 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1142 ///
reiniermarcel 0:a115ff47d1c1 1143 virtual RetCode_t pixel(loc_t x, loc_t y, color_t color);
reiniermarcel 0:a115ff47d1c1 1144
reiniermarcel 0:a115ff47d1c1 1145 /// Draw a pixel in the current foreground color.
reiniermarcel 0:a115ff47d1c1 1146 ///
reiniermarcel 0:a115ff47d1c1 1147 /// @param[in] x is the horizontal offset to this pixel.
reiniermarcel 0:a115ff47d1c1 1148 /// @param[in] y is the veritical offset to this pixel.
reiniermarcel 0:a115ff47d1c1 1149 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1150 ///
reiniermarcel 0:a115ff47d1c1 1151 virtual RetCode_t pixel(loc_t x, loc_t y);
reiniermarcel 0:a115ff47d1c1 1152
reiniermarcel 0:a115ff47d1c1 1153 /// Get a pixel from the display.
reiniermarcel 0:a115ff47d1c1 1154 ///
reiniermarcel 0:a115ff47d1c1 1155 /// @param[in] x is the horizontal offset to this pixel.
reiniermarcel 0:a115ff47d1c1 1156 /// @param[in] y is the vertical offset to this pixel.
reiniermarcel 0:a115ff47d1c1 1157 /// @returns the pixel. see @color_t
reiniermarcel 0:a115ff47d1c1 1158 ///
reiniermarcel 0:a115ff47d1c1 1159 virtual color_t getPixel(loc_t x, loc_t y);
reiniermarcel 0:a115ff47d1c1 1160
reiniermarcel 0:a115ff47d1c1 1161 /// Write a stream of pixels to the display.
reiniermarcel 0:a115ff47d1c1 1162 ///
reiniermarcel 0:a115ff47d1c1 1163 /// @param[in] p is a pointer to a color_t array to write.
reiniermarcel 0:a115ff47d1c1 1164 /// @param[in] count is the number of pixels to write.
reiniermarcel 0:a115ff47d1c1 1165 /// @param[in] x is the horizontal position on the display.
reiniermarcel 0:a115ff47d1c1 1166 /// @param[in] y is the vertical position on the display.
reiniermarcel 0:a115ff47d1c1 1167 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1168 ///
reiniermarcel 0:a115ff47d1c1 1169 virtual RetCode_t pixelStream(color_t * p, uint32_t count, loc_t x, loc_t y);
reiniermarcel 0:a115ff47d1c1 1170
reiniermarcel 0:a115ff47d1c1 1171 /// Get a stream of pixels from the display.
reiniermarcel 0:a115ff47d1c1 1172 ///
reiniermarcel 0:a115ff47d1c1 1173 /// @param[in] p is a pointer to a color_t array to accept the stream.
reiniermarcel 0:a115ff47d1c1 1174 /// @param[in] count is the number of pixels to read.
reiniermarcel 0:a115ff47d1c1 1175 /// @param[in] x is the horizontal offset to this pixel.
reiniermarcel 0:a115ff47d1c1 1176 /// @param[in] y is the vertical offset to this pixel.
reiniermarcel 0:a115ff47d1c1 1177 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1178 ///
reiniermarcel 0:a115ff47d1c1 1179 virtual RetCode_t getPixelStream(color_t * p, uint32_t count, loc_t x, loc_t y);
reiniermarcel 0:a115ff47d1c1 1180
reiniermarcel 0:a115ff47d1c1 1181 /// Draw a line in the specified color
reiniermarcel 0:a115ff47d1c1 1182 ///
reiniermarcel 0:a115ff47d1c1 1183 /// @note As a side effect, this changes the current
reiniermarcel 0:a115ff47d1c1 1184 /// foreground color for subsequent operations.
reiniermarcel 0:a115ff47d1c1 1185 ///
reiniermarcel 0:a115ff47d1c1 1186 /// @param[in] x1 is the horizontal start of the line.
reiniermarcel 0:a115ff47d1c1 1187 /// @param[in] y1 is the vertical start of the line.
reiniermarcel 0:a115ff47d1c1 1188 /// @param[in] x2 is the horizontal end of the line.
reiniermarcel 0:a115ff47d1c1 1189 /// @param[in] y2 is the vertical end of the line.
reiniermarcel 0:a115ff47d1c1 1190 /// @param[in] color defines the foreground color.
reiniermarcel 0:a115ff47d1c1 1191 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1192 ///
reiniermarcel 0:a115ff47d1c1 1193 RetCode_t line(loc_t x1, loc_t y1, loc_t x2, loc_t y2, color_t color);
reiniermarcel 0:a115ff47d1c1 1194
reiniermarcel 0:a115ff47d1c1 1195 /// Draw a line
reiniermarcel 0:a115ff47d1c1 1196 ///
reiniermarcel 0:a115ff47d1c1 1197 /// Draws a line using the foreground color setting.
reiniermarcel 0:a115ff47d1c1 1198 ///
reiniermarcel 0:a115ff47d1c1 1199 /// @param[in] x1 is the horizontal start of the line.
reiniermarcel 0:a115ff47d1c1 1200 /// @param[in] y1 is the vertical start of the line.
reiniermarcel 0:a115ff47d1c1 1201 /// @param[in] x2 is the horizontal end of the line.
reiniermarcel 0:a115ff47d1c1 1202 /// @param[in] y2 is the vertical end of the line.
reiniermarcel 0:a115ff47d1c1 1203 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1204 ///
reiniermarcel 0:a115ff47d1c1 1205 RetCode_t line(loc_t x1, loc_t y1, loc_t x2, loc_t y2);
reiniermarcel 0:a115ff47d1c1 1206
reiniermarcel 0:a115ff47d1c1 1207 /// Draw a rectangle in the specified color
reiniermarcel 0:a115ff47d1c1 1208 ///
reiniermarcel 0:a115ff47d1c1 1209 /// @note As a side effect, this changes the current
reiniermarcel 0:a115ff47d1c1 1210 /// foreground color for subsequent operations.
reiniermarcel 0:a115ff47d1c1 1211 ///
reiniermarcel 0:a115ff47d1c1 1212 /// @param[in] rect defines the rectangle.
reiniermarcel 0:a115ff47d1c1 1213 /// @param[in] color defines the foreground color.
reiniermarcel 0:a115ff47d1c1 1214 /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL.
reiniermarcel 0:a115ff47d1c1 1215 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1216 ///
reiniermarcel 0:a115ff47d1c1 1217 RetCode_t rect(rect_t rect, color_t color, fill_t fillit);
reiniermarcel 0:a115ff47d1c1 1218
reiniermarcel 0:a115ff47d1c1 1219 /// Draw a filled rectangle in the specified color
reiniermarcel 0:a115ff47d1c1 1220 ///
reiniermarcel 0:a115ff47d1c1 1221 /// @note As a side effect, this changes the current
reiniermarcel 0:a115ff47d1c1 1222 /// foreground color for subsequent operations.
reiniermarcel 0:a115ff47d1c1 1223 ///
reiniermarcel 0:a115ff47d1c1 1224 /// @param[in] rect defines the rectangle.
reiniermarcel 0:a115ff47d1c1 1225 /// @param[in] color defines the foreground color.
reiniermarcel 0:a115ff47d1c1 1226 /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL.
reiniermarcel 0:a115ff47d1c1 1227 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1228 ///
reiniermarcel 0:a115ff47d1c1 1229 RetCode_t fillrect(rect_t rect, color_t color, fill_t fillit = FILL);
reiniermarcel 0:a115ff47d1c1 1230
reiniermarcel 0:a115ff47d1c1 1231 /// Draw a rectangle in the specified color
reiniermarcel 0:a115ff47d1c1 1232 ///
reiniermarcel 0:a115ff47d1c1 1233 /// @note As a side effect, this changes the current
reiniermarcel 0:a115ff47d1c1 1234 /// foreground color for subsequent operations.
reiniermarcel 0:a115ff47d1c1 1235 ///
reiniermarcel 0:a115ff47d1c1 1236 /// @param[in] x1 is the horizontal start of the line.
reiniermarcel 0:a115ff47d1c1 1237 /// @param[in] y1 is the vertical start of the line.
reiniermarcel 0:a115ff47d1c1 1238 /// @param[in] x2 is the horizontal end of the line.
reiniermarcel 0:a115ff47d1c1 1239 /// @param[in] y2 is the vertical end of the line.
reiniermarcel 0:a115ff47d1c1 1240 /// @param[in] color defines the foreground color.
reiniermarcel 0:a115ff47d1c1 1241 /// @param[in] fillit is optional to FILL the rectangle. default is FILL.
reiniermarcel 0:a115ff47d1c1 1242 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1243 ///
reiniermarcel 0:a115ff47d1c1 1244 RetCode_t rect(loc_t x1, loc_t y1, loc_t x2, loc_t y2,
reiniermarcel 0:a115ff47d1c1 1245 color_t color, fill_t fillit = NOFILL);
reiniermarcel 0:a115ff47d1c1 1246
reiniermarcel 0:a115ff47d1c1 1247 /// Draw a filled rectangle in the specified color
reiniermarcel 0:a115ff47d1c1 1248 ///
reiniermarcel 0:a115ff47d1c1 1249 /// @note As a side effect, this changes the current
reiniermarcel 0:a115ff47d1c1 1250 /// foreground color for subsequent operations.
reiniermarcel 0:a115ff47d1c1 1251 ///
reiniermarcel 0:a115ff47d1c1 1252 /// @param[in] x1 is the horizontal start of the line.
reiniermarcel 0:a115ff47d1c1 1253 /// @param[in] y1 is the vertical start of the line.
reiniermarcel 0:a115ff47d1c1 1254 /// @param[in] x2 is the horizontal end of the line.
reiniermarcel 0:a115ff47d1c1 1255 /// @param[in] y2 is the vertical end of the line.
reiniermarcel 0:a115ff47d1c1 1256 /// @param[in] color defines the foreground color.
reiniermarcel 0:a115ff47d1c1 1257 /// @param[in] fillit is optional to NOFILL the rectangle. default is FILL.
reiniermarcel 0:a115ff47d1c1 1258 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1259 ///
reiniermarcel 0:a115ff47d1c1 1260 virtual RetCode_t fillrect(loc_t x1, loc_t y1, loc_t x2, loc_t y2,
reiniermarcel 0:a115ff47d1c1 1261 color_t color, fill_t fillit = FILL);
reiniermarcel 0:a115ff47d1c1 1262
reiniermarcel 0:a115ff47d1c1 1263 /// Draw a rectangle
reiniermarcel 0:a115ff47d1c1 1264 ///
reiniermarcel 0:a115ff47d1c1 1265 /// Draws a rectangle using the foreground color setting.
reiniermarcel 0:a115ff47d1c1 1266 ///
reiniermarcel 0:a115ff47d1c1 1267 /// @param[in] x1 is the horizontal start of the line.
reiniermarcel 0:a115ff47d1c1 1268 /// @param[in] y1 is the vertical start of the line.
reiniermarcel 0:a115ff47d1c1 1269 /// @param[in] x2 is the horizontal end of the line.
reiniermarcel 0:a115ff47d1c1 1270 /// @param[in] y2 is the vertical end of the line.
reiniermarcel 0:a115ff47d1c1 1271 /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL.
reiniermarcel 0:a115ff47d1c1 1272 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1273 ///
reiniermarcel 0:a115ff47d1c1 1274 RetCode_t rect(loc_t x1, loc_t y1, loc_t x2, loc_t y2,
reiniermarcel 0:a115ff47d1c1 1275 fill_t fillit = NOFILL);
reiniermarcel 0:a115ff47d1c1 1276
reiniermarcel 0:a115ff47d1c1 1277 /// Draw a filled rectangle with rounded corners using the specified color.
reiniermarcel 0:a115ff47d1c1 1278 ///
reiniermarcel 0:a115ff47d1c1 1279 /// This draws a rounded rectangle. A numbers of checks are made on the values,
reiniermarcel 0:a115ff47d1c1 1280 /// and it could reduce this to drawing a line (if either x1 == x2, or y1 == y2),
reiniermarcel 0:a115ff47d1c1 1281 /// or a single point (x1 == x2 && y1 == y2). If the radius parameters are
reiniermarcel 0:a115ff47d1c1 1282 /// > 1/2 the length of that side (width or height), an error value is returned.
reiniermarcel 0:a115ff47d1c1 1283 ///
reiniermarcel 0:a115ff47d1c1 1284 /// @note As a side effect, this changes the current
reiniermarcel 0:a115ff47d1c1 1285 /// foreground color for subsequent operations.
reiniermarcel 0:a115ff47d1c1 1286 ///
reiniermarcel 0:a115ff47d1c1 1287 /// @param[in] x1 is the horizontal start of the line and must be <= x2.
reiniermarcel 0:a115ff47d1c1 1288 /// @param[in] y1 is the vertical start of the line and must be <= y2.
reiniermarcel 0:a115ff47d1c1 1289 /// @param[in] x2 is the horizontal end of the line and must be >= x1.
reiniermarcel 0:a115ff47d1c1 1290 /// @param[in] y2 is the vertical end of the line and must be >= y1.
reiniermarcel 0:a115ff47d1c1 1291 /// @param[in] radius1 defines the horizontal radius of the curved corner. Take care
reiniermarcel 0:a115ff47d1c1 1292 /// that this value < 1/2 the width of the rectangle, or bad_parameter
reiniermarcel 0:a115ff47d1c1 1293 /// is returned.
reiniermarcel 0:a115ff47d1c1 1294 /// @param[in] radius2 defines the vertical radius of the curved corner. Take care
reiniermarcel 0:a115ff47d1c1 1295 /// that this value < 1/2 the height of the rectangle, or bad_parameter
reiniermarcel 0:a115ff47d1c1 1296 /// is returned.
reiniermarcel 0:a115ff47d1c1 1297 /// @param[in] color defines the foreground color.
reiniermarcel 0:a115ff47d1c1 1298 /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL.
reiniermarcel 0:a115ff47d1c1 1299 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1300 ///
reiniermarcel 0:a115ff47d1c1 1301 RetCode_t fillroundrect(loc_t x1, loc_t y1, loc_t x2, loc_t y2,
reiniermarcel 0:a115ff47d1c1 1302 dim_t radius1, dim_t radius2, color_t color, fill_t fillit = FILL);
reiniermarcel 0:a115ff47d1c1 1303
reiniermarcel 0:a115ff47d1c1 1304 /// Draw a rectangle with rounded corners using the specified color.
reiniermarcel 0:a115ff47d1c1 1305 ///
reiniermarcel 0:a115ff47d1c1 1306 /// This draws a rounded rectangle. A numbers of checks are made on the values,
reiniermarcel 0:a115ff47d1c1 1307 /// and it could reduce this to drawing a line (if either x1 == x2, or y1 == y2),
reiniermarcel 0:a115ff47d1c1 1308 /// or a single point (x1 == x2 && y1 == y2). If the radius parameters are
reiniermarcel 0:a115ff47d1c1 1309 /// > 1/2 the length of that side (width or height), an error value is returned.
reiniermarcel 0:a115ff47d1c1 1310 ///
reiniermarcel 0:a115ff47d1c1 1311 /// @note As a side effect, this changes the current
reiniermarcel 0:a115ff47d1c1 1312 /// foreground color for subsequent operations.
reiniermarcel 0:a115ff47d1c1 1313 ///
reiniermarcel 0:a115ff47d1c1 1314 /// @param[in] x1 is the horizontal start of the line and must be <= x2.
reiniermarcel 0:a115ff47d1c1 1315 /// @param[in] y1 is the vertical start of the line and must be <= y2.
reiniermarcel 0:a115ff47d1c1 1316 /// @param[in] x2 is the horizontal end of the line and must be >= x1.
reiniermarcel 0:a115ff47d1c1 1317 /// @param[in] y2 is the vertical end of the line and must be >= y1.
reiniermarcel 0:a115ff47d1c1 1318 /// @param[in] radius1 defines the horizontal radius of the curved corner. Take care
reiniermarcel 0:a115ff47d1c1 1319 /// that this value < 1/2 the width of the rectangle, or bad_parameter
reiniermarcel 0:a115ff47d1c1 1320 /// is returned.
reiniermarcel 0:a115ff47d1c1 1321 /// @param[in] radius2 defines the vertical radius of the curved corner. Take care
reiniermarcel 0:a115ff47d1c1 1322 /// that this value < 1/2 the height of the rectangle, or bad_parameter
reiniermarcel 0:a115ff47d1c1 1323 /// is returned.
reiniermarcel 0:a115ff47d1c1 1324 /// @param[in] color defines the foreground color.
reiniermarcel 0:a115ff47d1c1 1325 /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL.
reiniermarcel 0:a115ff47d1c1 1326 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1327 ///
reiniermarcel 0:a115ff47d1c1 1328 RetCode_t roundrect(loc_t x1, loc_t y1, loc_t x2, loc_t y2,
reiniermarcel 0:a115ff47d1c1 1329 dim_t radius1, dim_t radius2, color_t color, fill_t fillit = NOFILL);
reiniermarcel 0:a115ff47d1c1 1330
reiniermarcel 0:a115ff47d1c1 1331 /// Draw a rectangle with rounded corners.
reiniermarcel 0:a115ff47d1c1 1332 ///
reiniermarcel 0:a115ff47d1c1 1333 /// This draws a rounded rectangle. A numbers of checks are made on the values,
reiniermarcel 0:a115ff47d1c1 1334 /// and it could reduce this to drawing a line (if either x1 == x2, or y1 == y2),
reiniermarcel 0:a115ff47d1c1 1335 /// or a single point (x1 == x2 && y1 == y2). If the radius parameters are
reiniermarcel 0:a115ff47d1c1 1336 /// > 1/2 the length of that side (width or height), an error value is returned.
reiniermarcel 0:a115ff47d1c1 1337 ///
reiniermarcel 0:a115ff47d1c1 1338 /// @param[in] x1 is the horizontal start of the line and must be <= x2.
reiniermarcel 0:a115ff47d1c1 1339 /// @param[in] y1 is the vertical start of the line and must be <= y2.
reiniermarcel 0:a115ff47d1c1 1340 /// @param[in] x2 is the horizontal end of the line and must be >= x1.
reiniermarcel 0:a115ff47d1c1 1341 /// @param[in] y2 is the vertical end of the line and must be >= y1.
reiniermarcel 0:a115ff47d1c1 1342 /// @param[in] radius1 defines the horizontal radius of the curved corner. Take care
reiniermarcel 0:a115ff47d1c1 1343 /// that this value < 1/2 the width of the rectangle, or bad_parameter
reiniermarcel 0:a115ff47d1c1 1344 /// is returned.
reiniermarcel 0:a115ff47d1c1 1345 /// @param[in] radius2 defines the vertical radius of the curved corner. Take care
reiniermarcel 0:a115ff47d1c1 1346 /// that this value < 1/2 the height of the rectangle, or bad_parameter
reiniermarcel 0:a115ff47d1c1 1347 /// is returned.
reiniermarcel 0:a115ff47d1c1 1348 /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL.
reiniermarcel 0:a115ff47d1c1 1349 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1350 ///
reiniermarcel 0:a115ff47d1c1 1351 RetCode_t roundrect(loc_t x1, loc_t y1, loc_t x2, loc_t y2,
reiniermarcel 0:a115ff47d1c1 1352 dim_t radius1, dim_t radius2, fill_t fillit = NOFILL);
reiniermarcel 0:a115ff47d1c1 1353
reiniermarcel 0:a115ff47d1c1 1354 /// Draw a triangle in the specified color.
reiniermarcel 0:a115ff47d1c1 1355 ///
reiniermarcel 0:a115ff47d1c1 1356 /// @note As a side effect, this changes the current
reiniermarcel 0:a115ff47d1c1 1357 /// foreground color for subsequent operations.
reiniermarcel 0:a115ff47d1c1 1358 ///
reiniermarcel 0:a115ff47d1c1 1359 /// @param[in] x1 is the horizontal for point 1.
reiniermarcel 0:a115ff47d1c1 1360 /// @param[in] y1 is the vertical for point 1.
reiniermarcel 0:a115ff47d1c1 1361 /// @param[in] x2 is the horizontal for point 2.
reiniermarcel 0:a115ff47d1c1 1362 /// @param[in] y2 is the vertical for point 2.
reiniermarcel 0:a115ff47d1c1 1363 /// @param[in] x3 is the horizontal for point 3.
reiniermarcel 0:a115ff47d1c1 1364 /// @param[in] y3 is the vertical for point 3.
reiniermarcel 0:a115ff47d1c1 1365 /// @param[in] color defines the foreground color.
reiniermarcel 0:a115ff47d1c1 1366 /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL.
reiniermarcel 0:a115ff47d1c1 1367 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1368 ///
reiniermarcel 0:a115ff47d1c1 1369 RetCode_t triangle(loc_t x1, loc_t y1, loc_t x2, loc_t y2,
reiniermarcel 0:a115ff47d1c1 1370 loc_t x3, loc_t y3, color_t color, fill_t fillit = NOFILL);
reiniermarcel 0:a115ff47d1c1 1371
reiniermarcel 0:a115ff47d1c1 1372 /// Draw a filled triangle in the specified color.
reiniermarcel 0:a115ff47d1c1 1373 ///
reiniermarcel 0:a115ff47d1c1 1374 /// @note As a side effect, this changes the current
reiniermarcel 0:a115ff47d1c1 1375 /// foreground color for subsequent operations.
reiniermarcel 0:a115ff47d1c1 1376 ///
reiniermarcel 0:a115ff47d1c1 1377 /// @param[in] x1 is the horizontal for point 1.
reiniermarcel 0:a115ff47d1c1 1378 /// @param[in] y1 is the vertical for point 1.
reiniermarcel 0:a115ff47d1c1 1379 /// @param[in] x2 is the horizontal for point 2.
reiniermarcel 0:a115ff47d1c1 1380 /// @param[in] y2 is the vertical for point 2.
reiniermarcel 0:a115ff47d1c1 1381 /// @param[in] x3 is the horizontal for point 3.
reiniermarcel 0:a115ff47d1c1 1382 /// @param[in] y3 is the vertical for point 3.
reiniermarcel 0:a115ff47d1c1 1383 /// @param[in] color defines the foreground color.
reiniermarcel 0:a115ff47d1c1 1384 /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL.
reiniermarcel 0:a115ff47d1c1 1385 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1386 ///
reiniermarcel 0:a115ff47d1c1 1387 RetCode_t filltriangle(loc_t x1, loc_t y1, loc_t x2, loc_t y2,
reiniermarcel 0:a115ff47d1c1 1388 loc_t x3, loc_t y3, color_t color, fill_t fillit = FILL);
reiniermarcel 0:a115ff47d1c1 1389
reiniermarcel 0:a115ff47d1c1 1390 /// Draw a triangle
reiniermarcel 0:a115ff47d1c1 1391 ///
reiniermarcel 0:a115ff47d1c1 1392 /// Draws a triangle using the foreground color setting.
reiniermarcel 0:a115ff47d1c1 1393 ///
reiniermarcel 0:a115ff47d1c1 1394 /// @param[in] x1 is the horizontal for point 1.
reiniermarcel 0:a115ff47d1c1 1395 /// @param[in] y1 is the vertical for point 1.
reiniermarcel 0:a115ff47d1c1 1396 /// @param[in] x2 is the horizontal for point 2.
reiniermarcel 0:a115ff47d1c1 1397 /// @param[in] y2 is the vertical for point 2.
reiniermarcel 0:a115ff47d1c1 1398 /// @param[in] x3 is the horizontal for point 3.
reiniermarcel 0:a115ff47d1c1 1399 /// @param[in] y3 is the vertical for point 3.
reiniermarcel 0:a115ff47d1c1 1400 /// @param[in] fillit is optional to FILL the rectangle. default is NOFILL.
reiniermarcel 0:a115ff47d1c1 1401 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1402 ///
reiniermarcel 0:a115ff47d1c1 1403 RetCode_t triangle(loc_t x1, loc_t y1, loc_t x2, loc_t y2,
reiniermarcel 0:a115ff47d1c1 1404 loc_t x3, loc_t y3, fill_t fillit = NOFILL);
reiniermarcel 0:a115ff47d1c1 1405
reiniermarcel 0:a115ff47d1c1 1406 /// Draw a circle using the specified color.
reiniermarcel 0:a115ff47d1c1 1407 ///
reiniermarcel 0:a115ff47d1c1 1408 /// @note As a side effect, this changes the current
reiniermarcel 0:a115ff47d1c1 1409 /// foreground color for subsequent operations.
reiniermarcel 0:a115ff47d1c1 1410 ///
reiniermarcel 0:a115ff47d1c1 1411 /// @param[in] x is the horizontal center of the circle.
reiniermarcel 0:a115ff47d1c1 1412 /// @param[in] y is the vertical center of the circle.
reiniermarcel 0:a115ff47d1c1 1413 /// @param[in] radius defines the size of the circle.
reiniermarcel 0:a115ff47d1c1 1414 /// @param[in] color defines the foreground color.
reiniermarcel 0:a115ff47d1c1 1415 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1416 ///
reiniermarcel 0:a115ff47d1c1 1417 RetCode_t circle(loc_t x, loc_t y, dim_t radius, color_t color, fill_t fillit = NOFILL);
reiniermarcel 0:a115ff47d1c1 1418
reiniermarcel 0:a115ff47d1c1 1419 /// Draw a filled circle using the specified color.
reiniermarcel 0:a115ff47d1c1 1420 ///
reiniermarcel 0:a115ff47d1c1 1421 /// @note As a side effect, this changes the current
reiniermarcel 0:a115ff47d1c1 1422 /// foreground color for subsequent operations.
reiniermarcel 0:a115ff47d1c1 1423 ///
reiniermarcel 0:a115ff47d1c1 1424 /// @param[in] x is the horizontal center of the circle.
reiniermarcel 0:a115ff47d1c1 1425 /// @param[in] y is the vertical center of the circle.
reiniermarcel 0:a115ff47d1c1 1426 /// @param[in] radius defines the size of the circle.
reiniermarcel 0:a115ff47d1c1 1427 /// @param[in] color defines the foreground color.
reiniermarcel 0:a115ff47d1c1 1428 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1429 ///
reiniermarcel 0:a115ff47d1c1 1430 RetCode_t fillcircle(loc_t x, loc_t y, dim_t radius, color_t color, fill_t fillit = FILL);
reiniermarcel 0:a115ff47d1c1 1431
reiniermarcel 0:a115ff47d1c1 1432 /// Draw a circle.
reiniermarcel 0:a115ff47d1c1 1433 ///
reiniermarcel 0:a115ff47d1c1 1434 /// Draws a circle using the foreground color setting.
reiniermarcel 0:a115ff47d1c1 1435 ///
reiniermarcel 0:a115ff47d1c1 1436 /// @param[in] x is the horizontal center of the circle.
reiniermarcel 0:a115ff47d1c1 1437 /// @param[in] y is the vertical center of the circle.
reiniermarcel 0:a115ff47d1c1 1438 /// @param[in] radius defines the size of the circle.
reiniermarcel 0:a115ff47d1c1 1439 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1440 ///
reiniermarcel 0:a115ff47d1c1 1441 RetCode_t circle(loc_t x, loc_t y, dim_t radius, fill_t fillit = NOFILL);
reiniermarcel 0:a115ff47d1c1 1442
reiniermarcel 0:a115ff47d1c1 1443 /// Draw an Ellipse using the specified color
reiniermarcel 0:a115ff47d1c1 1444 ///
reiniermarcel 0:a115ff47d1c1 1445 /// @note As a side effect, this changes the current
reiniermarcel 0:a115ff47d1c1 1446 /// foreground color for subsequent operations.
reiniermarcel 0:a115ff47d1c1 1447 ///
reiniermarcel 0:a115ff47d1c1 1448 /// @param[in] x is the horizontal center of the ellipse.
reiniermarcel 0:a115ff47d1c1 1449 /// @param[in] y is the vertical center of the ellipse.
reiniermarcel 0:a115ff47d1c1 1450 /// @param[in] radius1 defines the horizontal radius of the ellipse.
reiniermarcel 0:a115ff47d1c1 1451 /// @param[in] radius2 defines the vertical radius of the ellipse.
reiniermarcel 0:a115ff47d1c1 1452 /// @param[in] color defines the foreground color.
reiniermarcel 0:a115ff47d1c1 1453 /// @param[in] fillit defines whether the circle is filled or not.
reiniermarcel 0:a115ff47d1c1 1454 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1455 ///
reiniermarcel 0:a115ff47d1c1 1456 RetCode_t ellipse(loc_t x, loc_t y, dim_t radius1, dim_t radius2,
reiniermarcel 0:a115ff47d1c1 1457 color_t color, fill_t fillit = NOFILL);
reiniermarcel 0:a115ff47d1c1 1458
reiniermarcel 0:a115ff47d1c1 1459 /// Draw a filled Ellipse using the specified color
reiniermarcel 0:a115ff47d1c1 1460 ///
reiniermarcel 0:a115ff47d1c1 1461 /// @note As a side effect, this changes the current
reiniermarcel 0:a115ff47d1c1 1462 /// foreground color for subsequent operations.
reiniermarcel 0:a115ff47d1c1 1463 ///
reiniermarcel 0:a115ff47d1c1 1464 /// @param[in] x is the horizontal center of the ellipse.
reiniermarcel 0:a115ff47d1c1 1465 /// @param[in] y is the vertical center of the ellipse.
reiniermarcel 0:a115ff47d1c1 1466 /// @param[in] radius1 defines the horizontal radius of the ellipse.
reiniermarcel 0:a115ff47d1c1 1467 /// @param[in] radius2 defines the vertical radius of the ellipse.
reiniermarcel 0:a115ff47d1c1 1468 /// @param[in] color defines the foreground color.
reiniermarcel 0:a115ff47d1c1 1469 /// @param[in] fillit defines whether the circle is filled or not.
reiniermarcel 0:a115ff47d1c1 1470 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1471 ///
reiniermarcel 0:a115ff47d1c1 1472 RetCode_t fillellipse(loc_t x, loc_t y, dim_t radius1, dim_t radius2,
reiniermarcel 0:a115ff47d1c1 1473 color_t color, fill_t fillit = FILL);
reiniermarcel 0:a115ff47d1c1 1474
reiniermarcel 0:a115ff47d1c1 1475 /// Draw an Ellipse
reiniermarcel 0:a115ff47d1c1 1476 ///
reiniermarcel 0:a115ff47d1c1 1477 /// Draws it using the foreground color setting.
reiniermarcel 0:a115ff47d1c1 1478 ///
reiniermarcel 0:a115ff47d1c1 1479 /// @param[in] x is the horizontal center of the ellipse.
reiniermarcel 0:a115ff47d1c1 1480 /// @param[in] y is the vertical center of the ellipse.
reiniermarcel 0:a115ff47d1c1 1481 /// @param[in] radius1 defines the horizontal radius of the ellipse.
reiniermarcel 0:a115ff47d1c1 1482 /// @param[in] radius2 defines the vertical radius of the ellipse.
reiniermarcel 0:a115ff47d1c1 1483 /// @param[in] fillit defines whether the circle is filled or not.
reiniermarcel 0:a115ff47d1c1 1484 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1485 ///
reiniermarcel 0:a115ff47d1c1 1486 RetCode_t ellipse(loc_t x, loc_t y, dim_t radius1, dim_t radius2, fill_t fillit = NOFILL);
reiniermarcel 0:a115ff47d1c1 1487
reiniermarcel 0:a115ff47d1c1 1488 /// Control display power
reiniermarcel 0:a115ff47d1c1 1489 ///
reiniermarcel 0:a115ff47d1c1 1490 /// @param[in] on when set to true will turn on the display, when false it is turned off.
reiniermarcel 0:a115ff47d1c1 1491 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1492 ///
reiniermarcel 0:a115ff47d1c1 1493 RetCode_t Power(bool on);
reiniermarcel 0:a115ff47d1c1 1494
reiniermarcel 0:a115ff47d1c1 1495 /// Reset the display controller via the Software Reset interface.
reiniermarcel 0:a115ff47d1c1 1496 ///
reiniermarcel 0:a115ff47d1c1 1497 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1498 ///
reiniermarcel 0:a115ff47d1c1 1499 RetCode_t Reset(void);
reiniermarcel 0:a115ff47d1c1 1500
reiniermarcel 0:a115ff47d1c1 1501 /// Set backlight brightness.
reiniermarcel 0:a115ff47d1c1 1502 ///
reiniermarcel 0:a115ff47d1c1 1503 /// When the built-in PWM is used to control the backlight, this
reiniermarcel 0:a115ff47d1c1 1504 /// API can be used to set the brightness.
reiniermarcel 0:a115ff47d1c1 1505 ///
reiniermarcel 0:a115ff47d1c1 1506 /// @param[in] brightness ranges from 0 (off) to 255 (full on)
reiniermarcel 0:a115ff47d1c1 1507 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1508 ///
reiniermarcel 0:a115ff47d1c1 1509 RetCode_t Backlight_u8(unsigned char brightness);
reiniermarcel 0:a115ff47d1c1 1510
reiniermarcel 0:a115ff47d1c1 1511 /// Set backlight brightness.
reiniermarcel 0:a115ff47d1c1 1512 ///
reiniermarcel 0:a115ff47d1c1 1513 /// When the built-in PWM is used to control the backlight, this
reiniermarcel 0:a115ff47d1c1 1514 /// API can be used to set the brightness.
reiniermarcel 0:a115ff47d1c1 1515 ///
reiniermarcel 0:a115ff47d1c1 1516 /// @param[in] brightness ranges from 0.0 (off) to 1.0 (full on)
reiniermarcel 0:a115ff47d1c1 1517 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1518 ///
reiniermarcel 0:a115ff47d1c1 1519 RetCode_t Backlight(float brightness);
reiniermarcel 0:a115ff47d1c1 1520
reiniermarcel 0:a115ff47d1c1 1521 /// Select a bitmap font (provided by the user) for all subsequent text.
reiniermarcel 0:a115ff47d1c1 1522 ///
reiniermarcel 0:a115ff47d1c1 1523 /// @note Tool to create the fonts is accessible from its creator
reiniermarcel 0:a115ff47d1c1 1524 /// available at http://www.mikroe.com.
reiniermarcel 0:a115ff47d1c1 1525 /// Change the data to an array of type char[].
reiniermarcel 0:a115ff47d1c1 1526 ///
reiniermarcel 0:a115ff47d1c1 1527 /// @param[in] font is a pointer to a specially formed font array.
reiniermarcel 0:a115ff47d1c1 1528 /// This special font array has a 4-byte header, followed by
reiniermarcel 0:a115ff47d1c1 1529 /// the data:
reiniermarcel 0:a115ff47d1c1 1530 /// - the number of bytes per char
reiniermarcel 0:a115ff47d1c1 1531 /// - the vertical size in pixels for each character
reiniermarcel 0:a115ff47d1c1 1532 /// - the horizontal size in pixels for each character
reiniermarcel 0:a115ff47d1c1 1533 /// - the number of bytes per vertical line (width of the array)
reiniermarcel 0:a115ff47d1c1 1534 /// @returns error code.
reiniermarcel 0:a115ff47d1c1 1535 ///
reiniermarcel 0:a115ff47d1c1 1536 virtual RetCode_t set_font(const unsigned char * font = NULL);
reiniermarcel 0:a115ff47d1c1 1537
reiniermarcel 0:a115ff47d1c1 1538 /// Get the RGB value for a DOS color.
reiniermarcel 0:a115ff47d1c1 1539 ///
reiniermarcel 0:a115ff47d1c1 1540 /// @param[in] i is the color, in the range 0 to 15;
reiniermarcel 0:a115ff47d1c1 1541 /// @returns the RGB color of the selected index, or 0
reiniermarcel 0:a115ff47d1c1 1542 /// if the index is out of bounds.
reiniermarcel 0:a115ff47d1c1 1543 ///
reiniermarcel 0:a115ff47d1c1 1544 color_t DOSColor(int i);
reiniermarcel 0:a115ff47d1c1 1545
reiniermarcel 0:a115ff47d1c1 1546 /// Get the color name (string) for a DOS color.
reiniermarcel 0:a115ff47d1c1 1547 ///
reiniermarcel 0:a115ff47d1c1 1548 /// @param[in] i is the color, in the range 0 to 15;
reiniermarcel 0:a115ff47d1c1 1549 /// @returns a pointer to a string with the color name,
reiniermarcel 0:a115ff47d1c1 1550 /// or NULL if the index is out of bounds.
reiniermarcel 0:a115ff47d1c1 1551 ///
reiniermarcel 0:a115ff47d1c1 1552 const char * DOSColorNames(int i);
reiniermarcel 0:a115ff47d1c1 1553
reiniermarcel 0:a115ff47d1c1 1554 /// Advanced method indicating the start of a graphics stream.
reiniermarcel 0:a115ff47d1c1 1555 ///
reiniermarcel 0:a115ff47d1c1 1556 /// This is called prior to a stream of pixel data being sent.
reiniermarcel 0:a115ff47d1c1 1557 /// This may cause register configuration changes in the derived
reiniermarcel 0:a115ff47d1c1 1558 /// class in order to prepare the hardware to accept the streaming
reiniermarcel 0:a115ff47d1c1 1559 /// data.
reiniermarcel 0:a115ff47d1c1 1560 ///
reiniermarcel 0:a115ff47d1c1 1561 /// Following this command, a series of @see _putp() commands can
reiniermarcel 0:a115ff47d1c1 1562 /// be used to send individual pixels to the screen.
reiniermarcel 0:a115ff47d1c1 1563 ///
reiniermarcel 0:a115ff47d1c1 1564 /// To conclude the graphics stream, @see _EndGraphicsStream should
reiniermarcel 0:a115ff47d1c1 1565 /// be callled.
reiniermarcel 0:a115ff47d1c1 1566 ///
reiniermarcel 0:a115ff47d1c1 1567 /// @returns error code.
reiniermarcel 0:a115ff47d1c1 1568 ///
reiniermarcel 0:a115ff47d1c1 1569 virtual RetCode_t _StartGraphicsStream(void);
reiniermarcel 0:a115ff47d1c1 1570
reiniermarcel 0:a115ff47d1c1 1571 /// Advanced method to put a single color pixel to the screen.
reiniermarcel 0:a115ff47d1c1 1572 ///
reiniermarcel 0:a115ff47d1c1 1573 /// This method may be called as many times as necessary after
reiniermarcel 0:a115ff47d1c1 1574 /// @see _StartGraphicsStream() is called, and it should be followed
reiniermarcel 0:a115ff47d1c1 1575 /// by _EndGraphicsStream.
reiniermarcel 0:a115ff47d1c1 1576 ///
reiniermarcel 0:a115ff47d1c1 1577 /// @param[in] pixel is a color value to be put on the screen.
reiniermarcel 0:a115ff47d1c1 1578 /// @returns error code.
reiniermarcel 0:a115ff47d1c1 1579 ///
reiniermarcel 0:a115ff47d1c1 1580 virtual RetCode_t _putp(color_t pixel);
reiniermarcel 0:a115ff47d1c1 1581
reiniermarcel 0:a115ff47d1c1 1582 /// Advanced method indicating the end of a graphics stream.
reiniermarcel 0:a115ff47d1c1 1583 ///
reiniermarcel 0:a115ff47d1c1 1584 /// This is called to conclude a stream of pixel data that was sent.
reiniermarcel 0:a115ff47d1c1 1585 /// This may cause register configuration changes in the derived
reiniermarcel 0:a115ff47d1c1 1586 /// class in order to stop the hardware from accept the streaming
reiniermarcel 0:a115ff47d1c1 1587 /// data.
reiniermarcel 0:a115ff47d1c1 1588 ///
reiniermarcel 0:a115ff47d1c1 1589 /// @returns error code.
reiniermarcel 0:a115ff47d1c1 1590 ///
reiniermarcel 0:a115ff47d1c1 1591 virtual RetCode_t _EndGraphicsStream(void);
reiniermarcel 0:a115ff47d1c1 1592
reiniermarcel 0:a115ff47d1c1 1593 /// Set the SPI port frequency (in Hz).
reiniermarcel 0:a115ff47d1c1 1594 ///
reiniermarcel 0:a115ff47d1c1 1595 /// This uses the mbed SPI driver, and is therefore dependent on
reiniermarcel 0:a115ff47d1c1 1596 /// its capabilities. The RA8875 can accept writes via SPI faster
reiniermarcel 0:a115ff47d1c1 1597 /// than a read can be performed. The frequency set by this API
reiniermarcel 0:a115ff47d1c1 1598 /// is for the SPI writes. It will automatically reduce the SPI
reiniermarcel 0:a115ff47d1c1 1599 /// clock rate when a read is performed, and restore it for the
reiniermarcel 0:a115ff47d1c1 1600 /// next write. Alternately, the 2nd parameters permits setting
reiniermarcel 0:a115ff47d1c1 1601 /// the read speed rather than letting it compute it automatically.
reiniermarcel 0:a115ff47d1c1 1602 ///
reiniermarcel 0:a115ff47d1c1 1603 /// @note The primary effect of this is to recover more CPU cycles
reiniermarcel 0:a115ff47d1c1 1604 /// for your application code. Keep in mind that when more than
reiniermarcel 0:a115ff47d1c1 1605 /// one command is sent to the display controller, that it
reiniermarcel 0:a115ff47d1c1 1606 /// will wait for the controller to finish the prior command.
reiniermarcel 0:a115ff47d1c1 1607 /// In this case, the performance is limited by the RA8875.
reiniermarcel 0:a115ff47d1c1 1608 ///
reiniermarcel 0:a115ff47d1c1 1609 /// @param[in] Hz is the frequency in Hz, tested range includes the
reiniermarcel 0:a115ff47d1c1 1610 /// range from 1,000,000 (1MHz) to 10,000,000 (10 MHz). Values
reiniermarcel 0:a115ff47d1c1 1611 /// outside this range will be accepted, but operation may
reiniermarcel 0:a115ff47d1c1 1612 /// be unreliable. This depends partially on your hardware design
reiniermarcel 0:a115ff47d1c1 1613 /// and the wires connecting the display module.
reiniermarcel 0:a115ff47d1c1 1614 /// The default value is 5,000,000, which should work for most
reiniermarcel 0:a115ff47d1c1 1615 /// applications as a starting point.
reiniermarcel 0:a115ff47d1c1 1616 /// @param[in] Hz2 is an optional parameter and will set the read
reiniermarcel 0:a115ff47d1c1 1617 /// speed independently of the write speed.
reiniermarcel 0:a115ff47d1c1 1618 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1619 ///
reiniermarcel 0:a115ff47d1c1 1620 RetCode_t frequency(unsigned long Hz = RA8875_DEFAULT_SPI_FREQ, unsigned long Hz2 = 0);
reiniermarcel 0:a115ff47d1c1 1621
reiniermarcel 0:a115ff47d1c1 1622 /// This method captures the specified area as a 24-bit bitmap file.
reiniermarcel 0:a115ff47d1c1 1623 ///
reiniermarcel 0:a115ff47d1c1 1624 /// Even though this is a 16-bit display, the stored image is in
reiniermarcel 0:a115ff47d1c1 1625 /// 24-bit format.
reiniermarcel 0:a115ff47d1c1 1626 ///
reiniermarcel 0:a115ff47d1c1 1627 /// This method will interrogate the current display setting and
reiniermarcel 0:a115ff47d1c1 1628 /// create a bitmap based on those settings. For instance, if
reiniermarcel 0:a115ff47d1c1 1629 /// only layer 1 is visible, then the bitmap is only layer 1. However,
reiniermarcel 0:a115ff47d1c1 1630 /// if there is some other operation in effect (transparent mode).
reiniermarcel 0:a115ff47d1c1 1631 ///
reiniermarcel 0:a115ff47d1c1 1632 /// @param[in] x is the left edge of the region to capture
reiniermarcel 0:a115ff47d1c1 1633 /// @param[in] y is the top edge of the region to capture
reiniermarcel 0:a115ff47d1c1 1634 /// @param[in] w is the width of the region to capture
reiniermarcel 0:a115ff47d1c1 1635 /// @param[in] h is the height of the region to capture.
reiniermarcel 0:a115ff47d1c1 1636 /// @param[out] Name_BMP is the filename to write the image to.
reiniermarcel 0:a115ff47d1c1 1637 /// @return success or error code.
reiniermarcel 0:a115ff47d1c1 1638 ///
reiniermarcel 0:a115ff47d1c1 1639 RetCode_t PrintScreen(loc_t x, loc_t y, dim_t w, dim_t h, const char *Name_BMP);
reiniermarcel 0:a115ff47d1c1 1640
reiniermarcel 0:a115ff47d1c1 1641 /// This method captures the specified area as a 24-bit bitmap file,
reiniermarcel 0:a115ff47d1c1 1642 /// including the option of layer selection.
reiniermarcel 0:a115ff47d1c1 1643 ///
reiniermarcel 0:a115ff47d1c1 1644 /// @caution This method is deprecated as the alternate PrintScreen API
reiniermarcel 0:a115ff47d1c1 1645 /// automatically examines the display layer configuration.
reiniermarcel 0:a115ff47d1c1 1646 /// Therefore, calls to this API will ignore the layer parameter
reiniermarcel 0:a115ff47d1c1 1647 /// and automatically execute the other method.
reiniermarcel 0:a115ff47d1c1 1648 ///
reiniermarcel 0:a115ff47d1c1 1649 /// Even though this is a 16-bit display, the stored image is in
reiniermarcel 0:a115ff47d1c1 1650 /// 24-bit format.
reiniermarcel 0:a115ff47d1c1 1651 ///
reiniermarcel 0:a115ff47d1c1 1652 /// @param[in] layer is 0 or 1 to select the layer to extract.
reiniermarcel 0:a115ff47d1c1 1653 /// @param[in] x is the left edge of the region to capture
reiniermarcel 0:a115ff47d1c1 1654 /// @param[in] y is the top edge of the region to capture
reiniermarcel 0:a115ff47d1c1 1655 /// @param[in] w is the width of the region to capture
reiniermarcel 0:a115ff47d1c1 1656 /// @param[in] h is the height of the region to capture.
reiniermarcel 0:a115ff47d1c1 1657 /// @param[out] Name_BMP is the filename to write the image to.
reiniermarcel 0:a115ff47d1c1 1658 /// @return success or error code.
reiniermarcel 0:a115ff47d1c1 1659 ///
reiniermarcel 0:a115ff47d1c1 1660 RetCode_t PrintScreen(uint16_t layer, loc_t x, loc_t y, dim_t w, dim_t h, const char *Name_BMP);
reiniermarcel 0:a115ff47d1c1 1661
reiniermarcel 0:a115ff47d1c1 1662
reiniermarcel 0:a115ff47d1c1 1663 #ifdef PERF_METRICS
reiniermarcel 0:a115ff47d1c1 1664 /// Clear the performance metrics to zero.
reiniermarcel 0:a115ff47d1c1 1665 void ClearPerformance();
reiniermarcel 0:a115ff47d1c1 1666
reiniermarcel 0:a115ff47d1c1 1667 /// Count idle time.
reiniermarcel 0:a115ff47d1c1 1668 ///
reiniermarcel 0:a115ff47d1c1 1669 /// @param[in] t is the amount of idle time to accumulate.
reiniermarcel 0:a115ff47d1c1 1670 ///
reiniermarcel 0:a115ff47d1c1 1671 void CountIdleTime(uint32_t t);
reiniermarcel 0:a115ff47d1c1 1672
reiniermarcel 0:a115ff47d1c1 1673 /// Report the performance metrics for drawing functions using
reiniermarcel 0:a115ff47d1c1 1674 /// the available serial channel.
reiniermarcel 0:a115ff47d1c1 1675 ///
reiniermarcel 0:a115ff47d1c1 1676 /// @param[in,out] pc is the serial channel to write to.
reiniermarcel 0:a115ff47d1c1 1677 ///
reiniermarcel 0:a115ff47d1c1 1678 void ReportPerformance(Serial & pc);
reiniermarcel 0:a115ff47d1c1 1679 #endif
reiniermarcel 0:a115ff47d1c1 1680
reiniermarcel 0:a115ff47d1c1 1681
reiniermarcel 0:a115ff47d1c1 1682 private:
reiniermarcel 0:a115ff47d1c1 1683 /// Touch Panel register name definitions
reiniermarcel 0:a115ff47d1c1 1684 #define TPCR0 0x70
reiniermarcel 0:a115ff47d1c1 1685 #define TPCR1 0x71
reiniermarcel 0:a115ff47d1c1 1686 #define TPXH 0x72
reiniermarcel 0:a115ff47d1c1 1687 #define TPYH 0x73
reiniermarcel 0:a115ff47d1c1 1688 #define TPXYL 0x74
reiniermarcel 0:a115ff47d1c1 1689 #define INTC1 0xF0
reiniermarcel 0:a115ff47d1c1 1690 #define INTC2 0xF1
reiniermarcel 0:a115ff47d1c1 1691
reiniermarcel 0:a115ff47d1c1 1692 /// Specify the default settings for the Touch Panel, where different from the chip defaults
reiniermarcel 0:a115ff47d1c1 1693 #define TP_MODE_DEFAULT TP_MODE_AUTO
reiniermarcel 0:a115ff47d1c1 1694 #define TP_DEBOUNCE_DEFAULT TP_DEBOUNCE_ON
reiniermarcel 0:a115ff47d1c1 1695 #define TP_ADC_CLKDIV_DEFAULT TP_ADC_CLKDIV_8
reiniermarcel 0:a115ff47d1c1 1696
reiniermarcel 0:a115ff47d1c1 1697 #define TP_ADC_SAMPLE_DEFAULT_CLKS TP_ADC_SAMPLE_8192_CLKS
reiniermarcel 0:a115ff47d1c1 1698
reiniermarcel 0:a115ff47d1c1 1699 /// Other Touch Panel params
reiniermarcel 0:a115ff47d1c1 1700 #define TPBUFSIZE 16 // Depth of the averaging buffers for x and y data
reiniermarcel 0:a115ff47d1c1 1701
reiniermarcel 0:a115ff47d1c1 1702 /// Touch Panel calibration matrix.
reiniermarcel 0:a115ff47d1c1 1703 tpMatrix_t tpMatrix;
reiniermarcel 0:a115ff47d1c1 1704
reiniermarcel 0:a115ff47d1c1 1705 /// Internal function to put a character using the built-in (internal) font engine
reiniermarcel 0:a115ff47d1c1 1706 ///
reiniermarcel 0:a115ff47d1c1 1707 /// @param[in] is the character to put to the screen.
reiniermarcel 0:a115ff47d1c1 1708 /// @returns the character put.
reiniermarcel 0:a115ff47d1c1 1709 ///
reiniermarcel 0:a115ff47d1c1 1710 int _internal_putc(int c);
reiniermarcel 0:a115ff47d1c1 1711
reiniermarcel 0:a115ff47d1c1 1712 /// Internal function to put a character using the external font engine
reiniermarcel 0:a115ff47d1c1 1713 ///
reiniermarcel 0:a115ff47d1c1 1714 /// @param[in] is the character to put to the screen.
reiniermarcel 0:a115ff47d1c1 1715 /// @returns the character put.
reiniermarcel 0:a115ff47d1c1 1716 ///
reiniermarcel 0:a115ff47d1c1 1717 int _external_putc(int c);
reiniermarcel 0:a115ff47d1c1 1718
reiniermarcel 0:a115ff47d1c1 1719 /// Select the peripheral to use it.
reiniermarcel 0:a115ff47d1c1 1720 ///
reiniermarcel 0:a115ff47d1c1 1721 /// @param[in] chipsel when true will select the peripheral, and when false
reiniermarcel 0:a115ff47d1c1 1722 /// will deselect the chip. This is the logical selection, and
reiniermarcel 0:a115ff47d1c1 1723 /// the pin selection is the invert of this.
reiniermarcel 0:a115ff47d1c1 1724 /// @returns success/failure code. @see RetCode_t.
reiniermarcel 0:a115ff47d1c1 1725 ///
reiniermarcel 0:a115ff47d1c1 1726 RetCode_t _select(bool chipsel);
reiniermarcel 0:a115ff47d1c1 1727
reiniermarcel 0:a115ff47d1c1 1728 /// Wait while the status register indicates the controller is busy.
reiniermarcel 0:a115ff47d1c1 1729 ///
reiniermarcel 0:a115ff47d1c1 1730 /// @param[in] mask is the mask of bits to monitor.
reiniermarcel 0:a115ff47d1c1 1731 /// @returns true if a normal exit.
reiniermarcel 0:a115ff47d1c1 1732 /// @returns false if a timeout exit.
reiniermarcel 0:a115ff47d1c1 1733 ///
reiniermarcel 0:a115ff47d1c1 1734 bool _WaitWhileBusy(uint8_t mask);
reiniermarcel 0:a115ff47d1c1 1735
reiniermarcel 0:a115ff47d1c1 1736 /// Wait while the the register anded with the mask is true.
reiniermarcel 0:a115ff47d1c1 1737 ///
reiniermarcel 0:a115ff47d1c1 1738 /// @param[in] reg is the register to monitor
reiniermarcel 0:a115ff47d1c1 1739 /// @param[in] mask is the bit mask to monitor
reiniermarcel 0:a115ff47d1c1 1740 /// @returns true if it was a normal exit
reiniermarcel 0:a115ff47d1c1 1741 /// @returns false if it was a timeout that caused the exit.
reiniermarcel 0:a115ff47d1c1 1742 ///
reiniermarcel 0:a115ff47d1c1 1743 bool _WaitWhileReg(uint8_t reg, uint8_t mask);
reiniermarcel 0:a115ff47d1c1 1744
reiniermarcel 0:a115ff47d1c1 1745 /// set the spi port to either the write or the read speed.
reiniermarcel 0:a115ff47d1c1 1746 ///
reiniermarcel 0:a115ff47d1c1 1747 /// This is a private API used to toggle between the write
reiniermarcel 0:a115ff47d1c1 1748 /// and the read speed for the SPI port to the RA8875, since
reiniermarcel 0:a115ff47d1c1 1749 /// it can accept writes faster than reads.
reiniermarcel 0:a115ff47d1c1 1750 ///
reiniermarcel 0:a115ff47d1c1 1751 /// @param[in] writeSpeed when true selects the write frequency,
reiniermarcel 0:a115ff47d1c1 1752 /// and when false it selects the read frequency.
reiniermarcel 0:a115ff47d1c1 1753 ///
reiniermarcel 0:a115ff47d1c1 1754 void _setWriteSpeed(bool writeSpeed);
reiniermarcel 0:a115ff47d1c1 1755
reiniermarcel 0:a115ff47d1c1 1756 /// The most primitive - to write a data value to the SPI interface.
reiniermarcel 0:a115ff47d1c1 1757 ///
reiniermarcel 0:a115ff47d1c1 1758 /// @param[in] data is the value to write.
reiniermarcel 0:a115ff47d1c1 1759 /// @returns a value read from the port, since SPI is often shift
reiniermarcel 0:a115ff47d1c1 1760 /// in while shifting out.
reiniermarcel 0:a115ff47d1c1 1761 ///
reiniermarcel 0:a115ff47d1c1 1762 unsigned char _spiwrite(unsigned char data);
reiniermarcel 0:a115ff47d1c1 1763
reiniermarcel 0:a115ff47d1c1 1764 /// The most primitive - to read a data value to the SPI interface.
reiniermarcel 0:a115ff47d1c1 1765 ///
reiniermarcel 0:a115ff47d1c1 1766 /// This is really just a specialcase of the write command, where
reiniermarcel 0:a115ff47d1c1 1767 /// the value zero is written in order to read.
reiniermarcel 0:a115ff47d1c1 1768 ///
reiniermarcel 0:a115ff47d1c1 1769 /// @returns a value read from the port, since SPI is often shift
reiniermarcel 0:a115ff47d1c1 1770 /// in while shifting out.
reiniermarcel 0:a115ff47d1c1 1771 ///
reiniermarcel 0:a115ff47d1c1 1772 unsigned char _spiread();
reiniermarcel 0:a115ff47d1c1 1773
reiniermarcel 0:a115ff47d1c1 1774 const uint8_t * pKeyMap;
reiniermarcel 0:a115ff47d1c1 1775
reiniermarcel 0:a115ff47d1c1 1776 SPI spi; ///< spi port
reiniermarcel 0:a115ff47d1c1 1777 bool spiWriteSpeed; ///< indicates if the current mode is write or read
reiniermarcel 0:a115ff47d1c1 1778 unsigned long spiwritefreq; ///< saved write freq
reiniermarcel 0:a115ff47d1c1 1779 unsigned long spireadfreq; ///< saved read freq
reiniermarcel 0:a115ff47d1c1 1780 DigitalOut cs; ///< chip select pin, assumed active low
reiniermarcel 0:a115ff47d1c1 1781 DigitalOut res; ///< reset pin, assumed active low
reiniermarcel 0:a115ff47d1c1 1782 const unsigned char * font; ///< reference to an external font somewhere in memory
reiniermarcel 0:a115ff47d1c1 1783 loc_t cursor_x, cursor_y; ///< used for external fonts only
reiniermarcel 0:a115ff47d1c1 1784
reiniermarcel 0:a115ff47d1c1 1785 #ifdef PERF_METRICS
reiniermarcel 0:a115ff47d1c1 1786 typedef enum
reiniermarcel 0:a115ff47d1c1 1787 {
reiniermarcel 0:a115ff47d1c1 1788 PRF_CLS,
reiniermarcel 0:a115ff47d1c1 1789 PRF_DRAWPIXEL,
reiniermarcel 0:a115ff47d1c1 1790 PRF_PIXELSTREAM,
reiniermarcel 0:a115ff47d1c1 1791 PRF_READPIXEL,
reiniermarcel 0:a115ff47d1c1 1792 PRF_READPIXELSTREAM,
reiniermarcel 0:a115ff47d1c1 1793 PRF_DRAWLINE,
reiniermarcel 0:a115ff47d1c1 1794 PRF_DRAWRECTANGLE,
reiniermarcel 0:a115ff47d1c1 1795 PRF_DRAWROUNDEDRECTANGLE,
reiniermarcel 0:a115ff47d1c1 1796 PRF_DRAWTRIANGLE,
reiniermarcel 0:a115ff47d1c1 1797 PRF_DRAWCIRCLE,
reiniermarcel 0:a115ff47d1c1 1798 PRF_DRAWELLIPSE,
reiniermarcel 0:a115ff47d1c1 1799 METRICCOUNT
reiniermarcel 0:a115ff47d1c1 1800 } method_e;
reiniermarcel 0:a115ff47d1c1 1801 unsigned long metrics[METRICCOUNT];
reiniermarcel 0:a115ff47d1c1 1802 unsigned long idletime_usec;
reiniermarcel 0:a115ff47d1c1 1803 void RegisterPerformance(method_e method);
reiniermarcel 0:a115ff47d1c1 1804 Timer performance;
reiniermarcel 0:a115ff47d1c1 1805 #endif
reiniermarcel 0:a115ff47d1c1 1806 };
reiniermarcel 0:a115ff47d1c1 1807
reiniermarcel 0:a115ff47d1c1 1808 //} // namespace
reiniermarcel 0:a115ff47d1c1 1809
reiniermarcel 0:a115ff47d1c1 1810 //using namespace SW_graphics;
reiniermarcel 0:a115ff47d1c1 1811
reiniermarcel 0:a115ff47d1c1 1812
reiniermarcel 0:a115ff47d1c1 1813 #ifdef TESTENABLE
reiniermarcel 0:a115ff47d1c1 1814 // ______________ ______________ ______________ _______________
reiniermarcel 0:a115ff47d1c1 1815 // /_____ _____/ / ___________/ / ___________/ /_____ ______/
reiniermarcel 0:a115ff47d1c1 1816 // / / / / / / / /
reiniermarcel 0:a115ff47d1c1 1817 // / / / /___ / /__________ / /
reiniermarcel 0:a115ff47d1c1 1818 // / / / ____/ /__________ / / /
reiniermarcel 0:a115ff47d1c1 1819 // / / / / / / / /
reiniermarcel 0:a115ff47d1c1 1820 // / / / /__________ ___________/ / / /
reiniermarcel 0:a115ff47d1c1 1821 // /__/ /_____________/ /_____________/ /__/
reiniermarcel 0:a115ff47d1c1 1822
reiniermarcel 0:a115ff47d1c1 1823 #include "WebColors.h"
reiniermarcel 0:a115ff47d1c1 1824 #include "Arial12x12.h"
reiniermarcel 0:a115ff47d1c1 1825 #include <algorithm>
reiniermarcel 0:a115ff47d1c1 1826
reiniermarcel 0:a115ff47d1c1 1827 extern "C" void mbed_reset();
reiniermarcel 0:a115ff47d1c1 1828
reiniermarcel 0:a115ff47d1c1 1829 /// This activates a small set of tests for the graphics library.
reiniermarcel 0:a115ff47d1c1 1830 ///
reiniermarcel 0:a115ff47d1c1 1831 /// Call this API and pass it the reference to the display class.
reiniermarcel 0:a115ff47d1c1 1832 /// It will then run a series of tests. It accepts interaction via
reiniermarcel 0:a115ff47d1c1 1833 /// stdin to switch from automatic test mode to manual, run a specific
reiniermarcel 0:a115ff47d1c1 1834 /// test, or to exit the test mode.
reiniermarcel 0:a115ff47d1c1 1835 ///
reiniermarcel 0:a115ff47d1c1 1836 /// @param[in] lcd is a reference to the display class.
reiniermarcel 0:a115ff47d1c1 1837 /// @param[in] pc is a reference to a serial interface, typically the USB to PC.
reiniermarcel 0:a115ff47d1c1 1838 ///
reiniermarcel 0:a115ff47d1c1 1839 void RunTestSet(RA8875 & lcd, Serial & pc);
reiniermarcel 0:a115ff47d1c1 1840
reiniermarcel 0:a115ff47d1c1 1841
reiniermarcel 0:a115ff47d1c1 1842 // To enable the test code, uncomment this section, or copy the
reiniermarcel 0:a115ff47d1c1 1843 // necessary pieces to your "main()".
reiniermarcel 0:a115ff47d1c1 1844 //
reiniermarcel 0:a115ff47d1c1 1845 // #include "mbed.h"
reiniermarcel 0:a115ff47d1c1 1846 // #include "RA8875.h"
reiniermarcel 0:a115ff47d1c1 1847 // RA8875 lcd(p5, p6, p7, p12, NC, "tft"); // MOSI, MISO, SCK, /ChipSelect, /reset, name
reiniermarcel 0:a115ff47d1c1 1848 // Serial pc(USBTX, USBRX);
reiniermarcel 0:a115ff47d1c1 1849 // extern "C" void mbed_reset();
reiniermarcel 0:a115ff47d1c1 1850 // int main()
reiniermarcel 0:a115ff47d1c1 1851 // {
reiniermarcel 0:a115ff47d1c1 1852 // pc.baud(460800); // I like a snappy terminal, so crank it up!
reiniermarcel 0:a115ff47d1c1 1853 // pc.printf("\r\nRA8875 Test - Build " __DATE__ " " __TIME__ "\r\n");
reiniermarcel 0:a115ff47d1c1 1854 //
reiniermarcel 0:a115ff47d1c1 1855 // pc.printf("Turning on display\r\n");
reiniermarcel 0:a115ff47d1c1 1856 // lcd.Reset();
reiniermarcel 0:a115ff47d1c1 1857 // lcd.Power(true); // display power is on, but the backlight is independent
reiniermarcel 0:a115ff47d1c1 1858 // lcd.Backlight(0.5);
reiniermarcel 0:a115ff47d1c1 1859 // RunTestSet(lcd, pc);
reiniermarcel 0:a115ff47d1c1 1860 // }
reiniermarcel 0:a115ff47d1c1 1861
reiniermarcel 0:a115ff47d1c1 1862 #endif // TESTENABLE
reiniermarcel 0:a115ff47d1c1 1863
reiniermarcel 0:a115ff47d1c1 1864 #endif