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Dependencies: 4DGL-uLCD-SE mbed wave_player
Fork of PacMan_Skeleton_unlock by
Diff: pacman.h
- Revision:
- 1:fbda247b843b
- Parent:
- 0:be33a1fad8c0
--- a/pacman.h Fri Feb 24 17:33:27 2017 +0000
+++ b/pacman.h Thu Mar 29 05:05:51 2018 +0000
@@ -48,6 +48,15 @@
PACMAN_STATUS status; ///< See enum CITY_STATUS
} PLAYER;
+/** Resets the score for pacman
+
+*/
+int pacman_get_x(void);
+int pacman_get_y(void);
+void pacman_add_score(int add);
+
+void pacman_reset_score(void);
+
/** Initialize a pacman with given position. The default mostion is PACMAN_HEADING_RIGHT
and status is PACMAN_WAIT_COMMAND.
@param blk_x The horizontal position in the grid.
@@ -68,7 +77,7 @@
void pacman_set_action(PACMAN_MOTION motion);
// Update the pacman's position in map
-void pacman_update_position(void);
+int pacman_update_position(int level);
#endif
\ No newline at end of file
