ECE2036 Lab5 (SHIP Game)

Dependencies:   4DGL-uLCD-SE mbed PinDetect SDFileSystem mbed-rtos

Fork of mythermostat by jim hamblen

This is a Lab assignment for ECE 2036. This program uses the object oriented methodology to design a LAME attack ship game. Pushbuttons, speaker and uLCD are used in LPC1768. Sample video is posted by the instructor to assist the design of this Game at: https://youtu.be/d8ekTKvMWqw

Revision:
5:d6c2e01b0596
Parent:
4:9a4d22a279b3
--- a/Shiftbrite.h	Thu Jan 23 16:47:05 2014 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,26 +0,0 @@
-#include "mbed.h"
-
-//Setup a new class for a Shiftbrite RGB LED module
-class Shiftbrite
-{
-public:
-    Shiftbrite(PinName pin_e, PinName pin_l, PinName pin_do, PinName pin_di, PinName pin_clk);
-    void write(int red, int green, int blue);
-
-private:
-//class sets up the pins
-    DigitalOut _pin_e;
-    DigitalOut _pin_l;
-    SPI _spi;
-};
-
-Shiftbrite::Shiftbrite(PinName pin_e, PinName pin_l, PinName pin_do, PinName pin_di, PinName pin_clk)
-    : _pin_e(pin_e), _pin_l(pin_l), _spi(pin_do, pin_di, pin_clk)
-{
- // ADD CODE HERE
-}
-
-void Shiftbrite::write(int red, int green, int blue)
-{
- // ADD CODE HERE
-}