I am in my way
Dependencies: ublox-at-cellular-interface ublox-cellular-base C12832 LM75B ublox-cellular-base-n2xx ublox-at-cellular-interface-n2xx
973263a70be0/main.cpp
- Committer:
- reeml3
- Date:
- 2019-04-29
- Revision:
- 1:135f5adc847c
- Parent:
- 0:0044354f0061
File content as of revision 1:135f5adc847c:
/* mbed Microcontroller Library * Copyright (c) 2017 u-blox * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* This example program for the u-blox C030 board. * The UbloxATCellularInterface or OnboardCellularInterface uses it * to make a simple HTTP connection to a STC IOT server. * Progress may be monitored with a serial terminal running at 9600 baud or at https://ksu.aep1.iot.stcs.com.sa * The LED on the C030 board will turn green when this program is * operating correctly, pulse blue when a sockets operation is completed * and turn red if there is a failure. * Modified by: Muhammad Faheem Khan (Digital Solutions, STCS) */ #include "mbed.h" #include "UbloxATCellularInterface.h" #include "UbloxATCellularInterfaceN2xx.h" #include "LM75B.h" // Temperature Sensor Library. Import more libraries from https://os.mbed.com/components/mbed-Application-Shield/ #include "C12832.h" // LCD Library. Import more libraries from https://os.mbed.com/components/mbed-Application-Shield/ // Sensor Pin and Object Activation C12832 lcd(D11, D13, D12, D7, D10); LM75B sensor(D14,D15); // 1st Temperature sensor //AnalogIn pot2 (A1); // 2nd Potentiometer sensor AnalogIn moisture(A0); #define INTERFACE_CLASS UbloxATCellularInterface //This interface is used to initiate modem commands for sending data to sever // The credentials of the SIM in the board. If PIN checking is enabled // for your SIM card you must set this to the required PIN. #define PIN "0000" #define APN "jtm2m" //APN remains the same for all the kits #define USERNAME NULL #define PASSWORD NULL #define TCP_SERVER "integration.campus.stcs.io" //STC IoT parsing server address // LEDs DigitalOut ledRed(LED1, 1); DigitalOut ledGreen(LED2, 1); DigitalOut ledBlue(LED3, 1); // The user button volatile bool buttonPressed = false; float map(float in, float inMin, float inMax, float outMin, float outMax) { // check it's within the range if (inMin<inMax) { if (in <= inMin) return outMin; if (in >= inMax) return outMax; } else { // cope with input range being backwards. if (in >= inMin) return outMin; if (in <= inMax) return outMax; } // calculate how far into the range we are float scale = (in-inMin)/(inMax-inMin); // calculate the output. return outMin + scale*(outMax-outMin); } static void good() { ledGreen = 0; ledBlue = 1; ledRed = 1; } static void bad() { ledRed = 0; ledGreen = 1; ledBlue = 1; } static void event() { ledBlue = 0; ledRed = 1; ledGreen = 1; } static void pulseEvent() { event(); wait_ms(500); good(); } static void ledOff() { ledBlue = 1; ledRed = 1; ledGreen = 1; } static void cbButton() { buttonPressed = true; pulseEvent(); } int main() { INTERFACE_CLASS *interface = new INTERFACE_CLASS(); // If you need to debug the cellular interface, comment out the // instantiation above and uncomment the one below. // For the N2xx interface, change xxx to MBED_CONF_UBLOX_CELL_BAUD_RATE, // while for the non-N2xx interface change it to MBED_CONF_UBLOX_CELL_N2XX_BAUD_RATE. // INTERFACE_CLASS *interface = new INTERFACE_CLASS(MDMTXD, MDMRXD, // xxx, // true); #ifndef TARGET_UBLOX_C030_N211 TCPSocket sockTcp; // for 1st sensor TCPSocket sockTcp1; // for 2nd Sensor #endif SocketAddress tcpServer; char deviceID[20] = "357520073946010"; char buf[1024]; // this buffer is used to send POST data to platform char temp[50]; // this buffer will be used to store sensor values char soil[50]; // this buffer will be used to store 2nd sensor values int x; #ifdef TARGET_UBLOX_C027 // No user button on C027 InterruptIn userButton(NC); #else InterruptIn userButton(SW0); #endif // Attach a function to the user button userButton.rise(&cbButton); good(); printf("Starting up, please wait up to 180 seconds for network registration to complete...\n"); interface->set_credentials(APN, USERNAME, PASSWORD); for (x = 0; interface->connect(PIN) != 0; x++) { if (x > 0) { bad(); printf("Retrying (have you checked that an antenna is plugged in and your APN is correct?)...\n"); } } pulseEvent(); printf("Getting the IP address of \"integration.campus.stcs.io\"...\n"); if (interface->gethostbyname(TCP_SERVER, &tcpServer) == 0) { pulseEvent(); tcpServer.set_port(1880); printf("\"integration.campus.stcs.io\" address: %s on port %d.\n", tcpServer.get_ip_address(), tcpServer.get_port()); printf("Performing socket operations in a loop (until the user button is pressed on C030)...\n"); while (!buttonPressed) { #ifndef TARGET_UBLOX_C030_N211 lcd.cls(); lcd.locate(0,3); lcd.printf("Connecting"); // TCP Sockets printf("=== TCP ===\n"); printf("Opening a TCP socket...\n"); if (sockTcp.open(interface) == 0 && sockTcp1.open(interface) == 0 ) { pulseEvent(); printf("TCP socket open.\n"); sockTcp.set_timeout(10000); printf("Connecting socket to %s on port %d...\n", tcpServer.get_ip_address(), tcpServer.get_port()); if (sockTcp.connect(tcpServer) == 0 && sockTcp1.connect(tcpServer) == 0) { pulseEvent(); lcd.cls(); lcd.locate(0,3); lcd.printf("Connected"); wait(2.0); printf("Connected, sending HTTP GET request to %s over socket...\n", TCP_SERVER); ////////////////// SENDING 1st SENSOR VALUE ///////////////////// lcd.cls(); lcd.locate(0,3); snprintf(temp,sizeof temp,"Temperature=%.1f", sensor.temp()); //Sensor Key "Temperature" and Value is Sensor Data lcd.printf("%s", temp); // Display Temperature value on LCD snprintf(buf, sizeof buf, "%s%s%s%s%s%s", "POST /ksu/?deviceID=",deviceID,"&",temp,"&unit=C"," HTTP/1.0\r\n\r\n"); printf("Output string is %s",buf); // Note: since this is a short string we can send it in one go as it will // fit within the default buffer sizes. Normally you should call sock.send() // in a loop until your entire buffer has been sent. if (sockTcp.send((void *) buf, strlen(buf)) == (int) strlen(buf)) { pulseEvent(); printf("Socket send completed, waiting for response...\n"); x = sockTcp.recv(buf, sizeof (buf)); if (x > 0) { pulseEvent(); printf("Received %d byte response from server on TCP socket:\n" "----------------------------------------------------\n%.*s" "----------------------------------------------------\n", x, x, buf); } } /////////////////////////////////// Sending 2nd Sensor Value ////////////////////// float final_2 = moisture.read() * 3300; uint16_t meas = (moisture.read_u16()); float final_1 = (float) 3300 / 65535 * (float) meas; float newval = map(final_1,660,770,100,0); lcd.cls(); lcd.locate(0,3); snprintf(soil,sizeof soil,"Moisture=%.1f", (float)map(final_1,660,770,100,0)); //Sensor Key "Moisture" and Value is Sensor Data lcd.printf("%s", soil); // Display Moisture value on LCD wait(2.0); snprintf(buf, sizeof buf, "%s%s%s%s%s%s", "POST /ksu/?deviceID=",deviceID,"&",soil,"&unit=%"," HTTP/1.0\r\n\r\n"); printf("Output string is %s",buf); // Note: since this is a short string we can send it in one go as it will // fit within the default buffer sizes. Normally you should call sock.send() // in a loop until your entire buffer has been sent. if (sockTcp1.send((void *) buf, strlen(buf)) == (int) strlen(buf)) { pulseEvent(); printf("Socket send completed, waiting for response...\n"); x = sockTcp1.recv(buf, sizeof (buf)); if (x > 0) { pulseEvent(); printf("Received %d byte response from server on TCP socket:\n" "----------------------------------------------------\n%.*s" "----------------------------------------------------\n", x, x, buf); } } } lcd.cls(); lcd.locate(0,3); lcd.printf("Resend after 10s"); wait(1.0); printf("Closing socket...\n"); sockTcp.close(); sockTcp1.close(); pulseEvent(); printf("Socket closed.\n"); } #endif wait_ms(10000); //Loop delay in milliseconds. Keep it more than 10 seconds to save data usage on cellular #ifndef TARGET_UBLOX_C027 printf("[Checking if user button has been pressed]\n"); #endif } pulseEvent(); printf("User button was pressed, stopping...\n"); interface->disconnect(); ledOff(); printf("Stopped.\n"); } else { bad(); printf("Unable to get IP address of \"integraton.campus.stcs.io\".\n"); } } // End Of File